To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
| Game title |
Version |
Latest Report |
Message |
| eFootball 2026 By Komo Valeri |
v1.9.4 |
2025-12-21 |
Unknown GetPointer 00000000 PC 08a1b7b0 LR 08000030 |
| eFootball 2026 By Komo Valeri |
v1.11.3 |
2025-12-13 |
Unknown GetPointer 00000000 PC 08a063b4 LR 08a3fbe4 |
| eFootball 2026 By Komo Valeri |
v1.19.3 |
2025-10-20 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
| eFootball 2026 By Komo Valeri |
v1.11.3 |
2025-10-24 |
Game install with no files / data |
| eFootball 2026 By Komo Valeri |
v1.9.4 |
2025-10-16 |
sceDmacMemcpy(dest=09054040, src=086ce8c0, size=1251136): overlapping read |
| eFootball 2026 By Komo Valeri |
v1.7.5 |
2025-10-11 |
Unknown GetPointer 80020142 PC 08220d4c LR 08220d4c |
| eFootball 2026 By Komo Valeri |
v1.18.1 |
2025-10-10 |
Unknown GetPointerWrite 00000000 PC 08871374 LR 0887138c |
| eFootball 2026 By Komo Valeri |
v1.9.4 |
2025-12-11 |
sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read |
| eFootball 2026 By Komo Valeri |
v1.9.4 |
2026-01-10 |
Unknown GetPointer 00000000 PC 088287f0 LR 08828800 |
| eFootball 2026 By Komo Valeri |
v1.10.3 |
2025-10-09 |
Error in shader compilation: info: Compile failed.
ERROR: 0:351: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion)
ERROR: 0:351: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion)
ERROR: 0:351: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion)
ERROR: 0:351: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion)
ERROR: 0:354: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion)
ERROR: 0:354: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion)
ERROR: 0:354: 'assign' : cannot convert from 'int' to '3-component vector of float'
ERROR: 0:375: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion)
ERROR: 0:375: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion)
ERROR: 0:375: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion)
ERROR: 0:375: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion)
ERROR: 0:384: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion)
ERROR: 0:384: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion)
ERROR: 0:384: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion)
ERROR: 0:384: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion)
ERROR: 0:387: 'mul' : undeclared identifier
ERROR: 0:387: invalid function call
17 compilation errors. No code generated.
postshader
#ifdef GL_ES
precision mediump float;
#endif
// PPSSPP: Grabbed from Processing and slightly modified.
// FXAA shader, GLSL code adapted from:
// http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA
// Whitepaper describing the technique:
// http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf
//======================================================================================================================================================================
//Extra options:
#define FXAA 2 //ON:1/OFF:0 /default FXAA, info above
//there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FX |
| eFootball 2026 By Komo Valeri |
v1.9.4 |
2025-10-29 |
Unimplemented HLE function sceKernelFindModuleByUID |
| eFootball 2026 By Komo Valeri |
v1.9.4 |
2026-01-25 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| eFootball 2026 By Komo Valeri |
v1.9.4 |
2025-11-23 |
Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b |
| eFootball 2026 By Komo Valeri |
v1.9.4 |
2026-01-25 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| eFootball 2026 By Komo Valeri |
v1.9.4 |
2026-01-03 |
Unknown GetPointer 00000000 PC 08815f0c LR 08000020 |
| eFootball 2026 By Komo Valeri |
v1.9.4 |
2025-10-31 |
ReadFromHardware: Invalid address 00000000 near PC 08a063b4 LR 08a3fbe4 |
| eFootball 2026 By Komo Valeri |
v1.11.3 |
2025-09-28 |
Unknown GetPointer 00000000 PC 08000000 LR 08000000 |
| eFootball 2026 By Komo Valeri |
v1.18.1 |
2025-11-03 |
Unknown GetPointer 00000000 PC 0884a918 LR 0884a938 |
| eFootball 2026 By Komo Valeri |
v1.18.1 |
2025-09-25 |
Unknown GetPointer 2c5cbc42 PC 0884d5b0 LR 0884d7d4 |
| eFootball 2026 By Komo Valeri |
v1.9.4 |
2025-11-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0 |
| eFootball 2026 By Komo Valeri |
v1.9.4 |
2025-11-22 |
Unimplemented HLE function sceKernelDcacheWritebackAll |
| eFootball 2026 By Komo Valeri |
v1.18.1 |
2025-09-22 |
Unknown GetPointer 0058703b PC 0884d7b4 LR 0884d7d4 |
| eFootball 2026 By Komo Valeri |
v1.19.1 |
2025-09-20 |
Error in shader program link: info: Link Error: Fragment shader is missing.
fs: thin3d
#version 320 es
#ifdef GL_ES
precision mediump float;
#endif
#ifdef GL_ES
precision lowp float;
#endif
#if __VERSION__ >= 130
#define varying in
#define texture2D texture
#define gl_FragColor fragColor0
out vec4 fragColor0;
#endif
varying vec4 oColor0;
varying vec2 oTexCoord0;
uniform sampler2D Sampler0;
void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0).zyxw * oColor0; }
vs: thin3d
#version 320 es
#if __VERSION__ >= 130
#define attribute in
#define varying out
#endif
attribute vec3 Position;
attribute vec4 Color0;
attribute vec2 TexCoord0;
varying vec4 oColor0;
varying vec2 oTexCoord0;
uniform mat4 WorldViewProj;
uniform vec2 TintSaturation;
vec3 rgb2hsv(vec3 c) {
vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g));
vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r));
float d = q.x - min(q.w, q.y);
float e = 1.0e-10;
return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);
}
vec3 hsv2rgb(vec3 c) {
vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);
vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);
return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);
}
void main() {
gl_Position = WorldViewProj * vec4(Position, 1.0);
vec3 hsv = rgb2hsv(Color0.xyz);
hsv.x += TintSaturation.x;
hsv.y *= TintSaturation.y;
oColor0 = vec4(hsv2rgb(hsv), Color0.w);
oTexCoord0 = TexCoord0;
} |
| eFootball 2026 By Komo Valeri |
v1.9.4 |
2025-11-16 |
Unknown GetPointer 00000000 PC 08871374 LR 0887138c |
| eFootball 2026 By Komo Valeri |
v1.9.4 |
2026-02-06 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball 2026 By Komo Valeri |
v1.18.1 |
2025-09-20 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
| eFootball 2026 By Komo Valeri |
v1.18.1 |
2025-09-20 |
Unknown GetPointer 00000020 PC 08815fc8 LR 08815fd4 |
| eFootball 2026 By Komo Valeri |
v1.19.3 |
2026-01-01 |
Texture cache ran out of GPU memory; switching to low memory mode |
| eFootball 2026 By Komo Valeri |
v1.18.1 |
2026-01-10 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
| eFootball 2026 By Komo Valeri |
v1.19.3 |
2025-09-16 |
Branch in Jump delay slot at 0802187c in block starting at 08021578 |
| eFootball 2026 By Komo Valeri |
v1.9.4 |
2026-01-06 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
| eFootball 2026 By Komo Valeri |
v1.9.4 |
2026-02-01 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
| eFootball 2026 By Komo Valeri |
v1.9.4 |
2026-02-05 |
Savedata version requested on save: 3 |
| eFootball 2026 By Komo Valeri |
v1.18.1-846-gab47c3cb1f |
2026-01-29 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| eFootball 2026 By Komo Valeri |
v1.9.4 |
2026-02-09 |
Savedata version requested: 3 |