Recent logs - Dragon Ball Xenoverse 2 Valhalla

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Game title Version Latest Report Message
Dragon Ball Xenoverse 2 Valhalla v1.18.1 2025-03-16 AT3 header map lacks entry for bpf: 0 channels: 0
Dragon Ball Xenoverse 2 Valhalla v1.6.3 2025-02-03 DL PC = 00000000 WTF!!!!
Dragon Ball Xenoverse 2 Valhalla v1.6.3 2025-01-12 GL ran out of GPU memory; switching to low memory mode
Dragon Ball Xenoverse 2 Valhalla v1.6.3 2025-01-12 0 depal unsupported: shift=5 mask=ff offset=0
Dragon Ball Xenoverse 2 Valhalla v1.6.3 2025-01-12 Render to texture using CLUT with different strides 512 != 64
Dragon Ball Xenoverse 2 Valhalla v1.17.1 2024-10-25 565 depal unsupported: shift=5 mask=ff offset=0
Dragon Ball Xenoverse 2 Valhalla v1.17.1 2024-06-18 MIPSCompileOp: Invalid instruction eeff2015
Dragon Ball Xenoverse 2 Valhalla v1.17.1 2024-06-18 Jump to invalid address: 0003800c
Dragon Ball Xenoverse 2 Valhalla v1.17.1 2024-03-15 MIPSCompileOp: Invalid instruction 00000005
Dragon Ball Xenoverse 2 Valhalla v1.17.1 2024-03-15 MIPSCompileOp: Invalid instruction 00000001
Dragon Ball Xenoverse 2 Valhalla v1.17.1 2024-03-15 Jump to invalid address: 029a0ac0
Dragon Ball Xenoverse 2 Valhalla v1.17.1 2025-02-16 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Dragon Ball Xenoverse 2 Valhalla v1.17.1 2024-07-12 sceGeListEnqueue: invalid address 40000000
Dragon Ball Xenoverse 2 Valhalla v1.18.1 2025-03-16 00000400=sceGeEdramSetAddrTranslation(00000800)