Recent logs - Fieldrunners

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Game title Version Latest Report Message
Fieldrunners v1.10.2 2020-12-29 Render to texture with different formats 3 != 0
Fieldrunners v1.10.2 2020-12-29 Render to texture with different strides 128 != 256
Fieldrunners v1.10.2 2020-12-29 Render to texture with incompatible formats 6 != 3 at 04174000
Fieldrunners v1.10.2 2020-12-29 Render to texture using CLUT with different strides 256 != 128
Fieldrunners v1.10.2 2020-12-29 Decoding texture from VRAM mirror at 04710000 swizzle=0
Fieldrunners v1.10.2 2020-12-29 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
Fieldrunners v1.10.2 2020-12-29 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
Fieldrunners v1.10.2 2020-11-23 Unknown syscall in known module 'sceNpService': 0x66c64821
Fieldrunners v1.10.2 2020-11-23 Unknown syscall in known module 'sceNpService': 0x58251346
Fieldrunners v1.10.2 2020-11-23 Unknown syscall in known module 'sceNpService': 0x5494274b
Fieldrunners v1.10.2 2020-11-23 Unknown syscall in known module 'sceNpService': 0x506c318d
Fieldrunners v1.10.2 2020-11-23 Unknown syscall in known module 'sceNpService': 0x4e851b10
Fieldrunners v1.10.2 2020-11-23 Unknown syscall in known module 'sceNpService': 0x1da3e950
Fieldrunners v1.10.2 2020-11-18 MFIC instruction hit (70020024) at 0889a0cc
Fieldrunners v1.10.2 2020-11-18 UNIMPL sceIoDevctl("disc0:/PSP_GAME/USRDIR", 02425823, 00000000, 0, 09fff660, 4)
Fieldrunners v1.6.3-432-gfd6c3145d 2019-12-17 GL ran out of GPU memory; switching to low memory mode
Fieldrunners v1.9.4 2021-09-12 Video out requested, not supported: mode=0 size=0,0
Fieldrunners v1.5.2 2019-07-23 Loading module sceFont_Library with version 0101, devkit 05050010
Fieldrunners v1.9.4 2021-09-12 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2