Recent logs - v1.5.2

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Game title Version Latest Report Message
機動戦士ガンダム ガンダムVS.ガンダムNEXT PLUS v1.5.2 2019-11-28 sceDmacMemcpy(dest=092de100, src=090a7680, size=1792): overlapping read
Assassin's Creed: Bloodlines™ v1.5.2 2019-11-28 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b3f244, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.5.2 2019-11-28 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b3f244, 4, 00000000, 0)
RIDGE RACER 2 v1.5.2 2019-11-21 Render to texture with incompatible formats 5 != 3 at 0418b580
PES 2014 v1.5.2 2019-11-19 Error in shader program link: info: cannot find a matched output for input v_texcoord / fs: #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform vec3 u_texenv; in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(mix(p.rgb, u_texenv.rgb, t.rgb), p.a); fragColor0 = v; } / vs: #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj * vec4(position.xyz, 1.0); }
PES 2014 v1.5.2 2019-11-19 Error in shader program link: info: cannot find a matched output for input v_texcoord / fs: #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform vec3 u_texenv; in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(mix(p.rgb, u_texenv.rgb, t.rgb), p.a); fragColor0 = v; } / vs: #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
Mortal Kombat: Unchained v1.5.2 2019-10-19 Error in shader program link: info: L0007 Varying 'v_color1' not found in vertex shader / fs: #version 100 precision lowp float; varying vec4 v_color0; varying vec3 v_color1; void main() { vec4 s = vec4(v_color1, 0.0); vec4 v = v_color0 + s; gl_FragColor = v; } / vs: #version 100 precision highp float; attribute vec4 position; attribute lowp vec4 color0; uniform mat4 u_proj; varying lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj * vec4(position.xyz, 1.0); }
Tomb Raider : Legend v1.5.2 2019-10-18 Wrong magic number 8d0b0008
Tomb Raider : Legend v1.5.2 2019-10-18 Wrong magic number b77c1860
Tomb Raider : Legend v1.5.2 2019-10-18 Wrong magic number b77b14c8
Tomb Raider : Legend v1.5.2 2019-10-18 Wrong magic number 00000008
Tomb Raider : Legend v1.5.2 2019-10-18 Wrong magic number e7ac0034
Tomb Raider : Legend v1.5.2 2019-10-18 Wrong magic number 0000002a
Tomb Raider : Legend v1.5.2 2019-10-18 Wrong magic number b7723a78
Tomb Raider : Legend v1.5.2 2019-10-18 Wrong magic number b7730520
Tomb Raider : Legend v1.5.2 2019-10-18 Wrong magic number b7760f68
Tomb Raider : Legend v1.5.2 2019-10-18 Wrong magic number b774bf18
Tomb Raider : Legend v1.5.2 2019-10-18 Wrong magic number b7742f5c
Tomb Raider : Legend v1.5.2 2019-10-18 Wrong magic number b75940e0
Tomb Raider : Legend v1.5.2 2019-10-18 Wrong magic number 00000006
Tomb Raider : Legend v1.5.2 2019-10-18 Wrong magic number b770df10
eFootball PES 2020 "C19" v1.5.2 2019-11-17 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number 00002f8c
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number fff0fff0
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number 82eb42a0
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number c6010044
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number e7a20398
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number 3c023e80
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number 34421eb8
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number 27a501b4
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number 44821800
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number 3c040053
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number 00402021
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number 26b01bfe
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number 00002fb4
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number b1bd126c
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number 986d21f7
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number 644cbc87
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number 6fb46d32
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number 9406f93c
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number 5f72a1e2
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number b3783f86
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number 03772379
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number 087b53e4
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number 54534f50
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number baf64349
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number fff3fffc
PETER JACKSON'S KING KONG v1.5.2 2019-09-21 Wrong magic number 00000000
Dragon Ball Z: Tenkaichi Tag Team v1.5.2 2019-09-14 Bad bounding box data: 292929
Dragon Ball Z: Tenkaichi Tag Team v1.5.2 2019-09-14 BlockTransfer: Bad source transfer address 3b141110!
Dragon Ball Z: Tenkaichi Tag Team v1.5.2 2019-09-14 BlockTransfer: Bad source transfer address 3b233340!
Dante's Inferno™ v1.5.2 2019-09-08 Error in shader compilation: info: 0:14: L0002: Undeclared variable 'u_proj' / code: #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(-normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; }
PES 2019 VANDAMMEEDITION v1.5.2 2019-11-30 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16)
PES 2019 BY CHELITO 19 v1.5.2 2019-09-04 Unknown GetPointer e69494f6 PC 0888d3f4 LR 0888d3fc
eFootball PES 2020 "C19" v1.5.2 2019-11-29 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
(homebrew) v1.5.2 2019-08-26 Failed decrypting the PRX (ret = -1, size = 823880, psp_size = 824224)!
PES 2014 v1.5.2 2019-08-14 ReadFromHardware: Invalid address 018bdbb0 near PC 0886e978 LR 0886e978
PES 2019 BY CHELITO 19 v1.5.2 2019-08-09 Unknown GetPointer 81445049 PC 0888d3f4 LR 0888d3fc
FIFA 12 v1.5.2 2019-08-09 Error in shader compilation: info: 0:17: L0002: Undeclared variable 'u_proj' / code: #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in lowp vec4 color0; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; out lowp vec4 v_color0; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
PES 2014 v1.5.2 2019-08-05 ReadFromHardware: Invalid address 00000000 near PC 08866e00 LR 08869d40
PES 2019 BY CHELITO 19 v1.5.2 2019-10-23 ReadFCR: Unexpected reg 21
PES 2014 v1.5.2 2019-07-14 ReadFromHardware: Invalid address 00000000 near PC 08e8ba08 LR 08967468
Pro Evolution Soccer 2013 v1.5.2 2019-07-07 ReadFromHardware: Invalid address 13a4db78 near PC 08849a34 LR 08849a40
FIFA 07 v1.5.2 2019-06-30 Error in shader compilation: info: 0:17: L0002: Undeclared variable 'u_proj' / code: #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in lowp vec4 color0; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; out lowp vec4 v_color0; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
Tomb Raider : Legend v1.5.2 2019-10-18 Wrong magic number ffffffff
Assassin's Creed: Bloodlines™ v1.5.2 2019-06-12 Error in shader compilation: info: 0:17: L0002: Undeclared variable 'u_proj' / code: #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; attribute lowp vec4 color0; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; varying lowp vec4 v_color0; varying mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
PES 2019 BY CHELITO 19 v1.5.2 2019-07-27 sceDmacMemcpy(dest=040cc000, src=086cebc0, size=1250368): overlapping read
Spider-Man 3 v1.5.2 2019-05-30 Wrong magic number 55555555
(homebrew) v1.5.2 2019-05-21 Wrong magic number ba44f2d0
(homebrew) v1.5.2 2019-05-21 Wrong magic number bf6cc020
(homebrew) v1.5.2 2019-05-21 Wrong magic number c74065a0
(homebrew) v1.5.2 2019-05-21 Wrong magic number c7a03040
(homebrew) v1.5.2 2019-05-21 Wrong magic number bfa45520
(homebrew) v1.5.2 2019-05-21 Wrong magic number c741b670
(homebrew) v1.5.2 2019-05-21 Wrong magic number d9496190
(homebrew) v1.5.2 2019-05-21 Wrong magic number 95f867d0
(homebrew) v1.5.2 2019-05-21 Wrong magic number 8dae18b0
(homebrew) v1.5.2 2019-05-21 Wrong magic number 9598e6d0
DRAGON BALL Z SHIN BUDOKAI 2 v1.5.2 2019-05-17 Wrong magic number 55d25e88
DRAGON BALL Z SHIN BUDOKAI 2 v1.5.2 2019-05-17 Wrong magic number 537973c8
DRAGON BALL Z SHIN BUDOKAI 2 v1.5.2 2019-05-17 Wrong magic number 537718a8
DRAGON BALL Z SHIN BUDOKAI 2 v1.5.2 2019-05-17 Wrong magic number 598d7000
UFC® Undisputed™ 2010 v1.5.2 2019-05-11 80630006=sceAudioOutputPannedBlocking(00000000, 0, -559038737, deadbeef): unknown codec type in set context
UFC® Undisputed™ 2010 v1.5.2 2019-05-11 80630006=sceKernelDelayThreadCB(00000000): unknown codec type in set context
UFC® Undisputed™ 2010 v1.5.2 2019-05-11 80630006=sceAtracSetData(0, 08d19880, 00010000): invalid RIFF header
Dragon Ball Z: Tenkaichi Tag Team v1.5.2 2019-05-08 MIPSCompileOp: Invalid instruction 403a6670
Dragon Ball Z: Tenkaichi Tag Team v1.5.2 2019-05-08 MIPSCompileOp: Invalid instruction f300a7d0
Dragon Ball Z: Tenkaichi Tag Team v1.5.2 2019-05-08 MIPSCompileOp: Invalid instruction 048f6490
Dragon Ball Z: Tenkaichi Tag Team v1.5.2 2019-05-08 MIPSCompileOp: Invalid instruction 4038c3b0
Dragon Ball Z: Tenkaichi Tag Team v1.5.2 2019-05-08 MIPSCompileOp: Invalid instruction 05587290
Dragon Ball Z: Tenkaichi Tag Team v1.5.2 2019-05-08 MIPSCompileOp: Invalid instruction 7300a7d0
Dragon Ball Z: Tenkaichi Tag Team v1.5.2 2019-05-08 ReadFromHardware: Invalid address deadbfbf near PC 083f2c94 LR 08a7ab64
Dragon Ball Z: Tenkaichi Tag Team v1.5.2 2019-05-08 MIPSCompileOp: Invalid instruction 403700d0
God of War: Ghost of Sparta Demo v1.5.2 2019-04-29 Error in shader compilation: info: 0:14: L0002: Undeclared variable 'u_proj' / code: #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; varying lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(-normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; }
God of War: Chains of Olympus v1.5.2 2019-04-22 Wrong magic number a0f3fb60
God of War: Chains of Olympus v1.5.2 2019-04-18 Wrong magic number 9990ec70
God of War: Chains of Olympus v1.5.2 2019-04-18 Wrong magic number 99f75a30
God of War: Chains of Olympus v1.5.2 2019-04-18 Wrong magic number 9afbe000
God of War: Chains of Olympus v1.5.2 2019-04-18 Wrong magic number 98163d80
PES 2019 BY CHELITO 19 v1.5.2 2019-07-08 80630006=sceAtracSetDataAndGetID(09a25200, 00001800): invalid RIFF header