Recent logs - Secret Agent Clank™

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Game title Version Latest Report Message
Secret Agent Clank™ v1.11.3 2021-05-09 Ignoring possible texturing from framebuffer at 0416c000 +0x64 / 64x272
Secret Agent Clank™ v1.9.4 2020-06-23 Garbage libstub address or end
Secret Agent Clank™ v1.9.4 2020-01-29 FBO created from existing depthbuffer as color, 04164000/04110000 and 04154000/04164000
Secret Agent Clank™ v1.9.4 2021-07-14 FBO using existing buffer as depthbuffer, 04174000/04000000 and 04000000/04110000
Secret Agent Clank™ v1.4.2 2018-07-12 80630006=sceAtracSetDataAndGetID(090fcf00, 0000cc4c): invalid RIFF header
Secret Agent Clank™ v1.9.4 2021-08-06 Video out requested, not supported: mode=0 size=0,0
Secret Agent Clank™ v1.9.4 2021-05-09 Decoding texture from VRAM mirror at 04710000 swizzle=0
Secret Agent Clank™ v1.9.4 2021-02-06 Render to texture with different formats 1 != 0
Secret Agent Clank™ v1.9.4 2021-02-06 Render to texture with different strides 256 != 64
Secret Agent Clank™ v1.9.4 2021-02-06 Ignoring possible render to texture at 0416e000 +0x192 / 64x272
Secret Agent Clank™ v1.7.5 2020-10-08 FBO using existing buffer as depthbuffer, 00174000/00000000 and 00000000/00110000