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Game title |
Version |
Latest Report |
Message |
God of War®: Ghost of Sparta |
v1.13.1 |
2024-11-17 |
ReadFromHardware: Invalid address 00000094 near PC 08a67d74 LR 08a6a2b4 |
Persona3 PORTABLE |
v1.13.1 |
2024-11-16 |
MIPSCompileOp: Invalid instruction 0093a6b8 |
Persona3 PORTABLE |
v1.13.1 |
2024-11-16 |
MIPSCompileOp: Invalid instruction 0090a4b7 |
Persona3 PORTABLE |
v1.13.1 |
2024-11-16 |
MIPSCompileOp: Invalid instruction 008fa3b7 |
Persona3 PORTABLE |
v1.13.1 |
2024-11-16 |
MIPSCompileOp: Invalid instruction 0094a4b5 |
Persona3 PORTABLE |
v1.13.1 |
2024-11-16 |
MIPSCompileOp: Invalid instruction 00c5b8bb |
Persona3 PORTABLE |
v1.13.1 |
2024-11-16 |
MIPSCompileOp: Invalid instruction 00b2a6a8 |
Persona3 PORTABLE |
v1.13.1 |
2024-11-16 |
MIPSCompileOp: Invalid instruction 00c0b3b5 |
Persona3 PORTABLE |
v1.13.1 |
2024-11-16 |
MIPSCompileOp: Invalid instruction 00958c95 |
Persona3 PORTABLE |
v1.13.1 |
2024-11-16 |
MIPSCompileOp: Invalid instruction 00908a95 |
Persona3 PORTABLE |
v1.13.1 |
2024-11-16 |
MIPSCompileOp: Invalid instruction 0093909e |
Persona3 PORTABLE |
v1.13.1 |
2024-11-16 |
MIPSCompileOp: Invalid instruction 0092909e |
Persona3 PORTABLE |
v1.13.1 |
2024-11-16 |
MIPSCompileOp: Invalid instruction 008e8f94 |
GTA: Liberty City Stories |
v1.13.1 |
2024-11-13 |
sceNetAdhocMatchingInit(32768) at 08a71b9c |
Resistance: Retribution™ |
v1.13.1 |
2024-11-13 |
Bad index address 00bfb200! |
Resistance: Retribution™ |
v1.13.1 |
2024-11-13 |
Unknown GE command : fc500000 |
Resistance: Retribution™ |
v1.13.1 |
2024-11-13 |
VTYPE with morph used: THRU=0 TC=3 COL=7 POS=1 NRM=3 WT=3 NW=1 IDX=0 MC=5 |
WWE'12 |
v1.13.1 |
2024-11-03 |
sceDmacMemcpy(dest=0415f000, src=0947ce20, size=65552): overlapping read |
Silent Hill: Shattered Memories |
v1.13.1 |
2024-11-03 |
__KernelStopThread: thread 397 does not exist |
WWE'12 |
v1.13.1 |
2024-11-01 |
sceDmacMemcpy(dest=0416e8f0, src=09437d50, size=65552): overlapping read |
eFootball Chelito 19 |
v1.13.1 |
2024-11-01 |
Unknown GetPointer 413c3c3c PC 0884d5b0 LR 0884d7d4 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.13.1 |
2024-11-01 |
Jump to invalid address: 07186980 PC 0880200c LR 088807a4 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.13.1 |
2024-11-01 |
Jump to invalid address: 0717f7e0 PC 08802008 LR 088807a4 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.13.1 |
2024-11-01 |
Jump to invalid address: 0717ae00 PC 08802004 LR 088807a4 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.13.1 |
2024-11-01 |
Jump to invalid address: 0717ac00 PC 08802000 LR 088807a4 |
Star Wars®: Battlefront II™ |
v1.13.1 |
2024-10-30 |
Unknown GE command : fee38e00 |
eFootball Chelito 19 |
v1.13.1 |
2024-10-30 |
Unknown GetPointer 53535151 PC 0884d5b0 LR 0884d7d4 |
God of War®: Ghost of Sparta |
v1.13.1 |
2024-10-28 |
Failed to read valid video stream data from header |
Star Wars Battlefront II |
v1.13.1 |
2024-10-24 |
WriteToHardware: Invalid address 0000001c near PC 088e5de4 LR 088e5de4 |
eFootball PES 2024 "SN3" |
v1.13.1 |
2024-10-24 |
80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header |
Crash® of the Titans |
v1.13.1 |
2024-10-23 |
sceKernelCreateThread(name=update_thread): unsupported attributes a0000000 |
TEKKEN 6 |
v1.13.1 |
2024-10-21 |
__KernelStopThread: thread 367 does not exist |
eFootball 2025 Pre-Temporada By T. Bendezu |
v1.13.1 |
2024-10-18 |
Unknown GetPointer 00210000 PC 0884d7b4 LR 0884d7d4 |
eFootball 2024 |
v1.13.1 |
2024-10-15 |
MPEG user data found |
eFootball 2024 |
v1.13.1 |
2024-10-15 |
Unexpected mpeg first timestamp: 0 / 0 |
eFootball Play-C |
v1.9.4 |
2024-11-18 |
Savedata version requested: 3 |
Mega Man Powered Up |
v1.13.1 |
2024-10-13 |
Failed to read valid video stream data from header |
eFootball PES 2023 Danilo Gamer |
v1.18.1 |
2024-11-18 |
MIPSCompileOp: Invalid instruction 45100003 |
ドラゴンボール タッグバーサス |
v1.13.1 |
2024-10-10 |
00000000=sceAtracLowLevelDecode(0, 09fce790, 09fce8c0[00000130], 4b820ca0, 09fce8c4[00001000]): invalid pointers |
ドラゴンボール タッグバーサス |
v1.13.1 |
2024-10-10 |
00000000=sceAtracLowLevelDecode(0, 09fce250, 09fce4b0[00000130], e13d9ea0, 09fce4b4[00001000]): invalid pointers |
ドラゴンボール タッグバーサス |
v1.13.1 |
2024-10-10 |
WriteToHardware: Invalid address e13d9ea0 near PC 0883ad10 LR 0883ad10 |
EA FC25 BY GERTISGAMING FREE VERSION |
v1.9.4 |
2024-11-18 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149308628 |
eFootball Chelito 19 |
v1.13.1 |
2024-10-09 |
Unknown GetPointer 2c5e4d82 PC 0884d5b0 LR 0884d7d4 |
Pro Evolution Soccer 2013 |
v1.13.1 |
2024-10-07 |
sceDmacMemcpy(dest=040cc000, src=091f3130, size=557056): overlapping read |
NCAA® FOOTBALL 09 |
v1.13.1 |
2024-10-05 |
Failed decrypting the PRX (ret = -1, size = 7757685, psp_size = 7758032)! |
Burnout Legends |
v1.13.1 |
2024-10-04 |
__KernelStopThread: thread 302 does not exist |
WipEout Pure: Special Edition |
v1.13.1 |
2024-10-02 |
GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 04132000 offset: 0 (256x256 stride 256, 8888):
[C:04110000/256 Z:00000000/0 X:0 Y:136 reint: false] [C:04132000/256 Z:04110000/512 X:0 Y:0 reint: false] |
TEKKEN 6 |
v1.13.1 |
2024-10-02 |
__KernelStopThread: thread 369 does not exist |
Dungeon Siege: Throne of Agony |
v1.13.1 |
2024-10-02 |
Failed to read valid video stream data from header |
eFootball 2025 STAR PATCH |
v1.9.4 |
2024-11-18 |
Savedata version requested on save: 3 |
eFootball 2025 STAR PATCH |
v1.18.1-92-gfe6db07f0d |
2024-11-18 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
eFootball 2025 STAR PATCH |
v1.9.4 |
2024-11-18 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
eFootball 2025 STAR PATCH |
v1.9.4 |
2024-11-18 |
Savedata version requested: 3 |
eFootball PC - V. |
v1.18.1 |
2024-11-18 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
eFootball PC - V. |
v1.18.1 |
2024-11-18 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
eFootball 2025 Betway Premiership By Zamani |
v1.9.4 |
2024-11-18 |
Savedata version requested: 3 |
eFootball PC - V. |
v1.9.4 |
2024-11-18 |
Savedata version requested on save: 3 |
eFootball PC - V. |
v1.9.4 |
2024-11-18 |
Savedata version requested: 3 |
eFootball By TM ARTS |
v1.9.4 |
2024-11-18 |
Savedata version requested on save: 3 |
Assassin's Creed: Bloodlines™ |
v1.13.1 |
2024-09-25 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b58504, 4, 00000000, 0) |
Knights in the Nightmare™ |
v1.13.1 |
2024-10-13 |
Failed to read valid video stream data from header |
ドラゴンボール エヴォリューション |
v1.17.1 |
2024-10-16 |
sceNetAdhocMatchingInit(4500) at 08860fd0 |
eFootball Chelito 19 |
v1.9.4 |
2024-11-18 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
eFootball Chelito 19 |
v1.9.4 |
2024-11-18 |
Savedata version requested on save: 3 |
eFootball Chelito 19 |
v1.9.4 |
2024-11-18 |
Savedata version requested: 3 |
仮面ライダー 超クライマックスヒーローズ |
v1.17 |
2024-10-13 |
Failed to read valid video stream data from header |
eFootball 2025 Pre-Temporada By T. Bendezu |
v1.9.4 |
2024-11-17 |
Savedata version requested on save: 3 |
EA SPORTS FC By Charly |
v1.13.2 |
2024-09-19 |
Savedata version requested on save: 3 |
NBA2K12 |
v1.13.1 |
2024-09-12 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167508272 |
NBA2K12 |
v1.13.1 |
2024-09-12 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 149609280 |
eFootball By TM ARTS |
v1.9.4 |
2024-11-18 |
Savedata version requested: 3 |
eFootball 2025 Pre-Temporada By T. Bendezu |
v1.18.1 |
2024-11-18 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
eFootball 2025 Pre-Temporada By T. Bendezu |
v1.9.4 |
2024-11-18 |
Savedata version requested: 3 |
eFootball PES 2021 By GABRIEL |
v1.13.1 |
2024-09-13 |
Unknown GetPointer 00000000 PC 00000000 LR 08a1f430 |
FINAL FANTASY® III |
v1.13.1 |
2024-09-04 |
Failed to read valid video stream data from header |
FINAL FANTASY III |
v1.13.1 |
2024-09-04 |
Failed to read valid video stream data from header |
MONSTER HUNTER FREEDOM UNITE™ |
v1.13.1 |
2024-09-03 |
sceDmacMemcpy(dest=0414e000, src=09618190, size=230848): overlapping read |
EFOOTBALL NEW PATCH SEASON |
v1.18.1 |
2024-11-18 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
EFOOTBALL NEW PATCH SEASON |
v1.9.4 |
2024-11-17 |
Savedata version requested on save: 3 |
EFOOTBALL NEW PATCH SEASON |
v1.9.4 |
2024-11-18 |
Savedata version requested: 3 |
PES MY 2024 |
v1.9.4 |
2024-11-16 |
Savedata version requested on save: 3 |
PES 2014 |
v1.13.1 |
2024-08-23 |
Unimplemented HLE function sceUtilityHtmlViewerGetStatus |
Transformers: The Game |
v1.13.1 |
2024-08-21 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00rel0 [Revision 96995].
01f74444:00000b38 HWX C T N Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:7 Cull
#version 100
// Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * color0.rgb) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * color0.rgb) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * color0.rgb) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * color0.rgb) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
ou |
PES FL 2022 |
v1.9.4 |
2024-11-18 |
Savedata version requested: 3 |
RIDGE RACER 2 |
v1.13.1 |
2024-08-19 |
Failed to read valid video stream data from header |
RIDGE RACER |
v1.13.1 |
2024-08-19 |
Ignoring possible texturing from framebuffer at 04195140 +0x104 / 256x272 |
Soccer Bashi |
v1.13.1 |
2024-08-19 |
__KernelStopThread: thread 1122 does not exist |
Soccer Bashi |
v1.13.1 |
2024-08-19 |
__KernelStopThread: thread 1599 does not exist |
eFootball 2025 by MP |
v1.9.4 |
2024-11-18 |
Savedata version requested on save: 3 |
eFootball 2025 by MP |
v1.9.4 |
2024-11-18 |
Savedata version requested: 3 |
PES MY 2024 |
v1.9.4 |
2024-11-18 |
Savedata version requested: 3 |
eFootball |
v1.17.1 |
2024-11-08 |
Unknown GetPointer 00000000 PC 0884a918 LR 0884a938 |
Assassin's Creed: Bloodlines™ |
v1.13.1 |
2024-08-14 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bfdeb4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.13.1 |
2024-08-14 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bfdeb4, 4, 00000000, 0) |
Soccer Bashi |
v1.13.1 |
2024-08-18 |
__KernelStopThread: thread 1166 does not exist |
Soccer Bashi |
v1.13.1 |
2024-08-18 |
__KernelStopThread: thread 1211 does not exist |
討鬼伝 極 |
v1.13.1 |
2024-10-23 |
Failed to read valid video stream data from header |
Naruto Shippuden: Kizuna Drive |
v1.13.1 |
2024-08-11 |
Branch in Jump delay slot at 09fff208 in block starting at 09fff1d0 |
Naruto Shippuden: Kizuna Drive |
v1.13.1 |
2024-08-11 |
Jump to invalid address: 038e8f80 |
Naruto Shippuden: Kizuna Drive |
v1.13.1 |
2024-08-11 |
Branch in Jump delay slot at 09fff204 in block starting at 09fff1d0 |