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Game title |
Version |
Latest Report |
Message |
NBA2K12 |
v1.13.1 |
2024-09-12 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167508272 |
NBA2K12 |
v1.13.1 |
2024-09-12 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 149609280 |
eFootball PES 2021 By GABRIEL |
v1.13.1 |
2024-09-13 |
Unknown GetPointer 00000000 PC 00000000 LR 08a1f430 |
FINAL FANTASY® III |
v1.13.1 |
2024-09-04 |
Failed to read valid video stream data from header |
FINAL FANTASY III |
v1.13.1 |
2024-09-04 |
Failed to read valid video stream data from header |
MONSTER HUNTER FREEDOM UNITE™ |
v1.13.1 |
2024-09-03 |
sceDmacMemcpy(dest=0414e000, src=09618190, size=230848): overlapping read |
PES MY 2024 |
v1.7.5 |
2024-09-11 |
Savedata version requested on save: 3 |
PES 2014 |
v1.13.1 |
2024-08-23 |
Unimplemented HLE function sceUtilityHtmlViewerGetStatus |
Transformers: The Game |
v1.13.1 |
2024-08-21 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00rel0 [Revision 96995].
01f74444:00000b38 HWX C T N Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:7 Cull
#version 100
// Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * color0.rgb) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * color0.rgb) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * color0.rgb) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * color0.rgb) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
ou |
PES FL 2022 |
v1.9.4 |
2024-09-18 |
Savedata version requested: 3 |
RIDGE RACER 2 |
v1.13.1 |
2024-08-19 |
Failed to read valid video stream data from header |
RIDGE RACER |
v1.13.1 |
2024-08-19 |
Ignoring possible texturing from framebuffer at 04195140 +0x104 / 256x272 |
Soccer Bashi |
v1.13.1 |
2024-08-19 |
__KernelStopThread: thread 1122 does not exist |
Soccer Bashi |
v1.13.1 |
2024-08-19 |
__KernelStopThread: thread 1599 does not exist |
eFootball 2025 by MP |
v1.9.4 |
2024-09-18 |
Savedata version requested on save: 3 |
eFootball 2025 by MP |
v1.9.4 |
2024-09-18 |
Savedata version requested: 3 |
PES MY 2024 |
v1.7.5 |
2024-09-18 |
Savedata version requested: 3 |
Assassin's Creed: Bloodlines™ |
v1.13.1 |
2024-08-14 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bfdeb4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.13.1 |
2024-08-14 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bfdeb4, 4, 00000000, 0) |
Soccer Bashi |
v1.13.1 |
2024-08-18 |
__KernelStopThread: thread 1166 does not exist |
Soccer Bashi |
v1.13.1 |
2024-08-18 |
__KernelStopThread: thread 1211 does not exist |
Naruto Shippuden: Kizuna Drive |
v1.13.1 |
2024-08-11 |
Branch in Jump delay slot at 09fff208 in block starting at 09fff1d0 |
Naruto Shippuden: Kizuna Drive |
v1.13.1 |
2024-08-11 |
Jump to invalid address: 038e8f80 |
Naruto Shippuden: Kizuna Drive |
v1.13.1 |
2024-08-11 |
Branch in Jump delay slot at 09fff204 in block starting at 09fff1d0 |
Naruto Shippuden: Kizuna Drive |
v1.13.1 |
2024-08-11 |
Jump to invalid address: 038e75c0 |
Naruto Shippuden: Kizuna Drive |
v1.13.1 |
2024-08-11 |
Branch in Jump delay slot at 09fff200 in block starting at 09fff1d0 |
Naruto Shippuden: Kizuna Drive |
v1.13.1 |
2024-08-11 |
Branch in Jump delay slot at 09fff1fc in block starting at 09fff1d0 |
Naruto Shippuden: Kizuna Drive |
v1.13.1 |
2024-08-11 |
Branch in Jump delay slot at 09fff1f8 in block starting at 09fff1d0 |
Naruto Shippuden: Kizuna Drive |
v1.13.1 |
2024-08-11 |
Branch in Jump delay slot at 09fff1f4 in block starting at 09fff1d0 |
Naruto Shippuden: Kizuna Drive |
v1.17.1 |
2024-08-11 |
Branch in Jump delay slot at 09fff1f0 in block starting at 09fff1d0 |
PES FL 2022 |
v1.7.5 |
2024-09-15 |
Savedata version requested on save: 3 |
X-Men Legends 2: Rise of Apocalypse |
v1.13.1 |
2024-08-27 |
Unknown GetPointer 0a000014 PC 08c65104 LR 08c65134 |
X-Men Legends 2: Rise of Apocalypse |
v1.13.1 |
2024-08-27 |
Unknown GetPointerWrite 13098d50 PC 08c6511c LR 08c65134 |
PES FL 2022 |
v1.17.1 |
2024-08-24 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
PES FL 2022 |
v1.7.5 |
2024-09-18 |
Savedata version requested: 3 |
eFootball By TM ARTS |
v1.13.1 |
2024-08-07 |
80420014=__sceSasCore(08bb3a00, 0cb668c0): invalid address |
eFootball By TM ARTS |
v1.13.1 |
2024-08-07 |
Unknown GetPointer 8cf008c4 PC 0884d5a0 LR 0884d7c4 |
eFootball Chelito 19 |
v1.13.1 |
2024-08-07 |
Unknown GetPointer 002d0100 PC 0884a918 LR 0884a938 |
Assassin's Creed: Bloodlines™ |
v1.13.1 |
2024-08-05 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09ca5e24, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.13.1 |
2024-08-05 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ca5e24, 4, 00000000, 0) |
FIFA 08 |
v1.13.1 |
2024-08-04 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145232488 |
FIFA 08 |
v1.13.1 |
2024-08-04 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145224280 |
FIFA 08 |
v1.13.1 |
2024-08-04 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632 |
FIFA 08 |
v1.13.1 |
2024-08-04 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146210816 |
FIFA 08 |
v1.13.1 |
2024-08-04 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296812 |
The Warriors |
v1.13.1 |
2024-08-03 |
Unexpected mpeg first timestamp: 19f8a088380 / 1784727241600 |
eFootball 2024 Girabola By JG |
v1.9.4 |
2024-09-13 |
Savedata version requested: 3 |
The Warriors |
v1.13.1 |
2024-07-31 |
Unexpected mpeg first timestamp: 19f8a08241f / 1784727217183 |
PES FL 2022 |
v1.8.0 |
2024-09-17 |
Savedata version requested on save: 3 |
eFootball 2024 |
v1.9.4 |
2024-09-18 |
Savedata version requested on save: 3 |
eFootball 2024 |
v1.9.4 |
2024-09-18 |
Savedata version requested: 3 |
PES MY 2024 |
v1.17.1 |
2024-09-09 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
eFootball Play-C |
v1.17.1 |
2024-08-22 |
Unknown GetPointer 2985af54 PC 0881c2d8 LR 0881c2e8 |
eFootball |
v1.17.1 |
2024-09-18 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
eFootball |
v1.9.4 |
2024-09-18 |
Savedata version requested on save: 3 |
PES MY 2024 |
v1.17.1 |
2024-09-17 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
PES MY 2024 |
v1.13.1 |
2024-09-17 |
Savedata version requested on save: 3 |
PES MY 2024 |
v1.17.1 |
2024-09-15 |
Savedata version requested: 3 |
eFootball Chelito 19 |
v1.13.1 |
2024-07-26 |
Unknown GetPointer 2c5ea302 PC 0884d7b4 LR 0884d7d4 |
DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.13.1 |
2024-07-23 |
Failed to read valid video stream data from header |
PES FL 2022 |
v1.8.0 |
2024-09-18 |
Savedata version requested: 3 |
Star Wars: The Force Unleashed |
v1.13.1 |
2024-08-25 |
Failed to read valid video stream data from header |
eFootball LUCIANO GAMER |
v1.9.4 |
2024-09-18 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
BEN 10: Protector of Earth |
v1.13.1 |
2024-07-18 |
GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 040103c0 offset: 0 (32x64 stride 512, 5551):
[C:04000000/512 Z:04088000/512 X:480 Y:64 reint: false] [C:040103c0/512 Z:040883c0/512 X:0 Y:0 reint: false] |
BEN 10: Protector of Earth |
v1.13.1 |
2024-07-18 |
Rendering to framebuffer offset: 04000000 +480x0 |
eFottball Hend Asean |
v1.17.1-980-gabaea0197b |
2024-09-18 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
eFootball |
v1.17.1-823-g0b76d443e2 |
2024-09-18 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
eFootball |
v1.9.4 |
2024-09-18 |
Savedata version requested: 3 |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.13.1 |
2024-07-16 |
Jump to invalid address: 07426ae0 |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.13.1 |
2024-07-16 |
Jump to invalid address: 07426ac0 |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.13.1 |
2024-07-16 |
Branch in Jump delay slot at 09d09a68 in block starting at 09d09a20 |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.13.1 |
2024-07-16 |
Jump to invalid address: 07426a90 |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.13.1 |
2024-07-16 |
Branch in Jump delay slot at 09d09a64 in block starting at 09d09a20 |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.13.1 |
2024-07-16 |
Jump to invalid address: 07426a60 |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.13.1 |
2024-07-16 |
Jump to invalid address: 030c03b0 |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.13.1 |
2024-07-16 |
Branch in Jump delay slot at 09d09a30 in block starting at 09d09a20 |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.13.1 |
2024-07-16 |
Jump to invalid address: 0752c100 |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.13.1 |
2024-07-16 |
Jump to invalid address: 07334fc0 |
Assassin's Creed: Bloodlines™ |
v1.13.1 |
2024-07-16 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09d77744, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.13.1 |
2024-07-16 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09d77744, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.13.1 |
2024-07-16 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c346c4, 4, 00000000, 0) |
Kao Challengers |
v1.13.1 |
2024-07-12 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2 |
Kao Challengers |
v1.13.1 |
2024-07-12 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1 |
eFootball PES 2025 C PRO GAMING V1.0.0 |
v1.9.4 |
2024-09-01 |
Savedata version requested: 3 |
MYFC 25 MYUNO4U |
v1.9.4 |
2024-09-18 |
Savedata version requested on save: 3 |
MYFC 25 MYUNO4U |
v1.9.4 |
2024-09-18 |
Savedata version requested: 3 |
eFootball 2022 Cracks diuby |
v1.13.1 |
2024-07-08 |
ReadFromHardware: Invalid address 13979b98 near PC 08849a4c LR 08849a58 |
JEANNE D'ARC |
v1.13.1 |
2024-07-07 |
MIPSCompileOp: Invalid instruction 00000001 |
JEANNE D'ARC |
v1.13.1 |
2024-07-07 |
MIPSCompileOp: Invalid instruction 009200f9 |
JEANNE D'ARC |
v1.13.1 |
2024-07-07 |
MIPSCompileOp: Invalid instruction 41030001 |
WWE SmackDown vs. RAW 2010 |
v1.13.1 |
2024-07-05 |
sceDmacMemcpy(dest=0412f850, src=092e55d0, size=65552): overlapping read |
The Simpsons™ Game |
v1.16.6-236-g53df5093d |
2024-09-07 |
Failed to read valid video stream data from header |
Jak & Daxter®:The Lost Frontier™ |
v1.13.1 |
2024-07-03 |
Failed to read valid video stream data from header |
Medal of Honor Heroes™ 2 |
v1.13.1 |
2024-08-23 |
Failed to read valid video stream data from header |
eFootball PES 2024 "SNE" |
v1.9.4 |
2024-09-18 |
Savedata version requested: 3 |
eFootball PES 2024 "SNE" |
v1.9.4 |
2024-09-18 |
Savedata version requested on save: 3 |
Obscure: The Aftermath |
v1.13.1 |
2024-07-30 |
Failed to read valid video stream data from header |
eFootball 24 Idandroid Official |
v1.9.4 |
2024-08-28 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Yu-Gi-Oh! GX Tag Force |
v1.13.1 |
2024-06-30 |
__KernelStopThread: thread 1016 does not exist |
Assassin's Creed: Bloodlines™ |
v1.13.1 |
2024-06-28 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c457d4, 4, 00000000, 0) |