Recent logs - Gran Turismo®

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Showing the 100 newest of 580 messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Gran Turismo® v1.20.4-4509-gee714567ee 2026-11-09 3 UNTESTED sceNetAdhocPollSocket(09d41a30, 2, 0, 1) at 08b46d80
Gran Turismo® v1.20.4 2026-11-04 1 Error in shader program link: info: ERROR: OpenGL ES requires exactly one vertex and one fragment shader to validly link. fs: 10180000:0020d000 Fog FragUber AlphaTest > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require // Driver: Apple A19 Pro GPU - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 10180000:0020d000 Fog FragUber AlphaTest > uniform uint u_alphacolorref; uniform uint u_alphacolormask; in lowp vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); } out vec4 fragColor0; void main() { vec4 v = v_color0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 0x18u)) <= int(u_alphacolorref >> 0x18u)) DISCARD; fragColor0 = v; } vs: 00000000:00000128 HWX C Cull
Gran Turismo® v1.20.4 2026-11-04 1 Error in shader program link: info: ERROR: OpenGL ES requires exactly one vertex and one fragment shader to validly link. fs: 10181d83:00200000 Fog FragUber ReplaceBlend_3A:6_B:7_Eq:0 #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require // Driver: Apple A19 Pro GPU - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 10181d83:00200000 Fog FragUber ReplaceBlend_3A:6_B:7_Eq:0 in lowp vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; out vec4 fragColor0; void main() { vec4 v = v_color0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); v.rgb = v.rgb * splat3(v.a * 2.0); v.a *= 2.0; fragColor0 = v; } vs: 00000000:00000128 HWX C Cull
Gran Turismo® v1.20.4 2026-11-04 1 Error in shader program link: info: ERROR: OpenGL ES requires exactly one vertex and one fragment shader to validly link. fs: 10180000:00000000 FragUber #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require // Driver: Apple A19 Pro GPU - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 10180000:00000000 FragUber in lowp vec4 v_color0; in mediump float v_fogdepth; out vec4 fragColor0; void main() { vec4 v = v_color0; fragColor0 = v; } vs: 00000000:00000128 HWX C Cull
Gran Turismo® v1.12.1 2026-07-12 1 WriteToHardware: Invalid address 000000c4 near PC 08b25248 LR 08b25248
Gran Turismo® v1.19.3 2025-12-07 1 Error in shader program link: info: ERROR: OpenGL ES requires exactly one vertex and one fragment shader to validly link. fs: 10180000:0021d002 Tex Fog FragUber TFuncMod AlphaTest0 > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require // Driver: Apple A13 GPU - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 10180000:0021d002 Tex Fog FragUber TFuncMod AlphaTest0 > uniform sampler2D tex; uniform vec2 u_texNoAlphaMul; uniform uint u_alphacolorref; in lowp vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; t.a = max(t.a, u_texNoAlphaMul.x); vec4 v = p * t; v.rgb = clamp(v.rgb * u_texNoAlphaMul.y, 0.0, 1.0); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); if (v.a < 0.002) DISCARD; fragColor0 = v; } vs: 01000000:80000b20 HWX T N Light: LightUberShader Cull
Gran Turismo® v1.19.3 2025-12-07 1 Error in shader program link: info: ERROR: OpenGL ES requires exactly one vertex and one fragment shader to validly link. fs: 10191d83:0020f002 Tex Fog FragUber ReplaceBlend_3A:6_B:7_Eq:0 TFuncMod AlphaTest >= TestDiscardToZero #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require // Driver: Apple A13 GPU - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 10191d83:0020f002 Tex Fog FragUber ReplaceBlend_3A:6_B:7_Eq:0 TFuncMod AlphaTest >= TestDiscardToZero uniform sampler2D tex; uniform vec2 u_texNoAlphaMul; uniform uint u_alphacolorref; uniform uint u_alphacolormask; in lowp vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); } out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; t.a = max(t.a, u_texNoAlphaMul.x); vec4 v = p * t; v.rgb = clamp(v.rgb * u_texNoAlphaMul.y, 0.0, 1.0); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 0x18u)) < int(u_alphacolorref >> 0x18u)) v.a = 0.0; v.rgb = v.rgb * splat3(v.a * 2.0); v.a *= 2.0; fragColor0 = v; } vs: 01000000:80000b20 HWX T N Light: LightUberShader Cull
Gran Turismo® v1.19.3 2025-12-07 1 Error in shader program link: info: ERROR: OpenGL ES requires exactly one vertex and one fragment shader to validly link. fs: 10181d83:00200002 Tex Fog FragUber ReplaceBlend_3A:6_B:7_Eq:0 TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require // Driver: Apple A13 GPU - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 10181d83:00200002 Tex Fog FragUber ReplaceBlend_3A:6_B:7_Eq:0 TFuncMod uniform sampler2D tex; uniform vec2 u_texNoAlphaMul; in lowp vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; t.a = max(t.a, u_texNoAlphaMul.x); vec4 v = p * t; v.rgb = clamp(v.rgb * u_texNoAlphaMul.y, 0.0, 1.0); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); v.rgb = v.rgb * splat3(v.a * 2.0); v.a *= 2.0; fragColor0 = v; } vs: 01000000:80000b20 HWX T N Light: LightUberShader Cull
Gran Turismo® v1.19.3 2025-12-07 1 Error in shader program link: info: ERROR: OpenGL ES requires exactly one vertex and one fragment shader to validly link. fs: 10180000:0020d002 Tex Fog FragUber TFuncMod AlphaTest > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require // Driver: Apple A13 GPU - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 10180000:0020d002 Tex Fog FragUber TFuncMod AlphaTest > uniform sampler2D tex; uniform vec2 u_texNoAlphaMul; uniform uint u_alphacolorref; uniform uint u_alphacolormask; in lowp vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); } out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; t.a = max(t.a, u_texNoAlphaMul.x); vec4 v = p * t; v.rgb = clamp(v.rgb * u_texNoAlphaMul.y, 0.0, 1.0); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 0x18u)) <= int(u_alphacolorref >> 0x18u)) DISCARD; fragColor0 = v; } vs: 01000000:80000b20 HWX T N Light: LightUberShader Cull
Gran Turismo® v1.12.3 2025-07-10 2 MIPSCompileOp: Invalid instruction 04040006
Gran Turismo® v1.18.1 2025-08-19 63 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l0 rate 000f
Gran Turismo® v1.18.1 2025-04-18 1 MIPSCompileOp: Invalid instruction 45313269
Gran Turismo® v1.18.1 2025-04-18 1 MIPSCompileOp: Invalid instruction 47710037
Gran Turismo® v1.18.1 2025-04-18 1 MIPSCompileOp: Invalid instruction 47713269
Gran Turismo® v1.18.1 2025-04-18 1 MIPSCompileOp: Invalid instruction 4b91345b
Gran Turismo® v1.18.1 2025-04-18 1 MIPSCompileOp: Invalid instruction 4ac0eba2
Gran Turismo® v1.18.1 2025-04-18 1 MIPSCompileOp: Invalid instruction 4aa90229
Gran Turismo® v1.18.1 2025-04-18 1 MIPSCompileOp: Invalid instruction 4b910229
Gran Turismo® v1.18.1 2025-04-18 1 MIPSCompileOp: Invalid instruction 4527eba2
Gran Turismo® v1.18.1 2025-04-18 1 MIPSCompileOp: Invalid instruction 452e1950
Gran Turismo® v1.18.1 2025-04-18 1 MIPSCompileOp: Invalid instruction 42f73269
Gran Turismo® v1.18.1 2025-04-18 1 MIPSCompileOp: Invalid instruction 9df88a8f
Gran Turismo® v1.18.1 2025-04-18 1 MIPSCompileOp: Invalid instruction 4ac004cf
Gran Turismo® v1.18.1 2025-04-18 1 MIPSCompileOp: Invalid instruction 45311950
Gran Turismo® v1.18.1 2025-04-18 1 MIPSCompileOp: Invalid instruction 446eeba2
Gran Turismo® v1.18.1 2025-04-18 1 MIPSCompileOp: Invalid instruction 4aa9345b
Gran Turismo® v1.18.1 2025-04-18 1 MIPSCompileOp: Invalid instruction 4648eba2
Gran Turismo® v1.18.1 2025-04-18 1 MIPSCompileOp: Invalid instruction 45d70037
Gran Turismo® v1.18.1 2025-04-18 1 MIPSCompileOp: Invalid instruction 45d71950
Gran Turismo® v1.18.1 2025-04-18 1 MIPSCompileOp: Invalid instruction 42f70037
Gran Turismo® v1.18.1 2025-04-18 6 MIPSCompileOp: Invalid instruction 9df884be
Gran Turismo® v1.18.1 2025-04-18 1 MIPSCompileOp: Invalid instruction 42f71950
Gran Turismo® v1.18.1 2025-04-18 1 MIPSCompileOp: Invalid instruction 4a0604cf
Gran Turismo® v1.18.1 2025-04-18 6 MIPSCompileOp: Invalid instruction 9df87eef
Gran Turismo® v1.18.1 2025-04-18 4 MIPSCompileOp: Invalid instruction 9df88a92
Gran Turismo® v1.18.1 2025-04-18 1 MIPSCompileOp: Invalid instruction 4b27eba2
Gran Turismo® v1.11.2-917-g89e70c319 2025-03-21 1 Branch in RSRTComp delay slot at 08922288 in block starting at 08922280
Gran Turismo® v1.11.2-917-g89e70c319 2025-03-21 1 Error in shader compilation: info: 0:34: S0027: Cannot modify an input variable 00000000:00000128 HWX C Cull #version 320 es // Mali-G52 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; in float h_depth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); viewPos.xy *= 0.777280; vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; h_depth = outPos.z/outPos.w; }
Gran Turismo® v1.11.2-917-g89e70c319 2025-03-21 1 Error in shader compilation: info: 0:24: S0027: Cannot modify an input variable 00000000:00000028 C Cull #version 320 es // Mali-G52 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in lowp vec4 color0; uniform mat4 u_proj; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; in float h_depth; void main() { v_color0 = color0; vec4 outPos = mul(u_proj, vec4(position.xyz, 1.0)); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; h_depth = outPos.z/outPos.w; }
Gran Turismo® v1.11.2-917-g89e70c319 2025-03-21 1 Error in shader compilation: info: 0:38: S0027: Cannot modify an input variable 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G52 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; in float h_depth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); viewPos.xy *= 0.777280; vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; h_depth = outPos.z/outPos.w; }
Gran Turismo® v1.11.2-917-g89e70c319 2025-03-21 1 Error in shader compilation: info: 0:16: S0027: Cannot modify an input variable 00000000:0000000a THR C #version 320 es // Mali-G52 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; in float h_depth; void main() { v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; h_depth = outPos.z/outPos.w; }
Gran Turismo® v1.18.1 2025-03-17 1 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCUS98632-GAMEINST/CONTENTS.CNF, 09a7b3d0, 00000002)
Gran Turismo® v1.18.1 2025-03-07 1 Block transfer invalid: f76117e0/120 -> 088d6b20/10, 6x1x4 (292,140)->(0,19)
Gran Turismo® v1.18.1 2025-02-19 1 MIPSCompileOp: Invalid instruction 43164b29
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 06609eb0 PC 09975010 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 03336be0 PC 09975038 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Trying to compile instruction 00000073 that can't be interpreted
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 06609ec0 PC 09975048 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 06721ba0 PC 09975088 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 06609f00 PC 0997504c LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 065d1900 PC 09974e80 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 065d4300 PC 09975080 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 035c01cc PC 09974f7c LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 066332d0 PC 099750ec LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 06609e80 PC 09975008 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 066332c0 PC 099750e8 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 06721ba0 PC 0997502c LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 0660a000 PC 099750b0 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 MIPSCompileOp: Invalid instruction 75762033
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 0660a0f0 PC 099750d0 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 06609fb0 PC 0997506c LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 065d4100 PC 09975060 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 0660a0f0 PC 099750cc LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 066332e0 PC 0997510c LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 06609f80 PC 09975068 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 066332d0 PC 099750f0 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 066332e0 PC 09975110 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 06721b80 PC 09975028 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 0660a0c0 PC 099750c8 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 MIPSCompileOp: Invalid instruction 42bc0000
Gran Turismo® v1.18.1 2025-02-08 1 MIPSCompileOp: Invalid instruction 72726143
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 06609fb0 PC 09975070 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 065d4100 PC 09975000 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 03324a20 PC 09974e40 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 065d3f00 PC 09974f80 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 06721bc0 PC 09975090 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 2 Trying to compile instruction 00000031 that can't be interpreted
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 0660a000 PC 099750ac LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 065d4000 PC 09975020 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 06609eb0 PC 0997500c LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 065d4400 PC 099750c0 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 06609fc0 PC 099750a8 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 065d3e00 PC 09974f00 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 065d4300 PC 099750e0 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 06609f00 PC 09975050 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 065d4000 PC 09974fc0 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 065d4500 PC 09975100 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 032e2120 PC 09974ec0 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 2 Trying to compile instruction 41c00000 that can't be interpreted
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 065d4200 PC 099750a0 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 2 MIPSCompileOp: Invalid instruction 75646976
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 06721ba0 PC 09975030 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 2 MIPSCompileOp: Invalid instruction 43b50000
Gran Turismo® v1.18.1 2025-02-08 1 MIPSCompileOp: Invalid instruction 41b00000
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 065d4200 PC 09975040 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 07043540 PC 0997503c LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 066332d0 PC 09975108 LR 09974e40
Gran Turismo® v1.18.1 2025-02-08 1 Jump to invalid address: 06721bc0 PC 0997508c LR 09974e40
Gran Turismo® v1.17.1 2025-02-07 1 Jump to invalid address: 0744fc60 PC 09d17bcc LR 08915058
Gran Turismo® v1.17.1 2025-02-07 1 Jump to invalid address: 0745ee80 PC 09d17bc8 LR 08915058

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