Recent logs - Resistance: Retribution™

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Game title Version Latest Report Message
Resistance: Retribution™ v1.16.6 2023-12-07 Unknown GetPointerWrite 287fa938 PC 08be51dc LR 08cd6754
Resistance: Retribution™ v1.16.6 2023-12-07 Unknown GetPointerWrite 0677a938 PC 08cd674c LR 08cd6754
Resistance: Retribution™ v1.16.5 2023-12-05 Unknown GetPointerWrite 0d02a948 PC 08be51dc LR 08cd6754
Resistance: Retribution™ v1.16.6 2023-12-04 Unexpected mpeg first timestamp: 4a80f090000 / 5119853264896
Resistance: Retribution™ v1.16.6 2023-12-04 Could not setup streams, unexpected stream count: 12493
Resistance: Retribution™ v1.16.6 2023-12-03 Unexpected mpeg first timestamp: 100000949e / 68719514782
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction 9d2b98e9
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction 9d50a171
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction 9d2e990c
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction b5f3b5f2
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction b5f3b5f3
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction 9d2baa15
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction b278b278
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction b257b278
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction b257a1b1
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction 9d2a990a
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction 9d2b94e9
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction b2328863
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction 9d6c90a6
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction 9d4fba7b
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction 9d50992d
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction 9d70a9d6
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction 9d4e9d4f
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction 9d4f94eb
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction b5f2b5f2
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction b5f2b5f3
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction b613b613
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction b6138864
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction 9d2b9d2a
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction 9d2baa14
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction b258a5d3
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction b278ae36
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction b257ae36
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction 9d6f9d6e
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction 9d2b990a
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction 9d4fb65a
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction 9d709d70
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction b5f2b1f2
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction b1f2b1f2
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction 9d2b9d2b
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction 9d6ea9f3
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction 9d0a9d0a
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction 9d0a990a
Resistance: Retribution™ v1.16.6 2023-12-02 MIPSCompileOp: Invalid instruction 9d2a9d2a
Resistance: Retribution™ v1.16.6 2023-11-27 Vertices without position found: (04200009) P: ? C: ? T: u8 (size: 3)
Resistance: Retribution™ v1.16.6 2023-11-27 Vertices without position found: (0400000a) P: ? C: ? T: u16 (size: 4)
Resistance: Retribution™ v1.16.6 2023-11-27 Unknown GE command : fa120020
Resistance: Retribution™ v1.16.6 2023-11-26 Unexpected mpeg first timestamp: 4b4d2090000 / 5174664429568
Resistance: Retribution™ v1.16.6 2023-11-26 Unexpected mpeg first timestamp: 4f609090000 / 5454760050688
Resistance: Retribution™ v1.15.4 2023-11-23 Drawing region rate add non-zero: 04ef, 013f of 0005, 0000
Resistance: Retribution™ v1.16.5 2023-11-22 Unknown GetPointerWrite 2659bba8 PC 08c7ebd4 LR 08cd6754
Resistance: Retribution™ v1.16.6 2023-11-22 Unknown GE command : 29fffa20
Resistance: Retribution™ v1.16.6 2023-11-14 Unexpected mpeg first timestamp: 5c409090000 / 6339523313664
Resistance: Retribution™ v1.16.6 2023-11-13 Unexpected mpeg first timestamp: 1cf09090000 / 1988721442816
Resistance: Retribution™ v1.16.6 2023-11-12 Unknown GetPointerWrite 1b184238 PC 08ca31e0 LR 08cd6754
Resistance: Retribution™ v1.16.6 2023-11-23 Vertices without position found: (0420000c) P: ? C: ? (size: 3)
Resistance: Retribution™ v1.16.6 2023-11-23 Vertices without position found: (1220000c) P: ? C: ? (size: 3)
Resistance: Retribution™ v1.16.6 2023-11-12 Drawing region rate add non-zero: 0103, 0100 of 01df, 010f
Resistance: Retribution™ v1.16.6 2023-11-12 Unknown GE command : 34110001
Resistance: Retribution™ v1.16.6 2023-11-10 Unknown GetPointerWrite 26435978 PC 08be51dc LR 08cd6754
Resistance: Retribution™ v1.16.6 2023-11-07 Unexpected mpeg first timestamp: 100000a46c / 68719518828
Resistance: Retribution™ v1.14.4 2023-11-07 Unexpected mpeg first timestamp: 5a2cf090000 / 6196816314368
Resistance: Retribution™ v1.14.4 2023-11-07 Unexpected mpeg first timestamp: fcdff080000 / 17377421426688
Resistance: Retribution™ v1.14.4 2023-11-07 sceDmacMemcpy(dest=04000000, src=09e0bcb0, size=557056): overlapping read
Resistance: Retribution™ v1.14.4 2023-11-07 Could not setup streams, unexpected stream count: 4210
Resistance: Retribution™ v1.16.6 2023-11-06 Vertices without position found: (04c40038) P: ? N: s8 C: 4444 Morph: 2 (through) (size: 16)
Resistance: Retribution™ v1.16.6 2023-11-06 VTYPE with morph used: THRU=1 TC=0 COL=6 POS=0 NRM=1 WT=0 NW=1 IDX=0 MC=2
Resistance: Retribution™ v1.16.6 2023-11-06 Vertices without position found: (04200010) P: ? C: 565 (size: 6)
Resistance: Retribution™ v1.16.6 2023-11-06 Unknown GetPointerWrite ebc02938 PC 08be51dc LR 08cd6754
Resistance: Retribution™ v1.16.6 2023-11-06 Unknown GE command : 294c6468
Resistance: Retribution™ v1.16.6 2023-11-06 Can't draw: No current render step. Step count: 0
Resistance: Retribution™ v1.16.6 2023-11-06 Unknown GE command : 03141dfd
Resistance: Retribution™ v1.14.4 2023-11-07 Unknown GE command : 3445585a
Resistance: Retribution™ v1.16.6 2023-11-06 Could not setup streams, unexpected stream count: 43365
Resistance: Retribution™ v1.16.6 2023-11-06 Unknown GE command : 11b5b5b5
Resistance: Retribution™ v1.16.6 2023-11-06 Vertices without position found: (07200008) P: ? C: ? (size: 3)
Resistance: Retribution™ v1.16.6 2023-11-06 Decoding texture from VRAM mirror at 044401c0 swizzle=0
Resistance: Retribution™ v1.16.6 2023-11-06 Vertices without position found: (07800009) P: ? C: ? T: u8 (through) (size: 3)
Resistance: Retribution™ v1.16.6 2023-11-06 Vertices without position found: (07e0005b) P: ? N: s16 C: 4444 T: f (through) (size: 20)
Resistance: Retribution™ v1.16.6 2023-11-06 Unknown GE command : eddf4101
Resistance: Retribution™ v1.16.6 2023-11-04 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1
Resistance: Retribution™ v1.16.6 2023-11-04 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2
Resistance: Retribution™ v1.16.6 2023-10-31 Unknown GetPointerWrite 1920a478 PC 08c9f994 LR 08cd6754
Resistance: Retribution™ v1.16.6 2023-10-30 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00rel0 [Revision 96995]. 01700551:00000b29 HWX C T N LM Light: 0: c:1 t:0 1: c:1 t:1 2: c:1 t:1 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01700551:00000b29 HWX C T N LM Light: 0: c:1 t:0 1: c:1 t:1 2: c:1 t:1 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular0 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse); toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular1 * specularColor * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0)
Resistance: Retribution™ v1.16.6 2023-10-30 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00rel0 [Revision 96995]. 01700551:00000b21 HWX T N LM Light: 0: c:1 t:0 1: c:1 t:1 2: c:1 t:1 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01700551:00000b21 HWX T N LM Light: 0: c:1 t:0 1: c:1 t:1 2: c:1 t:1 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular0 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse); toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular1 * specularColor * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular2
Resistance: Retribution™ v1.16.6 2023-10-30 Could not setup streams, unexpected stream count: 45286
Resistance: Retribution™ v1.16.6 2023-10-29 Could not setup streams, unexpected stream count: 4253
Resistance: Retribution™ v1.16.6 2023-10-28 MIPSCompileOp: Invalid instruction 00005f94
Resistance: Retribution™ v1.16.6 2023-10-28 MIPSCompileOp: Invalid instruction b6bc8000
Resistance: Retribution™ v1.16.6 2023-10-28 MIPSCompileOp: Invalid instruction 00001bff
Resistance: Retribution™ v1.16.6 2023-10-28 MIPSCompileOp: Invalid instruction 007fe87a
Resistance: Retribution™ v1.16.6 2023-10-28 MIPSCompileOp: Invalid instruction 000006ff
Resistance: Retribution™ v1.16.6 2023-10-28 Jump to invalid address: 0bf8effc
Resistance: Retribution™ v1.16.6 2023-10-28 MIPSCompileOp: Invalid instruction 7b800000
Resistance: Retribution™ v1.16.6 2023-10-28 MIPSCompileOp: Invalid instruction 6cccdcec
Resistance: Retribution™ v1.16.6 2023-10-28 MIPSCompileOp: Invalid instruction cfebb600
Resistance: Retribution™ v1.16.6 2023-11-26 Unknown GetPointerWrite ebffa938 PC 08cd674c LR 08cd6754
Resistance: Retribution™ v1.12.3 2023-10-26 WriteToHardware: Invalid address 3f800038 near PC 08d228ec LR 08d228ec
Resistance: Retribution™ v1.12.3 2023-10-26 WriteToHardware: Invalid address 0000027c near PC 08d228ec LR 08d228ec
Resistance: Retribution™ v1.12.3 2023-10-26 Unknown GetPointer 26184078 PC 08c70e74 LR 08cd6754