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Game title |
Version |
Latest Report |
Message |
WWE SmackDown vs. RAW 2011 |
v1.15.3 |
2025-07-04 |
Software: Bad vertex address 00002d00! |
WWE SmackDown vs. RAW 2011 |
v1.15.3 |
2025-07-04 |
Software: Bad vertex address 000015f0! |
MONSTER HUNTER FREEDOM UNITE™ (Demo) |
v1.15.3 |
2025-07-02 |
sceDmacMemcpy(dest=040e4000, src=09133f70, size=16032): overlapping read |
Army of TWO™: The 40th Day (JP) |
v1.15.3 |
2025-06-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=0, text=0 |
Rewrite DISC1 |
v1.15.3 |
2025-06-28 |
Unknown GetPointer 116db5b0 PC 088250e0 LR 08825930 |
Tony Hawk's Project Mod |
v1.15.3 |
2025-06-25 |
MIPSCompileOp: Invalid instruction 00003e3d |
Tony Hawk's Project Mod |
v1.15.3 |
2025-06-25 |
MIPSCompileOp: Invalid instruction 00803d3d |
Tony Hawk's Project Mod |
v1.15.3 |
2025-06-25 |
MIPSCompileOp: Invalid instruction 00003d3d |
Tony Hawk's Project Mod |
v1.15.3 |
2025-06-25 |
MIPSCompileOp: Invalid instruction 003d3e3d |
Tony Hawk's Project Mod |
v1.15.3 |
2025-06-25 |
MIPSCompileOp: Invalid instruction 00003e3e |
Tony Hawk's Project Mod |
v1.15.3 |
2025-06-25 |
MIPSCompileOp: Invalid instruction 0000003d |
Transformers: The Game |
v1.15.3 |
2025-06-18 |
__KernelStopThread: thread 405 does not exist (helper deleted) |
BETEGAMING12 |
v1.9.4 |
2025-07-05 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
BETEGAMING12 |
v1.9.4 |
2025-07-05 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
BETEGAMING12 |
v1.18.1-38-g2daca0fedf |
2025-07-05 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
BETEGAMING12 |
v1.9.4 |
2025-07-05 |
Savedata version requested: 3 |
eFootball 2025 by MP |
v1.9.4 |
2025-07-05 |
Savedata version requested: 3 |
Resistance: Retribution™ |
v1.15.3 |
2025-06-12 |
Unknown GetPointerWrite 26568528 PC 08c926e0 LR 08cd6754 |
PES 2018 BY CHELITO 19 |
v1.15.3 |
2025-06-05 |
Unknown GetPointer 00000000 PC 0884a900 LR 0884a920 |
Pro Evolution Soccer 2014 |
v1.15.3 |
2025-05-26 |
Unknown GetPointer 002e2135 PC 0884d7a4 LR 0884d7c4 |
Pro Evolution Soccer 2014 |
v1.15.3 |
2025-05-25 |
Unknown GetPointer 008591ba PC 0884a908 LR 0884a928 |
Prince of Persia - Revelations |
v1.15.3 |
2025-05-20 |
Unknown GetPointerWrite 00000000 PC 08b18554 LR 08b1855c |
PATCH SPARTAN11 |
v1.9.4 |
2025-06-30 |
Game install with no files / data |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-06-21 |
sceDmacMemcpy(dest=04155240, src=08f6d190, size=192): overlapping read |
Def Jam® Fight For NY™: The Takeover |
v1.15.3 |
2025-05-16 |
sceDmacMemcpy(dest=099a06c0, src=08400000, size=724736): overlapping read |
eFootball 2024 |
v1.18.1 |
2025-06-19 |
Unknown GetPointer 00000140 PC 08824cf4 LR 088113dc |
MONSTER HUNTER PORTABLE 3rd |
v1.15.3 |
2025-05-14 |
Unknown GetPointer bc8aec86 PC 0880c088 LR 088e9ea4 |
MONSTER HUNTER FREEDOM UNITE™ |
v1.15.3 |
2025-05-08 |
sceDmacMemcpy(dest=0414e000, src=096fda00, size=288320): overlapping read |
PES 2014 |
v1.15.3 |
2025-05-17 |
Unknown GetPointer 961efea0 PC 08815fd4 LR 08815fdc |
PES 2014 |
v1.15.3 |
2025-05-17 |
Unknown GetPointerWrite 961efe80 PC 08820e88 LR 08820e90 |
eFootball 2024 |
v1.18.1 |
2025-06-14 |
Unknown GetPointerWrite 00000000 PC 08824cf4 LR 088113dc |
EAGLE PATCH 2025 PSP LIGA MX & MLS |
v1.18.1 |
2025-05-17 |
Unknown GetPointer 00000020 PC 08815f88 LR 08815fd4 |
PATCH SPARTAN11 |
v1.9.4 |
2025-07-05 |
Savedata version requested: 3 |
eFootball RB - V. |
v1.9.4 |
2025-07-05 |
Savedata version requested: 3 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.15.3 |
2025-04-22 |
Jump to invalid address: 07835fc0 |
TEKKEN DARK RESURRECTION |
v1.15.3 |
2025-04-22 |
sceDmacMemcpy(dest=49d27500, src=49cf7500, size=1984): overlapping read |
Def Jam® Fight For NY™: The Takeover |
v1.15.3 |
2025-04-21 |
sceDmacMemcpy(dest=09996800, src=08400000, size=641344): overlapping read |
METAL SLUG XX™ |
v1.15.3 |
2025-04-16 |
Unknown GetPointer 00000000 PC 0880d2fc LR 0880eab0 |
NBA2K25 MOD BY GERTISGAMING |
v1.18.1 |
2025-07-02 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first |
NBA2K25 MOD BY GERTISGAMING |
v1.18.1 |
2025-07-03 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first |
God of War®: Ghost of Sparta |
v1.15.3 |
2025-04-02 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r7p0-00rel1 [Revision 96995].
01f34401:00000f29 HWX C T N LM RevN Light: 0: c:1 t:0 1: c:0 t:0 2: c:0 t:1 3: c:0 t:1 MatUp:3 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f34401:00000f29 HWX C T N LM RevN Light: 0: c:1 t:0 1: c:0 t:0 2: c:0 t:1 3: c:0 t:1 MatUp:3 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(-normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * specularColor * ldot ;
}
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse);
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale;
lightSum0 = clamp(lightSum0, 0.0, 1.0);
v_color0 = lightSum0;
v_color1 = clamp(lightSum1, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
if (u_fogcoef.x <= -65535.0 && u_fogcoef.y <= -65535.0) {
v_fogdepth = 1.0;
} else { |
God of War®: Ghost of Sparta |
v1.15.3 |
2025-04-02 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r7p0-00rel1 [Revision 96995].
01f34401:00000b29 HWX C T N LM Light: 0: c:1 t:0 1: c:0 t:0 2: c:0 t:1 3: c:0 t:1 MatUp:3 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f34401:00000b29 HWX C T N LM Light: 0: c:1 t:0 1: c:0 t:0 2: c:0 t:1 3: c:0 t:1 MatUp:3 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * specularColor * ldot ;
}
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse);
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale;
lightSum0 = clamp(lightSum0, 0.0, 1.0);
v_color0 = lightSum0;
v_color1 = clamp(lightSum1, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
if (u_fogcoef.x <= -65535.0 && u_fogcoef.y <= -65535.0) {
v_fogdepth = 1.0;
} else {
v_fogd |
eFootball RB - V. |
v1.9.4 |
2025-07-05 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Tony Hawk's Project Mod |
v1.18.1 |
2025-06-25 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 088ed4d8 |
eFootball RB - V. |
v1.9.4 |
2025-07-05 |
Savedata version requested: 3 |
eFootball CESAR - PATCH |
v1.9.4 |
2025-07-05 |
Game install with no files / data |
eFootball CESAR - PATCH |
v1.18.1-362-g01b4eb41be |
2025-07-05 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
Dragon Ball TAG VS |
v1.18.1-783-g81015abef7 |
2025-05-24 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
METAL SLUG Anthology |
v1.15.3 |
2025-04-16 |
Unknown GetPointerWrite 00000000 PC 089023c0 LR 08902380 |
METAL SLUG XX™ |
v1.15.3 |
2025-03-29 |
Unknown GetPointer 00000002 PC 0880d2fc LR 0880eab0 |
Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.15.3 |
2025-03-25 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (ca5c07de), bad data |
eFootball PC - V. |
v1.15.3 |
2025-03-24 |
Unknown GetPointer 752f0002 PC 0884d5b0 LR 0884d7d4 |
EFOOTBALL NEW PATCH SEASON |
v1.18.1-945-gb0182ed0e6 |
2025-07-05 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
eFootball Libertadores 2022 By T. Bendezu. |
v1.15.3 |
2025-03-19 |
Unknown GetPointer 00000000 PC 0884a918 LR 0884a938 |
eFootball Libertadores 2022 By T. Bendezu. |
v1.15.3 |
2025-03-19 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
eFootball CESAR - PATCH |
v1.18.1-362-g01b4eb41be |
2025-07-05 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
eFootball CESAR - PATCH |
v1.9.4 |
2025-07-05 |
Savedata version requested: 3 |
eFOOTBALL BETWAY PREMIERSHIP |
v1.9.4 |
2025-07-05 |
Savedata version requested: 3 |
EA FC 2024 BY RA-PATCH |
v1.9.4 |
2025-07-05 |
Savedata version requested: 3 |
Grand Theft Auto: Vice City Stories |
v1.15.3 |
2025-03-13 |
sceKernelLoadModule: unsupported options size=00000014, flags=08bead40, pos=0, access=1, data=2, text=2 |
PATCH SPARTAN11 |
v1.9.4 |
2025-07-05 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Daxter |
v1.15.3 |
2025-03-09 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e9c0e0, 4, 00000000, 0) |
PATCH SPARTAN11 |
v1.18.1-908-gd7aa236e13 |
2025-07-05 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
PATCH SPARTAN11 |
v1.9.4 |
2025-07-05 |
Savedata version requested: 3 |
TEKKEN DARK RESURRECTION |
v1.15.3 |
2025-03-07 |
__KernelStopThread: thread 338 does not exist (helper deleted) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.15.3 |
2025-03-06 |
sceDmacMemcpy(dest=04170fc0, src=092f4760, size=128): overlapping read |
EAGLE PATCH 2025 PSP LIGA MX & MLS |
v1.18.1 |
2025-06-02 |
Unknown GetPointerWrite 00000000 PC 08844a98 LR 08844aac |
RESISTANCE® ~報復の刻~ |
v1.15.3 |
2025-03-04 |
Unknown GetPointerWrite 28970ec8 PC 08ca31e0 LR 08cd6754 |
WWE SmackDown vs. RAW 2011 |
v1.15.3 |
2025-03-04 |
80630007=sceAtracSetData(2, 08bd6108, 00016500): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.15.3 |
2025-03-04 |
80630007=sceAtracSetData(2, 08bb6100, 00020000): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.15.3 |
2025-03-04 |
80630007=sceAtracSetData(2, 08bd6108, 000079e0): atracID uses different codec type than data |
Crash™ Tag Team Racing |
v1.15.3 |
2025-02-26 |
80630006=sceAtracSetDataAndGetID(094760c0, 00014000): invalid RIFF header |
FIFA 07 |
v1.15.3 |
2025-02-25 |
ReadFromHardware: Invalid address d1badedf near PC d1badedf LR 08ca9e50 |
PATCH SPARTAN11 |
v1.17.1 |
2025-06-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
PATCH SPARTAN11 |
v1.17.1 |
2025-03-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1 |
MLB 11 The Show™ |
v1.15.3 |
2025-02-22 |
ReadFromHardware: Invalid address 20000f68 near PC 098b81e0 LR 09878d18 |
MLB 11 The Show™ |
v1.15.3 |
2025-02-22 |
Jump to invalid address: 0af33da8 |
MLB 11 The Show™ |
v1.15.3 |
2025-02-22 |
MIPSCompileOp: Invalid instruction b6cfcfb1 |
MLB 11 The Show™ |
v1.15.3 |
2025-02-22 |
MIPSCompileOp: Invalid instruction b3d93fc2 |
MLB 11 The Show™ |
v1.15.3 |
2025-02-22 |
MIPSCompileOp: Invalid instruction b5da6fbf |
MLB 11 The Show™ |
v1.15.3 |
2025-02-22 |
MIPSCompileOp: Invalid instruction ccd45f88 |
MLB 11 The Show™ |
v1.15.3 |
2025-02-22 |
WriteToHardware: Invalid address ffffa167 near PC 09878d1c LR 09878d18 |
MLB 11 The Show™ |
v1.15.3 |
2025-02-22 |
MIPSCompileOp: Invalid instruction f309816b |
MLB 11 The Show™ |
v1.15.3 |
2025-02-22 |
Unknown GE command : ed8ee503 |
MLB 11 The Show™ |
v1.15.3 |
2025-02-22 |
MIPSCompileOp: Invalid instruction 4c80041e |
MLB 11 The Show™ |
v1.15.3 |
2025-02-22 |
MIPSCompileOp: Invalid instruction 76187ef9 |
MLB 11 The Show™ |
v1.15.3 |
2025-02-22 |
MIPSCompileOp: Invalid instruction 43400489 |
MLB 11 The Show™ |
v1.15.3 |
2025-02-22 |
MIPSCompileOp: Invalid instruction 40c004f0 |
MLB 11 The Show™ |
v1.15.3 |
2025-02-22 |
MIPSCompileOp: Invalid instruction 6e11bfb8 |
Def Jam® Fight For NY™: The Takeover |
v1.15.3 |
2025-02-21 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(3cc6da6, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
eFootball PC - V. |
v1.9.4 |
2025-07-04 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
EA Sports FC 25 T. Bendezu |
v1.8.0 |
2025-07-05 |
Savedata version requested: 3 |
Miami Vice™ The Game |
v1.15.3 |
2025-02-19 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01376DATA/TEKKEN6.BIN, 09fd81d0, 00000002) |
Crash™ Tag Team Racing |
v1.15.3 |
2025-02-18 |
80630006=sceAtracSetDataAndGetID(09281a00, 00014000): invalid RIFF header |
Crash™ Tag Team Racing |
v1.15.3 |
2025-02-18 |
80630006=sceAtracSetDataAndGetID(092b1b40, 00014000): invalid RIFF header |
Crash™ Tag Team Racing |
v1.15.3 |
2025-02-18 |
80630006=sceAtracSetDataAndGetID(0929dac0, 00014000): invalid RIFF header |
Crash™ Tag Team Racing |
v1.15.3 |
2025-02-18 |
80630006=sceAtracSetDataAndGetID(09445ac0, 00014000): invalid RIFF header |
Crash™ Tag Team Racing |
v1.15.3 |
2025-02-18 |
80630006=sceAtracSetDataAndGetID(0944db00, 00014000): invalid RIFF header |
Crash™ Tag Team Racing |
v1.15.3 |
2025-02-18 |
80630006=sceAtracSetDataAndGetID(09431a40, 00014000): invalid RIFF header |
eFootball 2025 by MP |
v1.9.4 |
2025-07-04 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |