Recent logs - v1.15.3

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Game title Version Latest Report Message
Prince of Persia - Revelations v1.15.3 2025-05-20 Unknown GetPointerWrite 00000000 PC 08b18554 LR 08b1855c
Def Jam® Fight For NY™: The Takeover v1.15.3 2025-05-16 sceDmacMemcpy(dest=099a06c0, src=08400000, size=724736): overlapping read
MONSTER HUNTER PORTABLE 3rd v1.15.3 2025-05-14 Unknown GetPointer bc8aec86 PC 0880c088 LR 088e9ea4
MONSTER HUNTER FREEDOM UNITE™ v1.15.3 2025-05-08 sceDmacMemcpy(dest=0414e000, src=096fda00, size=288320): overlapping read
PES 2014 v1.15.3 2025-05-17 Unknown GetPointer 961efea0 PC 08815fd4 LR 08815fdc
PES 2014 v1.15.3 2025-05-17 Unknown GetPointerWrite 961efe80 PC 08820e88 LR 08820e90
EAGLE PATCH 2025 PSP LIGA MX & MLS v1.18.1 2025-05-17 Unknown GetPointer 00000020 PC 08815f88 LR 08815fd4
Dragon Ball Z: Tenkaichi Tag Team v1.15.3 2025-04-22 Jump to invalid address: 07835fc0
TEKKEN DARK RESURRECTION v1.15.3 2025-04-22 sceDmacMemcpy(dest=49d27500, src=49cf7500, size=1984): overlapping read
Def Jam® Fight For NY™: The Takeover v1.15.3 2025-04-21 sceDmacMemcpy(dest=09996800, src=08400000, size=641344): overlapping read
METAL SLUG XX™ v1.15.3 2025-04-16 Unknown GetPointer 00000000 PC 0880d2fc LR 0880eab0
God of War®: Ghost of Sparta v1.15.3 2025-04-02 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r7p0-00rel1 [Revision 96995]. 01f34401:00000f29 HWX C T N LM RevN Light: 0: c:1 t:0 1: c:0 t:0 2: c:0 t:1 3: c:0 t:1 MatUp:3 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f34401:00000f29 HWX C T N LM RevN Light: 0: c:1 t:0 1: c:0 t:0 2: c:0 t:1 3: c:0 t:1 MatUp:3 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(-normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = color0.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular0 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse); toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse); toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale; lightSum0 = clamp(lightSum0, 0.0, 1.0); v_color0 = lightSum0; v_color1 = clamp(lightSum1, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); if (u_fogcoef.x <= -65535.0 && u_fogcoef.y <= -65535.0) { v_fogdepth = 1.0; } else {
God of War®: Ghost of Sparta v1.15.3 2025-04-02 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r7p0-00rel1 [Revision 96995]. 01f34401:00000b29 HWX C T N LM Light: 0: c:1 t:0 1: c:0 t:0 2: c:0 t:1 3: c:0 t:1 MatUp:3 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f34401:00000b29 HWX C T N LM Light: 0: c:1 t:0 1: c:0 t:0 2: c:0 t:1 3: c:0 t:1 MatUp:3 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = color0.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular0 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse); toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse); toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale; lightSum0 = clamp(lightSum0, 0.0, 1.0); v_color0 = lightSum0; v_color1 = clamp(lightSum1, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); if (u_fogcoef.x <= -65535.0 && u_fogcoef.y <= -65535.0) { v_fogdepth = 1.0; } else { v_fogd
Dragon Ball TAG VS v1.18.1-783-g81015abef7 2025-04-27 00000400=sceGeEdramSetAddrTranslation(00000800)
METAL SLUG Anthology v1.15.3 2025-04-16 Unknown GetPointerWrite 00000000 PC 089023c0 LR 08902380
METAL SLUG XX™ v1.15.3 2025-03-29 Unknown GetPointer 00000002 PC 0880d2fc LR 0880eab0
Ben 10 Ultimate Alien: Cosmic Destruction v1.15.3 2025-03-25 scePsmfPlayerSetPsmf*: incorrect PSMF magic (ca5c07de), bad data
eFootball PC - V. v1.15.3 2025-03-24 Unknown GetPointer 752f0002 PC 0884d5b0 LR 0884d7d4
EFOOTBALL NEW PATCH SEASON v1.18.1-945-gb0182ed0e6 2025-05-22 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
eFootball Libertadores 2022 By T. Bendezu. v1.15.3 2025-03-19 Unknown GetPointer 00000000 PC 0884a918 LR 0884a938
eFootball Libertadores 2022 By T. Bendezu. v1.15.3 2025-03-19 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
eFootball CESAR - PATCH v1.9.4 2025-05-22 Savedata version requested: 3
Grand Theft Auto: Vice City Stories v1.15.3 2025-03-13 sceKernelLoadModule: unsupported options size=00000014, flags=08bead40, pos=0, access=1, data=2, text=2
PATCH SPARTAN11 v1.9.4 2025-05-21 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Daxter v1.15.3 2025-03-09 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e9c0e0, 4, 00000000, 0)
PATCH SPARTAN11 v1.18.1-908-gd7aa236e13 2025-05-22 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
PATCH SPARTAN11 v1.9.4 2025-05-22 Savedata version requested: 3
TEKKEN DARK RESURRECTION v1.15.3 2025-03-07 __KernelStopThread: thread 338 does not exist (helper deleted)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.15.3 2025-03-06 sceDmacMemcpy(dest=04170fc0, src=092f4760, size=128): overlapping read
EAGLE PATCH 2025 PSP LIGA MX & MLS v1.18.1 2025-05-17 Unknown GetPointerWrite 00000000 PC 08844a98 LR 08844aac
RESISTANCE® ~報復の刻~ v1.15.3 2025-03-04 Unknown GetPointerWrite 28970ec8 PC 08ca31e0 LR 08cd6754
WWE SmackDown vs. RAW 2011 v1.15.3 2025-03-04 80630007=sceAtracSetData(2, 08bd6108, 00016500): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.15.3 2025-03-04 80630007=sceAtracSetData(2, 08bb6100, 00020000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.15.3 2025-03-04 80630007=sceAtracSetData(2, 08bd6108, 000079e0): atracID uses different codec type than data
Crash™ Tag Team Racing v1.15.3 2025-02-26 80630006=sceAtracSetDataAndGetID(094760c0, 00014000): invalid RIFF header
FIFA 07 v1.15.3 2025-02-25 ReadFromHardware: Invalid address d1badedf near PC d1badedf LR 08ca9e50
PATCH SPARTAN11 v1.17.1 2025-03-08 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
PATCH SPARTAN11 v1.17.1 2025-03-08 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
MLB 11 The Show™ v1.15.3 2025-02-22 ReadFromHardware: Invalid address 20000f68 near PC 098b81e0 LR 09878d18
MLB 11 The Show™ v1.15.3 2025-02-22 Jump to invalid address: 0af33da8
MLB 11 The Show™ v1.15.3 2025-02-22 MIPSCompileOp: Invalid instruction b6cfcfb1
MLB 11 The Show™ v1.15.3 2025-02-22 MIPSCompileOp: Invalid instruction b3d93fc2
MLB 11 The Show™ v1.15.3 2025-02-22 MIPSCompileOp: Invalid instruction b5da6fbf
MLB 11 The Show™ v1.15.3 2025-02-22 MIPSCompileOp: Invalid instruction ccd45f88
MLB 11 The Show™ v1.15.3 2025-02-22 WriteToHardware: Invalid address ffffa167 near PC 09878d1c LR 09878d18
MLB 11 The Show™ v1.15.3 2025-02-22 MIPSCompileOp: Invalid instruction f309816b
MLB 11 The Show™ v1.15.3 2025-02-22 Unknown GE command : ed8ee503
MLB 11 The Show™ v1.15.3 2025-02-22 MIPSCompileOp: Invalid instruction 4c80041e
MLB 11 The Show™ v1.15.3 2025-02-22 MIPSCompileOp: Invalid instruction 76187ef9
MLB 11 The Show™ v1.15.3 2025-02-22 MIPSCompileOp: Invalid instruction 43400489
MLB 11 The Show™ v1.15.3 2025-02-22 MIPSCompileOp: Invalid instruction 40c004f0
MLB 11 The Show™ v1.15.3 2025-02-22 MIPSCompileOp: Invalid instruction 6e11bfb8
Def Jam® Fight For NY™: The Takeover v1.15.3 2025-02-21 UNTESTED sceNetAdhocctlCreateEnterGameMode(3cc6da6, 1, 2, 09fbf960, 20000000, 0) at 0897ec84
eFootball PC - V. v1.9.4 2025-05-21 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
Miami Vice™ The Game v1.15.3 2025-02-19 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01376DATA/TEKKEN6.BIN, 09fd81d0, 00000002)
Crash™ Tag Team Racing v1.15.3 2025-02-18 80630006=sceAtracSetDataAndGetID(09281a00, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.15.3 2025-02-18 80630006=sceAtracSetDataAndGetID(092b1b40, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.15.3 2025-02-18 80630006=sceAtracSetDataAndGetID(0929dac0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.15.3 2025-02-18 80630006=sceAtracSetDataAndGetID(09445ac0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.15.3 2025-02-18 80630006=sceAtracSetDataAndGetID(0944db00, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.15.3 2025-02-18 80630006=sceAtracSetDataAndGetID(09431a40, 00014000): invalid RIFF header
eFootball 2025 by MP v1.9.4 2025-05-21 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.15.3 2025-02-15 Unknown GE command : fd572933
EAGLE PATCH 2025 PSP v1.18.1 2025-05-21 Unknown GetPointer 00000020 PC 08815f88 LR 08815fd4
eFootball PC - V. v1.18.1-1785-g3f583ff5ab 2025-05-22 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
eFootball PC - V. v1.9.4 2025-05-22 Savedata version requested: 3
EAGLE PATCH 2025 PSP LIGA MX & MLS v1.18.1 2025-05-20 Savedata version requested: 3
EAGLE PATCH 2025 PSP LIGA MX & MLS v1.18.1 2025-05-20 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
EAGLE PATCH 2025 PSP v1.18.1 2025-05-21 Unknown GetPointerWrite 00000000 PC 08844a98 LR 08844aac
EAGLE PATCH 2025 PSP v1.18.1 2025-05-21 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
eFootball 2025 STAR PATCH v1.15.3 2025-02-11 Unknown GetPointer 00000020 PC 0884d7b4 LR 0884d7d4
DBS TTT LATINO - LOS IJUE30S v1.18.1-783-g81015abef7 2025-05-21 00000400=sceGeEdramSetAddrTranslation(00000800)
eFootball Libertadores 2022 By T. Bendezu. v1.15.3 2025-02-09 ReadFromHardware: Invalid address b8ab233f near PC b8ab233f LR b8ab233f
eFootball REBELMODZZ v1.9.4 2025-05-22 Savedata version requested: 3
TNA iMPACT!: Cross the Line v1.15.3 2025-02-08 Unexpected mpeg first timestamp: c0068000001 / 13195884363777
eFootball 2025 by MP v1.9.4 2025-05-22 Savedata version requested: 3
eFootball SM - V. v1.9.4 2025-05-20 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0
PATCH SPARTAN11 v1.15.3 2025-02-04 Branch in branch delay slot at 080d02b0 with different target
PATCH SPARTAN11 v1.15.3 2025-02-04 Branch in branch delay slot at 080d02ac with different target
PATCH SPARTAN11 v1.15.3 2025-02-04 MIPSCompileOp: Invalid instruction 06fd8989
PATCH SPARTAN11 v1.15.3 2025-02-04 BREAK instruction hit
PATCH SPARTAN11 v1.15.3 2025-02-04 MIPSCompileOp: Invalid instruction 00777777
PATCH SPARTAN11 v1.15.3 2025-02-04 An uneaten prefix at end of block: 080d027c
PATCH SPARTAN11 v1.15.3 2025-02-04 MIPSCompileOp: Invalid instruction 77000000
PATCH SPARTAN11 v1.15.3 2025-02-04 MIPSCompileOp: Invalid instruction ec000000
eFootball PES 2021 T. Bendezu "C19" v1.15.3 2025-02-04 Unknown GetPointer d3e8ed44 PC 0884d5b0 LR 0884d7d4
eFootball Mx CL25 v1.18.1-595-g855e00d192 2025-05-21 Savedata version requested: 3
UFC® Undisputed™ 2010 v1.15.3 2025-02-02 Unknown GetPointer 6409bd4f PC 0889192c LR 08891990
UFC® Undisputed™ 2010 v1.15.3 2025-01-31 Unknown GetPointer ee3d184d PC 0889192c LR 08891990
eFootball SM - V. v1.18.1-945-gb0182ed0e6 2025-05-21 sceNetAdhocMatchingInit(32768) at 08a719b8
eFootball 2025 STAR PATCH v1.15.3 2025-01-27 Unknown GetPointer 00140000 PC 0884a918 LR 0884a938
eFootball SM - V. v1.18.1-1309-gecbbadd604 2025-05-21 Unknown GetPointer 00000000 PC 0884a918 LR 0884a938
eFootball SM - V. v1.9.4 2025-05-21 Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4
eFootball SM - V. v1.9.4 2025-05-22 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball SM - V. v1.9.4 2025-05-22 Savedata version requested: 3
eFootball SM - V. v1.18.1-945-gb0182ed0e6 2025-05-22 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
PATCH SPARTAN11 v1.15.3 2025-01-24 Unknown GetPointer 00000001 PC 0884d5b0 LR 0884d7d4
SDガンダム ジージェネレーション ワールド v1.15.3 2025-01-24 ReadFromHardware: Invalid address 000186c3 near PC 08839da0 LR 08839da0
SDガンダム ジージェネレーション ワールド v1.15.3 2025-01-24 ReadFromHardware: Invalid address 000186d3 near PC 08834124 LR 08834124
eFootball Play-C v1.15.3 2025-01-21 Unknown GetPointer 2985a7bb PC 0881c2d8 LR 0881c2e8