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| Game title |
Version |
Latest Report |
Message |
| EA-Sports FC Lop-Play |
v1.14.1 |
2026-03-12 |
UI scissor out of bounds in GameSettingsScreen: 409,0-1517,816 / 1826,816 |
| The Warriors® |
v1.14.1 |
2026-03-01 |
UI scissor out of bounds in ScreenshotViewScreen: 120,575-600,560 / 1612,720 |
| The Warriors® |
v1.14.1 |
2026-03-01 |
UI scissor out of bounds in ScreenshotViewScreen: 467,179-634,515 / 720,1612 |
| The Warriors® |
v1.14.1 |
2026-03-01 |
UI scissor out of bounds in GamePauseScreen: 433,26-267,1586 / 1612,720 |
| The Warriors® |
v1.14.1 |
2026-03-01 |
UI scissor out of bounds in GamePauseScreen: 80,26-340,1586 / 1612,720 |
| The Warriors® |
v1.14.1 |
2026-03-01 |
UI scissor out of bounds in GamePauseScreen: 1192,106-400,614 / 720,1612 |
| The Warriors® |
v1.14.1 |
2026-03-01 |
UI scissor out of bounds in GamePauseScreen: 0,106-1179,614 / 720,1612 |
| Def Jam® Fight For NY™: The Takeover |
v1.14.1 |
2026-02-20 |
sceDmacMemcpy(dest=09b3af80, src=08400000, size=31360): overlapping read |
| EA-Sports FC Lop-Play |
v1.14.1 |
2026-02-19 |
UI scissor out of bounds in GameSettingsScreen: 140,0-878,600 / 1024,552 |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.14.1 |
2026-02-17 |
UI scissor out of bounds in GamePauseScreen: 267,23-79,1703 / 600,976 |
| eFootball Lop - Play |
v1.14.1 |
2026-02-16 |
UI scissor out of bounds in GamePauseScreen: 1155,11-538,295 / 967,544 |
| eFootball Lop - Play |
v1.14.1 |
2026-02-16 |
UI scissor out of bounds in GamePauseScreen: 0,11-1138,295 / 967,544 |
| eFootball Chelito 19 |
v1.14.1 |
2026-02-19 |
UI scissor out of bounds in GameSettingsScreen: 178,0-774,480 / 899,480 |
| eFootball Lop - Play |
v1.14.1 |
2026-02-13 |
UI scissor out of bounds in GameSettingsScreen: 178,0-774,480 / 899,480 |
| Def Jam® Fight For NY™: The Takeover |
v1.14.1 |
2026-02-10 |
sceDmacMemcpy(dest=09a76f00, src=08400000, size=17792): overlapping read |
| eFootball Lop - Play |
v1.14.1 |
2026-02-08 |
UI scissor out of bounds in GamePauseScreen: 1192,106-400,614 / 720,1612 |
| eFootball Lop - Play |
v1.14.1 |
2026-02-08 |
UI scissor out of bounds in GamePauseScreen: 0,106-1179,614 / 720,1612 |
| Def Jam® Fight For NY™: The Takeover |
v1.14.1 |
2026-02-08 |
sceDmacMemcpy(dest=0985cf00, src=08400000, size=72384): overlapping read |
| Harry Potter™ |
v1.14.1 |
2026-02-07 |
UI scissor out of bounds in GameSettingsScreen: 210,0-3220,1440 / 1920,1080 |
| Harry Potter™ |
v1.14.1 |
2026-02-07 |
UI scissor out of bounds in GameSettingsScreen: 210,0-3220,1440 / 1442,829 |
| Def Jam® Fight For NY™: The Takeover |
v1.14.1 |
2026-02-06 |
sceDmacMemcpy(dest=09953f00, src=08400000, size=203968): overlapping read |
| Def Jam® Fight For NY™: The Takeover |
v1.14.1 |
2026-02-06 |
sceDmacMemcpy(dest=0965a400, src=08400000, size=641344): overlapping read |
| eFootball Lop - Play |
v1.14.1 |
2026-02-02 |
UI scissor out of bounds in TouchControlVisibilityScreen: 280,0-427,1612 / 1612,720 |
| eFootball Lop - Play |
v1.14.1 |
2026-02-02 |
UI scissor out of bounds in TouchControlVisibilityScreen: 200,80-1319,640 / 720,1612 |
| eFootball Lop - Play |
v1.14.1 |
2026-02-02 |
UI scissor out of bounds in TouchControlVisibilityScreen: 93,179-239,3430 / 720,1612 |
| eFootball Lop - Play |
v1.14.1 |
2026-02-02 |
UI scissor out of bounds in TouchControlVisibilityScreen: 200,80-1399,640 / 720,1612 |
| EA-Sports FC Lop-Play |
v1.14.1 |
2026-02-01 |
UI scissor out of bounds in GameSettingsScreen: 178,0-774,480 / 899,480 |
| Def Jam® Fight For NY™: The Takeover |
v1.14.1 |
2026-01-28 |
sceDmacMemcpy(dest=09578640, src=08400000, size=31360): overlapping read |
| James Cameron's AVATAR™: THE GAME |
v1.14.1 |
2026-01-26 |
UI scissor out of bounds in GamePauseScreen: 433,26-267,1586 / 1612,720 |
| James Cameron's AVATAR™: THE GAME |
v1.14.1 |
2026-01-26 |
UI scissor out of bounds in GamePauseScreen: 80,26-340,1586 / 1612,720 |
| James Cameron's AVATAR™: THE GAME |
v1.14.1 |
2026-01-26 |
UI scissor out of bounds in GamePauseScreen: 1192,106-400,614 / 720,1612 |
| James Cameron's AVATAR™: THE GAME |
v1.14.1 |
2026-01-26 |
UI scissor out of bounds in GamePauseScreen: 0,106-1179,614 / 720,1612 |
| EA-Sports FC Lop-Play |
v1.14.1 |
2026-01-25 |
UI scissor out of bounds in MainScreen: 48,0-1108,721 / 1518,720 |
| EA-Sports FC Lop-Play |
v1.14.1 |
2026-01-25 |
UI scissor out of bounds in GameSettingsScreen: 286,0-1221,721 / 1518,720 |
| eFootball Lop - Play |
v1.14.1 |
2026-02-17 |
UI scissor out of bounds in GamePauseScreen: 184,35-114,1684 / 544,967 |
| eFootball Lop - Play |
v1.14.1 |
2026-02-17 |
UI scissor out of bounds in GamePauseScreen: 0,35-179,1684 / 544,967 |
| eFootball Lop - Play |
v1.14.1 |
2026-02-17 |
UI scissor out of bounds in GamePauseScreen: 649,20-303,524 / 544,967 |
| eFootball Lop - Play |
v1.14.1 |
2026-02-17 |
UI scissor out of bounds in GamePauseScreen: 0,20-640,524 / 544,967 |
| Mortal Kombat: Unchained |
v1.14.1 |
2026-01-21 |
UI scissor out of bounds in MainScreen: 0,0-1049,721 / 1387,720 |
| Mortal Kombat: Unchained |
v1.14.1 |
2026-01-16 |
UI scissor out of bounds in GameSettingsScreen: 222,0-1155,721 / 1387,720 |
| eFootball PES 2021 By GABRIEL |
v1.14.1 |
2026-01-16 |
UI scissor out of bounds in GameSettingsScreen: 222,0-1155,721 / 1387,720 |
| Game Sepak Bola PPSSPP |
v1.9.4 |
2026-03-12 |
Savedata version requested: 3 |
| Prince of Persia - Revelations |
v1.14.1 |
2026-01-08 |
80630006=sceAtracSetDataAndGetID(09688e40, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.1 |
2026-01-08 |
80630006=sceAtracSetDataAndGetID(09707040, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.1 |
2026-01-08 |
80630006=sceAtracSetDataAndGetID(098249c0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.1 |
2026-01-08 |
80630006=sceAtracSetDataAndGetID(090f7200, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.1 |
2026-01-08 |
80630006=sceAtracSetDataAndGetID(09bef440, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.1 |
2026-01-08 |
80630006=sceAtracSetDataAndGetID(098a1b00, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.1 |
2026-01-08 |
80630006=sceAtracSetDataAndGetID(0968afc0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.1 |
2026-01-08 |
80630006=sceAtracSetDataAndGetID(09ba8b00, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.1 |
2026-01-08 |
80630006=sceAtracSetDataAndGetID(0998ed40, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.1 |
2026-01-08 |
80630006=sceAtracSetDataAndGetID(095e4700, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.1 |
2026-01-08 |
80630006=sceAtracSetDataAndGetID(095ffdc0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.1 |
2026-01-08 |
80630006=sceAtracSetDataAndGetID(095fffc0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.1 |
2026-01-08 |
80630006=sceAtracSetDataAndGetID(0968c980, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.1 |
2026-01-08 |
80630006=sceAtracSetDataAndGetID(09705780, 00000800): invalid RIFF header |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.1 |
2026-01-07 |
Error in shader compilation: info: Compile failed.
ERROR: 0:14: 'fmod' : no matching overloaded function found
ERROR: 1 compilation errors. No code generated.
depal
#version 100
// Driver: PowerVR SGX 544MP - GLSL 100
#define DISCARD discard
precision lowp float;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
uniform sampler2D pal;
precision highp float;
varying highp vec2 v_texcoord; // TEXCOORD0
void main() {
vec4 index = texture2D(tex, v_texcoord);
float coord = (fmod(index.r * 1.998750, 2.0) * 0.001953) + 0.000977;
vec4 outColor = texture2D(pal, vec2(coord, 0.0));
gl_FragColor = outColor;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.1 |
2026-01-07 |
Error in shader compilation: info: Compile failed.
ERROR: 0:14: 'fmod' : no matching overloaded function found
ERROR: 1 compilation errors. No code generated.
depal
#version 100
// Driver: PowerVR SGX 544MP - GLSL 100
#define DISCARD discard
precision lowp float;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
uniform sampler2D pal;
precision highp float;
varying highp vec2 v_texcoord; // TEXCOORD0
void main() {
vec4 index = texture2D(tex, v_texcoord);
float coord = (fmod(index.r * 3.997500, 2.0) * 0.001953) + 0.000977;
vec4 outColor = texture2D(pal, vec2(coord, 0.0));
gl_FragColor = outColor;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.1 |
2026-01-07 |
Error in shader compilation: info: Compile failed.
ERROR: 0:14: 'fmod' : no matching overloaded function found
ERROR: 1 compilation errors. No code generated.
depal
#version 100
// Driver: PowerVR SGX 544MP - GLSL 100
#define DISCARD discard
precision lowp float;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
uniform sampler2D pal;
precision highp float;
varying highp vec2 v_texcoord; // TEXCOORD0
void main() {
vec4 index = texture2D(tex, v_texcoord);
float coord = (fmod(index.r * 7.995000, 2.0) * 0.001953) + 0.000977;
vec4 outColor = texture2D(pal, vec2(coord, 0.0));
gl_FragColor = outColor;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.1 |
2026-01-07 |
Error in shader compilation: info: Compile failed.
ERROR: 0:14: 'fmod' : no matching overloaded function found
ERROR: 1 compilation errors. No code generated.
depal
#version 100
// Driver: PowerVR SGX 544MP - GLSL 100
#define DISCARD discard
precision lowp float;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
uniform sampler2D pal;
precision highp float;
varying highp vec2 v_texcoord; // TEXCOORD0
void main() {
vec4 index = texture2D(tex, v_texcoord);
float coord = (fmod(index.g * 63.990002, 256.0) * 0.001953) + 0.000977;
vec4 outColor = texture2D(pal, vec2(coord, 0.0));
gl_FragColor = outColor;
}
|
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-06 |
UI scissor out of bounds in SavedataScreen: 1113,392-0,67 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-06 |
UI scissor out of bounds in SavedataScreen: 1113,314-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-06 |
UI scissor out of bounds in SavedataScreen: 1113,235-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-06 |
UI scissor out of bounds in SavedataScreen: 1113,157-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-06 |
UI scissor out of bounds in SavedataScreen: 1113,78-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-06 |
UI scissor out of bounds in SavedataScreen: 1066,393-0,67 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-06 |
UI scissor out of bounds in SavedataScreen: 1066,314-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-06 |
UI scissor out of bounds in SavedataScreen: 1066,235-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-06 |
UI scissor out of bounds in SavedataScreen: 1066,157-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-06 |
UI scissor out of bounds in SavedataScreen: 1066,78-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-06 |
UI scissor out of bounds in SavedataScreen: 1013,393-0,66 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-06 |
UI scissor out of bounds in SavedataScreen: 1013,314-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-06 |
UI scissor out of bounds in SavedataScreen: 1013,236-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-06 |
UI scissor out of bounds in SavedataScreen: 1013,157-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-06 |
UI scissor out of bounds in SavedataScreen: 1013,79-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-06 |
UI scissor out of bounds in SavedataScreen: 1118,389-0,70 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-06 |
UI scissor out of bounds in SavedataScreen: 1118,311-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-06 |
UI scissor out of bounds in SavedataScreen: 1118,154-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-05 |
UI scissor out of bounds in GameSettingsScreen: 0,32-720,415 / 1280,272 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-07 |
UI scissor out of bounds in GamePauseScreen: 433,10-267,474 / 1280,272 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-07 |
UI scissor out of bounds in GamePauseScreen: 0,10-420,474 / 1280,272 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-04 |
UI scissor out of bounds in SavedataScreen: 1117,389-0,70 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-04 |
UI scissor out of bounds in SavedataScreen: 1117,232-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-04 |
UI scissor out of bounds in SavedataScreen: 1117,154-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-04 |
UI scissor out of bounds in SavedataScreen: 1117,75-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-04 |
UI scissor out of bounds in SavedataScreen: 1102,389-0,70 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-04 |
UI scissor out of bounds in SavedataScreen: 1102,311-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-04 |
UI scissor out of bounds in SavedataScreen: 1102,232-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-04 |
UI scissor out of bounds in SavedataScreen: 1102,75-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-04 |
UI scissor out of bounds in SavedataScreen: 1011,389-0,70 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-04 |
UI scissor out of bounds in SavedataScreen: 1011,154-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-04 |
UI scissor out of bounds in SavedataScreen: 1005,311-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-04 |
UI scissor out of bounds in SavedataScreen: 1005,154-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-04 |
UI scissor out of bounds in SavedataScreen: 1005,75-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-06 |
UI scissor out of bounds in SavedataScreen: 1118,232-0,75 / 967,544 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-05 |
UI scissor out of bounds in GamePauseScreen: 243,47-150,2229 / 720,1280 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.1 |
2026-01-05 |
UI scissor out of bounds in GamePauseScreen: 0,47-237,2229 / 720,1280 |
| Prince of Persia - Revelations |
v1.14.1 |
2026-01-01 |
80630006=sceAtracSetDataAndGetID(096a37c0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.1 |
2026-01-01 |
80630006=sceAtracSetDataAndGetID(09a70140, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.1 |
2026-01-01 |
80630006=sceAtracSetDataAndGetID(09a75ec0, 00000800): invalid RIFF header |