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Game title |
Version |
Latest Report |
Message |
FIFA 14 |
v1.14.2 |
2023-01-25 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:65: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:66: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:67: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:76: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:79: '==' : wrong operand types no operation '==' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:125: '!=' : wrong o
01000000:80000b38 HWX C T N Tex Light: LightUberShader Cull
#version 300 es
// Driver: Adreno (TM) 305 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b38 HWX C T N Tex Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = ((u_lightControl & (1u << 20u)) != 0u) ? color0 : u_matambientalpha;
vec3 diffuseColor = ((u_lightControl & (1u << 21u)) != 0u) ? color0.rgb : u_matdiffuse;
vec3 specularColor = ((u_lightControl & (1u << 22u)) != 0u) ? color0.rgb : u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
if ((u_lightControl & 1u) != 0u) {
uint comp = (u_lightControl >> 4) & 3u;
uint type = (u_lightControl >> 6) & 3u;
if (type == 0u) {
toLight = u_lightpos0;
} else {
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
}
ldot = dot(t |
FIFA 14 |
v1.14.2 |
2023-01-25 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:75: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:78: '==' : wrong operand types no operation '==' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:124: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:125: 'comp' : redefinition
ERROR: 0:126: 'type' : redefinition
ERROR: 0:127: '==' : wrong operand types no operation '==' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:173: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'co
01000000:80000b30 HWX T N Tex Light: LightUberShader Cull
#version 300 es
// Driver: Adreno (TM) 305 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
if ((u_lightControl & 1u) != 0u) {
uint comp = (u_lightControl >> 4) & 3u;
uint type = (u_lightControl >> 6) & 3u;
if (type == 0u) {
toLight = u_lightpos0;
} else {
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
}
ldot = dot(toLight, worldnormal);
if (comp == 2u) {
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
|
FIFA 14 |
v1.14.4 |
2023-01-23 |
Unimplemented HLE function sceKernelDcacheWritebackAll |
FIFA 14 |
v1.14.1 |
2023-01-20 |
UI scissor out of bounds in MainScreen: 54,0-1144,721 / 1560,720 |
FIFA 14 |
v1.14.1 |
2023-01-17 |
UI scissor out of bounds in DisplayLayoutScreen: 1219,0-341,721 / 1560,720 |
FIFA 14 |
v1.14.1 |
2023-01-17 |
UI scissor out of bounds in DisplayLayoutScreen: 54,0-477,721 / 1560,720 |
FIFA 14 |
v1.14.1 |
2023-01-19 |
UI scissor out of bounds in GameSettingsScreen: 292,0-1257,721 / 1560,720 |
FIFA 14 |
v1.14.2 |
2023-01-14 |
UI scissor out of bounds in GameSettingsScreen: 210,0-740,540 / 888,540 |
FIFA 14 |
v1.14.3 |
2023-01-05 |
UI scissor out of bounds in GameSettingsScreen: 226,0-929,544 / 1088,544 |
FIFA 14 |
v1.14.3 |
2023-01-05 |
UI scissor out of bounds in GameSettingsScreen: 280,0-1147,720 / 1344,720 |
FIFA 14 |
v1.13.2 |
2023-01-01 |
Unknown GetPointerWrite 00200020 PC 08dec250 LR 08dec264 |
FIFA 14 |
v1.12.3 |
2023-01-01 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2 |
FIFA 14 |
v1.12.3 |
2023-01-01 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1 |
FIFA 14 |
v1.13.1 |
2022-12-15 |
Failed to read valid video stream data from header |
FIFA 14 |
v1.13.2 |
2022-11-28 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145257684 |
FIFA 14 |
v1.13.2 |
2022-11-28 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1082130432 |
FIFA 14 |
v1.13.2 |
2022-11-28 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 13070 |
FIFA 14 |
v1.13.2 |
2022-11-28 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142623468 |
FIFA 14 |
v1.13.2 |
2022-11-28 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145106660 |
FIFA 14 |
v1.13.2 |
2022-11-28 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2 |
FIFA 14 |
v1.13.2 |
2022-11-26 |
MIPSCompileOp: Invalid instruction 00650069 |
FIFA 14 |
v1.13.2 |
2022-11-26 |
MIPSCompileOp: Invalid instruction 00000029 |
FIFA 14 |
v1.13.2 |
2022-11-26 |
MIPSCompileOp: Invalid instruction 00630069 |
FIFA 14 |
v1.13.2 |
2022-11-26 |
MIPSCompileOp: Invalid instruction 00530028 |
FIFA 14 |
v1.13.2 |
2022-11-21 |
sceGeBreak(mode=0, unknown=08b9cffc): unknown ptr (valid) |
FIFA 14 |
v1.13.2 |
2022-11-10 |
sceKernelLoadModule: unsupported options size=00000014, flags=08857c2c, pos=0, access=1, data=1, text=1 |
FIFA 14 |
v1.13.2 |
2022-11-07 |
MIPSCompileOp: Invalid instruction 000001f9 |
FIFA 14 |
v1.13.2 |
2022-11-07 |
MIPSCompileOp: Invalid instruction 00df887f |
FIFA 14 |
v1.13.2 |
2022-11-07 |
MIPSCompileOp: Invalid instruction 0000005f |
FIFA 14 |
v1.13.2 |
2022-11-07 |
MIPSCompileOp: Invalid instruction 00001dff |
FIFA 14 |
v1.13.2 |
2022-11-07 |
MIPSCompileOp: Invalid instruction ef5fe000 |
FIFA 14 |
v1.13.2 |
2022-11-07 |
MIPSCompileOp: Invalid instruction 01df6355 |
FIFA 14 |
v1.13.2 |
2022-11-07 |
MIPSCompileOp: Invalid instruction 000006fb |
FIFA 14 |
v1.13.2 |
2022-11-07 |
MIPSCompileOp: Invalid instruction 76720000 |
FIFA 14 |
v1.13.2 |
2022-11-07 |
MIPSCompileOp: Invalid instruction 007fa03f |
FIFA 14 |
v1.13.2 |
2022-11-07 |
MIPSCompileOp: Invalid instruction 0004cff9 |
FIFA 14 |
v1.13.2 |
2022-11-07 |
MIPSCompileOp: Invalid instruction 40bf7000 |
FIFA 14 |
v1.13.2 |
2022-11-07 |
MIPSCompileOp: Invalid instruction 000003ff |
FIFA 14 |
v1.13.2 |
2022-11-07 |
MIPSCompileOp: Invalid instruction 001bf93f |
FIFA 14 |
v1.13.2 |
2022-11-07 |
MIPSCompileOp: Invalid instruction 05fa86f3 |
FIFA 14 |
v1.13.2 |
2022-11-07 |
Jump to invalid address: 02c23d80 |
FIFA 14 |
v1.13.2 |
2022-11-07 |
MIPSCompileOp: Invalid instruction 79212110 |
FIFA 14 |
v1.13.2 |
2022-11-07 |
MIPSCompileOp: Invalid instruction 000008fc |
FIFA 14 |
v1.13.2 |
2022-11-07 |
MIPSCompileOp: Invalid instruction 0001afff |
FIFA 14 |
v1.13.2 |
2022-11-07 |
MIPSCompileOp: Invalid instruction 06fe1000 |
FIFA 14 |
v1.13.2 |
2022-11-07 |
MIPSCompileOp: Invalid instruction 000000bf |
FIFA 14 |
v1.13.2 |
2022-11-07 |
MIPSCompileOp: Invalid instruction ef300000 |
FIFA 14 |
v1.13.2 |
2022-11-07 |
MIPSCompileOp: Invalid instruction 000003df |
FIFA 14 |
v1.13.2 |
2022-11-07 |
An uneaten prefix at end of block: 0840001c |
FIFA 14 |
v1.12.3-1204-g221976ff4 |
2022-10-31 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 19536 |
FIFA 14 |
v1.12.3-1204-g221976ff4 |
2022-10-31 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145983264 |
FIFA 14 |
v1.12.3-1204-g221976ff4 |
2022-10-31 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145971944 |
FIFA 14 |
v1.12.3-1204-g221976ff4 |
2022-10-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a1f518, pos=0, access=1, data=2, text=2 |
FIFA 14 |
v1.12.3-1204-g221976ff4 |
2022-10-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a1f518, pos=0, access=1, data=1, text=1 |
FIFA 14 |
v1.13.2 |
2022-10-30 |
sceNetAdhocMatchingInit(32768) at 08a587d0 |
FIFA 14 |
v1.13.2 |
2022-10-15 |
Jump to invalid address: 04e80940 |
FIFA 14 |
v1.13.2 |
2022-10-15 |
Jump to invalid address: 04e80d80 |
FIFA 14 |
v1.8.0 |
2022-10-03 |
ReadFromHardware: Invalid address cdc2ffd8 near PC cdc2ffd8 LR 08af5b40 |
FIFA 14 |
v1.13.2 |
2022-12-26 |
Attempted set for logic op: f |
FIFA 14 |
v1.13.2 |
2022-09-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=2, text=2 |
FIFA 14 |
v1.13.2 |
2022-09-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=1, text=1 |
FIFA 14 |
v1.13.2 |
2022-09-21 |
Branch in Jump delay slot at 09cf0760 in block starting at 09cf0760 |
FIFA 14 |
v1.12.3 |
2022-09-17 |
ReadFromHardware: Invalid address 2f9641c5 near PC 08a4c1e0 LR 08a4c200 |
FIFA 14 |
v1.12.3 |
2022-09-17 |
ReadFromHardware: Invalid address 2f9641c1 near PC 08a4c1e0 LR 08a4c200 |
FIFA 14 |
v1.12.3 |
2022-09-17 |
ReadFromHardware: Invalid address 07a03dd8 near PC 0890e944 LR 08dde2f0 |
FIFA 14 |
v1.12.3 |
2022-09-17 |
WriteToHardware: Invalid address 00000000 near PC 08b57be8 LR 08b57b98 |
FIFA 14 |
v1.12.3 |
2022-09-17 |
ReadFromHardware: Invalid address 3f0d6410 near PC 08b08a0c LR 08b08a28 |
FIFA 14 |
v1.12.3 |
2022-09-17 |
ReadFromHardware: Invalid address 3f0d640c near PC 08b57da4 LR 08b57da4 |
FIFA 14 |
v1.12.3 |
2022-09-17 |
WriteToHardware: Invalid address 00000000 near PC 08b57c30 LR 08b50f50 |
FIFA 14 |
v1.12.3 |
2022-09-17 |
ReadFromHardware: Invalid address 3f0d640c near PC 08a01d38 LR 0891c524 |
FIFA 14 |
v1.12.3 |
2022-09-17 |
No DL ID available to enqueue |
FIFA 14 |
v1.12.3 |
2022-09-17 |
ReadFromHardware: Invalid address 18586716 near PC 08a01d38 LR 0891c524 |
FIFA 14 |
v1.12.3 |
2022-09-17 |
ReadFromHardware: Invalid address 0000008e near PC 08b089d4 LR 08b089d4 |
FIFA 14 |
v1.12.3 |
2022-09-17 |
WriteToHardware: Invalid address 00000008 near PC 08a172a8 LR 08a172b0 |
FIFA 14 |
v1.13.1 |
2022-09-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a87160, pos=0, access=1, data=2, text=2 |
FIFA 14 |
v1.13.1 |
2022-08-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=089d33b8, pos=0, access=1, data=2, text=2 |
FIFA 14 |
v1.13.1 |
2022-08-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=088eb174, pos=0, access=1, data=1, text=1 |
FIFA 14 |
v1.12.3 |
2022-08-30 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=2 |
FIFA 14 |
v1.12.3 |
2022-08-30 |
Loading file directly instead of using handlers: disc0:/PSP_GAME/USRDIR/MGP.PGF |
FIFA 14 |
v1.11.3-834-gbb38cf842 |
2022-08-25 |
ReadFromHardware: Invalid address 00000000 near PC 08affdc4 LR 08000020 |
FIFA 14 |
v1.11.3-834-gbb38cf842 |
2022-08-18 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08aaeca4 |
FIFA 14 |
v1.13.1 |
2022-08-18 |
Unknown GetPointer 00000374 PC 08ae6c70 LR 08ae6c9c |
FIFA 14 |
v1.13.1 |
2022-08-18 |
Unknown GetPointerWrite 00000374 PC 08ae6c70 LR 08ae6c9c |
FIFA 14 |
v1.12.3 |
2022-08-14 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1065430325 |
FIFA 14 |
v1.12.3 |
2022-08-14 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148858300 |
FIFA 14 |
v1.12.3 |
2022-08-14 |
sceKernelCreateSema(RealSignal) unsupported options parameter, size = 149380552 |
FIFA 14 |
v1.12.3 |
2022-08-14 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1029336653 |
FIFA 14 |
v1.12.3 |
2022-08-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1048349554 |
FIFA 14 |
v1.12.3 |
2022-08-14 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148828320 |
FIFA 14 |
v1.12.3 |
2022-08-14 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1040689154 |
FIFA 14 |
v1.13.1 |
2022-10-20 |
sceGeBreak(mode=0, unknown=09fff420): unknown ptr (valid) |
FIFA 14 |
v1.13.1 |
2022-10-20 |
sceGeBreak(mode=0, unknown=09fff410): unknown ptr (valid) |
FIFA 14 |
v1.13.1 |
2022-10-20 |
sceGeBreak(mode=0, unknown=09fff4e0): unknown ptr (valid) |
FIFA 14 |
v1.13.1 |
2022-08-05 |
sceGeBreak(mode=0, unknown=09fff4d0): unknown ptr (valid) |
FIFA 14 |
v1.13.1 |
2022-08-05 |
sceGeBreak(mode=0, unknown=09fff3f0): unknown ptr (valid) |
FIFA 14 |
v1.13.1 |
2022-08-05 |
sceGeBreak(mode=0, unknown=09fff3e0): unknown ptr (valid) |
FIFA 14 |
v1.12.3 |
2022-08-19 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149305684 |
FIFA 14 |
v1.12.3 |
2022-07-27 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 4000 |
FIFA 14 |
v1.11.3 |
2022-07-23 |
ReadFromHardware: Invalid address ff5c5c98 near PC ff5c5c98 LR 08a3c130 |
FIFA 14 |
v1.13.2 |
2022-10-22 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2 |