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Game title |
Version |
Latest Report |
Message |
水の旋律2 ~緋の記憶~ |
v1.11.3 |
2022-01-10 |
80616001=scePsmfPlayerSetPsmf(09071ec0, disc0:/PSP_GAME/USRDIR/DEMO.PMF): invalid psmf player or status |
水の旋律2 ~緋の記憶~ |
v1.11.3 |
2022-01-10 |
80616008=scePsmfPlayerCreate(09071ec0, 09071ec4): bad thread priority 89fd140 |
水の旋律2 ~緋の記憶~ |
v1.11.3 |
2022-01-10 |
80616001=scePsmfPlayerSetPsmf(097b80f0, disc0:/PSP_GAME/USRDIR/DEMO.PMF): invalid psmf player or status |
水の旋律2 ~緋の記憶~ |
v1.11.3 |
2022-01-10 |
80616008=scePsmfPlayerCreate(097b80f0, 097b80f4): bad thread priority 89fd140 |
水の旋律2 ~緋の記憶~ |
v1.11.2 |
2021-03-14 |
80616001=scePsmfPlayerSetPsmf(097e8a20, disc0:/PSP_GAME/USRDIR/DEMO.PMF): invalid psmf player or status |
水の旋律2 ~緋の記憶~ |
v1.11.2 |
2021-03-14 |
80616008=scePsmfPlayerCreate(097e8a20, 097e8a24): bad thread priority 89fd140 |
水の旋律2 ~緋の記憶~ |
v1.11.2 |
2021-03-15 |
80616001=scePsmfPlayerSetPsmf(0906e530, disc0:/PSP_GAME/USRDIR/DEMO.PMF): invalid psmf player or status |
水の旋律2 ~緋の記憶~ |
v1.11.2 |
2021-03-15 |
80616008=scePsmfPlayerCreate(0906e530, 0906e534): bad thread priority 89fd140 |
水の旋律2 ~緋の記憶~ |
v1.11.2 |
2021-03-14 |
80616001=scePsmfPlayerSetPsmf(097bdaf0, disc0:/PSP_GAME/USRDIR/DEMO.PMF): invalid psmf player or status |
水の旋律2 ~緋の記憶~ |
v1.11.2 |
2021-03-14 |
80616008=scePsmfPlayerCreate(097bdaf0, 097bdaf4): bad thread priority 89fd140 |
水の旋律2 ~緋の記憶~ |
v1.11.2 |
2021-03-12 |
80616001=scePsmfPlayerSetPsmf(09845920, disc0:/PSP_GAME/USRDIR/DEMO.PMF): invalid psmf player or status |
水の旋律2 ~緋の記憶~ |
v1.11.2 |
2021-03-12 |
80616008=scePsmfPlayerCreate(09845920, 09845924): bad thread priority 89fd140 |
水の旋律2 ~緋の記憶~ |
v1.11.2 |
2021-03-12 |
80616001=scePsmfPlayerSetPsmf(099e1bf0, disc0:/PSP_GAME/USRDIR/DEMO.PMF): invalid psmf player or status |
水の旋律2 ~緋の記憶~ |
v1.11.2 |
2021-03-12 |
80616008=scePsmfPlayerCreate(099e1bf0, 099e1bf4): bad thread priority 89fd140 |
水の旋律2 ~緋の記憶~ |
v1.11.3 |
2022-01-10 |
80616001=scePsmfPlayerSetPsmf(09071040, disc0:/PSP_GAME/USRDIR/DEMO.PMF): invalid psmf player or status |
水の旋律2 ~緋の記憶~ |
v1.11.3 |
2022-01-10 |
80616008=scePsmfPlayerCreate(09071040, 09071044): bad thread priority 89fd140 |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
scePsmfPlayerSetPsmf(097dcfd0, disc0:/PSP_GAME/USRDIR/DEMO.PMF): invalid psmf player or status |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
scePsmfPlayerCreate(097dcfd0, 097dcfd4): bad thread priority 89fd140 |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Ignoring func export scePsmfPlayer/235d8787, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Loading module scePsmfP_library with version 0101, devkit 05050010 |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Ignoring func export scePsmfPlayer/3d6d25a9, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Ignoring func export scePsmfPlayer/68f07175, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Ignoring func export scePsmfPlayer/e792cd94, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2020-11-02 |
Ignoring func export scePsmfPlayer/1078c008, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Ignoring func export scePsmfPlayer/95a84ee5, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Ignoring func export scePsmfPlayer/df089680, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-02 |
scePsmfPlayerCreate(0906e530, 0906e534): bad thread priority 89fd140 |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-02 |
scePsmfPlayerSetPsmf(0906e530, disc0:/PSP_GAME/USRDIR/DEMO.PMF): invalid psmf player or status |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Ignoring func export scePsmfPlayer/46f61f8b, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Ignoring func export scePsmfPlayer/9ff2b2e7, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Ignoring func export scePsmfPlayer/8a9ebdcd, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Ignoring func export scePsmfPlayer/9b71a274, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Ignoring func export scePsmfPlayer/2beb1569, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2020-11-02 |
Ignoring func export scePsmfPlayer/1e57a8e7, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Ignoring func export scePsmfPlayer/b9848a74, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Ignoring func export scePsmfPlayer/b8d10c56, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Ignoring func export scePsmfPlayer/85461eff, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Ignoring func export scePsmfPlayer/a3d81169, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Ignoring func export scePsmfPlayer/75f03fa2, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Ignoring func export scePsmfPlayer/3ea82a4b, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Ignoring func export scePsmfPlayer/3ed62233, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Ignoring func export scePsmfPlayer/f8ef08a6, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Loading module scePsmf_library with version 0101, devkit 05050010 |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Ignoring func export scePsmfPlayer/f3efaa91, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Ignoring func export scePsmfPlayer/a0b8ca55, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Ignoring func export scePsmfPlayer/2d0e4e0a, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2017-09-03 |
Ignoring func export scePsmfPlayer/58b83577, already implemented in HLE. |
水の旋律2 ~緋の記憶~ |
v1.4 |
2020-11-03 |
Render to texture using CLUT with different strides 32 != 512 |
水の旋律2 ~緋の記憶~ |
v1.4 |
2020-11-03 |
4 and 8-bit CLUT format not supported for framebuffers |
水の旋律2 ~緋の記憶~ |
v1.4 |
2020-11-03 |
Render to texture with incompatible formats 4 != 2 at 04198000 |
水の旋律2 ~緋の記憶~ |
v1.4.2 |
2017-09-10 |
Loading module sceFont_Library with version 0101, devkit 03090510 |