Recent logs - 無双OROCHI2 Special

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Game title Version Latest Report Message
無双OROCHI2 Special v1.6.3-492-g9fddfff66 2019-04-22 Unknown GE command : 292e403f
無双OROCHI2 Special v1.8.0 2019-04-19 sceDmacMemcpy(dest=093337e0, src=09bed300, size=5152): overlapping read
無双OROCHI2 Special v1.8.0 2019-04-19 sceDmacMemcpy(dest=09332fc0, src=09bed300, size=5152): overlapping read
無双OROCHI2 Special v1.8.0 2019-04-18 sceDmacMemcpy(dest=09d77680, src=09bed300, size=2520): overlapping read
無双OROCHI2 Special v1.8.0 2019-04-17 sceDmacMemcpy(dest=09332aa0, src=09bed300, size=5152): overlapping read
無双OROCHI2 Special v1.8.0 2019-04-17 sceDmacMemcpy(dest=094c1b60, src=09bed300, size=32768): overlapping read
無双OROCHI2 Special v1.8.0 2019-04-17 sceDmacMemcpy(dest=094c2000, src=09bed300, size=32768): overlapping read
無双OROCHI2 Special v1.8.0 2019-04-16 sceDmacMemcpy(dest=09e87a60, src=09bed300, size=14304): overlapping read
無双OROCHI2 Special v1.8.0 2019-04-16 sceDmacMemcpy(dest=093428b0, src=09bed300, size=5152): overlapping read
無双OROCHI2 Special v1.8.0 2019-04-10 sceDmacMemcpy(dest=0933d500, src=09bed300, size=5152): overlapping read
無双OROCHI2 Special v1.8.0 2019-04-09 sceDmacMemcpy(dest=09341750, src=09bed300, size=5152): overlapping read
無双OROCHI2 Special v1.8.0 2019-04-05 sceDmacMemcpy(dest=094c0400, src=09bed300, size=21644): overlapping read
無双OROCHI2 Special v1.6.3-492-g9fddfff66 2019-03-31 Unknown syscall in known module 'ThreadManForUser': 0x00000000
無双OROCHI2 Special v1.6.3-492-g9fddfff66 2019-03-31 Unknown syscall in known module 'UtilsForUser': 0x00000000
無双OROCHI2 Special v1.8.0 2019-03-28 sceDmacMemcpy(dest=09343d00, src=09bed300, size=5152): overlapping read
無双OROCHI2 Special v1.8.0 2019-03-28 WriteToHardware: Invalid address 00000770 near PC 08a6053c LR 08a606d0
無双OROCHI2 Special v1.8.0 2019-03-24 sceDmacMemcpy(dest=093363e0, src=09bed300, size=5152): overlapping read
無双OROCHI2 Special v1.6.3-492-g9fddfff66 2019-03-18 Error in shader program link: info: (unknown reason) fs: 00004000:00000022 Tex TexAlpha Flat TFuncMod #version 300 es precision lowp float; uniform sampler2D tex; flat in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; fragColor0 = v; } vs: 40000000:00000012 THR Tex Flat #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
無双OROCHI2 Special v1.7.5 2019-03-11 sceDmacMemcpy(dest=094d53b0, src=09bed300, size=21644): overlapping read
無双OROCHI2 Special v1.4.2-199-g3249d81 2019-03-09 sceDmacMemcpy(dest=094ce0e0, src=09bed300, size=21644): overlapping read
無双OROCHI2 Special v1.4.2-199-g3249d81 2019-03-09 sceDmacMemcpy(dest=094c08e0, src=09bed300, size=32768): overlapping read
無双OROCHI2 Special v1.4.2-199-g3249d81 2019-03-09 sceDmacMemcpy(dest=094c9e60, src=09bed300, size=32768): overlapping read
無双OROCHI2 Special v1.4.2-199-g3249d81 2019-03-09 sceDmacMemcpy(dest=094cbce0, src=09bed300, size=30864): overlapping read
無双OROCHI2 Special v1.4.2-199-g3249d81 2019-03-09 sceDmacMemcpy(dest=094cd6f0, src=09bed300, size=24188): overlapping read
無双OROCHI2 Special v1.4.2-199-g3249d81 2019-03-09 sceDmacMemcpy(dest=09342470, src=09bed300, size=5152): overlapping read
無双OROCHI2 Special v1.4.2-199-g3249d81 2019-03-09 Unknown GE command : 2985422e
無双OROCHI2 Special v1.4.2-199-g3249d81 2019-03-09 sceDmacMemcpy(dest=08f87880, src=09bed300, size=22476): overlapping read
無双OROCHI2 Special v1.4.2-199-g3249d81 2019-03-08 sceDmacMemcpy(dest=0933dad0, src=09bed300, size=5152): overlapping read
無双OROCHI2 Special v1.4.2-199-g3249d81 2019-03-08 sceDmacMemcpy(dest=093411a0, src=09bed300, size=5152): overlapping read
無双OROCHI2 Special v1.6.3-358-g17de6ad 2019-03-08 sceDmacMemcpy(dest=0933a750, src=09bed300, size=5152): overlapping read
無双OROCHI2 Special v1.4.2-199-g3249d81 2019-03-07 sceDmacMemcpy(dest=094cb070, src=09bed300, size=32768): overlapping read
無双OROCHI2 Special v1.4.2-199-g3249d81 2019-03-07 sceDmacMemcpy(dest=094ce0c0, src=09bed300, size=30864): overlapping read
無双OROCHI2 Special v1.4.2-199-g3249d81 2019-03-07 sceDmacMemcpy(dest=094d5b50, src=09bed300, size=24044): overlapping read
無双OROCHI2 Special v1.4.2-199-g3249d81 2019-03-07 sceDmacMemcpy(dest=094cb890, src=09bed300, size=1040): overlapping read
無双OROCHI2 Special v1.4.2-199-g3249d81 2019-03-07 sceDmacMemcpy(dest=094379d0, src=09bed300, size=32768): overlapping read
無双OROCHI2 Special v1.4.2-199-g3249d81 2019-03-06 sceDmacMemcpy(dest=09284ad0, src=09bed300, size=32768): overlapping read
無双OROCHI2 Special v1.7.5 2019-03-05 80630006=sceAtracSetDataAndGetID(08ecd500, 000025e4): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-03-05 80630006=sceAtracSetDataAndGetID(08ecd500, 00004c24): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-03-05 80630006=sceAtracSetDataAndGetID(08ecd500, 00004564): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-03-05 80630006=sceAtracSetDataAndGetID(08ecd500, 000065a4): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-03-05 80630006=sceAtracSetDataAndGetID(08ecd500, 000130e4): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-03-05 80630006=sceAtracSetDataAndGetID(08ecd500, 00003c64): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-03-05 80630006=sceAtracSetDataAndGetID(08ecd500, 000020a4): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-03-05 80630006=sceAtracSetDataAndGetID(08ecd500, 00002ca4): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-03-04 80630006=sceAtracSetDataAndGetID(08ecd500, 00007924): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-03-04 80630006=sceAtracSetDataAndGetID(08ecd500, 00003064): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-03-04 80630006=sceAtracSetDataAndGetID(08ecd500, 00006064): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-03-04 80630006=sceAtracSetDataAndGetID(08ecd500, 00007264): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-03-04 80630006=sceAtracSetDataAndGetID(08ecd500, 00004aa4): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-03-04 80630006=sceAtracSetDataAndGetID(08ecd500, 000026a4): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-03-04 80630006=sceAtracSetDataAndGetID(08ecd500, 00004b64): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-03-04 80630006=sceAtracSetDataAndGetID(08ecd500, 00005be4): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-03-04 80630006=sceAtracSetDataAndGetID(08ecd500, 00001864): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-03-04 80630006=sceAtracSetDataAndGetID(08ecd500, 000068a4): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-03-04 80630006=sceAtracSetDataAndGetID(08ecd500, 00009424): invalid RIFF header
無双OROCHI2 Special v1.7.4 2019-02-28 sceDmacMemcpy(dest=094d9a80, src=09bed300, size=32768): overlapping read
無双OROCHI2 Special v1.5.4 2019-02-28 sceDmacMemcpy(dest=09333c60, src=09bed300, size=6432): overlapping read
無双OROCHI2 Special v1.7.4 2019-02-25 sceDmacMemcpy(dest=094c7530, src=09bed300, size=21644): overlapping read
無双OROCHI2 Special v1.6.3-492-g9fddfff66 2019-02-24 WriteToHardware: Invalid address 30000100 near PC 08000000 LR 08000000
無双OROCHI2 Special v1.6.3-492-g9fddfff66 2019-02-22 Error in shader program link: info: Link Error: Vertex shader is missing. fs: 00004000:00000022 Tex TexAlpha Flat TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; flat in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; fragColor0 = v; } vs: 40000000:0000001a THR C Tex Flat #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; flat out lowp vec4 v_color0; out highp vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
無双OROCHI2 Special v1.6.3-492-g9fddfff66 2019-02-22 Error in shader program link: info: Link Error: Vertex shader is missing. fs: 00004000:00000000 Flat #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; flat in vec4 v_color0; inout vec4 fragColor0; void main() { vec4 v = v_color0 ; fragColor0 = v; } vs: 40000000:0000000a THR C Flat #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; flat out lowp vec4 v_color0; void main() { v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
無双OROCHI2 Special v1.7.4 2019-02-19 sceDmacMemcpy(dest=0933f5f0, src=09bed300, size=5152): overlapping read
無双OROCHI2 Special v1.7.4 2019-02-19 sceDmacMemcpy(dest=09332a90, src=09bed300, size=5152): overlapping read
無双OROCHI2 Special v1.6.3-492-g9fddfff66 2019-02-21 WriteToHardware: Invalid address 10000001 near PC 08000000 LR 08000000
無双OROCHI2 Special v1.7.4 2019-02-18 sceDmacMemcpy(dest=09339d50, src=09bed300, size=5152): overlapping read
無双OROCHI2 Special v1.7.4 2019-02-17 sceDmacMemcpy(dest=093443e0, src=09bed300, size=5152): overlapping read
無双OROCHI2 Special v1.7.4 2019-02-16 sceDmacMemcpy(dest=094cee40, src=09bed300, size=32768): overlapping read
無双OROCHI2 Special v1.6.3-492-g9fddfff66 2019-02-15 A game install request is already running, not starting a new one
無双OROCHI2 Special v1.7.4 2019-02-14 sceDmacMemcpy(dest=08f8881c, src=09bed300, size=28852): overlapping read
無双OROCHI2 Special v1.7.5 2019-02-14 80630006=sceAtracSetDataAndGetID(08ecd500, 000049e4): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-02-14 80630006=sceAtracSetDataAndGetID(08ecd500, 00005b24): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-02-14 80630006=sceAtracSetDataAndGetID(08ecd500, 000073e4): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-02-13 80630006=sceAtracSetDataAndGetID(08ecd500, 000056a4): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-02-13 80630006=sceAtracSetDataAndGetID(08ecd500, 000133e4): invalid RIFF header
無双OROCHI2 Special v1.7.4 2019-02-12 WriteToHardware: Invalid address 000000cc near PC 08a94c2c LR 088ed5fc
無双OROCHI2 Special v1.7.5 2019-03-04 80630006=sceAtracSetDataAndGetID(08ecd500, 00004924): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-02-12 80630006=sceAtracSetDataAndGetID(08ecd500, 000028e4): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-02-12 80630006=sceAtracSetDataAndGetID(08ecd500, 000040e4): invalid RIFF header
無双OROCHI2 Special v1.6.3-492-g9fddfff66 2019-02-16 ReadFromHardware: Invalid address 3ada097b near PC 08000000 LR 08000000
無双OROCHI2 Special v1.7.5 2019-02-11 80630006=sceAtracSetDataAndGetID(08ecd500, 00005464): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-02-11 80630006=sceAtracSetDataAndGetID(08ecd500, 00002224): invalid RIFF header
無双OROCHI2 Special v1.4.2-425-g7a7ccee5e 2019-02-11 sceDmacMemcpy(dest=09337670, src=09bed300, size=5152): overlapping read
無双OROCHI2 Special v1.7.5 2019-02-11 80630006=sceAtracSetDataAndGetID(08ecd500, 00002a64): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-02-11 80630006=sceAtracSetDataAndGetID(08ecd500, 00004024): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-02-11 80630006=sceAtracSetDataAndGetID(08ecd500, 000047a4): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-02-13 80630006=sceAtracSetDataAndGetID(08ecd500, 00004ce4): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-02-11 80630006=sceAtracSetDataAndGetID(08ecd500, 00002764): invalid RIFF header
無双OROCHI2 Special v1.7.5 2019-02-13 80630006=sceAtracSetDataAndGetID(08ecd500, 00003964): invalid RIFF header
無双OROCHI2 Special v1.7.4 2019-02-11 sceDmacMemcpy(dest=0933d590, src=09bed300, size=5152): overlapping read
無双OROCHI2 Special v1.7.4 2019-02-11 sceDmacMemcpy(dest=0933baa0, src=09bed300, size=5152): overlapping read
無双OROCHI2 Special v1.4.2-425-g7a7ccee5e 2019-02-14 Error in shader program link: info: Fragment shader uses varying v_texcoord but vertex shader does not write to it. / fs: #version 110 #define lowp #define mediump #define highp uniform sampler2D tex; uniform vec3 u_texenv; varying vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(mix(p.rgb, u_texenv.rgb, t.rgb), p.a); gl_FragColor = v; } / vs: #version 110 #define lowp #define mediump #define highp attribute vec4 position; attribute lowp vec4 color0; uniform mat4 u_proj_through; varying lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
無双OROCHI2 Special v1.4.2-425-g7a7ccee5e 2019-02-14 Error in shader program link: info: Fragment shader uses varying v_texcoord but vertex shader does not write to it. / fs: #version 110 #define lowp #define mediump #define highp uniform sampler2D tex; varying vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(p.rgb + t.rgb, p.a); gl_FragColor = v; } / vs: #version 110 #define lowp #define mediump #define highp attribute vec4 position; attribute lowp vec4 color0; uniform mat4 u_proj_through; varying lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
無双OROCHI2 Special v1.7.4 2019-02-08 sceDmacMemcpy(dest=09343080, src=09bed300, size=5152): overlapping read
無双OROCHI2 Special v1.7.4 2019-02-07 sceDmacMemcpy(dest=09335bc0, src=09bed300, size=5152): overlapping read
無双OROCHI2 Special v1.7.5 2019-02-13 80630006=sceAtracSetDataAndGetID(08ecd500, 000017a4): invalid RIFF header
無双OROCHI2 Special v1.7.4 2019-02-03 sceDmacMemcpy(dest=09ac63a0, src=09bed300, size=9376): overlapping read
無双OROCHI2 Special v1.7.4 2019-01-29 sceDmacMemcpy(dest=08f86cd8, src=09bed300, size=32768): overlapping read
無双OROCHI2 Special v1.7.4 2019-01-26 Unexpected mpeg first timestamp: f968b27aea / 1071203384042
無双OROCHI2 Special v1.7.4 2019-01-10 sceDmacMemcpy(dest=08ecd500, src=09bed300, size=32768): overlapping read
無双OROCHI2 Special v1.7.4 2019-01-10 sceDmacMemcpy(dest=093400c0, src=09bed300, size=5152): overlapping read