Recent logs - 頭文字D STREET STAGE

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Game title Version Latest Report Message
頭文字D STREET STAGE v1.8.0 2019-08-16 sceDmacMemcpy(dest=0416a200, src=093c10c0, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-08-14 sceDmacMemcpy(dest=041b9200, src=094b5dc0, size=65536): overlapping read
頭文字D STREET STAGE v1.8.0 2019-08-14 sceDmacMemcpy(dest=04168800, src=09308580, size=512): overlapping read
頭文字D STREET STAGE v1.8.0 2019-08-14 sceDmacMemcpy(dest=04167800, src=09af4350, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-08-14 sceDmacMemcpy(dest=041f0a00, src=094d97a0, size=32768): overlapping read
頭文字D STREET STAGE v1.8.0 2019-08-13 sceDmacMemcpy(dest=041a4400, src=09277400, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-08-11 sceDmacMemcpy(dest=041db400, src=0936de60, size=131072): overlapping read
頭文字D STREET STAGE v1.8.0 2019-08-04 sceDmacMemcpy(dest=041a7c00, src=091ead20, size=4096): overlapping read
頭文字D STREET STAGE v1.8.0 2019-08-04 sceDmacMemcpy(dest=041e8600, src=091ea6f0, size=32768): overlapping read
頭文字D STREET STAGE v1.8.0 2019-07-21 sceDmacMemcpy(dest=04172600, src=09313500, size=4096): overlapping read
頭文字D STREET STAGE v1.8.0 2019-07-19 sceDmacMemcpy(dest=04163200, src=09a0c800, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-07-19 sceDmacMemcpy(dest=04162a00, src=09b83bc0, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-07-20 sceDmacMemcpy(dest=04156600, src=09950540, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-07-17 sceDmacMemcpy(dest=04162a00, src=09a9b100, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-07-15 sceDmacMemcpy(dest=041a8a00, src=0926c460, size=32768): overlapping read
頭文字D STREET STAGE v1.8.0 2019-07-18 sceDmacMemcpy(dest=041e3c00, src=091f3490, size=16384): overlapping read
頭文字D STREET STAGE v1.8.0 2019-07-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2
頭文字D STREET STAGE v1.8.0 2019-07-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
頭文字D STREET STAGE v1.8.0 2019-07-10 sceDmacMemcpy(dest=041f4a00, src=092b93e0, size=32768): overlapping read
頭文字D STREET STAGE v1.8.0 2019-07-04 sceDmacMemcpy(dest=04180000, src=091f2ef0, size=16384): overlapping read
頭文字D STREET STAGE v1.8.0 2019-06-24 WriteToHardware: Invalid address 0000001a near PC 0881ad24 LR 0881a928
頭文字D STREET STAGE v1.8.0 2019-06-24 ReadFromHardware: Invalid address 0000001a near PC 0881a91c LR 0881a928
頭文字D STREET STAGE v1.8.0 2019-06-22 sceDmacMemcpy(dest=041fca00, src=093cb4a0, size=4096): overlapping read
頭文字D STREET STAGE v1.8.0 2019-06-20 sceDmacMemcpy(dest=041d3400, src=091fba80, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-06-17 Unknown GetPointer 00000000 PC 088079e4 LR 088079e4
頭文字D STREET STAGE v1.8.0 2019-06-17 sceDmacMemcpy(dest=04156600, src=0981ab80, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-06-13 sceDmacMemcpy(dest=04179600, src=091eac00, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-06-11 sceDmacMemcpy(dest=04172400, src=091eac00, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-06-11 sceDmacMemcpy(dest=04171a00, src=091eac00, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-06-08 sceDmacMemcpy(dest=041b4c00, src=095dd0c0, size=131072): overlapping read
頭文字D STREET STAGE v1.8.0 2019-06-03 sceDmacMemcpy(dest=04173c00, src=099aa0c0, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-07-21 sceDmacMemcpy(dest=04175c00, src=092c0d80, size=512): overlapping read
頭文字D STREET STAGE v1.8.0 2019-06-02 sceDmacMemcpy(dest=04156600, src=09a0b040, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-27 sceDmacMemcpy(dest=04164a00, src=0991d0f0, size=8192): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-27 sceDmacMemcpy(dest=04162a00, src=094778c0, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-25 sceDmacMemcpy(dest=04155000, src=09284140, size=512): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-23 sceDmacMemcpy(dest=041a0a00, src=093534e0, size=32768): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-21 sceDmacMemcpy(dest=0419ca00, src=092bf520, size=32768): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-21 sceDmacMemcpy(dest=041dba00, src=092305c0, size=131072): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-20 sceDmacMemcpy(dest=04162a00, src=09485380, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-06-22 sceDmacMemcpy(dest=04154000, src=093d2b80, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-19 sceDmacMemcpy(dest=0415c000, src=093fcbd0, size=16384): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-18 sceDmacMemcpy(dest=04154000, src=093d46c0, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-17 sceDmacMemcpy(dest=041e4a00, src=09468ce0, size=32768): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-16 sceDmacMemcpy(dest=04174e00, src=093ecd80, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-16 sceDmacMemcpy(dest=04162a00, src=09a81c40, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-15 sceDmacMemcpy(dest=04156a00, src=0987c340, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-14 sceDmacMemcpy(dest=041d8800, src=096de300, size=131072): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-11 sceDmacMemcpy(dest=04156a00, src=09950540, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-10 sceDmacMemcpy(dest=041fd800, src=093823e0, size=4096): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-15 sceDmacMemcpy(dest=04154000, src=0936fac0, size=2048): overlapping read
頭文字D STREET STAGE v1.6.3 2019-05-10 sceDmacMemcpy(dest=041ed200, src=0924f980, size=16384): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-07 Unknown GetPointer 00000000 PC 0889229c LR 08000020
頭文字D STREET STAGE v1.8.0 2019-05-06 sceDmacMemcpy(dest=041b4c00, src=096745e0, size=131072): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-06 sceDmacMemcpy(dest=04162a00, src=094fb1c0, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-06 sceDmacMemcpy(dest=04154000, src=093c0780, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-06 sceDmacMemcpy(dest=04165200, src=092fccc0, size=512): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-05 sceDmacMemcpy(dest=04154000, src=093e8cc0, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-05 sceDmacMemcpy(dest=04163200, src=09c1d500, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-06-22 Unknown GetPointer 00000000 PC 088079d0 LR 088079d0
頭文字D STREET STAGE v1.8.0 2019-05-01 sceDmacMemcpy(dest=04163200, src=09453740, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-01 sceDmacMemcpy(dest=04165400, src=09274fc0, size=512): overlapping read
頭文字D STREET STAGE v1.7.4 2019-05-01 Error in shader program link: info: L0101 All attached shaders must be compiled prior to linking fs: 00000000:0021d800 LM Fog AlphaTest0 > #version 100 precision lowp float; uniform sampler2D testtex; varying vec4 v_color0; varying vec3 v_color1; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; void main() { vec4 s = vec4(v_color1, 0.0); vec4 v = v_color0 + s; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); if (v.a < 0.002) discard; gl_FragColor = v; } vs: 01f39880:00000b0d HWX C T N LM Fog Light: 0: c:0 t:0 1: c:0 t:2 2: c:0 t:2 3: c:1 t:2 MatUp:3 (failed) #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = vec3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; toLight = u_lightpos0; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse0 * color0.rgb) * ldot; lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse); toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = max(dot(toLight, worldnormal), 0.0); angle = dot(normalize(u_lightdir1), toLight); if (angle >= u_lightangle_spotCoef1.x) { lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * pow(angle, u_lightangle_spotCoef1.y); } else { lightScale = 0.0; } diffuse = (u_lightdiffuse1 * color0.rgb) * ldot; lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = max(dot(toLight, worldnormal), 0.0); angle = dot(normalize(u_lightdir2), toLight); if (angle >= u_lightangle_spotCoef2.x) { lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * pow(angle, u_lightangle_spotCoef2.y); } else { lightScale = 0.0; } diffuse = (u_lightdiffuse2 * color0.rgb) * ldot; lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = max(dot(toLight, worldnormal), 0.0); angle = dot(normalize(u_lightdir3), toLight); if (angle >= u_lightangle_spotCoef3.x) { lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * pow(angle, u_lightangle_spotCoef3.y); } else { lightScale = 0.0; } diffuse = (u_lightdiffuse3 * color0.rgb) * ldot; ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), wo
頭文字D STREET STAGE v1.8.0 2019-04-30 sceDmacMemcpy(dest=04176000, src=091eac00, size=2048): overlapping read
頭文字D STREET STAGE v1.7.5 2019-04-28 sceDmacMemcpy(dest=041a0a00, src=09402940, size=32768): overlapping read
頭文字D STREET STAGE v1.7.5 2019-04-25 sceDmacMemcpy(dest=041a0a00, src=0924eb00, size=32768): overlapping read
頭文字D STREET STAGE v1.7.5 2019-04-24 sceDmacMemcpy(dest=04173600, src=09997f00, size=4096): overlapping read
頭文字D STREET STAGE v1.8.0 2019-04-23 sceDmacMemcpy(dest=04164a00, src=09294980, size=512): overlapping read
頭文字D STREET STAGE v1.8.0 2019-04-22 Unknown GetPointer 00000000 PC 0883a0f0 LR 08000030
頭文字D STREET STAGE v1.7.5 2019-04-16 sceDmacMemcpy(dest=04162a00, src=093ee2c0, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-04-15 sceDmacMemcpy(dest=04156000, src=091ecd70, size=131072): overlapping read
頭文字D STREET STAGE v1.8.0 2019-06-22 Unknown GetPointer 00000000 PC 08000000 LR 08000000
頭文字D STREET STAGE v1.8.0 2019-06-02 Unknown GetPointer 00000000 PC 08000000 LR 08000010
頭文字D STREET STAGE v1.8.0 2019-04-11 sceDmacMemcpy(dest=0416e400, src=091eac00, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-04-10 sceDmacMemcpy(dest=041e2c00, src=091f3610, size=16384): overlapping read
頭文字D STREET STAGE v1.8.0 2019-04-11 sceDmacMemcpy(dest=041ecc00, src=09253890, size=4096): overlapping read
頭文字D STREET STAGE v1.8.0 2019-04-09 sceDmacMemcpy(dest=041a0a00, src=09235c60, size=32768): overlapping read
頭文字D STREET STAGE v1.8.0 2019-04-09 sceDmacMemcpy(dest=041ad800, src=09270f80, size=131072): overlapping read
頭文字D STREET STAGE v1.8.0 2019-04-08 sceDmacMemcpy(dest=041dcc00, src=0951d5c0, size=65536): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-22 sceDmacMemcpy(dest=04173200, src=09a0e990, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-04-08 sceDmacMemcpy(dest=04154000, src=0924e1f0, size=16384): overlapping read
頭文字D STREET STAGE v1.8.0 2019-04-07 sceDmacMemcpy(dest=0419ca00, src=09256fe0, size=32768): overlapping read
頭文字D STREET STAGE v1.8.0 2019-04-09 sceDmacMemcpy(dest=041a0a00, src=0947e160, size=32768): overlapping read
頭文字D STREET STAGE v1.8.0 2019-04-06 sceDmacMemcpy(dest=04174000, src=094577a0, size=4096): overlapping read
頭文字D STREET STAGE v1.8.0 2019-04-06 sceDmacMemcpy(dest=04160800, src=0930b3c0, size=512): overlapping read
頭文字D STREET STAGE v1.8.0 2019-04-05 sceDmacMemcpy(dest=04166000, src=0927b740, size=8192): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-04 sceDmacMemcpy(dest=04165600, src=092fcc40, size=512): overlapping read
頭文字D STREET STAGE v1.8.0 2019-06-26 sceDmacMemcpy(dest=0419ca00, src=0924eb00, size=32768): overlapping read
頭文字D STREET STAGE v1.8.0 2019-04-04 sceDmacMemcpy(dest=041b5c00, src=094fec40, size=32768): overlapping read
頭文字D STREET STAGE v1.8.0 2019-04-04 sceDmacMemcpy(dest=0419ca00, src=09468880, size=32768): overlapping read
頭文字D STREET STAGE v1.8.0 2019-04-09 sceDmacMemcpy(dest=0419ca00, src=0923e140, size=32768): overlapping read
頭文字D STREET STAGE v1.8.0 2019-04-02 sceDmacMemcpy(dest=04175e00, src=092c7380, size=512): overlapping read
頭文字D STREET STAGE v1.8.0 2019-04-02 sceDmacMemcpy(dest=041fca00, src=0939c7e0, size=4096): overlapping read
頭文字D STREET STAGE v1.8.0 2019-04-02 sceDmacMemcpy(dest=041f0a00, src=092c7a00, size=32768): overlapping read
頭文字D STREET STAGE v1.8.0 2019-04-02 Error in shader program link: info: Vertex info ----------- (0) : fatal error C9999: Can't convert to expr: 1f + @TMP0, 1f + @TMP1 fs: 00000000:00200002 Tex Fog TFuncMod #version 330 #define lowp #define mediump #define highp uniform sampler2D tex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; } vs: 00000000:003a0b14 HWX T N Fog Tex UVEnv 2: c:0 t:0 3: c:0 t:0 #version 330 #define lowp #define mediump #define highp in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos2; uniform vec3 u_lightpos3; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(u_uvscaleoffset.xy * vec2(1.0 + (length(u_lightpos2) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos2), worldnormal)), 1.0 + (length(u_lightpos3) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos3), worldnormal))) * 0.5, 1.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
頭文字D STREET STAGE v1.8.0 2019-04-01 sceDmacMemcpy(dest=04162a00, src=094ea140, size=2048): overlapping read
頭文字D STREET STAGE v1.7.5 2019-04-02 sceDmacMemcpy(dest=041c6200, src=0922b340, size=16384): overlapping read
頭文字D STREET STAGE v1.8.0 2019-05-02 sceDmacMemcpy(dest=04173600, src=09a5ab50, size=2048): overlapping read
頭文字D STREET STAGE v1.7.5 2019-04-18 sceDmacMemcpy(dest=04173600, src=098e4b10, size=2048): overlapping read
頭文字D STREET STAGE v1.8.0 2019-03-24 sceDmacMemcpy(dest=04169400, src=0928b140, size=512): overlapping read