Recent logs - The Legend of Heroes

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Game title Version Latest Report Message
The Legend of Heroes v1.16.6-886-gd45aa78a5 2024-01-20 sceDmacMemcpy(dest=0975adc0, src=0903b390, size=17126): overlapping read
The Legend of Heroes v1.16.6 2023-12-31 ELF relocation HI16/0 pair (instead of LO16) at 08888eb8 / 08804000
The Legend of Heroes v1.16.6 2023-12-31 ELF relocation HI16/0 pair (instead of LO16) at 08889084 / 08804000
The Legend of Heroes v1.16.5 2023-12-18 sceDmacMemcpy(dest=09749ab0, src=098b3bc0, size=55040): overlapping read
The Legend of Heroes v1.16.5 2023-10-19 sceDmacMemcpy(dest=098f23a0, src=098b9e50, size=27904): overlapping read
The Legend of Heroes v1.15.4 2023-09-23 sceDmacMemcpy(dest=0952cbc0, src=09841840, size=10879): overlapping read
The Legend of Heroes v1.15.4 2023-09-22 sceDmacMemcpy(dest=095edf50, src=0952dbc0, size=2497): overlapping read
The Legend of Heroes v1.15.4 2023-09-18 sceDmacMemcpy(dest=097296b0, src=0971bdb0, size=55040): overlapping read
The Legend of Heroes v1.16.1 2023-09-13 __KernelStopThread: thread 325 does not exist (helper deleted)
The Legend of Heroes v1.16.6 2023-12-31 Unimplemented HLE function sceKernelStopUnloadSelfModule
The Legend of Heroes v1.16.6 2023-12-31 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
The Legend of Heroes v1.16.6 2023-12-31 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
The Legend of Heroes v1.15.4 2023-08-22 sceDmacMemcpy(dest=09697d10, src=0952dbc0, size=6525): overlapping read
The Legend of Heroes v1.14.4 2023-04-23 sceDmacMemcpy(dest=098acfa0, src=098a3860, size=21248): overlapping read
The Legend of Heroes v1.14.4 2023-04-21 sceDmacMemcpy(dest=097e8090, src=097b95b0, size=144640): overlapping read
The Legend of Heroes v1.9.3-1062-g3691cc990 2023-03-16 Ignoring possible render to texture at 04132000 +0x72 / 128x272
The Legend of Heroes v1.9.3-1062-g3691cc990 2023-03-16 Unimplemented HLE function sceUtilityPsnGetStatus
The Legend of Heroes v1.15.4 2023-09-22 sceDmacMemcpy(dest=09645440, src=0952dbc0, size=4277): overlapping read
The Legend of Heroes v1.14.4 2023-04-23 Ignoring possible texturing from framebuffer at 04174000 +0x64 / 256x128
The Legend of Heroes v1.16.6 2023-12-18 Rendering to framebuffer offset at 04154000 +256x0 (stride 512)
The Legend of Heroes v1.13.2 2023-02-06 sceDmacMemcpy(dest=0968e6d0, src=0952dbc0, size=1657): overlapping read
The Legend of Heroes v1.16.6 2024-03-28 sceDmacMemcpy(dest=09697890, src=0952dbc0, size=2328): overlapping read
The Legend of Heroes v1.13.2 2022-10-03 Unexpected mpeg first timestamp: 0 / 0
The Legend of Heroes v1.12.3 2022-04-26 sceDmacMemcpy(dest=098bee40, src=098a0dd0, size=21504): overlapping read
The Legend of Heroes v1.9.0 2022-04-23 Unknown GetPointer 00000000 PC 08808ca4 LR 08808ca4
The Legend of Heroes v1.12.3 2022-04-21 sceDmacMemcpy(dest=096472c0, src=0952dbc0, size=2987): overlapping read
The Legend of Heroes v1.12.3 2022-04-19 sceDmacMemcpy(dest=096e1460, src=0988dfb0, size=20096): overlapping read
The Legend of Heroes v1.12.3 2022-04-18 sceDmacMemcpy(dest=096117c0, src=0952dbc0, size=1076): overlapping read
The Legend of Heroes v1.12.3 2022-04-13 sceDmacMemcpy(dest=097724b0, src=0974dc40, size=61184): overlapping read
The Legend of Heroes v1.12.3 2022-04-12 sceDmacMemcpy(dest=0966b710, src=0952dbc0, size=2796): overlapping read
The Legend of Heroes v1.11.3 2022-11-05 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089ab707, pos=0, access=1, data=1, text=1
The Legend of Heroes v1.11.3 2021-07-15 sceDmacMemcpy(dest=0975cec0, src=097527b0, size=23680): overlapping read
The Legend of Heroes v1.11.3 2021-07-15 sceDmacMemcpy(dest=0988a6e0, src=0987c520, size=21248): overlapping read
The Legend of Heroes v1.11.3 2021-07-13 sceDmacMemcpy(dest=096439d0, src=0952dbc0, size=2109): overlapping read
The Legend of Heroes v1.11.3 2021-07-12 sceDmacMemcpy(dest=098a62c0, src=09898bb0, size=55040): overlapping read
The Legend of Heroes v1.12.3 2022-04-25 GetFramebufferCandidates(DEPTH): Multiple (2) candidate framebuffers. texaddr: 04710000 offset: 0 (512x512 stride 512, CLUT16)
The Legend of Heroes v1.11.3 2021-07-12 sceDmacMemcpy(dest=0972f880, src=0952dbc0, size=17861): overlapping read
The Legend of Heroes v1.11.3 2021-07-12 sceDmacMemcpy(dest=098c4990, src=098affe0, size=60416): overlapping read
The Legend of Heroes v1.11.3 2022-01-29 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08970c57, pos=0, access=1, data=2, text=2
The Legend of Heroes v1.11.3 2022-01-29 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08970c57, pos=0, access=1, data=1, text=1
The Legend of Heroes v1.11.2 2021-04-21 sceDmacMemcpy(dest=09609ce0, src=0952dbc0, size=979): overlapping read
The Legend of Heroes v1.11.2 2021-04-20 sceDmacMemcpy(dest=096f86c0, src=096dcec0, size=70144): overlapping read
The Legend of Heroes v1.11.3 2022-11-05 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089ab707, pos=0, access=1, data=2, text=2
The Legend of Heroes v1.11.2 2021-04-03 sceDmacMemcpy(dest=098611b0, src=0983ead0, size=21504): overlapping read
The Legend of Heroes v1.10.3 2021-02-28 sceDmacMemcpy(dest=09892520, src=09881400, size=9856): overlapping read
The Legend of Heroes v1.10.3 2021-02-20 sceDmacMemcpy(dest=09762480, src=0977bfd0, size=14720): overlapping read
The Legend of Heroes v1.10.3 2021-02-16 sceDmacMemcpy(dest=0973d800, src=097500b0, size=44800): overlapping read
The Legend of Heroes v1.10.3 2021-02-12 WASAPI fallback format was unsupported
The Legend of Heroes v1.10.3 2021-02-09 sceDmacMemcpy(dest=09771930, src=09753bf0, size=44800): overlapping read
The Legend of Heroes v1.7.4 2021-07-13 sceDmacMemcpy(dest=0963eac0, src=0952dbc0, size=4285): overlapping read
The Legend of Heroes v1.11.3 2021-07-12 sceDmacMemcpy(dest=0962c440, src=0952dbc0, size=1569): overlapping read
The Legend of Heroes v1.10.3 2020-12-20 sceDmacMemcpy(dest=09730ce0, src=0972aef0, size=7168): overlapping read
The Legend of Heroes v1.10.3 2020-12-17 sceDmacMemcpy(dest=09618d70, src=0903b390, size=17126): overlapping read
The Legend of Heroes v1.10.3 2020-12-17 sceDmacMemcpy(dest=09618e30, src=0952dbc0, size=13825): overlapping read
The Legend of Heroes v1.10.3 2020-12-16 sceDmacMemcpy(dest=0965de90, src=0952dbc0, size=5345): overlapping read
The Legend of Heroes v1.10.3 2020-12-16 sceDmacMemcpy(dest=0988c330, src=09753c10, size=25488): overlapping read
The Legend of Heroes v1.10.3 2020-12-16 sceDmacMemcpy(dest=09767e40, src=0975b7a0, size=21632): overlapping read
The Legend of Heroes v1.10.3 2020-12-15 sceDmacMemcpy(dest=0980f800, src=0952dbc0, size=7973): overlapping read
The Legend of Heroes v1.10.3 2020-12-15 sceDmacMemcpy(dest=098a7f90, src=09853960, size=44800): overlapping read
The Legend of Heroes v1.10.3 2020-12-20 Render to texture with different strides 256 != 512
The Legend of Heroes v1.10.3 2020-12-14 sceDmacMemcpy(dest=096e0080, src=0952dbc0, size=8829): overlapping read
The Legend of Heroes v1.10.3 2020-12-14 sceDmacMemcpy(dest=09613f50, src=0952dbc0, size=935): overlapping read
The Legend of Heroes v1.10.3 2020-12-14 sceDmacMemcpy(dest=09763030, src=09745d40, size=21504): overlapping read
The Legend of Heroes v1.10.3 2020-12-14 sceDmacMemcpy(dest=0910ad20, src=097df040, size=13456): overlapping read
The Legend of Heroes v1.10.3 2020-12-13 sceDmacMemcpy(dest=0988f650, src=0952dbc0, size=32507): overlapping read
The Legend of Heroes v1.10.3 2020-12-13 sceDmacMemcpy(dest=09607af0, src=0952dbc0, size=1719): overlapping read
The Legend of Heroes v1.10.3 2020-12-13 sceDmacMemcpy(dest=096640e0, src=0952dbc0, size=1289): overlapping read
The Legend of Heroes v1.10.3 2020-12-12 sceDmacMemcpy(dest=0987db90, src=0952dbc0, size=34260): overlapping read
The Legend of Heroes v1.10.3 2020-12-12 sceDmacMemcpy(dest=09895c40, src=09888c00, size=21632): overlapping read
The Legend of Heroes v1.10.3 2020-09-12 sceDmacMemcpy(dest=09745110, src=09738a40, size=21632): overlapping read
The Legend of Heroes v1.9.4 2020-06-03 sceDmacMemcpy(dest=0970fd40, src=0952dbc0, size=10541): overlapping read
The Legend of Heroes v1.9.4 2020-04-02 80020001=sceKernelCreateSema(): invalid name
The Legend of Heroes v1.8.0 2019-12-17 sceDmacMemcpy(dest=09696d50, src=0952dbc0, size=1342): overlapping read
The Legend of Heroes v1.8.0 2019-12-10 sceDmacMemcpy(dest=096034d0, src=0952dbc0, size=1555): overlapping read
The Legend of Heroes v1.8.0 2019-11-26 sceDmacMemcpy(dest=097758c0, src=0952dbc0, size=16633): overlapping read
The Legend of Heroes v1.8.0 2019-11-24 sceDmacMemcpy(dest=09634f40, src=0952dbc0, size=900): overlapping read
The Legend of Heroes v1.8.0 2019-09-13 sceDmacMemcpy(dest=097e8c60, src=0952dbc0, size=4632): overlapping read
The Legend of Heroes v1.9.3 2024-02-05 Unexpected mpeg first timestamp: fffffffffff / 17592186044415
The Legend of Heroes v1.8.0 2019-05-01 sceDmacMemcpy(dest=098b0f40, src=098a2da0, size=28544): overlapping read
The Legend of Heroes v1.8.0 2019-04-08 sceDmacMemcpy(dest=09706a70, src=09533850, size=17342): overlapping read
The Legend of Heroes v1.9.4 2022-09-07 Unknown GetPointer 00000000 PC 08000000 LR 08000000
The Legend of Heroes v1.8.0 2022-06-21 Rendering to framebuffer offset: 04154000 +256x0
The Legend of Heroes v1.7.5 2024-03-28 sceDmacMemcpy(dest=096a1050, src=0952dbc0, size=13024): overlapping read
The Legend of Heroes v1.7 2019-01-05 sceDmacMemcpy(dest=09a7d840, src=09952830, size=25488): overlapping read
The Legend of Heroes v1.7.4 2019-01-06 GL ran out of GPU memory; switching to low memory mode
The Legend of Heroes v1.7 2018-11-18 sceDmacMemcpy(dest=097a72e0, src=09788ee0, size=38960): overlapping read
The Legend of Heroes v1.7 2021-02-16 sceDmacMemcpy(dest=098c24d0, src=098b4bd0, size=55040): overlapping read
The Legend of Heroes v1.7 2018-11-16 sceDmacMemcpy(dest=0973fa60, src=0952dbc0, size=4206): overlapping read
The Legend of Heroes v1.5.4 2018-05-04 sceDmacMemcpy(dest=095bb3d0, src=0952dbc0, size=833): overlapping read
The Legend of Heroes v1.5.4 2018-05-03 sceDmacMemcpy(dest=097be980, src=097b07c0, size=21248): overlapping read
The Legend of Heroes v1.5.4 2018-04-23 sceDmacMemcpy(dest=0978e3a0, src=0952dbc0, size=3816): overlapping read
The Legend of Heroes v1.5.4 2018-04-22 sceDmacMemcpy(dest=096a99b0, src=0952dbc0, size=6417): overlapping read
The Legend of Heroes v1.5.4 2018-04-18 sceDmacMemcpy(dest=09655980, src=0952dbc0, size=9385): overlapping read
The Legend of Heroes v1.5.4 2018-04-16 sceDmacMemcpy(dest=09644090, src=0952dbc0, size=2186): overlapping read
The Legend of Heroes v1.5.4 2021-04-02 sceDmacMemcpy(dest=0974f6f0, src=0952dbc0, size=15035): overlapping read
The Legend of Heroes v1.5.4 2022-10-09 sceDmacMemcpy(dest=09700aa0, src=0952dbc0, size=17342): overlapping read
The Legend of Heroes v1.7.2 2021-05-15 sceDmacMemcpy(dest=09644870, src=09533850, size=4285): overlapping read
The Legend of Heroes v1.5.4 2018-02-23 sceDmacMemcpy(dest=097404d0, src=09724cd0, size=70144): overlapping read
The Legend of Heroes v1.5.4 2018-02-21 sceDmacMemcpy(dest=097d31a0, src=09533850, size=16221): overlapping read
The Legend of Heroes v1.5.4 2018-02-21 sceDmacMemcpy(dest=09713d20, src=09533850, size=9188): overlapping read