Recent logs - Call of Duty : Roads to Victory™

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Game title Version Latest Report Message
Call of Duty : Roads to Victory™ v1.12.2 2021-10-15 sceUtilityMsgDialogInitStart: invalid status
Call of Duty : Roads to Victory™ v1.11.3 2021-10-15 WriteToHardware: Invalid address 00000448 near PC 0898c234 LR 0898cd5c
Call of Duty : Roads to Victory™ v1.11 2021-10-14 WriteToHardware: Invalid address 000003e4 near PC 0880dba8 LR 0880db0c
Call of Duty : Roads to Victory™ v1.11.3 2021-10-09 Texture with unexpected bufw (full=56528)
Call of Duty : Roads to Victory™ v1.12 2021-10-09 WriteToHardware: Invalid address 000003e4 near PC 08832e08 LR 08832e08
Call of Duty : Roads to Victory™ v1.10.3 2021-10-06 Unknown syscall in known module 'sceNpService': 0x788f2b5e
Call of Duty : Roads to Victory™ v1.10.3 2021-10-06 Unknown syscall in known module 'sceNpService': 0x75dacb57
Call of Duty : Roads to Victory™ v1.10.3 2021-10-06 Unknown syscall in known module 'sceNpService': 0x72a1ce0d
Call of Duty : Roads to Victory™ v1.11.3 2021-10-06 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040dc000 offset: 0 (128x128 stride 128, 5551)
Call of Duty : Roads to Victory™ v1.11.3 2021-09-30 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142957872
Call of Duty : Roads to Victory™ v1.11.3 2021-09-30 Jump to invalid address: 02c21de0
Call of Duty : Roads to Victory™ v1.11.3 2021-10-08 Jump to invalid address: 02f78070
Call of Duty : Roads to Victory™ v1.11.3 2021-10-08 Jump to invalid address: 023217e0
Call of Duty : Roads to Victory™ v1.11.3 2021-10-08 Branch in Jump delay slot at 08bdddec in block starting at 08bdddd8
Call of Duty : Roads to Victory™ v1.12.2 2021-10-14 Jump to invalid address: 023216f0
Call of Duty : Roads to Victory™ v1.12.2 2021-10-14 Branch in Jump delay slot at 08bddde8 in block starting at 08bdddd8
Call of Duty : Roads to Victory™ v1.12.2 2021-10-14 Jump to invalid address: 02321510
Call of Duty : Roads to Victory™ v1.11.3 2021-09-27 WriteToHardware: Invalid address 000003e4 near PC 08a11af4 LR 08a11af4
Call of Duty : Roads to Victory™ v1.11.3 2021-09-27 sceKernelLoadModule: unsupported options size=00000014, flags=00001234, pos=0, access=1, data=1, text=1
Call of Duty : Roads to Victory™ v1.11.3 2021-09-26 WriteToHardware: Invalid address 00000448 near PC 08a1022c LR 08a10a30
Call of Duty : Roads to Victory™ v1.11.3 2021-09-26 WriteToHardware: Invalid address 000003e4 near PC 08a29cd4 LR 08a29ce0
Call of Duty : Roads to Victory™ v1.11.3 2021-09-23 Unknown GetPointer 00000000 PC 08a02ff4 LR 08a02ff4
Call of Duty : Roads to Victory™ v1.11.3 2021-09-22 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
Call of Duty : Roads to Victory™ v1.9.3-601-g31f4caeb2 2021-09-22 __KernelStopThread: thread 333 does not exist
Call of Duty : Roads to Victory™ v1.9.3-601-g31f4caeb2 2021-09-22 __KernelStopThread: thread 381 does not exist
Call of Duty : Roads to Victory™ v1.9.3-601-g31f4caeb2 2021-09-22 __KernelStopThread: thread 341 does not exist
Call of Duty : Roads to Victory™ v1.11.3 2021-09-14 WriteToHardware: Invalid address 0000015c near PC 08a1133c LR 08a114bc
Call of Duty : Roads to Victory™ v1.11.3 2021-09-11 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167509648
Call of Duty : Roads to Victory™ v1.11.3 2021-09-10 Unknown GetPointer 00000000 PC 08a3a8bc LR 08a46ea4
Call of Duty : Roads to Victory™ v1.11.3 2021-09-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=2, text=2
Call of Duty : Roads to Victory™ v1.11.3 2021-09-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=1, text=1
Call of Duty : Roads to Victory™ v1.11.3 2021-09-07 WriteToHardware: Invalid address 000003e4 near PC 08a47df0 LR 08a76890
Call of Duty : Roads to Victory™ v1.9.4 2021-09-04 ReadFromHardware: Invalid address 92bcef92 near PC 92bcef92 LR 92bcef92
Call of Duty : Roads to Victory™ v1.11.3 2021-09-03 Jump to invalid address: 002b7ffc
Call of Duty : Roads to Victory™ v1.4.2 2021-09-03 Wrong magic number 02237bd0
Call of Duty : Roads to Victory™ v1.11.3 2021-09-01 sceKernelLoadModule: unsupported options size=00000014, flags=08d11560, pos=0, access=1, data=2, text=2
Call of Duty : Roads to Victory™ v1.11.3 2021-09-01 sceKernelLoadModule: unsupported options size=00000014, flags=08bf68e0, pos=0, access=1, data=1, text=1
Call of Duty : Roads to Victory™ v1.10.3 2021-09-01 Render to texture with different formats 3 != 0
Call of Duty : Roads to Victory™ v1.11.3 2021-09-01 ReadFromHardware: Invalid address bf800000 near PC bf800000 LR bf800000
Call of Duty : Roads to Victory™ v1.11.3 2021-09-01 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCUS98632-GAMEINST/CONTENTS.DAT, 09a90ad0, 00000002)
Call of Duty : Roads to Victory™ v1.9.4 2021-08-31 ReadFromHardware: Invalid address 8cbdef8c near PC 8cbdef8c LR 8cbdef8c
Call of Duty : Roads to Victory™ v1.11.3 2021-08-30 MIPSCompileOp: Invalid instruction 00ff0105
Call of Duty : Roads to Victory™ v1.11.3 2021-08-30 Jump to invalid address: 03846b20
Call of Duty : Roads to Victory™ v1.11.3 2021-08-30 Jump to invalid address: 0390b820
Call of Duty : Roads to Victory™ v1.11.3 2021-08-29 No DL ID available to enqueue
Call of Duty : Roads to Victory™ v1.11.3 2021-09-04 Unknown GetPointer 00000000 PC 088b008d LR 088b0085
Call of Duty : Roads to Victory™ v1.11.3 2021-08-25 Unknown GetPointer 00ff020d PC 0898d374 LR 0898d3a0
Call of Duty : Roads to Victory™ v1.10.3 2021-08-20 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 0944c6d0): duplicate handler
Call of Duty : Roads to Victory™ v1.10.3 2021-08-20 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08e95450): duplicate handler
Call of Duty : Roads to Victory™ v1.7.5 2021-08-18 MIPSCompileOp: Invalid instruction 633eded6
Call of Duty : Roads to Victory™ v1.7.5 2021-08-18 MIPSCompileOp: Invalid instruction 47cda500
Call of Duty : Roads to Victory™ v1.7.5 2021-08-18 MIPSCompileOp: Invalid instruction 45a76000
Call of Duty : Roads to Victory™ v1.7.5 2021-08-18 MIPSCompileOp: Invalid instruction 43220000
Call of Duty : Roads to Victory™ v1.7.5 2021-08-18 MIPSCompileOp: Invalid instruction 4653ec00
Call of Duty : Roads to Victory™ v1.7.5 2021-08-18 MIPSCompileOp: Invalid instruction 46080121
Call of Duty : Roads to Victory™ v1.7.5 2021-08-18 MIPSCompileOp: Invalid instruction 4684c846
Call of Duty : Roads to Victory™ v1.7.5 2021-08-18 Jump to invalid address: 05b819c0
Call of Duty : Roads to Victory™ v1.7.5 2021-08-18 MIPSCompileOp: Invalid instruction 47ceddd8
Call of Duty : Roads to Victory™ v1.7.5 2021-08-18 MIPSCompileOp: Invalid instruction 41b80000
Call of Duty : Roads to Victory™ v1.7.5 2021-08-18 MIPSCompileOp: Invalid instruction 450ba76b
Call of Duty : Roads to Victory™ v1.7.5 2021-08-18 MIPSCompileOp: Invalid instruction 403c1480
Call of Duty : Roads to Victory™ v1.7.5 2021-08-18 MIPSCompileOp: Invalid instruction 47d11d5e
Call of Duty : Roads to Victory™ v1.7.5 2021-08-18 MIPSCompileOp: Invalid instruction ce3ca3d7
Call of Duty : Roads to Victory™ v1.7.5 2021-08-18 Jump to invalid address: 0687c000
Call of Duty : Roads to Victory™ v1.7.5 2021-08-18 MIPSCompileOp: Invalid instruction 4684ba00
Call of Duty : Roads to Victory™ v1.7.5 2021-08-18 MIPSCompileOp: Invalid instruction 450cb20d
Call of Duty : Roads to Victory™ v1.7.5 2021-08-18 MIPSCompileOp: Invalid instruction 65bea5a5
Call of Duty : Roads to Victory™ v1.7.5 2021-08-18 MIPSCompileOp: Invalid instruction 46ca3a00
Call of Duty : Roads to Victory™ v1.7.5 2021-08-18 MIPSCompileOp: Invalid instruction cf425865
Call of Duty : Roads to Victory™ v1.11.3 2021-08-18 Unknown GetPointer 00000018 PC 08a1a0a8 LR 08a1a0b0
Call of Duty : Roads to Victory™ v1.11.3 2021-08-18 WriteToHardware: Invalid address 0000000c near PC 08a1a270 LR 08a1a270
Call of Duty : Roads to Victory™ v1.11.3 2021-08-18 ReadFromHardware: Invalid address 00000018 near PC 08a0ebb4 LR 08a0ea18
Call of Duty : Roads to Victory™ v1.11.3 2021-08-18 ReadFromHardware: Invalid address 00000012 near PC 08a0ebb4 LR 08a0ebc8
Call of Duty : Roads to Victory™ v1.11.3 2021-08-18 WriteToHardware: Invalid address 0000090f near PC 08a3b004 LR 08a3b004
Call of Duty : Roads to Victory™ v1.11.3 2021-08-18 __KernelStopThread: thread 645 does not exist
Call of Duty : Roads to Victory™ v1.11.3 2021-08-17 FBO using existing buffer as depthbuffer, 04020000/04000000 and 04000000/00000000
Call of Duty : Roads to Victory™ v1.11.3 2021-08-17 Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders fs: postshader #version 320 es precision mediump float; precision highp int; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; in vec2 v_texcoord0; out vec4 _gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; bvec4 _and_(bvec4 A, bvec4 B) { return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w); } vec4 df(vec4 A, vec4 B) { return abs(A - B); } bvec4 close(vec4 A, vec4 B) { highp vec4 param = A; highp vec4 param_1 = B; return lessThan(df(param, param_1), vec4(15.0)); } bvec4 _or_(bvec4 A, bvec4 B) { return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w); } vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h) { highp vec4 param = a; highp vec4 param_1 = b; highp vec4 param_2 = a; highp vec4 param_3 = c; highp vec4 param_4 = d; highp vec4 param_5 = e; highp vec4 param_6 = d; highp vec4 param_7 = f; highp vec4 param_8 = g; highp vec4 param_9 = h; return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0); } vec3 processxBR(vec3 color) { vec2 pS = vec2(1.0) / u_texelDelta; vec2 fp = fract(v_texcoord0 * pS); vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta); vec2 dx = vec2(u_texelDelta.x, 0.0); vec2 dy = vec2(0.0, u_texelDelta.y); vec2 y2 = dy + dy; vec2 x2 = dx + dx; vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz; vec3 B = texture(sampler0, TexCoord_0 - dy).xyz; vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz; vec3 D = texture(sampler0, TexCoord_0 - dx).xyz; vec3 E = texture(sampler0, TexCoord_0).xyz; vec3 F = texture(sampler0, TexCoord_0 + dx).xyz; vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz; vec3 H = texture(sampler0, TexCoord_0 + dy).xyz; vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz; vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz; vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz; vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz; vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz; vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz; vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz; vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz; vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz; vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz; vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz; vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz; vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz; vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 d = vec4(b.y, b.z, b.w, b.x); vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 f = vec4(b.w, b.x, b.y, b.z); vec4 g = vec4(c.z, c.w, c.x, c.y); vec4 h = vec4(b.z, b.w, b.x, b.y); vec4 i = vec4(c.w, c.x, c.y, c.z); vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375,
Call of Duty : Roads to Victory™ v1.11.3 2021-08-17 WriteToHardware: Invalid address 0000015c near PC 08a557a8 LR 08a557a8
Call of Duty : Roads to Victory™ v1.11.3 2021-08-17 80630006=sceAtracSetData(2, 08b9d5c0, 00038000): invalid RIFF header
Call of Duty : Roads to Victory™ v1.11.3 2021-08-16 Unknown GetPointer 00000000 PC 088dc958 LR 088dc958
Call of Duty : Roads to Victory™ v1.11.3 2021-08-13 WriteToHardware: Invalid address 000003e4 near PC 08a47b68 LR 08a1a020
Call of Duty : Roads to Victory™ v1.12.2 2021-10-14 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
Call of Duty : Roads to Victory™ v1.9.3-550-g56a1b6d03 2021-08-07 Unknown GetPointer deadbfb8 PC 089bfe0c LR 089bfe88
Call of Duty : Roads to Victory™ v1.11.3 2021-08-07 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
Call of Duty : Roads to Victory™ v1.10.3-97-gd0e9d2c54 2021-08-07 ReadFromHardware: Invalid address 00000009 near PC 00000009 LR 088bc358
Call of Duty : Roads to Victory™ v1.11.3 2021-08-07 Jump to invalid address: 03f1cd60
Call of Duty : Roads to Victory™ v1.11.3 2021-08-07 Branch in Jump delay slot at 08e22720 in block starting at 08e21d80
Call of Duty : Roads to Victory™ v1.11.3 2021-08-07 Jump to invalid address: 03887360
Call of Duty : Roads to Victory™ v1.11.3 2021-08-07 MIPSCompileOp: Invalid instruction 00010101
Call of Duty : Roads to Victory™ v1.11.3 2021-08-07 Unknown GetPointer 00003e8b PC 08a1a074 LR 08a1a0b0
Call of Duty : Roads to Victory™ v1.11.3 2021-08-07 Unknown GetPointer 00000000 PC 088bc334 LR 088bc334
Call of Duty : Roads to Victory™ v1.11.3 2021-08-05 WriteToHardware: Invalid address 0000015c near PC 0898c544 LR 0898cd5c
Call of Duty : Roads to Victory™ v1.11.3 2021-08-01 Unknown instruction 70022080 at 088a7e45
Call of Duty : Roads to Victory™ v1.11.3 2021-08-01 Unknown instruction 408fb502 at 088dac1d
Call of Duty : Roads to Victory™ v1.11.3 2021-08-01 ReadFromHardware: Invalid address ffff8000 near PC 088c90b1 LR 088b0099
Call of Duty : Roads to Victory™ v1.11.3 2021-07-29 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000
Call of Duty : Roads to Victory™ v1.11.3 2021-07-29 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/00000000
Call of Duty : Roads to Victory™ v1.11.2 2021-07-27 Jump to invalid address: 06879e30
Call of Duty : Roads to Victory™ v1.11.3 2021-07-27 MIPSCompileOp: Invalid instruction 475f5053
Call of Duty : Roads to Victory™ v1.11.3 2021-07-27 MIPSCompileOp: Invalid instruction 63736964