Recent logs - v1.8.0

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Game title Version Latest Report Message
Harry Potter and the Order of the Phoenix™ v1.8.0 2019-03-19 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Cabela's® African Safari v1.8.0 2019-03-19 Unknown GetPointer 00000000 PC 08000000 LR 08000000
CHILI CON CARNAGE v1.8.0 2019-03-19 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/04088000
FIFA 12 v1.8.0 2019-03-19 Unknown GetPointer 00000000 PC 08000000 LR 08000000
LEGO® Batman™: The Videogame v1.8.0 2019-03-19 Unknown GetPointer 00000000 PC 08965d40 LR 08000020
Crash™ Tag Team Racing v1.8.0 2019-03-19 80630006=sceAtracSetDataAndGetID(09b43080, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-03-19 80630006=sceAtracSetDataAndGetID(09b1e6c0, 00014000): invalid RIFF header
Resistance: Retribution™ v1.8.0 2019-03-19 Unknown GetPointer 00000000 PC 08b493a4 LR 08b493b4
Crash™ Tag Team Racing v1.8.0 2019-03-19 80630006=sceAtracSetDataAndGetID(09b26700, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-03-19 80630006=sceAtracSetDataAndGetID(09b46800, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-03-19 80630006=sceAtracSetDataAndGetID(09b32780, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-03-19 80630006=sceAtracSetDataAndGetID(095b9f40, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-03-19 80630006=sceAtracSetDataAndGetID(09dea4c0, 00014000): invalid RIFF header
WWE SmackDown vs. RAW 2007 v1.8.0 2019-03-19 sceDmacMemcpy(dest=04178780, src=09291330, size=65552): overlapping read
ACE COMBAT JOINT ASSAULT v1.8.0 2019-03-19 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Grand Theft Auto: Vice City Stories v1.8.0 2019-03-19 Unknown GetPointer 00000000 PC 08939f84 LR 08939f84
라쳇 클랭크 : 공구들고 바캉스 v1.8.0 2019-03-19 FBO created from existing depthbuffer as color, 04164000/04110000 and 04154000/04164000
FIFA 11 v1.8.0 2019-03-19 Unknown GetPointer 00000000 PC 08dd5a68 LR 08000030
Call of Duty : Roads to Victory™ v1.8.0 2019-03-19 Unknown GetPointer 00000000 PC 089b3e04 LR 089b3e04
ドラゴンボール タッグバーサス v1.8.0 2019-03-19 Unknown GetPointer 00000000 PC 08837cf8 LR 08837cf8
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2019-03-19 sceDmacMemcpy(dest=04157780, src=094e5dc0, size=128): overlapping read
Yu-Gi-Oh! GX Tag Force 2 v1.8.0 2019-03-19 Unknown GetPointer 00000000 PC 0882c18c LR 0882c18c
WWE SmackDown vs. RAW 2011 v1.8.0 2019-03-19 Unknown GetPointer 00000000 PC 0896256c LR 08000030
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2019-03-19 Unknown GetPointer 00000000 PC 088376bc LR 088376bc
Phantasy Star Portable v1.8.0 2019-03-19 FBO created from existing depthbuffer as color, 04110000/04088000 and 04088000/04110000
Phantasy Star Portable v1.8.0 2019-03-19 FBO using existing buffer as depthbuffer, 040cc000/04088000 and 04088000/04110000
Virtua Tennis: World Tour v1.8.0 2019-03-19 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Def Jam® Fight For NY™: The Takeover v1.8.0 2019-03-19 sceDmacMemcpy(dest=09801240, src=08400000, size=72384): overlapping read
Star Strike™ Portable v1.8.0 2019-03-19 Unknown GetPointer 00000000 PC 088fe250 LR 08000020
God of War: Chains of Olympus v1.8.0 2019-03-19 Unknown GetPointer 00000000 PC 0881a388 LR 0881a388
Star Strike™ Portable v1.8.0 2019-03-19 FBO using existing buffer as depthbuffer, 040ee000/040cc000 and 040cc000/040cc000
Star Strike™ Portable v1.8.0 2019-03-19 FBO using existing buffer as depthbuffer, 040aa000/04088000 and 04088000/04088000
Riviera~約束の地リヴィエラ~ SPECIAL EDITION v1.8.0 2019-03-18 sceDmacMemcpy(dest=09bbd7b0, src=0931d270, size=1024): overlapping read
デジモンワールド リ:デジタイズ v1.8.0 2019-03-18 Unknown GetPointer 00000000 PC 08994674 LR 08994674
デジモンワールド リ:デジタイズ v1.8.0 2019-03-18 sceDmacMemcpy(dest=090c00a8, src=090bfb80, size=1320): overlapping read
God of War: Chains of Olympus v1.8.0 2019-03-18 Unknown GetPointer 00000000 PC 0881a704 LR 0881a704
Toy Story 3 v1.8.0 2019-03-19 Render to area containing texture at 040ce000 +0x128
Riviera~約束の地リヴィエラ~ SPECIAL EDITION v1.8.0 2019-03-18 sceDmacMemcpy(dest=09bbd7b0, src=092daee0, size=1024): overlapping read
SplinterCell v1.8.0 2019-03-18 Rendering to framebuffer offset: 04110000 +256x0
煉獄弐 - The Stairway to H.E.A.V.E.N. v1.8.0 2019-03-18 Render to area containing texture at 04044000 +32x0
Ys SEVEN v1.8.0 2019-03-18 Render to area containing texture at 09e1e080 +48x5
라쳇 클랭크 : 공구들고 바캉스 v1.8.0 2019-03-19 FBO using existing buffer as depthbuffer, 04174000/04000000 and 04000000/04110000
FIFA 09 v1.8.0 2019-03-18 Render to texture with incompatible formats 3 != 1 at 04000000
WWE SmackDown! vs. RAW 2006. v1.8.0 2019-03-18 Unknown GetPointer 00000000 PC 08943b28 LR 08000020
GTA: Liberty City Stories v1.8.0 2019-03-18 Unknown GetPointer 00000000 PC 08ae9e4c LR 08000030
Crash™ Tag Team Racing v1.8.0 2019-03-18 80630006=sceAtracSetDataAndGetID(09bcccc0, 00014000): invalid RIFF header
MotoGP v1.8.0 2019-03-18 Unknown GetPointer 00000000 PC 0880997c LR 0880997c
Crash™ Tag Team Racing v1.8.0 2019-03-18 80630006=sceAtracSetDataAndGetID(09bd8940, 00014000): invalid RIFF header
FIFA 09 v1.8.0 2019-03-18 Render to texture with incompatible formats 3 != 1 at 04000000
MX vs. ATV Extrême Limite v1.8.0 2019-03-18 Rendering to framebuffer offset: 04000000 +256x0
MX vs. ATV Extrême Limite v1.8.0 2019-03-18 Render to texture with incompatible formats 4 != 1 at 04162000
MX vs. ATV Extrême Limite v1.8.0 2019-03-18 Render to texture using CLUT with different strides 128 != 32
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2019-03-18 sceDmacMemcpy(dest=0416adc0, src=0921ccc0, size=128): overlapping read
MX vs. ATV Extrême Limite v1.8.0 2019-03-18 Unknown GetPointer 00000000 PC 089e5220 LR 08000020
LittleBigPlanet™ v1.8.0 2019-03-19 Render to area containing texture at 04158200 +256x0
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.8.0 2019-03-18 Unknown GetPointer 00000000 PC 08000000 LR 08000000
FINAL FANTASY v1.8.0 2019-03-18 sceDmacMemcpy(dest=041c6000, src=09da5c20, size=1024): overlapping read
FINAL FANTASY v1.8.0 2019-03-18 sceDmacMemcpy(dest=04174000, src=08ea1830, size=131072): overlapping read
PES 2019 BY CHELITO 19 v1.8.0 2019-03-18 sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read
Rock Band Unplugged™ v1.8.0 2019-03-18 Unknown GetPointer 00000000 PC 089064f0 LR 08000020
(homebrew) v1.8.0 2019-03-18 Error in shader program link: info: (unknown reason) fs:  vs: thin3d #if __VERSION__ >= 130 #define attribute in #define varying out #endif attribute vec3 Position; attribute vec4 Color0; attribute vec2 TexCoord0; varying vec4 oColor0; varying vec2 oTexCoord0; uniform mat4 WorldViewProj; void main() { gl_Position = WorldViewProj * vec4(Position, 1.0); oColor0 = Color0; oTexCoord0 = TexCoord0; }
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2019-03-18 sceDmacMemcpy(dest=04142c40, src=09220610, size=128): overlapping read
ドラゴンボールZ 真武道会2 v1.8.0 2019-03-18 Unknown GetPointer 00000000 PC 0895bdb0 LR 0895bdb0
Grand Theft Auto: Chinatown Wars v1.8.0 2019-03-18 FBO using existing buffer as depthbuffer, 04132000/04110000 and 04110000/04110000
Prince of Persia - Revelations v1.8.0 2019-03-18 80630006=sceAtracSetDataAndGetID(09a23bc0, 00000800): invalid RIFF header
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2019-03-18 MIPSCompileOp: Invalid instruction b4a465f0
Pro Evolution Soccer 2010 v1.8.0 2019-03-18 Unknown GetPointer 00000000 PC 08815808 LR 08000020
Pro Evolution Soccer 2010 v1.8.0 2019-03-18 Unknown GetPointer 00000000 PC 089c18d8 LR 08000030
Call of Duty : Roads to Victory™ v1.8.0 2019-03-18 Unknown GetPointer 00000000 PC 089b3bc8 LR 089b3bc8
Spider-Man 3 v1.8.0 2019-03-18 ReadFromHardware: Invalid address 42d8105b near PC 42d8105b LR 08a0db18
Grand Theft Auto: Liberty City Stories v1.8.0 2019-03-19 FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000
WWE'12 v1.8.0 2019-03-18 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r4p0-00rel0 [Revision 96995]. 07f71111:41000b19 HWX C T N LM Tex Bones:5 Light: 0: c:1 t:0 1: c:1 t:0 2: c:1 t:0 3: c:1 t:0 MatUp:7 WScale 3 #version 100 precision highp float; attribute mediump vec4 w1; attribute mediump float w2; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform mat4 u_bone4; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; void main() { mat4 skinMatrix = w1.x * u_bone0 + w1.y * u_bone1 + w1.z * u_bone2 + w1.w * u_bone3 + w2 * u_bone4; vec3 skinnedpos = (skinMatrix * vec4(position, 1.0)).xyz ; vec3 worldpos = (u_world * vec4(skinnedpos, 1.0)).xyz; mediump vec3 skinnednormal = (skinMatrix * vec4(normal, 0.0)).xyz ; mediump vec3 worldnormal = normalize((u_world * vec4(skinnednormal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = vec3(0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * color0.rgb * ldot ; } lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse); toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * color0.rgb * ldot ; } lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse); toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular2 * color0.rgb * ldot ; } lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse); toLight = u_lightpos3; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse3 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecula
いくぜっ!源さん ~夕焼け大工物語~ v1.8.0 2019-03-18 FBO using existing buffer as depthbuffer, 040cc000/04088000 and 04088000/04088000
(homebrew) v1.8.0 2019-03-18 Unknown GetPointer 00000000 PC 08959254 LR 08000020
Dragon Ball Z Shin Budokai v1.8.0 2019-03-19 Unknown GetPointer 00000000 PC 088f48b0 LR 088f48b0
Everybody's Tennis™ v1.8.0 2019-03-18 ReadFromHardware: Invalid address 0a000001 near PC 088204dc LR 088203f8
Everybody's Tennis™ v1.8.0 2019-03-18 ReadFromHardware: Invalid address 32ca0854 near PC 08820340 LR 08820574
God of War: Chains of Olympus v1.8.0 2019-03-19 Render to area containing texture at 04161800 +192x0
Marvel™: Ultimate Alliance 2 v1.8.0 2019-03-18 Unknown GetPointer 00000000 PC 08b8491c LR 08000020
Grand Theft Auto: Vice City Stories v1.8.0 2019-03-18 Unknown GetPointer 00000000 PC 08a079c8 LR 08000020
James Cameron's AVATAR™: THE GAME v1.8.0 2019-03-18 FBO using existing buffer as depthbuffer, 040d0000/04088000 and 04088000/04088000
Grand Theft Auto: Liberty City Stories v1.8.0 2019-03-18 Unknown GetPointer 00000000 PC 08aba9a4 LR 08000020
Spider-Man 3 v1.8.0 2019-03-18 ReadFromHardware: Invalid address 400bff1b near PC 400bff1b LR 0881e6fc
Hero of Sparta™ v1.8.0 2019-03-18 FBO using existing buffer as depthbuffer, 04000000/04128000 and 04128000/04128000
Hero of Sparta™ v1.8.0 2019-03-18 FBO using existing buffer as depthbuffer, 04044000/04128000 and 04128000/04128000
Yu-Gi-Oh! GX Tag Force 2 v1.8.0 2019-03-18 Render to area containing texture at 04088000 +64x0
Pro Evolution Soccer 2009 v1.8.0 2019-03-18 Unknown GetPointer 00000000 PC 08815518 LR 08000020
LittleBigPlanet™ v1.8.0 2019-03-18 Rendering to framebuffer offset: 04158200 +256x0
Riviera~約束の地リヴィエラ~ SPECIAL EDITION v1.8.0 2019-03-18 sceDmacMemcpy(dest=09bbd7b0, src=093a1ac0, size=1024): overlapping read
BEN 10: Protector of Earth v1.8.0 2019-03-18 Unknown GetPointer 00000000 PC 08000000 LR 08000000
LittleBigPlanet™ v1.8.0 2019-03-18 Render to area containing texture at 04198000 +256x0
Cars: Race-O-Rama v1.8.0 2019-03-18 fbo_blit_color failed in blit (04088000 -> 04088000)
Pro Evolution Soccer 2014 v1.8.0 2019-03-19 Unknown GetPointer 00000000 PC 08a1b77c LR 08000030
ドラゴンボールZ 真武道会2 v1.8.0 2019-03-18 Unknown GetPointer 00000000 PC 0892aee4 LR 08000030
Yu-Gi-Oh! GX Tag Force 2 v1.8.0 2019-03-18 Render to area containing texture at 04000000 +64x0
Crash™ Tag Team Racing v1.8.0 2019-03-18 80630006=sceAtracSetDataAndGetID(093304c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-03-18 80630006=sceAtracSetDataAndGetID(092f3e80, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-03-18 80630006=sceAtracSetDataAndGetID(093083c0, 00014000): invalid RIFF header
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2019-03-18 Unknown GetPointer 00000000 PC 08000000 LR 08000000
BURNOUT DOMINATOR v1.8.0 2019-03-18 Unknown GetPointer 00000000 PC 08804000 LR 08000030