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Game title |
Version |
Latest Report |
Message |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-09-08 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI9d8a, 80:7a:82:77:9d:8a, 20000000, 0) at 0888c440 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-09-08 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIedac, 3, 2, 09fff8e0, 20000000, 0) at 0888c318 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-09-05 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI3780, c8:31:84:55:37:80, 20000000, 0) at 0888c440 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-08-31 |
Unimplemented HLE function sceMp4UnregistTrack |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-08-31 |
Unimplemented HLE function sceMp4TrackSampleBufDestruct |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-08-31 |
UNIMPL sceMpegAvcResourceGetAvcEsBuf(08a00000) |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-08-31 |
UNIMPL sceMp4Create(mp4 167809516,callbacks 0a00d26c,readBufferAddr 09fdb880,readBufferSize 4096) |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-08-29 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIc980, 3, 2, 09fff8e0, 20000000, 0) at 0888c318 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-08-29 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIada5, ac:86:dc:7d:ad:a5, 20000000, 0) at 0888c440 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-07-25 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI11cf, 5c:d0:6e:8f:11:cf, 20000000, 0) at 0888c440 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-07-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a1f624, pos=0, access=1, data=2, text=2 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-07-08 |
sceKernelCreateSema(KSAP_ThLockSema) unsupported attr parameter: 00000011 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-07-08 |
sceKernelCreateSema(KSAP_FnLockSema) unsupported attr parameter: 00000011 |
The King Of Fighters - The Orochi Saga |
v1.17.1-669-gd298c6f6f5 |
2024-06-16 |
WriteToHardware: Invalid address 00008220 near PC 08000000 LR 08000000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-16 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaa4, pos=0, access=1, data=1, text=1 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-14 |
sceGeBreak(mode=0, unknown=08dfeba8): unknown ptr (valid) |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-10 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI406d, 3, 2, 09fff8e0, 20000000, 0) at 0888c318 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Jump to invalid address: 06830640 PC 08df01fc LR 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Trying to compile instruction 00000032 that can't be interpreted |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Jump to invalid address: 06830040 PC 08df01d8 LR 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
MIPSCompileOp: Invalid instruction 00000037 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Jump to invalid address: 06830640 PC 08df01b4 LR 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Trying to compile instruction 00000034 that can't be interpreted |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Jump to invalid address: 06830040 PC 08df0190 LR 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Trying to compile instruction 00000033 that can't be interpreted |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Trying to compile instruction 00000030 that can't be interpreted |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
MIPSCompileOp: Invalid instruction 00010101 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Jump to invalid address: 061c9080 PC 08df0138 LR 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Branch in Jump delay slot at 08df0134 in block starting at 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Jump to invalid address: 061eb000 PC 08df0134 LR 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Branch in Jump delay slot at 08df0130 in block starting at 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Jump to invalid address: 061e9f00 PC 08df0130 LR 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Branch in Jump delay slot at 08df012c in block starting at 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Jump to invalid address: 061e90c0 PC 08df012c LR 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Branch in Jump delay slot at 08df0128 in block starting at 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Jump to invalid address: 061e8f00 PC 08df0128 LR 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
MIPSCompileOp: Invalid instruction 001571b8 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Jump to invalid address: 038db490 PC 08df0120 LR 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Jump to invalid address: 0297a270 PC 08df00a4 LR 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Branch in Jump delay slot at 08df00a0 in block starting at 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Jump to invalid address: 03b00d60 PC 08df00a0 LR 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Branch in Jump delay slot at 08df009c in block starting at 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Jump to invalid address: 037c0240 PC 08df009c LR 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Branch in Jump delay slot at 08df0098 in block starting at 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Jump to invalid address: 02979f20 PC 08df0098 LR 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Branch in Jump delay slot at 08df0094 in block starting at 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Jump to invalid address: 03b00d20 PC 08df0094 LR 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Branch in Jump delay slot at 08df0090 in block starting at 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Jump to invalid address: 037c0000 PC 08df0090 LR 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Trying to compile instruction 41dc2583 that can't be interpreted |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
MIPSCompileOp: Invalid instruction 42960000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
MIPSCompileOp: Invalid instruction 4058ae7d |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
MIPSCompileOp: Invalid instruction 40aed4bf |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
MIPSCompileOp: Invalid instruction 41e24164 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
MIPSCompileOp: Invalid instruction 40a00000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Jump to invalid address: 036fd060 PC 08df0040 LR 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Jump to invalid address: 036fd040 PC 08df0034 LR 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
MIPSCompileOp: Invalid instruction 00000001 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
MIPSCompileOp: Invalid instruction 40600000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
MIPSCompileOp: Invalid instruction 42000000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-09 |
Jump to invalid address: 034f0640 PC 08df0008 LR 08df0000 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-05-24 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI8814, 3, 2, 09fff8e0, 20000000, 0) at 0888c318 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-05-20 |
__KernelStopThread: thread 413 does not exist (ApctlThread deleted) |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-05-16 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI0022, f0:62:a6:ee:00:22, 20000000, 0) at 0888c440 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-05-19 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI321a, 3, 2, 09fff8e0, 20000000, 0) at 0888c318 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-05-11 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI0bdb, 00:21:21:25:0b:db, 20000000, 0) at 0888c440 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-04-27 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-04-12 |
Unexpected mpeg first timestamp: 906bf08d0c7 / 9924579479751 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-08-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c98210, pos=0, access=1, data=2, text=2 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-08-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=08caf9fc, pos=0, access=1, data=1, text=1 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-03-28 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIb4d0, 18:c6:62:d2:b4:d0, 20000000, 0) at 0888c440 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-03-21 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIbef4, 3, 2, 09fff8e0, 20000000, 0) at 0888c318 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-03-07 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI393d, 68:2c:ce:3e:39:3d, 20000000, 0) at 0888c440 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-21 |
Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt
fs: 00180000:00000782 Tex TexAlpha TClampST TFuncMod
#version 100
// Driver: Mali-400 MP - GLSL 100
#define DISCARD discard
precision lowp float;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00180000:00000782 Tex TexAlpha TClampST TFuncMod
uniform sampler2D tex;
uniform vec4 u_texclamp;
uniform vec2 u_texclampoff;
varying lowp vec4 v_color0;
varying mediump float v_fogdepth;
varying mediump vec3 v_texcoord;
void main() {
vec2 fixedcoord = vec2((clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z) + u_texclampoff.x), (clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w) + u_texclampoff.y));
vec4 t = texture2D(tex, fixedcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
gl_FragColor = v;
}
vs: 00000000:0000000a THR C
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:0000000a THR C
attribute vec4 position;
attribute highp float fog;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
uniform lowp float u_rotation;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = fog;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
}
|
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-21 |
Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt
fs: 00190000:0000d402 Tex TexAlpha TFuncMod AlphaTest > TestDiscardToZero
#version 100
// Driver: Mali-400 MP - GLSL 100
#define DISCARD discard
precision lowp float;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00190000:0000d402 Tex TexAlpha TFuncMod AlphaTest > TestDiscardToZero
uniform sampler2D tex;
uniform sampler2D testtex;
varying lowp vec4 v_color0;
varying mediump float v_fogdepth;
varying mediump vec3 v_texcoord;
void main() {
vec4 t = texture2D(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
float aResult = texture2D(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
if (aResult < 0.5) v.a = 0.0;
gl_FragColor = v;
}
vs: 00000000:00000002 THR
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:00000002 THR
attribute vec4 position;
attribute highp float fog;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
uniform lowp float u_rotation;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = fog;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
}
|
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-21 |
Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt
fs: 00180000:0000d402 Tex TexAlpha TFuncMod AlphaTest >
#version 100
// Driver: Mali-400 MP - GLSL 100
#define DISCARD discard
precision lowp float;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00180000:0000d402 Tex TexAlpha TFuncMod AlphaTest >
uniform sampler2D tex;
uniform sampler2D testtex;
varying lowp vec4 v_color0;
varying mediump float v_fogdepth;
varying mediump vec3 v_texcoord;
void main() {
vec4 t = texture2D(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
float aResult = texture2D(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
if (aResult < 0.5) DISCARD;
gl_FragColor = v;
}
vs: 00000000:00000002 THR
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:00000002 THR
attribute vec4 position;
attribute highp float fog;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
uniform lowp float u_rotation;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = fog;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
}
|
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-21 |
Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt
fs: 00180000:00000400 TexAlpha
#version 100
// Driver: Mali-400 MP - GLSL 100
#define DISCARD discard
precision lowp float;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00180000:00000400 TexAlpha
varying lowp vec4 v_color0;
varying mediump float v_fogdepth;
void main() {
vec4 v = v_color0;
gl_FragColor = v;
}
vs: 00000000:0000000a THR C
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:0000000a THR C
attribute vec4 position;
attribute highp float fog;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
uniform lowp float u_rotation;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = fog;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
}
|
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-21 |
Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt
fs: 00180000:00000402 Tex TexAlpha TFuncMod
#version 100
// Driver: Mali-400 MP - GLSL 100
#define DISCARD discard
precision lowp float;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00180000:00000402 Tex TexAlpha TFuncMod
uniform sampler2D tex;
varying lowp vec4 v_color0;
varying mediump float v_fogdepth;
varying mediump vec3 v_texcoord;
void main() {
vec4 t = texture2D(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
gl_FragColor = v;
}
vs: 00000000:0000000a THR C
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:0000000a THR C
attribute vec4 position;
attribute highp float fog;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
uniform lowp float u_rotation;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = fog;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
}
|
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-06-21 |
Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt
fs: 00190000:0000d40a Tex TexAlpha TFuncBlend AlphaTest > TestDiscardToZero
#version 100
// Driver: Mali-400 MP - GLSL 100
#define DISCARD discard
precision lowp float;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00190000:0000d40a Tex TexAlpha TFuncBlend AlphaTest > TestDiscardToZero
uniform sampler2D tex;
uniform sampler2D testtex;
uniform vec3 u_texenv;
varying lowp vec4 v_color0;
varying mediump float v_fogdepth;
varying mediump vec3 v_texcoord;
void main() {
vec4 t = texture2D(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(mix(p.rgb, u_texenv.rgb, t.rgb), p.a * t.a);
float aResult = texture2D(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
if (aResult < 0.5) v.a = 0.0;
gl_FragColor = v;
}
vs: 00000000:00000002 THR
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:00000002 THR
attribute vec4 position;
attribute highp float fog;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
uniform lowp float u_rotation;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = fog;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
}
|
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-08-03 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-02-19 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI8dcc, e8:4e:c2:a9:8d:cc, 20000000, 0) at 0888c440 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-02-19 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI8dcc, 3, 2, 09fff8e0, 20000000, 0) at 0888c318 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-02-10 |
GE Interrupt: newState might be 7 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-02-10 |
GE Interrupt: newState might be 6 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-02-10 |
GE Interrupt: newState might be 5 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-02-10 |
GE Interrupt: newState might be 4 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-02-10 |
GE Interrupt: newState might be 3 |
The King Of Fighters - The Orochi Saga |
v1.17 |
2024-02-05 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI10f8, 3, 2, 09fff8e0, 20000000, 0) at 0888c318 |
The King Of Fighters - The Orochi Saga |
v1.16.6 |
2024-02-05 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI10f8, f8:0b:ef:56:10:f8, 20000000, 0) at 0888c440 |
The King Of Fighters - The Orochi Saga |
v1.17 |
2024-02-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2 |
The King Of Fighters - The Orochi Saga |
v1.16.6 |
2024-01-29 |
80630006=sceAtracSetDataAndGetID(08e169e0, 00043000): invalid RIFF header |
The King Of Fighters - The Orochi Saga |
v1.16.6 |
2024-01-28 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI5988, f8:2e:c2:4e:59:88, 20000000, 0) at 0888c440 |
The King Of Fighters - The Orochi Saga |
v1.16.6 |
2024-01-26 |
__KernelStopThread: thread 1612 does not exist (ApctlThread deleted) |
The King Of Fighters - The Orochi Saga |
v1.16.6 |
2024-01-17 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI778d, 64:11:cb:23:77:8d, 20000000, 0) at 0888c440 |
The King Of Fighters - The Orochi Saga |
v1.16.6 |
2024-01-17 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI778d, 3, 2, 09fff8e0, 20000000, 0) at 0888c318 |
The King Of Fighters - The Orochi Saga |
v1.16.6 |
2024-01-17 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIdf37, 3, 2, 09fff8e0, 20000000, 0) at 0888c318 |
The King Of Fighters - The Orochi Saga |
v1.16.6 |
2024-01-17 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIdf37, d8:8a:9b:54:df:37, 20000000, 0) at 0888c440 |
The King Of Fighters - The Orochi Saga |
v1.13.2 |
2024-01-16 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI8c07, 4c:2b:ef:c8:8c:07, 20000000, 0) at 0888c440 |
The King Of Fighters - The Orochi Saga |
v1.17.1 |
2024-05-09 |
Can't draw: No current render step. Step count: 0 |
The King Of Fighters - The Orochi Saga |
v1.16.6 |
2023-12-12 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI0f8f, c4:95:85:b9:0f:8f, 20000000, 0) at 0888c440 |