Recent logs - The King Of Fighters - The Orochi Saga

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Game title Version Latest Report Message
The King Of Fighters - The Orochi Saga v1.17.1-669-gd298c6f6f5 2024-06-16 WriteToHardware: Invalid address 00008220 near PC 08000000 LR 08000000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-16 sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaa4, pos=0, access=1, data=1, text=1
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-14 sceGeBreak(mode=0, unknown=08dfeba8): unknown ptr (valid)
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-10 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI406d, 3, 2, 09fff8e0, 20000000, 0) at 0888c318
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Jump to invalid address: 06830640 PC 08df01fc LR 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Trying to compile instruction 00000032 that can't be interpreted
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Jump to invalid address: 06830040 PC 08df01d8 LR 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 MIPSCompileOp: Invalid instruction 00000037
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Jump to invalid address: 06830640 PC 08df01b4 LR 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Trying to compile instruction 00000034 that can't be interpreted
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Jump to invalid address: 06830040 PC 08df0190 LR 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Trying to compile instruction 00000033 that can't be interpreted
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Trying to compile instruction 00000030 that can't be interpreted
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 MIPSCompileOp: Invalid instruction 00010101
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Jump to invalid address: 061c9080 PC 08df0138 LR 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Branch in Jump delay slot at 08df0134 in block starting at 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Jump to invalid address: 061eb000 PC 08df0134 LR 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Branch in Jump delay slot at 08df0130 in block starting at 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Jump to invalid address: 061e9f00 PC 08df0130 LR 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Branch in Jump delay slot at 08df012c in block starting at 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Jump to invalid address: 061e90c0 PC 08df012c LR 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Branch in Jump delay slot at 08df0128 in block starting at 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Jump to invalid address: 061e8f00 PC 08df0128 LR 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 MIPSCompileOp: Invalid instruction 001571b8
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Jump to invalid address: 038db490 PC 08df0120 LR 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Jump to invalid address: 0297a270 PC 08df00a4 LR 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Branch in Jump delay slot at 08df00a0 in block starting at 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Jump to invalid address: 03b00d60 PC 08df00a0 LR 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Branch in Jump delay slot at 08df009c in block starting at 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Jump to invalid address: 037c0240 PC 08df009c LR 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Branch in Jump delay slot at 08df0098 in block starting at 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Jump to invalid address: 02979f20 PC 08df0098 LR 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Branch in Jump delay slot at 08df0094 in block starting at 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Jump to invalid address: 03b00d20 PC 08df0094 LR 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Branch in Jump delay slot at 08df0090 in block starting at 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Jump to invalid address: 037c0000 PC 08df0090 LR 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Trying to compile instruction 41dc2583 that can't be interpreted
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 MIPSCompileOp: Invalid instruction 42960000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 MIPSCompileOp: Invalid instruction 4058ae7d
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 MIPSCompileOp: Invalid instruction 40aed4bf
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 MIPSCompileOp: Invalid instruction 41e24164
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 MIPSCompileOp: Invalid instruction 40a00000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Jump to invalid address: 036fd060 PC 08df0040 LR 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Jump to invalid address: 036fd040 PC 08df0034 LR 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 MIPSCompileOp: Invalid instruction 00000001
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 MIPSCompileOp: Invalid instruction 40600000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 MIPSCompileOp: Invalid instruction 42000000
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-09 Jump to invalid address: 034f0640 PC 08df0008 LR 08df0000
The King Of Fighters - The Orochi Saga v1.17.1 2024-05-24 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI8814, 3, 2, 09fff8e0, 20000000, 0) at 0888c318
The King Of Fighters - The Orochi Saga v1.17.1 2024-05-20 __KernelStopThread: thread 413 does not exist (ApctlThread deleted)
The King Of Fighters - The Orochi Saga v1.17.1 2024-05-16 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI0022, f0:62:a6:ee:00:22, 20000000, 0) at 0888c440
The King Of Fighters - The Orochi Saga v1.17.1 2024-05-19 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI321a, 3, 2, 09fff8e0, 20000000, 0) at 0888c318
The King Of Fighters - The Orochi Saga v1.17.1 2024-05-11 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI0bdb, 00:21:21:25:0b:db, 20000000, 0) at 0888c440
The King Of Fighters - The Orochi Saga v1.17.1 2024-04-27 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1
The King Of Fighters - The Orochi Saga v1.17.1 2024-04-12 Unexpected mpeg first timestamp: 906bf08d0c7 / 9924579479751
The King Of Fighters - The Orochi Saga v1.17.1 2024-04-12 sceKernelLoadModule: unsupported options size=00000014, flags=08c98210, pos=0, access=1, data=2, text=2
The King Of Fighters - The Orochi Saga v1.17.1 2024-04-12 sceKernelLoadModule: unsupported options size=00000014, flags=08caf9fc, pos=0, access=1, data=1, text=1
The King Of Fighters - The Orochi Saga v1.17.1 2024-03-28 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIb4d0, 18:c6:62:d2:b4:d0, 20000000, 0) at 0888c440
The King Of Fighters - The Orochi Saga v1.17.1 2024-03-21 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIbef4, 3, 2, 09fff8e0, 20000000, 0) at 0888c318
The King Of Fighters - The Orochi Saga v1.17.1 2024-03-07 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI393d, 68:2c:ce:3e:39:3d, 20000000, 0) at 0888c440
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-21 Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt fs: 00180000:00000782 Tex TexAlpha TClampST TFuncMod #version 100 // Driver: Mali-400 MP - GLSL 100 #define DISCARD discard precision lowp float; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00180000:00000782 Tex TexAlpha TClampST TFuncMod uniform sampler2D tex; uniform vec4 u_texclamp; uniform vec2 u_texclampoff; varying lowp vec4 v_color0; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec2 fixedcoord = vec2((clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z) + u_texclampoff.x), (clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w) + u_texclampoff.y)); vec4 t = texture2D(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = p * t; gl_FragColor = v; } vs: 00000000:0000000a THR C #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00000000:0000000a THR C attribute vec4 position; attribute highp float fog; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj_through; uniform lowp float u_rotation; uniform highp vec2 u_fogcoef; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; v_fogdepth = fog; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-21 Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt fs: 00190000:0000d402 Tex TexAlpha TFuncMod AlphaTest > TestDiscardToZero #version 100 // Driver: Mali-400 MP - GLSL 100 #define DISCARD discard precision lowp float; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00190000:0000d402 Tex TexAlpha TFuncMod AlphaTest > TestDiscardToZero uniform sampler2D tex; uniform sampler2D testtex; varying lowp vec4 v_color0; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float aResult = texture2D(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) v.a = 0.0; gl_FragColor = v; } vs: 00000000:00000002 THR #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00000000:00000002 THR attribute vec4 position; attribute highp float fog; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj_through; uniform lowp float u_rotation; uniform highp vec2 u_fogcoef; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; v_fogdepth = fog; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-21 Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt fs: 00180000:0000d402 Tex TexAlpha TFuncMod AlphaTest > #version 100 // Driver: Mali-400 MP - GLSL 100 #define DISCARD discard precision lowp float; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00180000:0000d402 Tex TexAlpha TFuncMod AlphaTest > uniform sampler2D tex; uniform sampler2D testtex; varying lowp vec4 v_color0; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float aResult = texture2D(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) DISCARD; gl_FragColor = v; } vs: 00000000:00000002 THR #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00000000:00000002 THR attribute vec4 position; attribute highp float fog; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj_through; uniform lowp float u_rotation; uniform highp vec2 u_fogcoef; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; v_fogdepth = fog; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-21 Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt fs: 00180000:00000400 TexAlpha #version 100 // Driver: Mali-400 MP - GLSL 100 #define DISCARD discard precision lowp float; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00180000:00000400 TexAlpha varying lowp vec4 v_color0; varying mediump float v_fogdepth; void main() { vec4 v = v_color0; gl_FragColor = v; } vs: 00000000:0000000a THR C #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00000000:0000000a THR C attribute vec4 position; attribute highp float fog; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj_through; uniform lowp float u_rotation; uniform highp vec2 u_fogcoef; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; v_fogdepth = fog; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-21 Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt fs: 00180000:00000402 Tex TexAlpha TFuncMod #version 100 // Driver: Mali-400 MP - GLSL 100 #define DISCARD discard precision lowp float; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00180000:00000402 Tex TexAlpha TFuncMod uniform sampler2D tex; varying lowp vec4 v_color0; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; gl_FragColor = v; } vs: 00000000:0000000a THR C #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00000000:0000000a THR C attribute vec4 position; attribute highp float fog; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj_through; uniform lowp float u_rotation; uniform highp vec2 u_fogcoef; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; v_fogdepth = fog; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
The King Of Fighters - The Orochi Saga v1.17.1 2024-06-21 Error in shader program link: info: L0001 Vertex shader varying symbols are corrupt fs: 00190000:0000d40a Tex TexAlpha TFuncBlend AlphaTest > TestDiscardToZero #version 100 // Driver: Mali-400 MP - GLSL 100 #define DISCARD discard precision lowp float; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00190000:0000d40a Tex TexAlpha TFuncBlend AlphaTest > TestDiscardToZero uniform sampler2D tex; uniform sampler2D testtex; uniform vec3 u_texenv; varying lowp vec4 v_color0; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(mix(p.rgb, u_texenv.rgb, t.rgb), p.a * t.a); float aResult = texture2D(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) v.a = 0.0; gl_FragColor = v; } vs: 00000000:00000002 THR #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00000000:00000002 THR attribute vec4 position; attribute highp float fog; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj_through; uniform lowp float u_rotation; uniform highp vec2 u_fogcoef; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; v_fogdepth = fog; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
The King Of Fighters - The Orochi Saga v1.16.6 2024-02-22 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
The King Of Fighters - The Orochi Saga v1.17.1 2024-02-19 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI8dcc, e8:4e:c2:a9:8d:cc, 20000000, 0) at 0888c440
The King Of Fighters - The Orochi Saga v1.17.1 2024-02-19 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI8dcc, 3, 2, 09fff8e0, 20000000, 0) at 0888c318
The King Of Fighters - The Orochi Saga v1.17.1 2024-02-10 GE Interrupt: newState might be 7
The King Of Fighters - The Orochi Saga v1.17.1 2024-02-10 GE Interrupt: newState might be 6
The King Of Fighters - The Orochi Saga v1.17.1 2024-02-10 GE Interrupt: newState might be 5
The King Of Fighters - The Orochi Saga v1.17.1 2024-02-10 GE Interrupt: newState might be 4
The King Of Fighters - The Orochi Saga v1.17.1 2024-02-10 GE Interrupt: newState might be 3
The King Of Fighters - The Orochi Saga v1.17 2024-02-05 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI10f8, 3, 2, 09fff8e0, 20000000, 0) at 0888c318
The King Of Fighters - The Orochi Saga v1.16.6 2024-02-05 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI10f8, f8:0b:ef:56:10:f8, 20000000, 0) at 0888c440
The King Of Fighters - The Orochi Saga v1.17 2024-02-03 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2
The King Of Fighters - The Orochi Saga v1.16.6 2024-01-29 80630006=sceAtracSetDataAndGetID(08e169e0, 00043000): invalid RIFF header
The King Of Fighters - The Orochi Saga v1.16.6 2024-01-28 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI5988, f8:2e:c2:4e:59:88, 20000000, 0) at 0888c440
The King Of Fighters - The Orochi Saga v1.16.6 2024-01-26 __KernelStopThread: thread 1612 does not exist (ApctlThread deleted)
The King Of Fighters - The Orochi Saga v1.16.6 2024-01-17 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI778d, 64:11:cb:23:77:8d, 20000000, 0) at 0888c440
The King Of Fighters - The Orochi Saga v1.16.6 2024-01-17 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI778d, 3, 2, 09fff8e0, 20000000, 0) at 0888c318
The King Of Fighters - The Orochi Saga v1.16.6 2024-01-17 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIdf37, 3, 2, 09fff8e0, 20000000, 0) at 0888c318
The King Of Fighters - The Orochi Saga v1.16.6 2024-01-17 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIdf37, d8:8a:9b:54:df:37, 20000000, 0) at 0888c440
The King Of Fighters - The Orochi Saga v1.13.2 2024-01-16 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI8c07, 4c:2b:ef:c8:8c:07, 20000000, 0) at 0888c440
The King Of Fighters - The Orochi Saga v1.17.1 2024-05-09 Can't draw: No current render step. Step count: 0
The King Of Fighters - The Orochi Saga v1.16.6 2023-12-12 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI0f8f, c4:95:85:b9:0f:8f, 20000000, 0) at 0888c440
The King Of Fighters - The Orochi Saga v1.16.6 2023-12-12 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI61e8, 3, 2, 09fff8e0, 20000000, 0) at 0888c318
The King Of Fighters - The Orochi Saga v1.12.3 2023-12-12 sceGeBreak(mode=0, unknown=08a6b218): unknown ptr (valid)
The King Of Fighters - The Orochi Saga v1.16.6 2023-12-08 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIe3f6, 3, 2, 09fff8e0, 20000000, 0) at 0888c318
The King Of Fighters - The Orochi Saga v1.16.6 2023-12-02 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI458d, 3, 2, 09fff8e0, 20000000, 0) at 0888c318
The King Of Fighters - The Orochi Saga v1.16.6 2023-11-23 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI4858, 29:73:af:be:48:58, 20000000, 0) at 0888c440
The King Of Fighters - The Orochi Saga v1.16.6 2023-11-23 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI54a2, 3, 2, 09fff8e0, 20000000, 0) at 0888c318
The King Of Fighters - The Orochi Saga v1.16.6 2023-11-21 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIdea7, 3, 2, 09fff8e0, 20000000, 0) at 0888c318
The King Of Fighters - The Orochi Saga v1.16.6 2023-11-21 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIcee2, 90:b8:6c:14:ce:e2, 20000000, 0) at 0888c440
The King Of Fighters - The Orochi Saga v1.15.4 2023-11-17 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI7af8, 4c:ee:f8:a2:7a:f8, 20000000, 0) at 0888c440
The King Of Fighters - The Orochi Saga v1.16.6 2023-11-04 __KernelStopThread: thread 324 does not exist (helper deleted)
The King Of Fighters - The Orochi Saga v1.16.6 2023-11-03 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI9cce, 3, 2, 09fff8e0, 20000000, 0) at 0888c318
The King Of Fighters - The Orochi Saga v1.16.6 2023-11-03 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI40a2, dc:70:fa:c1:40:a2, 20000000, 0) at 0888c440
The King Of Fighters - The Orochi Saga v1.16.6 2023-10-25 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data