Recent logs - Dragon Ball Z: Tenkaichi Tag Team

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-15 2 MIPSCompileOp: Invalid instruction 0000affb
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-15 1 Jump to invalid address: 0bcc0000
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-15 1 MIPSCompileOp: Invalid instruction 0002afff
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-15 1 MIPSCompileOp: Invalid instruction cfa00000
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-15 1 Branch in branch delay slot at 080f1910 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-15 1 Branch in branch delay slot at 080f190c with different target
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-15 2 MIPSCompileOp: Invalid instruction cccc5000
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-15 1 Jump to invalid address: 07cc0000
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-15 1 MIPSCompileOp: Invalid instruction 06fb53df
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-15 1 MIPSCompileOp: Invalid instruction 9cf4be71
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-15 1 MIPSCompileOp: Invalid instruction 9fc50000
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-15 1 MIPSCompileOp: Invalid instruction 007f7275
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-15 1 MIPSCompileOp: Invalid instruction eef10000
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-15 1 MIPSCompileOp: Invalid instruction 001df677
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-15 1 Branch in branch delay slot at 080e1ca8 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-15 1 MIPSCompileOp: Invalid instruction 000afef7
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-15 1 WriteToHardware: Invalid address 0000010b near PC 089ae5b0 LR 089ae5a8
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-15 1 Unknown GetPointer 0000019f PC 089b2af4 LR 089b2b74
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-15 1 Unknown GetPointerWrite 0000014f PC 089b2adc LR 089b2b74
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-15 1 WriteToHardware: Invalid address 00000103 near PC 089b0a48 LR 089b0ac8
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-15 1 ReadFromHardware: Invalid address 00000103 near PC 089b0a3c LR 089b0ac8
Dragon Ball Z: Tenkaichi Tag Team v1.11.3-1276-g192a43c1c 2024-12-13 2 Error in shader compilation: info: Compile failed. ERROR: 0:19: 'assign' : l-value required (can't modify a vertex in/attribute) 1 compilation errors. No code generated. 00000000:0000001a THR C Tex #version 320 es // PowerVR Rogue GE8320 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; in vec3 h_normal; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; h_normal = vec3(-1.0); }
Dragon Ball Z: Tenkaichi Tag Team v1.11.3-1276-g192a43c1c 2024-05-14 1 Error in shader compilation: info: Compile failed. ERROR: 0:44: 'assign' : l-value required (can't modify a vertex in/attribute) 1 compilation errors. No code generated. 00000000:00010130 HWX Tex TexProjPos UVMtx Cull #version 320 es // PowerVR Rogue GE8320 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; in vec3 h_normal; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); viewPos.xy *= 0.525821; vec4 outPos = mul(u_proj, viewPos); v_color0 = u_matambientalpha; v_texcoord = mul(vec4(position, 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0); vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; h_normal = vec3(-1.0); }
Dragon Ball Z: Tenkaichi Tag Team v1.11.3-1276-g192a43c1c 2024-12-13 2 Error in shader compilation: info: Compile failed. ERROR: 0:19: 'assign' : l-value required (can't modify a vertex in/attribute) 1 compilation errors. No code generated. 00000000:00000012 THR Tex #version 320 es // PowerVR Rogue GE8320 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; in vec3 h_normal; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; h_normal = vec3(-1.0); }
Dragon Ball Z: Tenkaichi Tag Team v1.11.3-1276-g192a43c1c 2024-05-14 1 Error in shader compilation: info: Compile failed. ERROR: 0:44: 'assign' : l-value required (can't modify a vertex in/attribute) 1 compilation errors. No code generated. 00000000:00000930 HWX T Tex Cull #version 320 es // PowerVR Rogue GE8320 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; in vec3 h_normal; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); viewPos.xy *= 0.525821; vec4 outPos = mul(u_proj, viewPos); v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; h_normal = vec3(-1.0); }
Dragon Ball Z: Tenkaichi Tag Team v1.11.3-1276-g192a43c1c 2024-05-14 1 Error in shader compilation: info: Compile failed. ERROR: 0:45: 'assign' : l-value required (can't modify a vertex in/attribute) 1 compilation errors. No code generated. 00000000:00000938 HWX C T Tex Cull #version 320 es // PowerVR Rogue GE8320 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; in vec3 h_normal; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); viewPos.xy *= 0.525821; vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; h_normal = vec3(-1.0); }
Dragon Ball Z: Tenkaichi Tag Team v1.11.3-1276-g192a43c1c 2024-12-13 2 Error in shader compilation: info: Compile failed. ERROR: 0:16: 'assign' : l-value required (can't modify a vertex in/attribute) 1 compilation errors. No code generated. 00000000:0000000a THR C #version 320 es // PowerVR Rogue GE8320 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; in vec3 h_normal; void main() { v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; h_normal = vec3(-1.0); }
Dragon Ball Z: Tenkaichi Tag Team v1.11.3-1276-g192a43c1c 2024-12-13 6 Error in shader compilation: info: Compile failed. ERROR: 0:19: 'assign' : l-value required (can't modify a vertex in/attribute) 1 compilation errors. No code generated. 00000000:0000001a THR C Tex #version 320 es // PowerVR Rogue GE8320 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; in float h_depth; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; h_depth = outPos.z/outPos.w; }
Dragon Ball Z: Tenkaichi Tag Team v1.11.3-1276-g192a43c1c 2024-05-14 1 Error in shader compilation: info: Compile failed. ERROR: 0:44: 'assign' : l-value required (can't modify a vertex in/attribute) 1 compilation errors. No code generated. 00000000:00010130 HWX Tex TexProjPos UVMtx Cull #version 320 es // PowerVR Rogue GE8320 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; in float h_depth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); viewPos.xy *= 0.613111; vec4 outPos = mul(u_proj, viewPos); v_color0 = u_matambientalpha; v_texcoord = mul(vec4(position, 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0); vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; h_depth = outPos.z/outPos.w; }
Dragon Ball Z: Tenkaichi Tag Team v1.11.3-1276-g192a43c1c 2024-12-13 5 Error in shader compilation: info: Compile failed. ERROR: 0:19: 'assign' : l-value required (can't modify a vertex in/attribute) 1 compilation errors. No code generated. 00000000:00000012 THR Tex #version 320 es // PowerVR Rogue GE8320 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; in float h_depth; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; h_depth = outPos.z/outPos.w; }
Dragon Ball Z: Tenkaichi Tag Team v1.11.3-1276-g192a43c1c 2024-05-14 1 Error in shader compilation: info: Compile failed. ERROR: 0:44: 'assign' : l-value required (can't modify a vertex in/attribute) 1 compilation errors. No code generated. 00000000:00000930 HWX T Tex Cull #version 320 es // PowerVR Rogue GE8320 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; in float h_depth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); viewPos.xy *= 0.613111; vec4 outPos = mul(u_proj, viewPos); v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; h_depth = outPos.z/outPos.w; }
Dragon Ball Z: Tenkaichi Tag Team v1.11.3-1276-g192a43c1c 2024-05-14 1 Error in shader compilation: info: Compile failed. ERROR: 0:45: 'assign' : l-value required (can't modify a vertex in/attribute) 1 compilation errors. No code generated. 00000000:00000938 HWX C T Tex Cull #version 320 es // PowerVR Rogue GE8320 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; in float h_depth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); viewPos.xy *= 0.613111; vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; h_depth = outPos.z/outPos.w; }
Dragon Ball Z: Tenkaichi Tag Team v1.11.3-1276-g192a43c1c 2024-12-13 6 Error in shader compilation: info: Compile failed. ERROR: 0:16: 'assign' : l-value required (can't modify a vertex in/attribute) 1 compilation errors. No code generated. 00000000:0000000a THR C #version 320 es // PowerVR Rogue GE8320 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; in float h_depth; void main() { v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; h_depth = outPos.z/outPos.w; }
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-09 2 Decoding texture from VRAM mirror at 0466a030 swizzle=1
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-14 1 WriteToHardware: Invalid address 54c0656c near PC 0880dcc8 LR 0880dcc8
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-02 2 ReadFromHardware: Invalid address 00000040 near PC 0891ad74 LR 08910d64
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-14 1 WriteToHardware: Invalid address 43a8f037 near PC 088a48e0 LR 088a48e0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-14 1 WriteToHardware: Invalid address 01458d00 near PC 0882be4c LR 0882be20
Dragon Ball Z: Tenkaichi Tag Team v1.13.1 2024-05-14 1 WriteToHardware: Invalid address 12133520 near PC 0880de08 LR 0880de08
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2024-05-14 1 Replacement rowPitch=1024, but w=4320 (level=0)
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-14 1 Unknown GetPointerWrite 40000000 PC 0880ca80 LR 0880cae8
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-14 1 ReadFromHardware: Invalid address 0b566203 near PC 08a5fc80 LR 08a5fd24
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 901b64a0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 68a46b95
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 5f9529f6
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 50a14dfc
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 440ca7d8
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 42778a9f
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 33d4ab37
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 2c8e6ab3
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 267a6dd2
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 69a0f6a0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 019b25eb
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) c6183d47
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) bd2bde07
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) aee7404d
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 6b4a146c
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 4a9e5e29
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 36aa6e91
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 32f687a0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) a85880d0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 469989ad
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 04b7766e
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 00007265
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 73755f65
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 47656373
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 00007961
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 32f60e20
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 44656373
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 006c7274
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 43656373
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 6f46646e
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) c3afa9a0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 53656373
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 726f4673
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 6c697455
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 726f466e
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 614d6461
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-13 1 Invalid address for syscall stub (invalidname) 65726854
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-22 3 Invalid address for syscall stub (invalidname) 00000072
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-22 3 Invalid address for syscall stub (invalidname) 65735572
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-22 2 Invalid address for syscall stub (invalidname) 6f467265
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-22 2 Invalid address for syscall stub (invalidname) 73556d65
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-22 2 Invalid address for syscall stub (invalidname) 505a3c20
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-22 2 Invalid address for syscall stub (invalidname) 726f466f
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-22 2 Invalid address for syscall stub (invalidname) 69647453
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-22 2 Invalid address for syscall stub (invalidname) ddf4c8a0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-22 2 Invalid address for syscall stub (invalidname) 75646f4d
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-22 2 Invalid address for syscall stub (invalidname) 00726573
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-22 2 Invalid address for syscall stub (invalidname) 55726f46
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-22 2 Invalid address for syscall stub (invalidname) 63657845
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-22 2 Invalid address for syscall stub (invalidname) 64616f4c
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-22 2 Invalid address for syscall stub (invalidname) ddf4c820
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-22 2 Invalid address for syscall stub (invalidname) 61726269
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-22 2 Invalid address for syscall stub (invalidname) 4c5f6c65
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-22 2 Invalid address for syscall stub (invalidname) 6e72654b
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-22 9 Invalid address for syscall stub (invalidname) 00000000
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-22 7 Invalid address for syscall stub (invalidname) 72657355
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-22 2 Invalid address for syscall stub (invalidname) 726f4672
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-05-22 4 Invalid address for syscall stub (invalidname) 674d656c

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