Recent logs - v1.14.4

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Game title Version Latest Report Message
eFootball Play-C v1.14.4 2024-07-23 ReadFromHardware: Invalid address 1397d998 near PC 08849a4c LR 08849a58
Tomb Raider : Legend v1.14.4 2024-07-23 sceDmacMemcpy(dest=041f9000, src=096df110, size=5120): overlapping read
eFottball Hend Asean v1.14.4 2024-07-23 Replacement rowPitch=512, but w=3008 (level=0)
eFottball Hend Asean v1.14.4 2024-07-23 Replacement rowPitch=256, but w=1024 (level=0)
Justice League Heroes v1.14.4 2024-07-22 sceDmacMemcpy(dest=04044000, src=086a2b40, size=557056): overlapping read
EA FC 2024 BY MR-PATCH v1.14.4 2024-07-22 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0
EA FC 2024 BY MR-PATCH v1.14.4 2024-07-22 Unimplemented HLE function sceKernelDcacheWritebackAll
EA FC 2024 BY MR-PATCH v1.14.4 2024-07-22 Replacement rowPitch=512, but w=6360 (level=0)
eFottball Hend Asean v1.14.4 2024-07-22 Replacement rowPitch=512, but w=2904 (level=0)
eFottball Hend Asean v1.14.4 2024-07-22 Replacement rowPitch=256, but w=800 (level=0)
EA FC 2024 BY MR-PATCH v1.14.4 2024-07-22 Replacement rowPitch=512, but w=2000 (level=0)
eFottball Hend Asean v1.14.4 2024-07-22 Replacement rowPitch=256, but w=512 (level=0)
MONSTER HUNTER PORTABLE 2nd G v1.14.4 2024-07-22 sceDmacMemcpy(dest=0414e000, src=095b7510, size=268528): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.14.4 2024-07-22 sceDmacMemcpy(dest=041a2600, src=094aed70, size=86832): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.14.4 2024-07-22 sceDmacMemcpy(dest=0414e000, src=095d4e00, size=246896): overlapping read
eFootball By TM ARTS v1.14.4 2024-07-21 Replacement rowPitch=512, but w=1000 (level=0)
DT Carnage v1.14.4 2024-07-20 sceDmacMemcpy(dest=04088000, src=48e9cd40, size=557056): overlapping read
Medal of Honor Heroes™ v1.14.4 2024-07-20 __KernelStopThread: thread 468 does not exist (ApctlThread deleted)
eFootball Chelito 19 v1.14.4 2024-07-20 Unknown GetPointer 2c5b02c2 PC 0884d7cc LR 0884d7d4
KINGDOM HEARTS Birth by Sleep v1.14.4 2024-07-20 Ignoring possible texturing from framebuffer at 04174000 +512x249 / 480x272
Justice League Heroes v1.14.4 2024-07-20 sceDmacMemcpy(dest=040cc000, src=08632400, size=557056): overlapping read
Naruto Shippuden: Kizuna Drive v1.14.4 2024-07-20 WriteToHardware: Invalid address 3f800a4e near PC 089eeb6c LR 08a16324
Toy Story 3 v1.14.4 2024-07-20 __KernelStopThread: thread 1632 does not exist (helper deleted)
EA FC 2024 BY MR-PATCH v1.8.0 2024-07-22 Game install with no files / data
Justice League Heroes v1.14.4 2024-07-19 sceDmacMemcpy(dest=04044000, src=085ffcc0, size=557056): overlapping read
eFootball PES 2021 By SinSega v1.14.4 2024-07-22 Unknown GetPointer 00000000 PC 0884a918 LR 0884a938
EA FC 2024 BY MR-PATCH v1.9.4 2024-07-24 Savedata version requested: 3
eFottball Hend Asean v1.17.1 2024-07-23 Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144
eFootball Play-C v1.14.4 2024-07-17 ReadFromHardware: Invalid address 00000000 near PC 08813380 LR 088133a8
eFootball Play-C v1.14.4 2024-07-17 Unknown GetPointerWrite 00000000 PC 088113d4 LR 088113dc
eFootball Play-C v1.14.4 2024-07-17 WriteToHardware: Invalid address 00000000 near PC 0882bbf4 LR 0882bc04
eFootball Play-C v1.14.4 2024-07-17 ReadFromHardware: Invalid address 00000004 near PC 0882bbf4 LR 0882bc04
eFootball Play-C v1.14.4 2024-07-17 ReadFromHardware: Invalid address 13980a98 near PC 08849a4c LR 08849a58
Syphon Filter®: Logan's Shadow v1.14.4 2024-07-17 Unexpected mpeg first timestamp: 18858bc2ffe / 1685115908094
Syphon Filter®: Logan's Shadow v1.14.4 2024-07-17 Unexpected mpeg first timestamp: afbfc39ccd3 / 12077384715475
eFootball PES 2023 By ESTEEM GAMING v1.14.4 2024-07-16 Replacement rowPitch=512, but w=2780 (level=0)
MONSTER HUNTER PORTABLE 3rd v1.14.4 2024-07-16 __KernelStopThread: thread 706 does not exist (ApctlThread stopped)
WWE'12 v1.14.4 2024-07-16 ReadFromHardware: Invalid address 73f027ff near PC 73f027ff LR 089166c4
eFootball 24 Idandroid Official v1.14.4 2024-07-15 Replacement rowPitch=512, but w=1200 (level=0)
Syphon Filter™ Dark Mirror v1.14.4 2024-07-15 sceDmacMemcpy(dest=04088000, src=09491d40, size=557056): overlapping read
eFootball 24 Idandroid Official v1.14.4 2024-07-15 Replacement rowPitch=256, but w=1600 (level=0)
Syphon Filter®: Logan's Shadow v1.14.4 2024-07-15 Unexpected mpeg first timestamp: 5db68bc76da / 6439913158362
eFottball Hend Asean v1.14.4 2024-07-14 Replacement rowPitch=128, but w=400 (level=0)
eFootball By TM ARTS v1.14.4 2024-07-14 Replacement rowPitch=1024, but w=4096 (level=0)
KINGDOM HEARTS Birth by Sleep FINAL MIX v1.14.4 2024-07-14 Ignoring possible texturing from framebuffer at 04154000 +0x42 / 256x128
RIDGE RACER 2 v1.14.4 2024-07-14 Ignoring possible texturing from framebuffer at 04195140 +768x185 / 256x272
RIDGE RACER 2 v1.14.4 2024-07-14 Ignoring possible texturing from framebuffer at 041e4c40 +480x100 / 256x272
Silent Hill Origins Bahasa Indonesia By Indra Constantine v1.14.4 2024-07-14 Ignoring possible texturing from framebuffer at 04170000 +256x128 / 512x256
DRAGON BALL Z SHIN BUDOKAI 2 v1.14.4 2024-07-12 __KernelStopThread: thread 302 does not exist (ApctlThread deleted)
Grand Theft Auto: Vice City Stories v1.14.4 2024-07-12 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:138: 'comp' : redefinition ERROR: 0:139: 'type' : redefinition ERROR: 0:187: 'comp' : redefinition ERROR: 0:188: 'type' : redefinition ERROR: 0:236: 'comp' : redefinition ERROR: 0:237: 'type' : redefinition ERROR: 6 compilation errors. No code generated. 03000000:c1c00b31 HWX T N LM Tex Bones:8 Light: LightUberShader WScale 1 Cull #version 300 es // Driver: Adreno (TM) 305 - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 03000000:c1c00b31 HWX T N LM Tex Bones:8 Light: LightUberShader WScale 1 Cull in mediump vec4 w1, w2; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform mat4 u_bone4; uniform mat4 u_bone5; uniform mat4 u_bone6; uniform mat4 u_bone7; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out lowp vec3 v_color1; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5) + mul(w2.z, u_bone6) + mul(w2.w, u_bone7); vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz * 1.9921875; vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz; mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz * 1.9921875; mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; if ((u_lightControl & 1u) != 0x0u) { uint comp = (u_lightControl >> 0x04u) & 0x3u; uint type = (u_lightControl >> 0x06u) & 0x3u; if (type == 0x0u) { toLight = u_lightpos0; } else { toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } } switch (int(type)) { case 1: lightScale = clamp(1.0 / dot(u_light
ぐるみん v1.14.4 2024-07-12 sceDmacMemcpy(dest=04184800, src=08f4e9d0, size=4096): overlapping read
eFootball Chelito 19 v1.14.4 2024-07-11 Unknown GetPointer 00220300 PC 0884d7b4 LR 0884d7d4
SBK®09 Superbike World Championship v1.14.4 2024-07-10 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0961f500): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2024-07-10 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09621170): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2024-07-10 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0967ac20): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2024-07-10 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09635490): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2024-07-10 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0963a8a0): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2024-07-10 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 095e5440): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2024-07-09 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0966f5d0): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2024-07-09 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096fcdf0): duplicate handler
eFootball By TM ARTS v1.14.4 2024-07-08 Replacement rowPitch=512, but w=1200 (level=0)
Tomb Raider : Legend v1.14.4 2024-07-07 sceDmacMemcpy(dest=041bd400, src=09c1c4a0, size=9216): overlapping read
Tomb Raider : Legend v1.14.4 2024-07-07 sceDmacMemcpy(dest=041a6800, src=093594c0, size=5120): overlapping read
SBK®09 Superbike World Championship v1.14.4 2024-07-07 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09608570): duplicate handler
Tomb Raider : Legend v1.14.4 2024-07-06 sceDmacMemcpy(dest=041c1000, src=09b5a220, size=5120): overlapping read
PATAPON® 2 ドンチャカ♪ v1.14.4 2024-07-06 WriteToHardware: Invalid address 001006f5 near PC 088373f8 LR 088373f8
WWE SmackDown vs. RAW 2008 v1.14.4 2024-07-05 D3D error in shader compilation: info: out of memory during compilation / code: #define vec2 float2 #define vec3 float3 #define vec4 float4 #define uvec3 uint3 #define uvec4 uint4 #define ivec2 int2 #define ivec3 int3 #define ivec4 int4 #define mat4 float4x4 #define mat3x4 float4x3 #define splat3(x) float3(x, x, x) #define mix lerp #define lowp #define mediump #define highp #define fract frac #define mod(x, y) fmod(x, y) #define DISCARD clip(-1) #define DISCARD_BELOW(x) clip(x) // 00188000:0081d022 Tex TexAlpha 2x BGRA TFuncMod AlphaTest0 > sampler tex : register(s0); vec4 u_alphacolorref : register(c1); vec4 u_alphacolormask : register(c2); float roundAndScaleTo255f(float x) { return floor(x * 255.0f + 0.5f); } struct PS_IN { vec3 v_texcoord: TEXCOORD0; vec4 v_color0: COLOR0; float v_fogdepth: TEXCOORD1; }; struct PS_OUT { vec4 target : COLOR; }; PS_OUT main( PS_IN In ) { PS_OUT outfragment; vec4 v_color0 = In.v_color0; vec3 v_texcoord = In.v_texcoord; vec4 t = tex2D(tex, v_texcoord.xy).bgra; vec4 p = v_color0; vec4 v = p * t; v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0); if (v.a < 0.002) DISCARD; outfragment.target = v; return outfragment; }
Spectral VS Generation v1.14.4 2024-07-05 GE Interrupt: newState might be 1
Spectral VS Generation v1.14.4 2024-07-05 GE Interrupt: newState might be 0
Tomb Raider : Legend v1.14.4 2024-07-05 sceDmacMemcpy(dest=0419b800, src=09920490, size=5120): overlapping read
SBK®09 Superbike World Championship v1.14.4 2024-07-05 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0917fa40): duplicate handler
Tomb Raider : Legend v1.14.4 2024-07-05 sceDmacMemcpy(dest=041aa400, src=091c63b0, size=5120): overlapping read
SBK®09 Superbike World Championship v1.14.4 2024-07-05 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09655cd0): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2024-07-05 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092740e0): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2024-07-04 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09271df0): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2024-07-04 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092a0c60): duplicate handler
Tomb Raider: Anniversary v1.14.4 2024-07-05 sceDmacMemcpy(dest=041d1000, src=0914e6a0, size=5120): overlapping read
eFootball PES 2024 "SNE" v1.17.1 2024-07-20 Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144
Crash™ Tag Team Racing v1.14.4 2024-07-02 __KernelStopThread: thread 403 does not exist (helper deleted)
EFOOTBALL PSP OFFICIAL GAMEPLAY PATCH 2024 NEW SEASON v1.14.4 2024-07-01 Replacement rowPitch=256, but w=1200 (level=0)
eFootball PES 2024 "SNE" v1.9.4 2024-07-23 Savedata version requested: 3
Yu-Gi-Oh! 5D's Tag Force4 v1.14.4 2024-07-03 __KernelStopThread: thread 3844 does not exist (helper deleted)
WipEout Pure: Special Edition v1.14.4 2024-06-30 Ignoring possible texturing from framebuffer at 04132000 +0x136 / 256x272
eFootball PES 2021 By SinSega v1.14.4 2024-06-30 sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read
Pursuit Force™: Extreme Justice v1.17.1 2024-07-15 __KernelStopThread: thread 320 does not exist (helper deleted)
Pursuit Force™: Extreme Justice v1.14.4 2024-06-30 sceDmacMemcpy(dest=04088000, src=097d40d0, size=557056): overlapping read
CRISIS CORE -FINAL FANTASY VII- v1.14.4 2024-06-30 sceDmacMemcpy(dest=09536600, src=0847b1c0, size=108544): overlapping read
Tomb Raider: Anniversary v1.14.4 2024-06-30 sceDmacMemcpy(dest=041e5000, src=091aa290, size=9216): overlapping read
PATAPON® 2 ドンチャカ♪ v1.14.4 2024-06-30 WriteToHardware: Invalid address 420006f4 near PC 08000000 LR 08000000
Tomb Raider: Anniversary v1.14.4 2024-06-29 sceDmacMemcpy(dest=041c8c00, src=09b56bc0, size=5120): overlapping read
Tomb Raider: Anniversary v1.14.4 2024-06-29 sceDmacMemcpy(dest=041b4400, src=091a5b40, size=5120): overlapping read
Tomb Raider: Anniversary v1.14.4 2024-06-29 sceDmacMemcpy(dest=041f6000, src=09876850, size=5120): overlapping read
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2024-06-28 WriteToHardware: Invalid address f70cae10 near PC 0880dcc8 LR 0880dcc8
AKB1/149 恋愛総選挙 ゲームDISC v1.14.4 2024-06-28 800200d2=scePsmfPlayerSetPsmfCB(0994e8b0, ms0:/psp/game/npjh50654/mov214_d.edat): too many streams in PSMF video, bogus data
eFootball Chelito 19 v1.17.1 2024-07-05 Unknown GetPointer 04800000 PC 088113c4 LR 088113dc
RENGOKU: The Tower of Purgatory v1.14.4 2024-06-28 80630011=sceAtracSetData(2, 09b84100, 00000000): buffer too small
Tomb Raider: Anniversary v1.14.4 2024-06-27 sceDmacMemcpy(dest=0419d800, src=0927c6b0, size=5120): overlapping read
MONSTER HUNTER PORTABLE 3rd v1.17.1-816-gdd21845314 2024-07-16 __KernelStopThread: thread 332 does not exist (ApctlThread stopped)
FREE RUNNING v1.14.4 2024-07-02 Ignoring possible texturing from framebuffer at 04154000 +0x136 / 256x272
Def Jam® Fight For NY™: The Takeover v1.14.4 2024-06-26 sceDmacMemcpy(dest=09a46dc0, src=08400000, size=17792): overlapping read