Recent logs - Dragon Ball Z: Tenkaichi Tag Team

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-12-08 2 ReadFromHardware: Invalid address 37f23e60 near PC 0889bbe0 LR 0889bbe0
Dragon Ball Z: Tenkaichi Tag Team v1.6.3 2024-09-15 2 Error in shader program link: info: Link failed because of invalid fragment shader. fs: postshader //===========================// //edit angka yang ada dibawah ini untuk mengatur tampilan #define warna 1.9 //normal: 1.1 #define cerah 1.2 //normal: 1.1 #define kontras 1.2 //normal: 1.1 #define kehitaman 1.2 //normal: 1.1 #define kehijauan 1.1 //normal: 1.0 #define kebiruan 1.3 //normal: 1.1 //semakin tinggi angka depan yang dirubah, maka akan semakin tidak baik ^,^ //===========================// //Black Screen HD //Build By Satria Mudafi //FB : Mudaffi Satriia //Email : [email protected] /////////////////////////////////// //dibawah ini tidak boleh di edit// /////////////////////////////////// #define sugoicolor 1 #ifdef GL_ES precision mediump float; precision mediump int; #endif uniform sampler2D sampler0; uniform vec4 u_time; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; varying vec2 v_texcoord0; float overlay(float base, float blend) {float result = 0.0; if( base < 0.5 ) result = 2.0 * base * blend; else result = 1.0 - (1.0 - 2.0*(base-0.5)) * (1.0-blend); return result;} void main() {vec3 color = texture2D(sampler0, v_texcoord0.xy).xyz; #if(sugoicolor==1) float sat = warna; float brt = cerah; float con = kontras; float AvgLumR = kemerahan; float AvgLumG = kehijauan; float AvgLumB = kebiruan; const vec3 LumCoeff = vec3(0.2125, 0.7154, 0.0721); vec3 AvgLumin = vec3(AvgLumR, AvgLumG, AvgLumB); vec3 conRGB = vec3(0.5, 0.5, 0.5); vec3 brtColor = color.rgb * brt; vec3 intensity = vec3((brtColor.r*LumCoeff.r)+(brtColor.g*LumCoeff.g)+(brtColor.b*LumCoeff.b)); vec3 satColor = mix(intensity, brtColor, sat); vec3 conColor = mix(conRGB, satColor, con); vec3 mixColor = AvgLumin * conColor; color.rgb = mixColor; #endif gl_FragColor.xyz=color; gl_FragColor.a = 1.0;} vs: postshader attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2026-05-23 46 WriteToHardware: Invalid address 00008000 near PC 089b7d58 LR 089b8260
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-14 1 WriteToHardware: Invalid address 5fbe437c near PC 0880dcc8 LR 0880dcc8
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-14 1 WriteToHardware: Invalid address 54597c08 near PC 0880dcc8 LR 0880dcc8
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-14 1 WriteToHardware: Invalid address 0d43e108 near PC 088048bc LR 08902da0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-14 1 ReadFromHardware: Invalid address 0d43e108 near PC 088048b4 LR 08902da0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-14 1 Jump to invalid address: 04b01100
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-14 1 Jump to invalid address: 06546440
Dragon Ball Z: Tenkaichi Tag Team v1.18 2025-02-19 4 WriteToHardware: Invalid address 80008000 near PC 089b7d64 LR 089b8260
Dragon Ball Z: Tenkaichi Tag Team v1.17.4-1 2024-09-15 2 ReadFromHardware: Invalid address 80008000 near PC 089b7d58 LR 089b8260
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-14 1 WriteToHardware: Invalid address 43f4d236 near PC 088a48e0 LR 088a48e0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-14 1 MIPSCompileOp: Invalid instruction b5ac4000
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-14 1 WriteToHardware: Invalid address 65566c9f near PC 089adbb4 LR 089adbb4
Dragon Ball Z: Tenkaichi Tag Team v1.11.3-1276-g192a43c1c 2024-09-13 1 Error in shader compilation: info: 0:44: S0027: Cannot modify an input variable 00000000:00010130 HWX Tex TexProjPos UVMtx Cull #version 320 es // Mali-G52 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; in float h_depth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); viewPos.xyz += vec3(0.000000, 0.000000, -25.000000)*viewPos.w; vec4 outPos = mul(u_proj, viewPos); v_color0 = u_matambientalpha; v_texcoord = mul(vec4(position, 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0); vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; h_depth = outPos.z/outPos.w; }
Dragon Ball Z: Tenkaichi Tag Team v1.11.3-1276-g192a43c1c 2024-09-13 1 Error in shader compilation: info: 0:44: S0027: Cannot modify an input variable 00000000:00000930 HWX T Tex Cull #version 320 es // Mali-G52 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; in float h_depth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); viewPos.xyz += vec3(0.000000, 0.000000, -25.000000)*viewPos.w; vec4 outPos = mul(u_proj, viewPos); v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; h_depth = outPos.z/outPos.w; }
Dragon Ball Z: Tenkaichi Tag Team v1.11.3-1276-g192a43c1c 2024-09-13 1 Error in shader compilation: info: 0:45: S0027: Cannot modify an input variable 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G52 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; in float h_depth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); viewPos.xyz += vec3(0.000000, 0.000000, -25.000000)*viewPos.w; vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; h_depth = outPos.z/outPos.w; }
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 1 MIPSCompileOp: Invalid instruction 024d200e
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 1 Branch in Jump delay slot at 09e11c64 in block starting at 09e111e0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 1 Jump to invalid address: 0765ca00
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 1 Branch in Jump delay slot at 09e11c60 in block starting at 09e111e0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 1 Branch in Jump delay slot at 09e11c5c in block starting at 09e111e0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 1 Jump to invalid address: 0765d800
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 1 Branch in Jump delay slot at 09e11c58 in block starting at 09e111e0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 1 MIPSCompileOp: Invalid instruction 420ee234
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 1 MIPSCompileOp: Invalid instruction 4430172c
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 1 MIPSCompileOp: Invalid instruction 41913e5d
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 1 Jump to invalid address: 07848600
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 1 Jump to invalid address: 07846f00
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 1 Branch in Jump delay slot at 09e11b74 in block starting at 09e111e0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 1 Jump to invalid address: 07846e00
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 2 Jump to invalid address: 07846c80
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 2 MIPSCompileOp: Invalid instruction 4439054f
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 1 MIPSCompileOp: Invalid instruction 000002ff
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 3 Jump to invalid address: 07804a00
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 1 Jump to invalid address: 0781bd80
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 1 Jump to invalid address: 07846d00
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 1 Jump to invalid address: 07844980
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-01-10 3 Jump to invalid address: 07844700
Dragon Ball Z: Tenkaichi Tag Team v1.17.1-334-g1786a4ddb 2024-09-13 1 Branch in Jump delay slot at 09096d38 in block starting at 09096d0c
Dragon Ball Z: Tenkaichi Tag Team v1.17.1-334-g1786a4ddb 2024-09-13 1 Branch in Jump delay slot at 09096d34 in block starting at 09096d0c
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-07 6 Jump to invalid address: 0c38a884
Dragon Ball Z: Tenkaichi Tag Team v1.17.1-334-g1786a4ddb 2024-09-13 1 Branch in Jump delay slot at 09096d30 in block starting at 09096d0c
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-22 7 Jump to invalid address: 0c2b6400
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-22 8 MIPSCompileOp: Invalid instruction 05050bdb
Dragon Ball Z: Tenkaichi Tag Team v1.17.1-334-g1786a4ddb 2024-09-13 1 Branch in branch delay slot at 09089980 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 1 MIPSCompileOp: Invalid instruction 9e4efea2
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 1 MIPSCompileOp: Invalid instruction ecb9c448
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 1 MIPSCompileOp: Invalid instruction 4b20e42d
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 1 MIPSCompileOp: Invalid instruction b36e5cd0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2026-01-08 2 ReadFromHardware: Invalid address 00004c89 near PC 0880df9c LR 0880df9c
Dragon Ball Z: Tenkaichi Tag Team v1.13.2 2024-09-12 1 WriteToHardware: Invalid address 12faae9c near PC 0880dd8c LR 0880df50
Dragon Ball Z: Tenkaichi Tag Team v1.13.2 2024-09-12 1 ReadFromHardware: Invalid address 12faae9c near PC 0880dd8c LR 0880df50
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-12 5 Jump to invalid address: 05724200
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-12 1 Jump to invalid address: 05f46100
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-12 19 Jump to invalid address: 05f36400
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-12 1 Branch in Jump delay slot at 097c9078 in block starting at 097c34c0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-12 1 Branch in Jump delay slot at 097c9074 in block starting at 097c34c0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-12 1 Branch in Jump delay slot at 097c9070 in block starting at 097c34c0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-13 30 Jump to invalid address: 05af7000
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-12 1 WriteToHardware: Invalid address 00000194 near PC 08a50eb0 LR 0882095c
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-12 1 Branch in branch delay slot at 09e50780 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-12 1 00000000=sceAtracLowLevelDecode(0, d4fce660, 09fce8c0[00000130], 09fcca40, 09fce8c4[00001000]): invalid pointers
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 Branch in Jump delay slot at 08e2a920 in block starting at 08e29d80
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 Jump to invalid address: 05cbeb20
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 Jump to invalid address: 05b99a20
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 Jump to invalid address: 038ac520
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 Jump to invalid address: 06402ce0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 Jump to invalid address: 05739aa0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 Jump to invalid address: 056a3960
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 Branch in branch delay slot at 09fc9bc4 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction 0676faf1
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction d183e411
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction ce73e116
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction cf41e281
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction cf62ebd6
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction cd9ded40
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction cdd7ece5
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction d00cebcf
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction d096e9bb
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction cc1be763
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction b5b1e730
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction b6dde4cd
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction ec8d16e6
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction f3891be1
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 2 MIPSCompileOp: Invalid instruction 057919e7
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 Jump to invalid address: 05d45b38 PC 09fc9ae0 LR 09fc9a40
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction 06860ced
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction ecc50806
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction ec53deda
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction d17beeec
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction d2e8f839
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction d2cc1251
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction d0c713c1
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction ce571269
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction cce91074
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction ce710f90
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 MIPSCompileOp: Invalid instruction ec8dfc33
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 1 00000000=sceAtracLowLevelDecode(0, 09fce660, 09fce8c0[00000130], 2f00f480, 09fce8c4[00001000]): invalid pointers
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-11 2 80420014=__sceSasCoreWithMix(08b65a00, 2f00f480, 4096, 4096): invalid address

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