Recent logs - v0.9.8-588-gdd10207

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Game title Version Latest Report Message
DRAGON BALL Z SHIN BUDOKAI 2 v0.9.8-588-gdd10207 2015-08-07 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
Gran Turismo® v0.9.8-588-gdd10207 2015-03-12 FBO using existing buffer as depthbuffer, 040cc000/00000000 and 04000000/00000000
Gran Turismo® v0.9.8-588-gdd10207 2015-03-12 FBO using existing buffer as depthbuffer, 04044000/00000000 and 04000000/00000000
Gran Turismo® v0.9.8-588-gdd10207 2015-03-12 FBO created from existing depthbuffer as color, 04000000/00000000 and 04044000/00000000
Gran Turismo® v0.9.8-588-gdd10207 2015-03-12 FBO created from existing depthbuffer as color, 04000000/00000000 and 04000000/00000000
(homebrew) v0.9.8-588-gdd10207 2015-07-03 MFIC instruction hit (70020024) at 089b4970
Gran Turismo® v0.9.8-588-gdd10207 2015-03-12 FBO created from existing depthbuffer as color, 04000000/00000000 and 040cc000/00000000
Gran Turismo® v0.9.8-588-gdd10207 2015-03-12 FBO created from existing depthbuffer as color, 04000000/00000000 and 04154000/00000000
Gran Turismo® v0.9.8-588-gdd10207 2015-08-01 FBO using existing buffer as depthbuffer, 04154000/00000000 and 04000000/00000000
Gran Turismo® v0.9.8-588-gdd10207 2015-08-01 FBO using existing buffer as depthbuffer, 040cc000/00000000 and 04000000/00000000
Gran Turismo® v0.9.8-588-gdd10207 2015-03-12 FBO using existing buffer as depthbuffer, 04044000/00000000 and 04000000/00000000
Gran Turismo® v0.9.8-588-gdd10207 2015-08-01 FBO created from existing depthbuffer as color, 04000000/00000000 and 04044000/00000000
Gran Turismo® v0.9.8-588-gdd10207 2015-08-01 FBO created from existing depthbuffer as color, 04000000/00000000 and 04000000/00000000
サモンナイト5 v0.9.8-588-gdd10207 2015-03-11 Render to texture with different formats 2 != 0