Recent logs - v1.9.4
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Showing 11 older messages. One row per game and distinct message text; Hits counts every report of it.
| Game title |
Version |
Latest Report |
Hits |
Message |
| Silent Hill Zero |
v1.9.4 |
2026-10-18 |
5,344 |
Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE. |
| Silent Hill Zero |
v1.9.4 |
2026-10-18 |
5,286 |
Ignoring func export sceLibFont/ee232411, already implemented in HLE. |
| Silent Hill Zero |
v1.9.4 |
2026-10-18 |
5,416 |
Ignoring func export sceLibFont/681e61a7, already implemented in HLE. |
| Silent Hill Zero |
v1.9.4 |
2026-10-18 |
5,539 |
Ignoring func export sceLibFont/574b6fbc, already implemented in HLE. |
| Silent Hill Zero |
v1.9.4 |
2026-10-18 |
5,295 |
Ignoring func export sceLibFont/5c3e4a9e, already implemented in HLE. |
| Silent Hill Zero |
v1.9.4 |
2026-10-18 |
5,280 |
Ignoring func export sceLibFont/ca1e6945, already implemented in HLE. |
| Phantasy Star Portable™ 2 |
v1.9.4 |
2026-10-02 |
390 |
sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do? |
| JEANNE D'ARC |
v1.9.4 |
2026-11-11 |
18,973 |
sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do? |
| PANGYA : Fantasy Golf |
v1.9.4 |
2026-10-20 |
223,082 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed |
| ファンタジーゴルフパンヤポータブル |
v1.9.4 |
2026-08-12 |
28,203 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed |
| TEKKEN 6 |
v1.9.4 |
2026-11-08 |
2,290,552 |
80020001=sceKernelCreateMutex(): invalid name |
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