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Game title |
Version |
Latest Report |
Message |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-05-31 |
__KernelStopThread: thread 446 does not exist (ApctlThread deleted) |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-26 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000 |
Dragon Ball Super: Multiverse Break |
v1.15.4 |
2024-04-26 |
ReadFromHardware: Invalid address 07e82231 near PC 0881aa48 LR 0881a994 |
Dragon Ball Super: Multiverse Break |
v1.15.4 |
2024-04-26 |
ReadFromHardware: Invalid address 051510ec near PC 0881a994 LR 0881a994 |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-25 |
ReadFromHardware: Invalid address 00000001 near PC 088ab2f8 LR 088ab2b0 |
Dragon Ball Super: Multiverse Break |
v1.15.4 |
2024-04-19 |
ReadFromHardware: Invalid address 04d3dc00 near PC 0887ed70 LR 089aa490 |
Dragon Ball Super: Multiverse Break |
v1.17.4-1 |
2024-09-08 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b8e8 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b8e4 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b8e0 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b8dc in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b8d8 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b8d4 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b8d0 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b8cc in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b8c8 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b8c4 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b8c0 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b8bc in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b8b8 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b8b4 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b8b0 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b8ac in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b8a8 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b8a4 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b8a0 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b89c in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b898 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b894 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b890 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Jump to invalid address: 02417480 |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b88c in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b888 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b884 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b880 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b87c in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b878 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b874 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b870 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b86c in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b868 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b864 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b860 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b85c in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b858 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b854 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b850 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b84c in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Jump to invalid address: 02417540 |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b848 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b844 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b840 in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Branch in Jump delay slot at 08a6b83c in block starting at 08a668fc |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-17 |
Jump to invalid address: 02417400 |
Dragon Ball Super: Multiverse Break |
v1.15.4 |
2024-04-15 |
ReadFromHardware: Invalid address 3868212f near PC 0881aa08 LR 0881a994 |
Dragon Ball Super: Multiverse Break |
v1.8.0 |
2024-04-14 |
80420014=__sceSasCoreWithMix(08b65a00, 2f114d00, 4096, 4096): invalid address |
Dragon Ball Super: Multiverse Break |
v1.15.4 |
2024-04-14 |
ReadFromHardware: Invalid address 0c072231 near PC 0881aa08 LR 0881a994 |
Dragon Ball Super: Multiverse Break |
v1.8.0 |
2024-04-04 |
MIPSCompileOp: Invalid instruction 747b3768 |
Dragon Ball Super: Multiverse Break |
v1.8.0 |
2024-04-04 |
Branch in Jump delay slot at 08817318 in block starting at 08817318 |
Dragon Ball Super: Multiverse Break |
v1.8.0 |
2024-04-04 |
Branch in RSZeroComp delay slot at 08817310 in block starting at 08817304 |
Dragon Ball Super: Multiverse Break |
v1.8.0 |
2024-04-04 |
MIPSCompileOp: Invalid instruction 40320400 |
Dragon Ball Super: Multiverse Break |
v1.8.0 |
2024-04-04 |
Jump to invalid address: 01e8dda0 |
Dragon Ball Super: Multiverse Break |
v1.8.0 |
2024-04-04 |
MIPSCompileOp: Invalid instruction 40210400 |
Dragon Ball Super: Multiverse Break |
v1.8.0 |
2024-04-04 |
WriteToHardware: Invalid address deae1f03 near PC 088048c8 LR 08902b9c |
Dragon Ball Super: Multiverse Break |
v1.8.0 |
2024-04-04 |
ReadFromHardware: Invalid address 03ff8f8c near PC 03ff8f8c LR 08000014 |
Dragon Ball Super: Multiverse Break |
v1.8.0 |
2024-04-04 |
MIPSCompileOp: Invalid instruction 4b98290e |
Dragon Ball Super: Multiverse Break |
v1.11.3-1276-g192a43c1c |
2024-04-03 |
Error in shader compilation: info: Compile failed.
ERROR: 0:19: 'assign' : l-value required (can't modify a vertex in/attribute variable)
1 compilation errors. No code generated.
00000000:0000001a THR C Tex
#version 320 es
// PowerVR Rogue GE8320 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
in float h_depth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
Dragon Ball Super: Multiverse Break |
v1.11.3-1276-g192a43c1c |
2024-04-03 |
Error in shader compilation: info: Compile failed.
ERROR: 0:44: 'assign' : l-value required (can't modify a vertex in/attribute variable)
1 compilation errors. No code generated.
00000000:00010130 HWX Tex TexProjPos UVMtx Cull
#version 320 es
// PowerVR Rogue GE8320 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mediump mat4 u_texmtx;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
in float h_depth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
viewPos.xyz += vec3(0.000000, 0.000000, -804.749023)*viewPos.w;
vec4 outPos = mul(u_proj, viewPos);
v_color0 = u_matambientalpha;
v_texcoord = mul(vec4(position, 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0);
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
Dragon Ball Super: Multiverse Break |
v1.11.3-1276-g192a43c1c |
2024-04-03 |
Error in shader compilation: info: Compile failed.
ERROR: 0:40: 'assign' : l-value required (can't modify a vertex in/attribute variable)
1 compilation errors. No code generated.
00000000:00000920 HWX T Cull
#version 320 es
// PowerVR Rogue GE8320 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
in float h_depth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
viewPos.xyz += vec3(0.000000, 0.000000, -804.749023)*viewPos.w;
vec4 outPos = mul(u_proj, viewPos);
v_color0 = u_matambientalpha;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
Dragon Ball Super: Multiverse Break |
v1.11.3-1276-g192a43c1c |
2024-04-03 |
Error in shader compilation: info: Compile failed.
ERROR: 0:19: 'assign' : l-value required (can't modify a vertex in/attribute variable)
1 compilation errors. No code generated.
00000000:00000012 THR Tex
#version 320 es
// PowerVR Rogue GE8320 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
in float h_depth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
Dragon Ball Super: Multiverse Break |
v1.11.3-1276-g192a43c1c |
2024-04-03 |
Error in shader compilation: info: Compile failed.
ERROR: 0:44: 'assign' : l-value required (can't modify a vertex in/attribute variable)
1 compilation errors. No code generated.
00000000:00000930 HWX T Tex Cull
#version 320 es
// PowerVR Rogue GE8320 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
in float h_depth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
viewPos.xyz += vec3(0.000000, 0.000000, -804.749023)*viewPos.w;
vec4 outPos = mul(u_proj, viewPos);
v_color0 = u_matambientalpha;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
Dragon Ball Super: Multiverse Break |
v1.11.3-1276-g192a43c1c |
2024-04-03 |
Error in shader compilation: info: Compile failed.
ERROR: 0:45: 'assign' : l-value required (can't modify a vertex in/attribute variable)
1 compilation errors. No code generated.
00000000:00000938 HWX C T Tex Cull
#version 320 es
// PowerVR Rogue GE8320 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
in float h_depth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
viewPos.xyz += vec3(0.000000, 0.000000, -804.749023)*viewPos.w;
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
Dragon Ball Super: Multiverse Break |
v1.11.3-1276-g192a43c1c |
2024-04-03 |
Error in shader compilation: info: Compile failed.
ERROR: 0:16: 'assign' : l-value required (can't modify a vertex in/attribute variable)
1 compilation errors. No code generated.
00000000:0000000a THR C
#version 320 es
// PowerVR Rogue GE8320 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
in float h_depth;
void main() {
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-04-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
Dragon Ball Super: Multiverse Break |
v1.16.6 |
2024-03-13 |
ReadFromHardware: Invalid address 00000010 near PC 089b2554 LR 089b2554 |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-05-08 |
WriteToHardware: Invalid address 02dff122 near PC 089b7d20 LR 089b8260 |
Dragon Ball Super: Multiverse Break |
v1.17.1 |
2024-05-08 |
ReadFromHardware: Invalid address 02dff122 near PC 089b7cd4 LR 089b8260 |
Dragon Ball Super: Multiverse Break |
v1.16.6 |
2024-01-31 |
Jump to invalid address: 038c6920 |
Dragon Ball Super: Multiverse Break |
v1.16.6 |
2024-01-31 |
Branch in Jump delay slot at 08e319d0 in block starting at 08e21d80 |
Dragon Ball Super: Multiverse Break |
v1.16.6 |
2024-01-31 |
Jump to invalid address: 05c37f20 |
Dragon Ball Super: Multiverse Break |
v1.16.6 |
2024-01-31 |
Jump to invalid address: 03ddd6a0 |
Dragon Ball Super: Multiverse Break |
v1.16.6 |
2024-01-31 |
Branch in Jump delay slot at 08e319b0 in block starting at 08e21d80 |
Dragon Ball Super: Multiverse Break |
v1.16.6 |
2024-01-31 |
Jump to invalid address: 038c87a0 |
Dragon Ball Super: Multiverse Break |
v1.16.6 |
2024-01-31 |
Jump to invalid address: 038c6700 |
Dragon Ball Super: Multiverse Break |
v1.16.6 |
2024-01-31 |
Branch in Jump delay slot at 08e31990 in block starting at 08e21d80 |
Dragon Ball Super: Multiverse Break |
v1.16.6 |
2024-01-31 |
Jump to invalid address: 038c6500 |
Dragon Ball Super: Multiverse Break |
v1.16.6 |
2024-01-31 |
Branch in Jump delay slot at 08e3198c in block starting at 08e21d80 |
Dragon Ball Super: Multiverse Break |
v1.16.6 |
2024-01-31 |
Branch in Jump delay slot at 08e31988 in block starting at 08e21d80 |
Dragon Ball Super: Multiverse Break |
v1.16.6 |
2024-01-31 |
Branch in Jump delay slot at 08e31984 in block starting at 08e21d80 |
Dragon Ball Super: Multiverse Break |
v1.16.6 |
2024-01-31 |
Branch in Jump delay slot at 08e31980 in block starting at 08e21d80 |
Dragon Ball Super: Multiverse Break |
v1.16.6 |
2024-01-31 |
Branch in Jump delay slot at 08e31970 in block starting at 08e21d80 |
Dragon Ball Super: Multiverse Break |
v1.16.6 |
2024-01-31 |
Branch in Jump delay slot at 08e31950 in block starting at 08e21d80 |
Dragon Ball Super: Multiverse Break |
v1.16.6 |
2024-01-31 |
Jump to invalid address: 038c6220 |
Dragon Ball Super: Multiverse Break |
v1.16.6 |
2024-01-31 |
Branch in Jump delay slot at 08e31920 in block starting at 08e21d80 |
Dragon Ball Super: Multiverse Break |
v1.16.6 |
2024-01-31 |
Jump to invalid address: 038c6200 |
Dragon Ball Super: Multiverse Break |
v1.16.6 |
2024-01-31 |
Branch in Jump delay slot at 08e31908 in block starting at 08e21d80 |
Dragon Ball Super: Multiverse Break |
v1.16.6 |
2024-01-31 |
Jump to invalid address: 038c6300 |
Dragon Ball Super: Multiverse Break |
v1.16.6 |
2024-01-31 |
Branch in Jump delay slot at 08e31904 in block starting at 08e21d80 |
Dragon Ball Super: Multiverse Break |
v1.16.6 |
2024-01-31 |
Jump to invalid address: 038c8a00 |
Dragon Ball Super: Multiverse Break |
v1.16.6 |
2024-01-31 |
Branch in Jump delay slot at 08e31900 in block starting at 08e21d80 |