Recent logs - Battlegrounds3

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Game title Version Latest Report Message
Battlegrounds3 v1.13.1 2022-08-28 MFIC instruction hit (70020024) at 08861da0
Battlegrounds3 v1.13.1 2022-08-14 Error in shader program link: info: Link Error: Fragment shader is missing. fs: thin3d vs: thin3d #version 320 es #if __VERSION__ >= 130 #define attribute in #define varying out #endif attribute vec3 Position; attribute vec4 Color0; attribute vec2 TexCoord0; varying vec4 oColor0; varying vec2 oTexCoord0; uniform mat4 WorldViewProj; uniform vec2 TintSaturation; vec3 rgb2hsv(vec3 c) { vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0); vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g)); vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r)); float d = q.x - min(q.w, q.y); float e = 1.0e-10; return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x); } vec3 hsv2rgb(vec3 c) { vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0); vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www); return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y); } void main() { gl_Position = WorldViewProj * vec4(Position, 1.0); vec3 hsv = rgb2hsv(Color0.xyz); hsv.x += TintSaturation.x; hsv.y *= TintSaturation.y; oColor0 = vec4(hsv2rgb(hsv), Color0.w); oTexCoord0 = TexCoord0; }
Battlegrounds3 v1.12.3 2022-07-06 MFIC instruction hit (70020024) at 089ad2cc
Battlegrounds3 v1.12.3 2022-04-30 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Battlegrounds3 v1.12.3 2021-12-18 MFIC instruction hit (70020024) at 089941c4
Battlegrounds3 v1.12.3 2021-12-12 MFIC instruction hit (70020024) at 08832bd0
Battlegrounds3 v1.13.1 2022-09-04 Trying to relocate non-loaded section (null)
Battlegrounds3 v1.12.3 2022-07-26 ReadFromHardware: Invalid address 00000000 near PC 0890187c LR 0890187c
Battlegrounds3 v1.11.3 2021-03-29 Unknown GetPointer 00000000 PC 08907054 LR 089076bc
Battlegrounds3 v1.11.3 2021-03-27 Unknown GetPointer 00000000 PC 0891efa8 LR 08921304
Battlegrounds3 v1.11.3 2021-04-11 Unknown GetPointer 00000000 PC 08924c40 LR 089248ec
Battlegrounds3 v1.11.3 2021-03-20 Unknown GetPointer 00000000 PC 08906eec LR 08906f04
Battlegrounds3 v1.11.3 2021-03-11 Unknown GetPointer 00000000 PC 08925204 LR 089248ec
Battlegrounds3 v1.11.3 2021-03-27 Unknown GetPointer 00000000 PC 089000e8 LR 08000030
Battlegrounds3 v1.11.2 2021-03-03 Unknown GetPointer 00000000 PC 0891fbc4 LR 0891fb10
Battlegrounds3 v1.11.3 2021-04-09 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Battlegrounds3 v1.12.3 2022-07-19 MFIC instruction hit (70020024) at 08933650
Battlegrounds3 v1.12.3 2022-06-20 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
Battlegrounds3 v1.11.3 2021-04-16 Unknown GetPointer 00000000 PC 0890187c LR 0890187c
Battlegrounds3 v1.11.3 2021-03-23 Unknown GetPointer 00000000 PC 089070a0 LR 089076bc