Recent logs - Fate/unlimited codes
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Game title |
Version |
Latest Report |
Message |
Fate/unlimited codes |
v1.17.1 |
2024-02-25 |
Can't draw: No current render step. Step count: 0 |
Fate/unlimited codes |
v1.17.1 |
2024-06-14 |
sceNetAdhocMatchingInit(131072) at 08960ec0 |
Fate/unlimited codes |
v1.13.2 |
2023-01-08 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
Fate/unlimited codes |
v1.13.2 |
2023-01-08 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
Fate/unlimited codes |
v1.13.2 |
2023-01-08 |
sceMpegRingbufferPut(): invalid mpeg data |
Fate/unlimited codes |
v1.9.0 |
2022-12-23 |
Failed to reschedule: out of threads on queue (-1, -1) |
Fate/unlimited codes |
v1.17.1 |
2024-06-14 |
UNTESTED sceNetAdhocPollSocket(09fbfa3c, 1, 0, 1) at 08962bb8 |
Fate/unlimited codes |
v1.9.0 |
2023-04-24 |
Unknown GetPointer 00000000 PC 08959d28 LR 08959d28 |
Fate/unlimited codes |
v1.0-33-ge6af3cf |
2015-05-03 |
800201a4=sceKernelStartThread(thread=291, argSize=80, argPtr=08b284e0): thread already running |
Fate/unlimited codes |
v1.9.4 |
2024-09-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
Fate/unlimited codes |
v1.5.2 |
2023-06-07 |
Loading module sceFont_Library with version 0101, devkit 05000010 |