Recent logs - ACE COMBAT X2 JOINT ASSAULT 体験版

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
ACE COMBAT X2 JOINT ASSAULT 体験版 v1.17.1 2024-02-15 Waiting thread for 20 that was already waiting for 20
ACE COMBAT X2 JOINT ASSAULT 体験版 v1.12.3 2023-08-09 Rendering to framebuffer offset: 04162000 +256x0
ACE COMBAT X2 JOINT ASSAULT 体験版 v1.12.3 2023-08-09 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
ACE COMBAT X2 JOINT ASSAULT 体験版 v1.15.4 2023-06-01 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
ACE COMBAT X2 JOINT ASSAULT 体験版 v1.14.4 2023-04-19 __KernelStopThread: thread 413 does not exist (ApctlThread deleted)
ACE COMBAT X2 JOINT ASSAULT 体験版 v1.9.4 2024-04-01 Unknown syscall in known module 'sceNp': 0xbb069a87
ACE COMBAT X2 JOINT ASSAULT 体験版 v1.9.4 2024-04-01 Unknown syscall in known module 'sceNp': 0x633b5f71
ACE COMBAT X2 JOINT ASSAULT 体験版 v1.4.2-474-g3757070fe 2018-01-07 Loading module sceFont_Library with version 0101, devkit 00000000
ACE COMBAT X2 JOINT ASSAULT 体験版 v1.9.4 2024-04-14 sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=0, access=1, data=2, text=2