Recent logs - SOCOM: Fireteam Bravo 3

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Game title Version Latest Report Message
SOCOM: Fireteam Bravo 3 v1.12.3 2021-10-20 No DL ID available to enqueue
SOCOM: Fireteam Bravo 3 v1.12.2 2021-10-14 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 01f35155:00000b3d HWX C T N LM Fog Tex Light: 0: c:1 t:1 1: c:1 t:1 2: c:1 t:0 3: c:1 t:1 MatUp:3 Cull #version 100 // Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular2 * u_matspecular.rgb * ldot ; } lightSum0.r
SOCOM: Fireteam Bravo 3 v1.12.2 2021-10-14 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 01f35515:00000b3d HWX C T N LM Fog Tex Light: 0: c:1 t:1 1: c:1 t:0 2: c:1 t:1 3: c:1 t:1 MatUp:3 Cull #version 100 // Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot ; } lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse); toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular2 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_ligh
SOCOM: Fireteam Bravo 3 v1.11.3 2021-10-13 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176
SOCOM: Fireteam Bravo 3 v1.11.3 2021-10-13 Jump to invalid address: 066431e0
SOCOM: Fireteam Bravo 3 v1.11.3 2021-10-13 MIPSCompileOp: Invalid instruction 0003bdfc
SOCOM: Fireteam Bravo 3 v1.11.3 2021-10-13 Jump to invalid address: 06657520
SOCOM: Fireteam Bravo 3 v1.11.3 2021-10-13 Jump to invalid address: 0667f080
SOCOM: Fireteam Bravo 3 v1.11.3 2021-10-12 sceDmacMemcpy(dest=09bd21e0, src=09bcaec0, size=19888): overlapping read
SOCOM: Fireteam Bravo 3 v1.11.3 2021-10-04 Jump to invalid address: 0026f208
SOCOM: Fireteam Bravo 3 v1.11.3 2021-10-03 Unknown GetPointer 00000000 PC 08af49b0 LR 08af98c4
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-29 sceDmacMemcpy(dest=08e2be00, src=08e3b600, size=8640): overlapping read
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-27 sceDmacMemcpy(dest=08e2be00, src=08e3ae00, size=8912): overlapping read
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-26 sceDmacMemcpy(dest=08e2be00, src=08e3ba00, size=9120): overlapping read
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-24 Jump to invalid address: 0660c0a0
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-24 Jump to invalid address: 066203e0
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-24 Jump to invalid address: 06647f40
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-23 Jump to invalid address: 06620120
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-23 Jump to invalid address: 0337abe0
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-23 Jump to invalid address: 0689ca40
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-23 Jump to invalid address: 066200c0
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-23 ReadFromHardware: Invalid address 2f418c80 near PC 08af49b0 LR 08af98c4
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-23 ReadFromHardware: Invalid address 2f418c70 near PC 08af49b0 LR 08af98c4
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-23 WriteToHardware: Invalid address 2f418c70 near PC 08af49b0 LR 08af98c4
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-23 WriteToHardware: Invalid address 2f418c80 near PC 08af49b0 LR 08af98c4
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-23 Jump to invalid address: 0660bd20
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-23 Jump to invalid address: 06620060
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-23 Jump to invalid address: 06647bc0
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-22 Unknown GetPointer 00000000 PC 08815ef4 LR 08000020
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-22 Rendering to framebuffer offset: 04162000 +256x0
SOCOM: Fireteam Bravo 3 v1.12-25-ga251bf07c 2021-10-09 Waiting thread for 20 that was already waiting for 20
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-16 sceDmacMemcpy(dest=04174000, src=0903b680, size=65536): overlapping read
SOCOM: Fireteam Bravo 3 v1.6.3 2021-09-16 sceDmacMemcpy(dest=08e2be00, src=08e3a200, size=8448): overlapping read
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-07 Game install with no files / data
SOCOM: Fireteam Bravo 3 v1.10.3 2021-09-06 WriteToHardware: Invalid address 00000dc0 near PC 08a81b10 LR 08a81a40
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-04 __KernelStopThread: thread 302 does not exist
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-02 Jump to invalid address: 029de3d0 PC 08000000 LR 08000000
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-31 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146805524
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-28 Jump to invalid address: 06628a20
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-28 Jump to invalid address: 0663cd60
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-28 Jump to invalid address: 066648c0
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-26 Jump to invalid address: 0660c0e0
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-26 MIPSCompileOp: Invalid instruction 00063114
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-26 Jump to invalid address: 06620420
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-26 Jump to invalid address: 06647f80
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-24 Branch in Jump delay slot at 08a7fecc in block starting at 08a7fec0
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-23 WriteToHardware: Invalid address ef412080 near PC 08aca97c LR 08af98c4
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-22 FBO created from existing depthbuffer as color, 04120000/00000000 and 04000000/04120000
SOCOM: Fireteam Bravo 3 v1.10.3 2021-08-19 Video out requested, not supported: mode=0 size=0,0
SOCOM: Fireteam Bravo 3 v1.10.3 2021-08-19 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-15 Unexpected module entry size 244
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-10 sceDmacMemcpy(dest=08717aa0, src=098065c0, size=11136): overlapping read
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-07 Vertices without position found: (00200012) P: s8 C: 565 T: u16 (size: 10)
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-07 Vertices without position found: (00600025) P: s8 N: s8 C: ? T: u8 (size: 6)
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-07 Vertices without position found: (0060000c) P: s8 C: ? (size: 3)
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-07 Vertices without position found: (00400013) P: s8 C: 565 T: f (size: 16)
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-07 Vertices without position found: (00150006) P: s8 C: ? T: u16 Morph: 6 (size: 24)
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-07 Vertices without position found: (00000004) P: s8 C: ? (size: 3)
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-07 Vertices without position found: (00200003) P: s8 T: f (size: 12)
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-07 Vertices without position found: (00240009) P: s8 C: ? T: u8 Morph: 2 (size: 6)
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-07 Vertices without position found: (00240005) P: s8 C: ? T: u8 Morph: 2 (size: 6)
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-07 VTYPE with morph used: THRU=0 TC=1 COL=1 POS=0 NRM=0 WT=0 NW=1 IDX=0 MC=2
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-07 Vertices without position found: (0000000c) P: s8 C: ? (size: 3)
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-07 Vertices without position found: (00000008) P: s8 C: ? (size: 3)
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-07 Vertices without position found: (00000005) P: s8 C: ? T: u8 (size: 3)
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-07 ReadFromHardware: Invalid address 2fe2e900 near PC 08af49b0 LR 08af98c4
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-07 ReadFromHardware: Invalid address 2fe2e8f0 near PC 08af49b0 LR 08af98c4
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-07 WriteToHardware: Invalid address 2fe2e8f0 near PC 08af49b0 LR 08af98c4
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-07 WriteToHardware: Invalid address 2fe2e900 near PC 08af49b0 LR 08af98c4
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-06 ReadFromHardware: Invalid address 2f776400 near PC 08af49b0 LR 08af98c4
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-06 ReadFromHardware: Invalid address 2f7763f0 near PC 08af49b0 LR 08af98c4
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-06 WriteToHardware: Invalid address 2f7763f0 near PC 08af49b0 LR 08af98c4
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-06 WriteToHardware: Invalid address 2f776400 near PC 08af49b0 LR 08af98c4
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-05 ReadFromHardware: Invalid address 2f6bb680 near PC 08af49b0 LR 08af98c4
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-05 ReadFromHardware: Invalid address 2f6bb670 near PC 08af49b0 LR 08af98c4
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-05 WriteToHardware: Invalid address 2f6bb670 near PC 08af49b0 LR 08af98c4
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-05 WriteToHardware: Invalid address 2f6bb680 near PC 08af49b0 LR 08af98c4
SOCOM: Fireteam Bravo 3 v1.11.3 2021-08-05 sceDmacMemcpy(dest=09d81c60, src=09911bc0, size=249760): overlapping read
SOCOM: Fireteam Bravo 3 v1.11.3-698-g8f21141a6 2021-07-29 Unknown GetPointer 00000000 PC 08a22304 LR 08a22304
SOCOM: Fireteam Bravo 3 v1.11.3 2021-07-22 Jump to invalid address: 06633a20
SOCOM: Fireteam Bravo 3 v1.11.3 2021-07-22 Jump to invalid address: 0337af40
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-23 MIPSCompileOp: Invalid instruction 0000baff
SOCOM: Fireteam Bravo 3 v1.11.3 2021-07-22 Jump to invalid address: 068b0340
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-23 MIPSCompileOp: Invalid instruction 00000005
SOCOM: Fireteam Bravo 3 v1.11.3 2021-07-22 Jump to invalid address: 066339c0
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-23 Jump to invalid address: 0337a6d0
SOCOM: Fireteam Bravo 3 v1.11.3 2021-07-22 Jump to invalid address: 0661f620
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-23 MIPSCompileOp: Invalid instruction 001d0005
SOCOM: Fireteam Bravo 3 v1.11.3 2021-07-22 Jump to invalid address: 06633960
SOCOM: Fireteam Bravo 3 v1.11.3 2021-07-22 Jump to invalid address: 0665b4c0
SOCOM: Fireteam Bravo 3 v1.11.3 2021-07-22 MTIC instruction hit (735f6566) at 08c52d18
SOCOM: Fireteam Bravo 3 v1.11.3 2021-07-22 MIPSCompileOp 69617277 failed
SOCOM: Fireteam Bravo 3 v1.11.3 2021-07-22 MIPSCompileOp: Invalid instruction 6e6c6165
SOCOM: Fireteam Bravo 3 v1.11.3 2021-09-27 sceDmacMemcpy(dest=08e2be00, src=08e3a200, size=8768): overlapping read
SOCOM: Fireteam Bravo 3 v1.11.3 2021-07-17 sceDmacMemcpy(dest=09d81c60, src=09911f30, size=249760): overlapping read
SOCOM: Fireteam Bravo 3 v1.11.3-21-g2bd00ef1b 2021-07-16 sceDmacMemcpy(dest=04192220, src=094e4370, size=10752): overlapping read
SOCOM: Fireteam Bravo 3 v1.11.3 2021-07-15 ReadFromHardware: Invalid address fba3f71e near PC fba3f71e LR 08a778e4
SOCOM: Fireteam Bravo 3 v1.11.3 2021-07-14 Unknown GetPointer 00000000 PC 08a77a14 LR 08a77744
SOCOM: Fireteam Bravo 3 v1.11.3 2021-07-13 ReadFromHardware: Invalid address ffffffff near PC ffffffff LR 08a77a50
SOCOM: Fireteam Bravo 3 v1.11.3 2021-07-11 Branch in RSRTComp delay slot at 08cde8f0 in block starting at 08cde8a8