Recent logs - v1.14.2

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Game title Version Latest Report Message
NBA2K12 v1.14.2 2024-04-25 80630007=sceAtracSetData(2, 08d4b180, 00010000): atracID uses different codec type than data
NBA2K12 v1.14.2 2024-04-25 80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data
NBA2K12 v1.14.2 2024-04-25 80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data
NBA2K12 v1.14.2 2024-04-25 80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data
NBA2K12 v1.14.2 2024-04-25 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
NBA2K12 v1.14.2 2024-04-25 80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data
NBA2K12 v1.14.2 2024-04-25 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
NBA2K12 v1.14.2 2024-04-25 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
NBA2K12 v1.14.2 2024-04-25 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
NBA2K12 v1.14.2 2024-04-25 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
NBA2K12 v1.14.2 2024-04-25 80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data
NBA2K12 v1.14.2 2024-04-25 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
NBA2K12 v1.14.2 2024-04-25 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
TEKKEN 6 v1.14.2 2024-04-25 UI scissor out of bounds in GameSettingsScreen: 360,0-1239,720 / 1532,720
Call of Duty : Roads to Victory™ v1.14.2 2024-04-23 UI scissor out of bounds in MainScreen: 65,0-1312,811 / 1722,810
Call of Duty : Roads to Victory™ v1.14.2 2024-04-23 UI scissor out of bounds in GameSettingsScreen: 291,0-1420,811 / 1722,810
Call of Duty : Roads to Victory™ v1.14.2 2024-04-23 UI scissor out of bounds in GameSettingsScreen: 291,0-1498,811 / 1800,810
Dante's Inferno™ v1.14.2 2024-04-21 UI scissor out of bounds in SavedataScreen: 2579,559-0,148 / 2340,1080
Dante's Inferno™ v1.14.2 2024-04-21 UI scissor out of bounds in SavedataScreen: 2579,403-0,148 / 2340,1080
Dante's Inferno™ v1.14.2 2024-04-21 UI scissor out of bounds in SavedataScreen: 2579,247-0,148 / 2340,1080
Dante's Inferno™ v1.14.2 2024-04-21 UI scissor out of bounds in SavedataScreen: 2390,559-0,148 / 2340,1080
Dante's Inferno™ v1.14.2 2024-04-21 UI scissor out of bounds in SavedataScreen: 2390,403-0,148 / 2340,1080
Dante's Inferno™ v1.14.2 2024-04-21 UI scissor out of bounds in SavedataScreen: 2390,247-0,148 / 2340,1080
Dante's Inferno™ v1.14.2 2024-04-21 UI scissor out of bounds in SavedataScreen: 2429,247-0,148 / 2340,1080
Dante's Inferno™ v1.14.2 2024-04-21 UI scissor out of bounds in SavedataScreen: 2640,774-0,138 / 2340,1080
Dante's Inferno™ v1.14.2 2024-04-21 UI scissor out of bounds in SavedataScreen: 2640,618-0,148 / 2340,1080
Dante's Inferno™ v1.14.2 2024-04-21 UI scissor out of bounds in SavedataScreen: 2640,462-0,148 / 2340,1080
Dante's Inferno™ v1.14.2 2024-04-21 UI scissor out of bounds in SavedataScreen: 2640,306-0,148 / 2340,1080
Dante's Inferno™ v1.14.2 2024-04-21 UI scissor out of bounds in SavedataScreen: 2640,150-0,148 / 2340,1080
Dante's Inferno™ v1.14.2 2024-04-21 UI scissor out of bounds in GameSettingsScreen: 420,0-1900,1080 / 2224,1080
Dante's Inferno™ v1.14.2 2024-04-21 UI scissor out of bounds in SavedataScreen: 1262,389-0,70 / 1178,544
Dante's Inferno™ v1.14.2 2024-04-21 UI scissor out of bounds in SavedataScreen: 1262,311-0,75 / 1178,544
Dante's Inferno™ v1.14.2 2024-04-21 UI scissor out of bounds in SavedataScreen: 1262,232-0,75 / 1178,544
Dante's Inferno™ v1.14.2 2024-04-21 UI scissor out of bounds in SavedataScreen: 1262,154-0,75 / 1178,544
Dante's Inferno™ v1.14.2 2024-04-21 UI scissor out of bounds in SavedataScreen: 1262,75-0,75 / 1178,544
Dante's Inferno™ v1.14.2 2024-04-21 UI scissor out of bounds in SavedataScreen: 1329,389-0,70 / 1178,544
Dante's Inferno™ v1.14.2 2024-04-21 UI scissor out of bounds in SavedataScreen: 1329,311-0,75 / 1178,544
Dante's Inferno™ v1.14.2 2024-04-21 UI scissor out of bounds in SavedataScreen: 1329,232-0,75 / 1178,544
Dante's Inferno™ v1.14.2 2024-04-21 UI scissor out of bounds in SavedataScreen: 1329,154-0,75 / 1178,544
Dante's Inferno™ v1.14.2 2024-04-21 UI scissor out of bounds in SavedataScreen: 1329,75-0,75 / 1178,544
Grand Theft Auto: Vice City Stories v1.14.2 2024-04-19 UI scissor out of bounds in SavedataScreen: 1100,153-0,74 / 960,480
Grand Theft Auto: Vice City Stories v1.14.2 2024-04-19 UI scissor out of bounds in SavedataScreen: 1100,75-0,74 / 960,480
Grand Theft Auto: Vice City Stories v1.14.2 2024-04-19 UI scissor out of bounds in SavedataScreen: 1110,153-0,74 / 960,480
Grand Theft Auto: Vice City Stories v1.14.2 2024-04-18 UI scissor out of bounds in SavedataScreen: 1084,75-0,74 / 960,480
Grand Theft Auto: Vice City Stories v1.14.2 2024-04-19 UI scissor out of bounds in SavedataScreen: 1110,75-0,74 / 960,480
PES Ultimate Patch 2021 v1.14.2 2024-04-18 UI scissor out of bounds in SavedataScreen: 1359,154-0,75 / 1208,544
PES Ultimate Patch 2021 v1.14.2 2024-04-18 UI scissor out of bounds in SavedataScreen: 1359,75-0,75 / 1208,544
MONSTER HUNTER PORTABLE 3rd v1.14.2 2024-04-16 UI scissor out of bounds in GameSettingsScreen: 294,0-1294,721 / 1600,720
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.14.2 2024-04-15 UI scissor out of bounds in GameSettingsScreen: 420,0-1900,1080 / 2224,1080
PANGYA : Fantasy Golf v1.14.2 2024-04-14 UI scissor out of bounds in GameSettingsScreen: 361,0-1425,810 / 1699,810
EFOOTBALL PSP NEW PATCH SEASON 2024 v1.14.2 2024-04-13 UI scissor out of bounds in GamePauseScreen: 433,26-267,1614 / 1640,720
EFOOTBALL PSP NEW PATCH SEASON 2024 v1.14.2 2024-04-13 UI scissor out of bounds in GamePauseScreen: 72,26-348,1614 / 1640,720
EFOOTBALL PSP NEW PATCH SEASON 2024 v1.14.2 2024-04-13 UI scissor out of bounds in GamePauseScreen: 1220,98-400,622 / 720,1640
EFOOTBALL PSP NEW PATCH SEASON 2024 v1.14.2 2024-04-13 UI scissor out of bounds in GamePauseScreen: 0,98-1207,622 / 720,1640
EFOOTBALL NEW PATCH SEASON 2024 v1.14.2 2024-04-12 Error in shader compilation: info: Compile failed. 40000000:00000930 HWX T Tex Flat Cull #version 320 es // Driver: PowerVR Rogue GE8320 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 40000000:00000930 HWX T Tex Flat Cull in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
MONSTER HUNTER PORTABLE 3rd v1.14.2 2024-04-12 UI scissor out of bounds in GamePauseScreen: 1292,19-294,701 / 1062,720
MONSTER HUNTER PORTABLE 3rd v1.14.2 2024-04-12 UI scissor out of bounds in GamePauseScreen: 0,19-1283,701 / 1062,720
EA SPORTS FC 24 PPSSPP BY MP v1.14.2 2024-04-24 Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144
Def Jam® Fight For NY™: The Takeover v1.14.2 2024-04-10 sceDmacMemcpy(dest=09587540, src=08400000, size=641344): overlapping read
MONSTER HUNTER PORTABLE 3rd v1.14.2 2024-04-09 UI scissor out of bounds in GameSettingsScreen: 322,0-1267,721 / 1600,678
EAFC24 BY RAFZZ v1.9.4 2024-04-26 Savedata version requested: 3
eFootball Play-C v1.14.2 2024-04-07 UI scissor out of bounds in GameSettingsScreen: 382,0-1381,720 / 1600,720
eFootball Play-C v1.14.2 2024-04-07 UI scissor out of bounds in GameSettingsScreen: 64,85-656,1416 / 1600,720
eFootball Play-C v1.14.2 2024-04-07 UI scissor out of bounds in GameSettingsScreen: 280,64-1307,656 / 720,1600
MONSTER HUNTER PORTABLE 3rd v1.14.2 2024-04-07 UI scissor out of bounds in GameSettingsScreen: 324,0-1276,720 / 1516,720
EFOOTBALL 2024 BY OFFICIAL GAMEPLAY PATCH v1.14.2 2024-04-06 UI scissor out of bounds in SavedataScreen: 1491,516-0,92 / 1428,720
EFOOTBALL 2024 BY OFFICIAL GAMEPLAY PATCH v1.14.2 2024-04-06 UI scissor out of bounds in SavedataScreen: 1491,412-0,99 / 1428,720
EFOOTBALL 2024 BY OFFICIAL GAMEPLAY PATCH v1.14.2 2024-04-06 UI scissor out of bounds in SavedataScreen: 1491,308-0,99 / 1428,720
EFOOTBALL 2024 BY OFFICIAL GAMEPLAY PATCH v1.14.2 2024-04-06 UI scissor out of bounds in SavedataScreen: 1491,204-0,99 / 1428,720
EFOOTBALL 2024 BY OFFICIAL GAMEPLAY PATCH v1.14.2 2024-04-06 UI scissor out of bounds in SavedataScreen: 1491,100-0,99 / 1428,720
EFOOTBALL 2024 BY OFFICIAL GAMEPLAY PATCH v1.14.2 2024-04-06 UI scissor out of bounds in SavedataScreen: 1628,516-0,92 / 1428,720
EFOOTBALL 2024 BY OFFICIAL GAMEPLAY PATCH v1.14.2 2024-04-06 UI scissor out of bounds in SavedataScreen: 1628,308-0,99 / 1428,720
EFOOTBALL 2024 BY OFFICIAL GAMEPLAY PATCH v1.14.2 2024-04-06 UI scissor out of bounds in SavedataScreen: 1628,204-0,99 / 1428,720
EFOOTBALL 2024 BY OFFICIAL GAMEPLAY PATCH v1.14.2 2024-04-06 UI scissor out of bounds in SavedataScreen: 1628,100-0,99 / 1428,720
eFootball 2024 v1.14.2 2024-04-19 Savedata version requested on save: 3
EA SPORTS FC 24 PPSSPP BY MP v1.14.2 2024-04-26 Savedata version requested on save: 3
EA SPORTS FC 24 PPSSPP BY MP v1.9.4 2024-04-26 Savedata version requested: 3
EFOOTBALL PSP NEW PATCH SEASON 2024 v1.14.2 2024-04-05 UI scissor out of bounds in GameSettingsScreen: 299,0-1210,720 / 1436,720
Tomb Raider : Legend v1.14.2 2024-04-25 sceDmacMemcpy(dest=041c0000, src=097882e0, size=5120): overlapping read
Tomb Raider : Legend v1.14.2 2024-04-05 sceDmacMemcpy(dest=041c9800, src=09909fe0, size=8192): overlapping read
Tomb Raider : Legend v1.14.2 2024-04-04 sceDmacMemcpy(dest=041a3800, src=09a45f80, size=5120): overlapping read
Tomb Raider : Legend v1.14.2 2024-04-04 sceDmacMemcpy(dest=041dd800, src=09aa5910, size=8192): overlapping read
Brain Challenge v1.14.2 2024-04-04 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
Brain Challenge v1.14.2 2024-04-04 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
Brain Challenge v1.14.2 2024-04-04 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2
Brain Challenge v1.14.2 2024-04-04 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1
eFootball 2024 v1.17.1 2024-04-13 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
eFootball PC - V. v1.16.6 2024-04-04 Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800
eFootball 2024 v1.17.1 2024-04-25 Savedata version requested: 3
eFootball PES 2020 "C19" v1.14.2 2024-04-02 UI scissor out of bounds in GameSettingsScreen: 344,0-1243,720 / 1504,720
UNDEAD KNIGHTS v1.14.2 2024-04-01 Error in shader compilation: info: 0:9: P0004: High precision not supported, instead compiling high precision as medium precision 0:14: L0002: No matching function for call to 'fmod' 0:15: L0002: Undeclared variable 'coord' 0:16: L0002: Undeclared variable 'outColor' depal #version 100 // Driver: Mali-400 MP - GLSL 100 #define DISCARD discard precision lowp float; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D pal; precision highp float; varying highp vec2 v_texcoord; // TEXCOORD0 void main() { vec4 index = texture2D(tex, v_texcoord); float coord = (fmod(index.r * 15.995000, 16.0) * 0.001953) + 0.000977; vec4 outColor = texture2D(pal, vec2(coord, 0.0)); gl_FragColor = outColor; }
God of War®: Ghost of Sparta v1.14.2 2024-04-01 UI scissor out of bounds in GameSettingsScreen: 228,0-806,544 / 967,544
Dante's Inferno™ v1.14.2 2024-03-31 UI scissor out of bounds in SavedataScreen: 1746,516-0,92 / 1612,720
Dante's Inferno™ v1.14.2 2024-03-31 UI scissor out of bounds in SavedataScreen: 1746,412-0,99 / 1612,720
Dante's Inferno™ v1.14.2 2024-03-31 UI scissor out of bounds in SavedataScreen: 1746,308-0,99 / 1612,720
Dante's Inferno™ v1.14.2 2024-03-31 UI scissor out of bounds in SavedataScreen: 1746,204-0,99 / 1612,720
Dante's Inferno™ v1.14.2 2024-03-31 UI scissor out of bounds in SavedataScreen: 1746,100-0,99 / 1612,720
Dante's Inferno™ v1.14.2 2024-03-31 UI scissor out of bounds in SavedataScreen: 1812,516-0,92 / 1612,720
Dante's Inferno™ v1.14.2 2024-03-31 UI scissor out of bounds in SavedataScreen: 1812,412-0,99 / 1612,720
Dante's Inferno™ v1.14.2 2024-03-31 UI scissor out of bounds in SavedataScreen: 1812,308-0,99 / 1612,720