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| Game title |
Version |
Latest Report |
Message |
| eFootball PC - V. |
v1.14.2 |
2026-04-18 |
UI scissor out of bounds in GameSettingsScreen: 306,0-1323,721 / 1640,720 |
| eFootball RB - V. |
v1.14.2 |
2026-04-19 |
UI scissor out of bounds in GameSettingsScreen: 286,0-1315,721 / 1612,720 |
| EA-Sports FC Lop-Play |
v1.14.2 |
2026-04-15 |
UI scissor out of bounds in GamePauseScreen: 433,26-267,1574 / 1600,720 |
| EA-Sports FC Lop-Play |
v1.14.2 |
2026-04-15 |
UI scissor out of bounds in GamePauseScreen: 80,26-340,1574 / 1600,720 |
| EA-Sports FC Lop-Play |
v1.14.2 |
2026-04-15 |
UI scissor out of bounds in GamePauseScreen: 1180,106-400,614 / 720,1600 |
| EA-Sports FC Lop-Play |
v1.14.2 |
2026-04-15 |
UI scissor out of bounds in GamePauseScreen: 0,106-1167,614 / 720,1600 |
| eFootball 2026 DEMOU |
v1.14.2 |
2026-04-13 |
UI scissor out of bounds in MainScreen: 52,0-1186,721 / 1600,720 |
| eFootball RB - V. |
v1.14.2 |
2026-04-14 |
UI scissor out of bounds in GameSettingsScreen: 290,0-1299,721 / 1600,720 |
| God of War: Chains of Olympus |
v1.14.2 |
2026-04-09 |
UI scissor out of bounds in MainScreen: 68,0-1220,721 / 1650,720 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-04-09 |
UI scissor out of bounds in SavedataScreen: 2586,774-0,138 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-04-09 |
UI scissor out of bounds in SavedataScreen: 2586,618-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-04-09 |
UI scissor out of bounds in SavedataScreen: 2586,462-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-04-09 |
UI scissor out of bounds in SavedataScreen: 2586,306-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-04-09 |
UI scissor out of bounds in SavedataScreen: 2586,150-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-04-09 |
UI scissor out of bounds in SavedataScreen: 2595,462-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-04-09 |
UI scissor out of bounds in SavedataScreen: 2595,306-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-04-09 |
UI scissor out of bounds in SavedataScreen: 2595,150-0,148 / 2340,1080 |
| eFootball Chelito 19 |
v1.14.2 |
2026-04-08 |
UI scissor out of bounds in listpopupScreen: 71,592-649,461 / 1432,720 |
| eFootball Chelito 19 |
v1.14.2 |
2026-04-08 |
UI scissor out of bounds in GameSettingsScreen: 0,85-720,1248 / 1432,720 |
| Geometry Dash |
v1.14.2 |
2026-04-08 |
UI scissor out of bounds in GameSettingsScreen: 331,0-1403,817 / 1746,816 |
| EA-Sports FC PC-V |
v1.14.2 |
2026-04-04 |
UI scissor out of bounds in GameSettingsScreen: 325,0-1468,810 / 1712,810 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-04-01 |
UI scissor out of bounds in SavedataScreen: 2341,774-0,138 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-04-01 |
UI scissor out of bounds in SavedataScreen: 2341,618-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-04-01 |
UI scissor out of bounds in SavedataScreen: 2341,462-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-04-01 |
UI scissor out of bounds in SavedataScreen: 2341,306-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-04-01 |
UI scissor out of bounds in SavedataScreen: 2341,150-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-31 |
UI scissor out of bounds in SavedataScreen: 2409,774-0,138 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-31 |
UI scissor out of bounds in SavedataScreen: 2409,618-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-31 |
UI scissor out of bounds in SavedataScreen: 2409,462-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-31 |
UI scissor out of bounds in SavedataScreen: 2409,306-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-31 |
UI scissor out of bounds in SavedataScreen: 2409,150-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-31 |
UI scissor out of bounds in SavedataScreen: 2559,774-0,138 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-31 |
UI scissor out of bounds in SavedataScreen: 2559,618-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-31 |
UI scissor out of bounds in SavedataScreen: 2559,462-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-31 |
UI scissor out of bounds in SavedataScreen: 2559,306-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-31 |
UI scissor out of bounds in SavedataScreen: 2559,150-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-31 |
UI scissor out of bounds in SavedataScreen: 2427,774-0,138 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-31 |
UI scissor out of bounds in SavedataScreen: 2427,618-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-31 |
UI scissor out of bounds in SavedataScreen: 2427,462-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-31 |
UI scissor out of bounds in SavedataScreen: 2427,306-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-31 |
UI scissor out of bounds in SavedataScreen: 2427,150-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-27 |
UI scissor out of bounds in SavedataScreen: 2565,774-0,138 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-27 |
UI scissor out of bounds in SavedataScreen: 2565,618-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-27 |
UI scissor out of bounds in SavedataScreen: 2565,462-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-27 |
UI scissor out of bounds in SavedataScreen: 2565,306-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-27 |
UI scissor out of bounds in SavedataScreen: 2565,150-0,148 / 2340,1080 |
| EA-Sports FC Lop-Play |
v1.14.2 |
2026-03-24 |
UI scissor out of bounds in MainScreen: 0,85-854,635 / 720,1280 |
| EA-Sports FC Lop-Play |
v1.14.2 |
2026-03-24 |
UI scissor out of bounds in MainScreen: 0,0-854,720 / 720,1280 |
| EA-Sports FC Lop-Play |
v1.14.2 |
2026-03-24 |
UI scissor out of bounds in MainScreen: 0,0-854,86 / 720,1280 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-24 |
UI scissor out of bounds in SavedataScreen: 2428,774-0,138 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-24 |
UI scissor out of bounds in SavedataScreen: 2428,618-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-24 |
UI scissor out of bounds in SavedataScreen: 2428,462-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-24 |
UI scissor out of bounds in SavedataScreen: 2428,306-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-24 |
UI scissor out of bounds in SavedataScreen: 2428,150-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-19 |
UI scissor out of bounds in SavedataScreen: 2532,306-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-19 |
UI scissor out of bounds in SavedataScreen: 2532,150-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-19 |
UI scissor out of bounds in SavedataScreen: 2577,774-0,138 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-19 |
UI scissor out of bounds in SavedataScreen: 2577,618-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-19 |
UI scissor out of bounds in SavedataScreen: 2577,462-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-19 |
UI scissor out of bounds in SavedataScreen: 2577,306-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-19 |
UI scissor out of bounds in SavedataScreen: 2577,150-0,148 / 2340,1080 |
| eFootball PC - V. |
v1.14.2 |
2026-03-18 |
UI scissor out of bounds in GamePauseScreen: 0,40-430,1880 / 1920,1080 |
| eFootball CESAR - PATCH |
v1.14.2 |
2026-03-16 |
UI scissor out of bounds in GameSettingsScreen: 232,0-773,480 / 954,480 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-15 |
UI scissor out of bounds in SavedataScreen: 2524,150-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-14 |
UI scissor out of bounds in SavedataScreen: 2438,774-0,138 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-14 |
UI scissor out of bounds in SavedataScreen: 2438,618-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-14 |
UI scissor out of bounds in SavedataScreen: 2438,462-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-14 |
UI scissor out of bounds in SavedataScreen: 2438,306-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-14 |
UI scissor out of bounds in SavedataScreen: 2438,150-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-14 |
UI scissor out of bounds in SavedataScreen: 2528,774-0,138 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-14 |
UI scissor out of bounds in SavedataScreen: 2528,618-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-14 |
UI scissor out of bounds in SavedataScreen: 2528,462-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-14 |
UI scissor out of bounds in SavedataScreen: 2528,306-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-14 |
UI scissor out of bounds in SavedataScreen: 2528,150-0,148 / 2340,1080 |
| EA-Sports FC Lop-Play |
v1.14.2 |
2026-03-13 |
UI scissor out of bounds in MainScreen: 45,0-1193,721 / 1600,720 |
| eFootball RB - V. |
v1.14.2 |
2026-03-13 |
UI scissor out of bounds in GameSettingsScreen: 238,0-1191,721 / 1440,720 |
| eFootball PC - V. |
v1.14.2 |
2026-03-12 |
UI scissor out of bounds in GamePauseScreen: 0,98-1179,622 / 720,1612 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-12 |
UI scissor out of bounds in SavedataScreen: 2569,774-0,138 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-12 |
UI scissor out of bounds in SavedataScreen: 2569,618-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-12 |
UI scissor out of bounds in SavedataScreen: 2569,462-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-12 |
UI scissor out of bounds in SavedataScreen: 2569,306-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-12 |
UI scissor out of bounds in SavedataScreen: 2569,150-0,148 / 2340,1080 |
| EA-Sports FC PC-V |
v1.14.2 |
2026-03-12 |
UI scissor out of bounds in MainScreen: 0,560-800,604 / 1216,800 |
| EA-Sports FC PC-V |
v1.14.2 |
2026-03-12 |
UI scissor out of bounds in MainScreen: 0,503-800,661 / 1216,800 |
| EA-Sports FC PC-V |
v1.14.2 |
2026-03-12 |
UI scissor out of bounds in MainScreen: 1430,5-405,486 / 1216,800 |
| EA-Sports FC PC-V |
v1.14.2 |
2026-03-12 |
UI scissor out of bounds in MainScreen: 0,37-1418,455 / 1216,800 |
| EA-Sports FC PC-V |
v1.14.2 |
2026-03-12 |
UI scissor out of bounds in MainScreen: 0,0-1418,492 / 1216,800 |
| EA-Sports FC PC-V |
v1.14.2 |
2026-03-12 |
UI scissor out of bounds in MainScreen: 0,0-1418,38 / 1216,800 |
| EA-Sports FC PC-V |
v1.14.2 |
2026-03-12 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:75: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:78: '==' : wrong operand types no operation '==' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:124: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:125: 'comp' : redefinition
ERROR: 0:126: 'type' : redefinition
ERROR: 0:127: '==' : wrong operand types no operation '==' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:173: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'co
01000000:80000b30 HWX T N Tex Light: LightUberShader Cull
#version 300 es
// Driver: Adreno (TM) 305 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
if ((u_lightControl & 1u) != 0u) {
uint comp = (u_lightControl >> 4) & 3u;
uint type = (u_lightControl >> 6) & 3u;
if (type == 0u) {
toLight = u_lightpos0;
} else {
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
}
ldot = dot(toLight, worldnormal);
if (comp == 2u) {
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
|
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-12 |
UI scissor out of bounds in SavedataScreen: 2439,774-0,138 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-12 |
UI scissor out of bounds in SavedataScreen: 2439,618-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-12 |
UI scissor out of bounds in SavedataScreen: 2439,462-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-12 |
UI scissor out of bounds in SavedataScreen: 2439,306-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-12 |
UI scissor out of bounds in SavedataScreen: 2439,150-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-11 |
UI scissor out of bounds in SavedataScreen: 2415,618-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-11 |
UI scissor out of bounds in SavedataScreen: 2415,462-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-11 |
UI scissor out of bounds in SavedataScreen: 2415,306-0,148 / 2340,1080 |
| Midnight Club: L.A. Remix® |
v1.14.2 |
2026-03-11 |
UI scissor out of bounds in SavedataScreen: 2415,150-0,148 / 2340,1080 |
| EA-Sports FC PC-V |
v1.14.2 |
2026-03-08 |
UI scissor out of bounds in GameSettingsScreen: 344,0-1243,720 / 1600,688 |
| eFootball Lop - Play |
v1.14.2 |
2026-03-04 |
UI scissor out of bounds in GameSettingsScreen: 148,0-826,481 / 1014,480 |