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Game title |
Version |
Latest Report |
Message |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2025-09-21 |
ReadFromHardware: Invalid address 136d64b1 near PC 0881a994 LR 0881a994 |
RESISTANCE® ~報復の刻~ |
v1.17 |
2025-09-19 |
Could not setup streams, unexpected stream count: 20496 |
Code Lyoko |
v1.17 |
2025-09-17 |
sceDmacMemcpy(dest=04088000, src=099cf280, size=557056): overlapping read |
Syphon Filter®: Logan's Shadow |
v1.17 |
2025-09-13 |
Could not setup streams, unexpected stream count: 0 |
Syphon Filter®: Logan's Shadow |
v1.17 |
2025-09-13 |
Unexpected mpeg first timestamp: bd9bf08d01c / 13029840834588 |
TEKKEN DARK RESURRECTION |
v1.17 |
2025-09-11 |
sceDmacMemcpy(dest=49d39500, src=49d25a40, size=640): overlapping read |
DEAD OR ALIVE Paradise |
v1.17 |
2025-09-09 |
__KernelStopThread: thread 308 does not exist (helper deleted) |
eFootball RB - V. |
v1.9.4 |
2025-09-21 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
eFootball RB - V. |
v1.18.1 |
2025-09-21 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
eFootball RB - V. |
v1.9.4 |
2025-09-22 |
Savedata version requested: 3 |
EA-Sports FC Lop-Play |
v1.18.1 |
2025-09-19 |
Unknown GetPointer 00000020 PC 08815fc8 LR 08815fd4 |
真・三國無双5 Special |
v1.17 |
2025-09-01 |
Unexpected mpeg first timestamp: fffffff60cc / 17592186003660 |
喧嘩番長3~全国制覇~ |
v1.17 |
2025-08-29 |
00000000=sceUtilityScreenshotInitStart(092a10b0) |
喧嘩番長3~全国制覇~ |
v1.17 |
2025-08-29 |
00000000=sceUtilityScreenshotInitStart(092a1a10) |
喧嘩番長3~全国制覇~ |
v1.17 |
2025-08-29 |
00000000=sceUtilityScreenshotInitStart(092a0ae0) |
Dragon Ball : Sparking Zero |
v1.19.3 |
2025-09-13 |
sceGeListEnqueue: invalid address 40000000 |
Dragon Ball : Sparking Zero |
v1.18.1-783-g81015abef7 |
2025-09-21 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
喧嘩番長5~漢の法則(オトコのルール)~ |
v1.17.1 |
2025-09-18 |
Vertices without position found: (04000060) P: ? N: f (16b) |
Kenka Bancho: Badass Rumble |
v1.17 |
2025-08-27 |
00000000=sceUtilityScreenshotInitStart(094444e0) |
Kenka Bancho: Badass Rumble |
v1.17 |
2025-08-27 |
00000000=sceUtilityScreenshotInitStart(09442f00) |
NARUTO: Ultimate Ninja Heroes |
v1.17 |
2025-08-20 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
Prince of Persia The Forgotten Sands™ |
v1.17 |
2025-08-20 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 0998063c, 4, 00000000, 0) |
Prince of Persia The Forgotten Sands™ |
v1.17 |
2025-08-20 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 0998063c, 4, 00000000, 0) |
DEAD OR ALIVE Paradise |
v1.17 |
2025-08-17 |
sceSasCore: raw outputMode |
頭文字D STREET STAGE |
v1.17 |
2025-08-16 |
sceDmacMemcpy(dest=041f2e00, src=09346750, size=8192): overlapping read |
頭文字D STREET STAGE |
v1.17 |
2025-08-16 |
sceDmacMemcpy(dest=041c8400, src=09230600, size=8192): overlapping read |
頭文字D STREET STAGE |
v1.17 |
2025-08-16 |
sceDmacMemcpy(dest=04177e00, src=091eb580, size=65536): overlapping read |
EA-Sports FC Lop-Play |
v1.18.1 |
2025-09-19 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
太鼓の達人ぽ~たぶるDX |
v1.17 |
2025-08-12 |
__KernelStopThread: thread 361 does not exist (ApctlThread deleted) |
太鼓の達人ぽ~たぶるDX |
v1.17 |
2025-08-12 |
__KernelStopThread: thread 361 does not exist (ApctlThread stopped) |
EA-Sports FC Lop-Play |
v1.9.4 |
2025-09-21 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
EA-Sports FC Lop-Play |
v1.18.1 |
2025-09-19 |
Unknown GetPointer 00000140 PC 08824cf4 LR 088113dc |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2025-08-08 |
WriteToHardware: Invalid address ae76727c near PC 0880dcc8 LR 0880dcc8 |
NBA2K25 MOD BY GERTISGAMING |
v1.17 |
2025-08-08 |
sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid) |
eFootball 2024 By Komo Valeri |
v1.19.3 |
2025-09-14 |
Unimplemented HLE function sceKernelDcacheWritebackAll |
EA-Sports FC Lop-Play |
v1.18.1 |
2025-09-21 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
EA-Sports FC Lop-Play |
v1.9.4 |
2025-09-22 |
Savedata version requested: 3 |
EA FC 2024 BY SPARTAN JR 11 |
v1.9.4 |
2025-09-21 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
eFootball 2026 StaR Patch |
v1.9.4 |
2025-09-22 |
Savedata version requested: 3 |
EA FC 2024 BY SPARTAN JR 11 |
v1.18.1-846-gab47c3cb1f |
2025-09-21 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
EA FC 2024 BY SPARTAN JR 11 |
v1.9.4 |
2025-09-21 |
MIPSCompileOp: Invalid instruction 46800499 |
EA FC 2024 BY SPARTAN JR 11 |
v1.9.4 |
2025-09-22 |
Savedata version requested: 3 |
The Legend Of Heroes: Trails in the Sky |
v1.17 |
2025-08-01 |
sceDmacMemcpy(dest=0415e000, src=08e0f590, size=8192): overlapping read |
DBS TTT LATINO - LOS IJUE30S |
v1.17 |
2025-08-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0 |
DBS TTT LATINO - LOS IJUE30S |
v1.17 |
2025-08-01 |
MFIC instruction hit (70020024) at 08224940 |
DBS TTT LATINO - LOS IJUE30S |
v1.17 |
2025-08-01 |
Unimplemented HLE function sceKernelDcacheWritebackAll |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17 |
2025-07-28 |
sceDmacMemcpy(dest=04152380, src=0917d3c0, size=128): overlapping read |
EA FC 2024 BY SPARTAN JR 11 |
v1.18.1-846-gab47c3cb1f |
2025-09-21 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
EA FC 2024 BY SPARTAN JR 11 |
v1.18.1 |
2025-09-21 |
Unknown GetPointer 00000020 PC 08815fc8 LR 08815fd4 |
EA FC 2024 BY SPARTAN JR 11 |
v1.9.4 |
2025-09-22 |
Savedata version requested: 3 |
eFootball Lop - Play |
v1.17.1 |
2025-09-21 |
Unknown GetPointer 00000000 PC 0884d5b0 LR 0884d7d4 |
eFootball Lop - Play |
v1.9.4 |
2025-09-22 |
sceDmacMemcpy(dest=040cc000, src=086ce900, size=1251072): overlapping read |
Hexyz Force™ |
v1.17 |
2025-07-23 |
sceDmacMemcpy(dest=09bf4a80, src=08464680, size=204736): overlapping read |
eFootball Lop - Play |
v1.9.4 |
2025-09-21 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
eFootball Lop - Play |
v1.9.4 |
2025-09-21 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
eFootball Lop - Play |
v1.18.1-846-gab47c3cb1f |
2025-09-21 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
eFootball Lop - Play |
v1.18.1 |
2025-09-21 |
Unknown GetPointer 00000000 PC 0884a918 LR 0884a938 |
eFootball Lop - Play |
v1.18.1-846-gab47c3cb1f |
2025-09-21 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
Tomb Raider: Anniversary |
v1.17 |
2025-07-22 |
sceDmacMemcpy(dest=041a6c00, src=09b150b0, size=9216): overlapping read |
Tomb Raider: Anniversary |
v1.17 |
2025-07-22 |
sceDmacMemcpy(dest=041d6800, src=09545030, size=9216): overlapping read |
eFootball Lop - Play |
v1.9.4 |
2025-09-22 |
Savedata version requested: 3 |
eFootball PES 2026 By Bro Game ID |
v1.18.1 |
2025-09-19 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
eFootball PES 2026 By Bro Game ID |
v1.9.4 |
2025-09-21 |
Savedata version requested: 3 |
機動戦士ガンダム ガンダムVS.ガンダムNEXT PLUS |
v1.17 |
2025-07-15 |
ReadFromHardware: Invalid address 0000005b near PC 089bd2e0 LR 089bd2e0 |
機動戦士ガンダム ガンダムVS.ガンダムNEXT PLUS |
v1.17 |
2025-07-15 |
WriteToHardware: Invalid address 00009932 near PC 089bd2e0 LR 089bd2e0 |
機動戦士ガンダム ガンダムVS.ガンダムNEXT PLUS |
v1.17 |
2025-07-15 |
WriteToHardware: Invalid address 00000134 near PC 089bd2e0 LR 089bd2e0 |
機動戦士ガンダム ガンダムVS.ガンダムNEXT PLUS |
v1.17 |
2025-07-15 |
WriteToHardware: Invalid address 000001ee near PC 089bd2e0 LR 089bd2e0 |
Assassin's Creed: Bloodlines™ |
v1.17 |
2025-07-14 |
Unusual bezier/spline vtype: 1201cb22, morph: 0, bones: 8 |
Assassin's Creed: Bloodlines™ |
v1.17 |
2025-07-14 |
Unusual bezier/spline vtype: 1200cb22, morph: 0, bones: 4 |
Assassin's Creed: Bloodlines™ |
v1.17 |
2025-07-14 |
Unusual bezier/spline vtype: 12008b22, morph: 0, bones: 3 |
Assassin's Creed: Bloodlines™ |
v1.17 |
2025-07-14 |
Unusual bezier/spline vtype: 12019322, morph: 0, bones: 7 |
Assassin's Creed: Bloodlines™ |
v1.17 |
2025-07-14 |
Bad vertex address 06d5f0fc! |
Assassin's Creed: Bloodlines™ |
v1.17 |
2025-07-14 |
Unusual bezier/spline vtype: 12014b22, morph: 0, bones: 6 |
BETEGAMING12 |
v1.18.1 |
2025-09-20 |
Unknown GetPointer 00000140 PC 08824a58 LR 088113dc |
Silent Hill: Shattered Memories |
v1.17.1-334-g1786a4ddb |
2025-07-19 |
__KernelStopThread: thread 837 does not exist (helper deleted) |
eFootball 2024 By Frank SJ |
v1.17 |
2025-07-12 |
Unknown GetPointer 00007cc0 PC 0881c428 LR 0881c438 |
BETEGAMING12 |
v1.18.1-846-gab47c3cb1f |
2025-09-20 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
Dragon Ball TAG VS |
v1.18.1 |
2025-07-19 |
WriteToHardware: Invalid address 0000007c near PC 08000000 LR 08000000 |
eFootball 2024 By Frank SJ |
v1.17 |
2025-07-16 |
Unknown GetPointer 00000580 PC 0881c428 LR 0881c438 |
eFootball 2024 By Frank SJ |
v1.17 |
2025-07-09 |
Unknown GetPointer 0000d240 PC 0881c428 LR 0881c438 |
Dragon Ball TAG VS |
v1.17.1 |
2025-07-19 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Dragon Ball TAG VS |
v1.17 |
2025-07-09 |
MFIC instruction hit (70020024) at 08224940 |
Dragon Ball TAG VS |
v1.17 |
2025-07-09 |
Unimplemented HLE function sceKernelDcacheWritebackAll |
Dragon Ball TAG VS |
v1.18.1 |
2025-07-22 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
eFootball Chelito 19 |
v1.17 |
2025-07-08 |
ReadFromHardware: Invalid address 1397e798 near PC 08849a4c LR 08849a58 |
eFootball Chelito 19 |
v1.17 |
2025-07-08 |
ReadFromHardware: Invalid address 13980718 near PC 08849a4c LR 08849a58 |
eFootball Euro y Copa America By T. Bendezu |
v1.17 |
2025-07-07 |
ReadFromHardware: Invalid address 00000008 near PC 0886a808 LR 0886abac |
Dragon Ball TAG VS |
v1.8.0 |
2025-09-20 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Dragon Ball TAG VS |
v1.7.1 |
2025-09-05 |
WriteToHardware: Invalid address 0000007c near PC 08000000 LR 08000000 |
Dragon Ball TAG VS |
v1.18.1-783-g81015abef7 |
2025-09-16 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-07-08 |
sceDmacMemcpy(dest=0418b6c0, src=09185b80, size=128): overlapping read |
Crash® Mind Over Mutant |
v1.17 |
2025-07-04 |
sceGeBreak(mode=0, unknown=09fff4e0): unknown ptr (valid) |
eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.9.4 |
2025-09-22 |
Savedata version requested: 3 |
eFootball 2024 By Frank SJ |
v1.18.1 |
2025-08-16 |
Unknown GetPointerWrite 00000000 PC 08824cf4 LR 088113dc |
eFootball 2024 By Frank SJ |
v1.18.1 |
2025-08-16 |
Unknown GetPointer 00000140 PC 08824cf4 LR 088113dc |
Cabela's® North American Adventures |
v1.17 |
2025-07-01 |
GE Interrupt: newState might be 0 |
EA SPORTS FC26 BY Charly |
v1.9.4 |
2025-09-14 |
Savedata version requested: 3 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17 |
2025-06-29 |
MIPSCompileOp: Invalid instruction ccda2d68 |
White Knight Chronicles™: Origins |
v1.17 |
2025-06-28 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-01rel0 [Revision 96995].
01730551:00000b01 HWX T N LM Light: 0: c:1 t:0 1: c:1 t:1 2: c:1 t:1 MatUp:3
#version 100
// Driver: Mali-450 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01730551:00000b01 HWX T N LM Light: 0: c:1 t:0 1: c:1 t:1 2: c:1 t:1 MatUp:3
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * specularColor * ldot ;
}
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * specularColor * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecu |
Code Lyoko |
v1.17 |
2025-06-27 |
sceDmacMemcpy(dest=04088000, src=09869080, size=557056): overlapping read |