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| Game title |
Version |
Latest Report |
Message |
| Gran Turismo® |
v1.20.4 |
2026-06-29 |
UNTESTED sceNetAdhocPollSocket(09d37a30, 2, 0, 1) at 08b47398 |
| Gran Turismo® |
v1.20.4 |
2026-06-16 |
Branch in Jump delay slot at 0986aa4c in block starting at 0986aa40 |
| Gran Turismo® |
v1.20.4 |
2026-06-16 |
Branch in Jump delay slot at 0986aa58 in block starting at 0986aa40 |
| Gran Turismo® |
v1.20.4 |
2026-06-16 |
Branch in Jump delay slot at 0986aa5c in block starting at 0986aa40 |
| Gran Turismo® |
v1.20.4 |
2026-06-16 |
Branch in Jump delay slot at 0986aa54 in block starting at 0986aa40 |
| Gran Turismo® |
v1.20.4 |
2026-06-16 |
Branch in Jump delay slot at 0986aa50 in block starting at 0986aa40 |
| Gran Turismo® |
v1.20.4 |
2026-07-20 |
Branch in Jump delay slot at 09d8bfd4 in block starting at 09d8bfc0 |
| Gran Turismo® |
v1.20.4 |
2026-07-20 |
Branch in JumpReg delay slot at 09d8c010 in block starting at 09d8bfc0 |
| Gran Turismo® |
v1.20.4 |
2026-07-20 |
Branch in Jump delay slot at 09d8bfd8 in block starting at 09d8bfc0 |
| Gran Turismo® |
v1.20.4 |
2026-05-18 |
Branch in Jump delay slot at 09d31c94 in block starting at 09d30fc4 |
| Gran Turismo® |
v1.20.4 |
2026-05-18 |
Branch in Jump delay slot at 09d31cd4 in block starting at 09d30fc4 |
| Gran Turismo® |
v1.20.4 |
2026-05-18 |
Branch in Jump delay slot at 09d31d7c in block starting at 09d30fc4 |
| Gran Turismo® |
v1.20.4 |
2026-05-18 |
Branch in Jump delay slot at 09d31dd8 in block starting at 09d30fc4 |
| Gran Turismo® |
v1.20.4 |
2026-05-18 |
Branch in Jump delay slot at 09d31d8c in block starting at 09d30fc4 |
| Gran Turismo® |
v1.20.4 |
2026-05-18 |
Branch in Jump delay slot at 09d31cd0 in block starting at 09d30fc4 |
| Gran Turismo® |
v1.20.4 |
2026-05-18 |
Branch in Jump delay slot at 09d31c90 in block starting at 09d30fc4 |
| Gran Turismo® |
v1.20.4 |
2026-05-18 |
Branch in Jump delay slot at 09d31d88 in block starting at 09d30fc4 |
| Gran Turismo® |
v1.20.4 |
2026-05-18 |
Branch in Jump delay slot at 09d31c4c in block starting at 09d30fc4 |
| Gran Turismo® |
v1.20.4 |
2026-05-18 |
Branch in Jump delay slot at 09d31d34 in block starting at 09d30fc4 |
| Gran Turismo® |
v1.20.4 |
2026-05-18 |
Branch in Jump delay slot at 09d31d78 in block starting at 09d30fc4 |
| Gran Turismo® |
v1.20.4 |
2026-05-18 |
Branch in Jump delay slot at 09d31ccc in block starting at 09d30fc4 |
| Gran Turismo® |
v1.20.4 |
2026-05-18 |
Branch in Jump delay slot at 09d31c38 in block starting at 09d30fc4 |
| Gran Turismo® |
v1.20.3 |
2026-04-28 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 10180000:00000002 Tex FragUber TFuncMod
#version 320 es
#extension GL_EXT_shader_framebuffer_fetch : require
// Driver: Mali-G57 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 10180000:00000002 Tex FragUber TFuncMod
uniform sampler2D tex;
uniform vec2 u_texNoAlphaMul;
in lowp vec4 v_color0;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
t.a = max(t.a, u_texNoAlphaMul.x);
vec4 v = p * t;
v.rgb *= u_texNoAlphaMul.y;
fragColor0 = v;
}
vs: 00000000:00000028 C Cull
|
| Gran Turismo® |
v1.20.3 |
2026-04-28 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 10180000:00000000 FragUber
#version 320 es
#extension GL_EXT_shader_framebuffer_fetch : require
// Driver: Mali-G57 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 10180000:00000000 FragUber
in lowp vec4 v_color0;
in mediump float v_fogdepth;
out vec4 fragColor0;
void main() {
vec4 v = v_color0;
fragColor0 = v;
}
vs: 00000000:00000028 C Cull
|
| Gran Turismo® |
v1.17.1 |
2026-03-28 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2 |
| Gran Turismo® |
v1.17.1 |
2026-03-28 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=1, text=1 |
| Gran Turismo® |
v1.14.2 |
2025-11-16 |
Ignoring possible texturing from framebuffer at 04154000 +3328x139 / 480x272 |
| Gran Turismo® |
v1.19.3 |
2025-08-31 |
Error in shader program link: info: (unknown reason)
fs: 10180000:00000382 Tex FragUber TClampST TFuncMod
vs: 00000000:00000928 HWX C T Cull
#version 320 es
#extension GL_EXT_clip_cull_distance : enable
// Driver: Adreno (TM) 732 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:00000928 HWX C T Cull
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
if (u_depthRange.y - u_depthRange.x >= 1.0) {
gl_ClipDistance[0] = outPos.w + outPos.z;
} else if (u_depthRange.x + u_depthRange.y <= 65534.0) {
gl_ClipDistance[0] = outPos.w - outPos.z;
} else {
gl_ClipDistance[0] = 0.0;
}
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_ClipDistance[1] = projZ * outPos.w + outPos.w + 0.000001;
if (u_cullRangeMin.w > 0.0 && u_depthRange.w != 0.0f) {
gl_CullDistance[0] = projPos.z - u_cullRangeMin.z;
gl_CullDistance[1] = u_cullRangeMax.z - projPos.z;
} else {
gl_CullDistance[0] = 0.0;
gl_CullDistance[1] = 0.0;
}
gl_Position = outPos;
}
|
| Gran Turismo® |
v1.19.3 |
2025-08-31 |
Error in shader program link: info: (unknown reason)
fs: 10180000:00000382 Tex FragUber TClampST TFuncMod
vs: 00000000:0000000a THR C
#version 320 es
// Driver: Adreno (TM) 732 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:0000000a THR C
in vec4 position;
in highp float fog;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform lowp float u_rotation;
uniform highp vec2 u_fogcoef;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = fog;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
}
|
| Gran Turismo® |
v1.19.3 |
2025-08-04 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed |
| Gran Turismo® |
v1.19.3 |
2025-08-03 |
An uneaten prefix at end of block for 08b58f5c |
| Gran Turismo® |
v1.19.3 |
2025-07-19 |
Branch in Jump delay slot at 09a01b6c in block starting at 09a01b60 |
| Gran Turismo® |
v1.19.3 |
2025-07-19 |
Branch in Jump delay slot at 09a01b9c in block starting at 09a01b60 |
| Gran Turismo® |
v1.18.1 |
2026-05-18 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08956fcc |
| Gran Turismo® |
v1.18.1 |
2025-06-08 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCES01245-GAMEINST/CONTENTS.DAT, 09a7c5d0, 00000002) |
| Gran Turismo® |
v1.18.1 |
2025-06-05 |
Failed to truncate file. |
| Gran Turismo® |
v1.18 |
2025-05-31 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCES01245-GAMEINST/CONTENTS.DAT, 09a5fad0, 00000002) |
| Gran Turismo® |
v1.18.1 |
2025-04-05 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCES01245-GAMEINST/CONTENTS.DAT, 09a661d0, 00000002) |
| Gran Turismo® |
v1.18.1 |
2025-03-29 |
Jump to invalid address: 07fa8200 |
| Gran Turismo® |
v1.18.1 |
2025-03-29 |
Jump to invalid address: 0334c0e0 |
| Gran Turismo® |
v1.18.1 |
2025-03-29 |
Jump to invalid address: 0334a600 |
| Gran Turismo® |
v1.18.1 |
2025-03-29 |
Jump to invalid address: 073bb410 |
| Gran Turismo® |
v1.18.1 |
2025-03-29 |
MIPSCompileOp: Invalid instruction 00009738 |
| Gran Turismo® |
v1.18.1 |
2025-03-29 |
MIPSCompileOp: Invalid instruction 00000037 |
| Gran Turismo® |
v1.18.1 |
2025-03-29 |
MIPSCompileOp: Invalid instruction 00009405 |
| Gran Turismo® |
v1.18.1 |
2025-03-29 |
Jump to invalid address: 0334c4a0 |
| Gran Turismo® |
v1.11.3-1276-g192a43c1c |
2025-03-10 |
Error in shader compilation: info: 0:47: S0027: Cannot modify an input variable
00000000:0000093c HWX C T Fog Tex Cull
#version 320 es
// Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
in float h_depth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
| Gran Turismo® |
v1.11.3-1276-g192a43c1c |
2025-03-10 |
Error in shader compilation: info: 0:44: S0027: Cannot modify an input variable
00000000:00000938 HWX C T Tex Cull
#version 320 es
// Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
in float h_depth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
| Gran Turismo® |
v1.11.3-1276-g192a43c1c |
2025-03-10 |
Error in shader compilation: info: 0:16: S0027: Cannot modify an input variable
00000000:0000000a THR C
#version 320 es
// Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
in float h_depth;
void main() {
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
| Gran Turismo® |
v1.18 |
2025-03-07 |
UNTESTED sceNetAdhocPollSocket(09d38120, 3, 0, 1) at 08b47398 |
| Gran Turismo® |
v1.18.1 |
2025-03-05 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCES01245-GAMEINST/CONTENTS.DAT, 09a7c7d0, 00000002) |
| Gran Turismo® |
v1.18.1 |
2025-02-27 |
MIPSCompileOp: Invalid instruction 00480028 |
| Gran Turismo® |
v1.18.1 |
2025-02-27 |
Jump to invalid address: 03365620 |
| Gran Turismo® |
v1.18.1 |
2025-02-27 |
Branch in Jump delay slot at 09d31cd0 in block starting at 09d31c00 |
| Gran Turismo® |
v1.18.1 |
2025-02-27 |
Branch in Jump delay slot at 09d31c4c in block starting at 09d31c00 |
| Gran Turismo® |
v1.18.1 |
2025-02-27 |
Jump to invalid address: 074c7000 |
| Gran Turismo® |
v1.18 |
2025-02-20 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCES01245-GAMEINST/ICON0.PNG, 09105d58, 00000002) |
| Gran Turismo® |
v1.18 |
2025-02-20 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCES01245-GAMEINST/PARAM.SFO, 09105d58, 00000002) |
| Gran Turismo® |
v1.18 |
2025-02-20 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCES01245-GAMEINST/PIC1.PNG, 09105d58, 00000002) |
| Gran Turismo® |
v1.18 |
2025-02-20 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCES01245-GAMEINST/CONTENTS.INF, 09105d58, 00000002) |
| Gran Turismo® |
v1.18 |
2025-02-20 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCES01245-GAMEINST/CONTENTS.CNF, 09105d58, 00000002) |
| Gran Turismo® |
v1.11 |
2025-02-10 |
sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006 |
| Gran Turismo® |
v1.11 |
2025-02-10 |
Module linking debug info:
ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08227a44, firstSym=082278c0, varData=00000000, extra=00000000
sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08227a54, firstSym=082278e0, varData=00000000, extra=00000000
semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08227a58, firstSym=082278e8, varData=00000000, extra=00000000
|
| Gran Turismo® |
v1.11 |
2025-02-10 |
Crazy varData address 01011006, skipping rest of module |
| Gran Turismo® |
v1.11 |
2025-02-10 |
sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006 |
| Gran Turismo® |
v1.11 |
2025-02-10 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1 |
| Gran Turismo® |
v1.18.1 |
2025-02-20 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCES01245-GAMEINST/CONTENTS.DAT, 09105d58, 00000002) |
| Gran Turismo® |
v1.18.1 |
2025-01-12 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCES01245-GAMEINST/CONTENTS.DAT, 09a651d0, 00000002) |
| Gran Turismo® |
v1.18.1 |
2025-05-17 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCES01245-GAMEINST/CONTENTS.DAT, 09a7b8d0, 00000002) |
| Gran Turismo® |
v1.18.1 |
2024-12-17 |
Branch in Jump delay slot at 0986bc38 in block starting at 0986bbe0 |
| Gran Turismo® |
v1.18.1 |
2024-12-17 |
Branch in Jump delay slot at 0986bc34 in block starting at 0986bbe0 |
| Gran Turismo® |
v1.18.1 |
2024-12-17 |
Jump to invalid address: 061aef80 |
| Gran Turismo® |
v1.18.1 |
2024-12-17 |
Jump to invalid address: 05d7ccc0 |
| Gran Turismo® |
v1.18.1 |
2024-12-17 |
Branch in Jump delay slot at 0986bc2c in block starting at 0986bbe0 |
| Gran Turismo® |
v1.18.1 |
2024-12-17 |
Branch in Jump delay slot at 0986bc00 in block starting at 0986bbe0 |
| Gran Turismo® |
v1.18.1 |
2024-12-17 |
Jump to invalid address: 05a879c0 |
| Gran Turismo® |
v1.18.1 |
2024-12-17 |
Branch in Jump delay slot at 0986bc30 in block starting at 0986bbe0 |
| Gran Turismo® |
v1.18.1 |
2024-12-17 |
Jump to invalid address: 061aef00 |
| Gran Turismo® |
v1.18.1 |
2024-12-17 |
Jump to invalid address: 05c5b100 |
| Gran Turismo® |
v1.18.1 |
2024-12-17 |
Branch in Jump delay slot at 0986bc04 in block starting at 0986bbe0 |
| Gran Turismo® |
v1.18.1 |
2024-12-17 |
Jump to invalid address: 061af000 |
| Gran Turismo® |
v1.18.1 |
2024-12-17 |
Jump to invalid address: 05af1d30 |
| Gran Turismo® |
v1.18.1 |
2024-11-30 |
Jump to invalid address: 05cd5200 |
| Gran Turismo® |
v1.18.1 |
2024-11-30 |
Jump to invalid address: 07fa8700 |
| Gran Turismo® |
v1.18.1 |
2024-11-30 |
Branch in Jump delay slot at 09a01d8c in block starting at 09a01d70 |
| Gran Turismo® |
v1.18.1 |
2024-11-30 |
Branch in Jump delay slot at 09a01d94 in block starting at 09a01d70 |
| Gran Turismo® |
v1.18.1 |
2024-11-30 |
Jump to invalid address: 073df910 |
| Gran Turismo® |
v1.18.1 |
2025-03-29 |
Jump to invalid address: 0334c980 |
| Gran Turismo® |
v1.18.1 |
2024-11-30 |
Jump to invalid address: 05ee9b80 |
| Gran Turismo® |
v1.18.1 |
2024-11-30 |
Jump to invalid address: 06453a00 |
| Gran Turismo® |
v1.18.1 |
2024-11-30 |
Branch in Jump delay slot at 09a01d7c in block starting at 09a01d70 |
| Gran Turismo® |
v1.18.1 |
2025-03-29 |
Jump to invalid address: 0334aba0 |
| Gran Turismo® |
v1.18.1 |
2024-11-30 |
Jump to invalid address: 0334b780 |
| Gran Turismo® |
v1.18.1 |
2024-11-30 |
Branch in Jump delay slot at 09a01dbc in block starting at 09a01d70 |
| Gran Turismo® |
v1.18.1 |
2024-11-30 |
Branch in Jump delay slot at 09a01d90 in block starting at 09a01d70 |
| Gran Turismo® |
v1.18.1 |
2024-11-30 |
Jump to invalid address: 06453840 |
| Gran Turismo® |
v1.18.1 |
2024-11-30 |
MIPSCompileOp: Invalid instruction 00012f38 |
| Gran Turismo® |
v1.18.1 |
2025-04-28 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCES01245-GAMEINST/CONTENTS.DAT, 09a672d0, 00000002) |
| Gran Turismo® |
v1.18.1 |
2025-05-26 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCES01245-GAMEINST/CONTENTS.DAT, 09a664d0, 00000002) |
| Gran Turismo® |
v1.20.4 |
2026-09-28 |
sceIoChstat: change attr to 0000 requested |