Recent logs - Gran Turismo®

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Game title Version Latest Report Message
Gran Turismo® v1.7.5 2018-12-26 Render to texture with incompatible formats 4 != 3 at 040cc000
Gran Turismo® v1.6.3 2018-08-05 Jump to invalid address: 061e9b40
Gran Turismo® v1.6.3 2018-08-05 Jump to invalid address: 061e9b80
Gran Turismo® v1.6.3 2018-08-05 Jump to invalid address: 07a97f20
Gran Turismo® v1.6.3 2018-08-05 Jump to invalid address: 05db3f00
Gran Turismo® v1.6.3 2018-08-05 Jump to invalid address: 07939bc0
Gran Turismo® v1.6.3 2018-08-05 Jump to invalid address: 032feec0
Gran Turismo® v1.6.3 2018-08-05 Jump to invalid address: 032fd160
Gran Turismo® v1.6.3 2018-08-05 Jump to invalid address: 05db38c0
Gran Turismo® v1.6.3 2018-08-05 Jump to invalid address: 061e1480
Gran Turismo® v1.6.3 2018-08-05 Jump to invalid address: 03314a80
Gran Turismo® v1.6.3 2018-08-05 Jump to invalid address: 07939bf0
Gran Turismo® v1.6.3 2018-08-05 Jump to invalid address: 03308880
Gran Turismo® v1.6.3 2018-08-05 Jump to invalid address: 05ccb120
Gran Turismo® v1.6.3 2018-08-05 Jump to invalid address: 05c94cc0
Gran Turismo® v1.6.3 2018-08-05 Jump to invalid address: 061e9900
Gran Turismo® v1.6.3 2018-08-05 Jump to invalid address: 0741ad10
Gran Turismo® v1.6.3 2018-08-05 Jump to invalid address: 05b01810
Gran Turismo® v1.6.3 2018-08-05 Jump to invalid address: 0331a500
Gran Turismo® v1.6.3 2018-08-05 Jump to invalid address: 06435300
Gran Turismo® v1.6.3 2018-08-05 MIPSCompileOp: Invalid instruction 00000001
Gran Turismo® v1.5.4 2018-08-28 80630006=sceAtracSetDataAndGetID(08ec0fc0, 00020000): invalid RIFF header
Gran Turismo® v1.5.4 2018-08-28 80630006=sceAtracSetDataAndGetID(08e99940, 00020000): invalid RIFF header
Gran Turismo® v1.5.4-33-gc268e37 2018-04-25 Using texture with rendered CLUT: texfmt=4, clutfmt=3
Gran Turismo® v1.7.5 2019-03-13 Attempting to texture from target (src=00000000 / target=00000000 / flags=7)
Gran Turismo® v1.7.5 2019-03-13 Attempting to texture from target (src=00044000 / target=00044000 / flags=7)
Gran Turismo® v1.5.4 2018-08-28 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Gran Turismo® v1.1.1-291-g12c0272 2016-02-13 Unsupported depth range in test - depth range: -330615.500000--265080.500000, test: 0.000000-65535.000000
Gran Turismo® v1.8.0 2019-03-25 Render to texture using CLUT with different strides 256 != 512
Gran Turismo® v1.8.0-88-g24cfad87d 2019-04-14 Render to texture using CLUT with different strides 32 != 512
Gran Turismo® v1.7.5 2018-12-31 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08d68d48, 4, 00000000, 0)
Gran Turismo® v1.8.0-88-g24cfad87d 2019-04-19 Render to texture with incompatible formats 4 != 1 at 040cc000
Gran Turismo® v1.8.0-3-gd6d6dbb77 2019-04-19 Render to texture using CLUT with different strides 64 != 512
Gran Turismo® v1.6.3 2018-09-08 Render to texture with incompatible formats 8 != 1 at 000cc000
Gran Turismo® v1.8.0-88-g24cfad87d 2019-04-19 4 and 8-bit CLUT format not supported for framebuffers
Gran Turismo® v1.8.0-88-g24cfad87d 2019-04-20 Render to texture using CLUT with different strides 128 != 512
Gran Turismo® v1.8.0-88-g24cfad87d 2019-04-20 Render to texture with incompatible formats 8 != 1 at 040cc000
Gran Turismo® v1.5.2 2019-04-13 Loading module sceFont_Library with version 0101, devkit 05050010
Gran Turismo® v1.5.2 2019-01-20 Loading module scePsmf_library with version 0101, devkit 05050010
Gran Turismo® v0.9.8-180-gec6f9f2 2015-05-02 FBO using existing buffer as depthbuffer, 04044000/00000000 and 04000000/00000000
Gran Turismo® v0.9.8-180-gec6f9f2 2015-05-02 FBO created from existing depthbuffer as color, 04000000/00000000 and 04154000/00000000
Gran Turismo® v0.9.8-180-gec6f9f2 2015-05-02 FBO created from existing depthbuffer as color, 04000000/00000000 and 040cc000/00000000
Gran Turismo® v0.9.8-180-gec6f9f2 2015-05-02 FBO using existing buffer as depthbuffer, 04154000/00000000 and 04000000/00000000
Gran Turismo® v0.9.8-180-gec6f9f2 2015-05-02 FBO using existing buffer as depthbuffer, 040cc000/00000000 and 04000000/00000000
Gran Turismo® v0.9.8-180-gec6f9f2 2015-05-02 FBO created from existing depthbuffer as color, 04000000/00000000 and 04044000/00000000
Gran Turismo® v0.9.8-180-gec6f9f2 2015-05-02 FBO created from existing depthbuffer as color, 04000000/00000000 and 04000000/00000000
Gran Turismo® v1.8.0-88-g24cfad87d 2019-04-19 VTYPE with morph used: THRU=0 TC=3 COL=4 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=2
Gran Turismo® v1.8.0-42-g62928e13d 2019-04-20 VTYPE with morph used: THRU=0 TC=2 COL=0 POS=2 NRM=1 WT=0 NW=1 IDX=0 MC=2
Gran Turismo® v1.8.0 2019-04-19 VTYPE with morph used: THRU=0 TC=2 COL=4 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=2
Gran Turismo® v1.7.2 2019-01-27 Render to texture with different formats 1 != 3