Recent logs - v1.11

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Game title Version Latest Report Message
Motogp 21 By AS Design v1.11 2021-10-15 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08f85460): duplicate handler
Motogp 21 By AS Design v1.11 2021-10-15 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 0908bf20): duplicate handler
Motogp 21 By AS Design v1.11 2021-10-15 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 090fecb0): duplicate handler
Motogp 21 By AS Design v1.11 2021-10-15 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 090feae0): duplicate handler
Motogp 21 By AS Design v1.11 2021-10-15 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 09136ff0): duplicate handler
Call of Duty : Roads to Victory™ v1.11 2021-10-14 WriteToHardware: Invalid address 000003e4 near PC 0880dba8 LR 0880db0c
Daxter v1.11 2021-10-13 Unexpected mpeg first timestamp: 575ee0848ab / 6004062832811
Daxter v1.11 2021-10-13 Unexpected mpeg first timestamp: 530170948ab / 5704103053483
eFootball PES 2021 By TM ARTS v1.11 2021-10-13 Unknown GetPointer 433d2d06 PC 0884d7a4 LR 0884d7c4
SBK®09 Superbike World Championship v1.12.2 2021-10-16 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0913afd0): duplicate handler
SBK®09 Superbike World Championship v1.12.2 2021-10-16 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09246f00): duplicate handler
SBK®09 Superbike World Championship v1.12.2 2021-10-16 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fec1e0): duplicate handler
SBK®09 Superbike World Championship v1.12.2 2021-10-16 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fd03e0): duplicate handler
SBK®09 Superbike World Championship v1.12.2 2021-10-16 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fcf000): duplicate handler
SBK-07 v1.11 2021-10-11 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09338a40): duplicate handler
SBK-07 v1.11 2021-10-11 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 096ddd10): duplicate handler
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.11 2021-10-10 WriteToHardware: Invalid address ffffffcc near PC 088d05d8 LR 088d05d8
Motogp 21 By AS Design v1.11 2021-10-15 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 092f40e0): duplicate handler
Motogp 21 By AS Design v1.11 2021-10-15 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 09089190): duplicate handler
Motogp 21 By AS Design v1.11 2021-10-15 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 090c4cb0): duplicate handler
PES 22 BY HAROUN Z v1.11 2021-10-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2
PES 22 BY HAROUN Z v1.11 2021-10-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1
Crash™ Tag Team Racing v1.11 2021-10-09 80630006=sceAtracSetDataAndGetID(094702c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.11 2021-10-09 80630006=sceAtracSetDataAndGetID(09a54d00, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.11 2021-10-09 80630006=sceAtracSetDataAndGetID(09bad140, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.11 2021-10-09 80630006=sceAtracSetDataAndGetID(09bc16c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.11 2021-10-09 80630006=sceAtracSetDataAndGetID(096e9d00, 00014000): invalid RIFF header
TOCA Race Driver 2 v1.11 2021-10-15 UNTESTED sceNetAdhocPollSocket(08eb8d00, 1, 0, 1) at 089bf174
ウルトラマン Fighting Evolution 0 v1.11 2021-10-08 WriteToHardware: Invalid address 00002e64 near PC 08906928 LR 089055e0
Motogp 21 By AS Design v1.11 2021-10-15 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 0911a8b0): duplicate handler
Motogp 21 By AS Design v1.11 2021-10-15 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 09153940): duplicate handler
Motogp 21 By AS Design v1.11 2021-10-15 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08f870e0): duplicate handler
Motogp 21 By AS Design v1.11 2021-10-15 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08f87420): duplicate handler
Motogp 21 By AS Design v1.11 2021-10-05 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 09117300): duplicate handler
Motogp 21 By AS Design v1.11 2021-10-05 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 09153950): duplicate handler
Motogp 21 By AS Design v1.11 2021-10-05 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08eb2ab0): duplicate handler
Motogp 21 By AS Design v1.11 2021-10-05 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 0906d950): duplicate handler
Motogp 21 By AS Design v1.11 2021-10-05 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 0916b630): duplicate handler
Motogp 21 By AS Design v1.11 2021-10-05 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 09160ea0): duplicate handler
Motogp 21 By AS Design v1.11 2021-10-05 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 093a18f0): duplicate handler
Motogp 21 By AS Design v1.11 2021-10-05 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 09089ca0): duplicate handler
Motogp 21 By AS Design v1.11 2021-10-05 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 090c4ac0): duplicate handler
Tiger Woods PGA TOUR® 06 v1.11 2021-10-04 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 164911932
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.11 2021-10-04 sceDmacMemcpy(dest=040cc000, src=0964b120, size=20944): overlapping read
METAL SLUG Anthology v1.11 2021-10-03 scePsmfPlayerSetPsmf*: incorrect PSMF magic (d1debbfe), bad data
โทคิเด็น คิวามิ - แพทช์อังกฤษ v3.0 โดย HoaiTrung 97 FT v1.11 2021-10-02 sceDmacMemcpy(dest=08d54a00, src=09ba1980, size=27820): overlapping read
Grand Theft Auto: Vice City Stories v1.11 2021-10-02 MIPSCompileOp: Invalid instruction 00000038
Grand Theft Auto: Vice City Stories v1.11 2021-10-02 MIPSCompileOp: Invalid instruction 00001001
Grand Theft Auto: Vice City Stories v1.11 2021-10-02 MIPSCompileOp: Invalid instruction 4c77cc8a
Grand Theft Auto: Vice City Stories v1.11 2021-10-02 Branch in Jump delay slot at 08e20f20 in block starting at 08e205c8
SBK®09 Superbike World Championship v1.11.3-1629-gfca899921 2021-10-08 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090a0000): duplicate handler
SBK®08 Superbike World Championship v1.11 2021-09-28 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 095d53f0): duplicate handler
SBK®08 Superbike World Championship v1.11 2021-09-28 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09009cf0): duplicate handler
SBK®08 Superbike World Championship v1.11 2021-09-28 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 0927c7f0): duplicate handler
SBK®08 Superbike World Championship v1.11 2021-09-27 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 0951d410): duplicate handler
SBK®08 Superbike World Championship v1.11 2021-09-27 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08f5b6a0): duplicate handler
SBK®08 Superbike World Championship v1.11 2021-09-27 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 0905f890): duplicate handler
SBK®08 Superbike World Championship v1.11 2021-09-27 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08f9cf90): duplicate handler
SBK®08 Superbike World Championship v1.11 2021-09-27 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09091280): duplicate handler
SBK®08 Superbike World Championship v1.11 2021-09-27 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 096a7700): duplicate handler
SBK®08 Superbike World Championship v1.11 2021-09-27 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 091355e0): duplicate handler
SBK®08 Superbike World Championship v1.11 2021-09-27 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 095dc750): duplicate handler
SBK®08 Superbike World Championship v1.11 2021-09-27 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 0963db60): duplicate handler
SBK®08 Superbike World Championship v1.11 2021-09-27 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 095c0c90): duplicate handler
SBK®08 Superbike World Championship v1.11 2021-09-27 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09114660): duplicate handler
SBK®08 Superbike World Championship v1.11 2021-09-27 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09647cc0): duplicate handler
SBK®08 Superbike World Championship v1.11 2021-09-27 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 093633e0): duplicate handler
SBK®08 Superbike World Championship v1.11 2021-09-27 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09269a10): duplicate handler
SBK®08 Superbike World Championship v1.11 2021-09-27 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 096de8e0): duplicate handler
SBK®08 Superbike World Championship v1.11 2021-09-27 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 093cbd60): duplicate handler
SBK®08 Superbike World Championship v1.11 2021-09-27 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09470b40): duplicate handler
Motogp 21 By AS Design v1.11 2021-09-26 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08fad220): duplicate handler
Motogp 21 By AS Design v1.11 2021-09-26 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08fad190): duplicate handler
Motogp 21 By AS Design v1.11 2021-09-26 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08fae660): duplicate handler
Motogp 21 By AS Design v1.11 2021-09-26 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 092612c0): duplicate handler
Motogp 21 By AS Design v1.11 2021-09-26 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08fa13f0): duplicate handler
SBK®08 Superbike World Championship v1.11 2021-09-26 Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders fs: postshader #version 320 es precision mediump float; precision highp int; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; in vec2 v_texcoord0; out vec4 _gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; bvec4 _and_(bvec4 A, bvec4 B) { return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w); } vec4 df(vec4 A, vec4 B) { return abs(A - B); } bvec4 close(vec4 A, vec4 B) { highp vec4 param = A; highp vec4 param_1 = B; return lessThan(df(param, param_1), vec4(15.0)); } bvec4 _or_(bvec4 A, bvec4 B) { return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w); } vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h) { highp vec4 param = a; highp vec4 param_1 = b; highp vec4 param_2 = a; highp vec4 param_3 = c; highp vec4 param_4 = d; highp vec4 param_5 = e; highp vec4 param_6 = d; highp vec4 param_7 = f; highp vec4 param_8 = g; highp vec4 param_9 = h; return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0); } vec3 processxBR(vec3 color) { vec2 pS = vec2(1.0) / u_texelDelta; vec2 fp = fract(v_texcoord0 * pS); vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta); vec2 dx = vec2(u_texelDelta.x, 0.0); vec2 dy = vec2(0.0, u_texelDelta.y); vec2 y2 = dy + dy; vec2 x2 = dx + dx; vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz; vec3 B = texture(sampler0, TexCoord_0 - dy).xyz; vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz; vec3 D = texture(sampler0, TexCoord_0 - dx).xyz; vec3 E = texture(sampler0, TexCoord_0).xyz; vec3 F = texture(sampler0, TexCoord_0 + dx).xyz; vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz; vec3 H = texture(sampler0, TexCoord_0 + dy).xyz; vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz; vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz; vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz; vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz; vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz; vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz; vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz; vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz; vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz; vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz; vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz; vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz; vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz; vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 d = vec4(b.y, b.z, b.w, b.x); vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 f = vec4(b.w, b.x, b.y, b.z); vec4 g = vec4(c.z, c.w, c.x, c.y); vec4 h = vec4(b.z, b.w, b.x, b.y); vec4 i = vec4(c.w, c.x, c.y, c.z); vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375,
SBK®09 Superbike World Championship v1.12.2 2021-10-14 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090371f0): duplicate handler
SBK®09 Superbike World Championship v1.12.2 2021-10-13 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fc54c0): duplicate handler
Motogp 21 By AS Design v1.11 2021-09-25 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 09118b00): duplicate handler
Motogp 21 By AS Design v1.11 2021-09-25 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 093900f0): duplicate handler
Motogp 21 By AS Design v1.11 2021-09-25 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08ea4bb0): duplicate handler
SBK®09 Superbike World Championship v1.11 2021-10-13 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fb00c0): duplicate handler
Motogp 21 By AS Design v1.11 2021-09-25 Unknown GetPointer 00000000 PC 08817c60 LR 08817bfc
SBK®09 Superbike World Championship v1.11.3 2021-09-30 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090460a0): duplicate handler
SBK®09 Superbike World Championship v1.11.3 2021-09-30 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fb0090): duplicate handler
SBK®09 Superbike World Championship v1.9.4 2021-10-14 scePsmfPlayerStart(08fa7fa0, 08fa7fb0, 0): unable to change video stream to 0
SBK®09 Superbike World Championship v1.12.2 2021-10-14 scePsmfPlayerSetPsmf*: incorrect PSMF magic (ba010000), bad data
Motogp 21 By AS Design v1.11 2021-09-25 Error in shader program link: info: L0001 The fragment floating-point variable u_texelDelta does not match the vertex variable u_texelDelta. The precision does not match. fs: postshader #version 320 es precision mediump float; precision highp int; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; in vec2 v_texcoord0; out vec4 _gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; vec3 processSHADEBOOST(inout vec3 color) { float sat = 1.2999999523162841796875; float brt = 0.800000011920928955078125; float con = 1.0; float AvgLumR = 1.2000000476837158203125; float AvgLumG = 1.2999999523162841796875; float AvgLumB = 1.10000002384185791015625; if (SEPIA == 1) { sat = 0.00999999977648258209228515625; brt = 1.75; con = 1.0; AvgLumR = 0.439999997615814208984375; AvgLumG = 0.2599999904632568359375; AvgLumB = 0.07999999821186065673828125; } if (GRAYSCALE == 1) { sat = 0.0; brt = 1.0; con = 1.0; AvgLumR = 1.0; AvgLumG = 1.0; AvgLumB = 1.0; } if (NEGATIVE == 1) { sat = 1.0; brt = 1.0; con = -1.0; AvgLumR = 1.0; AvgLumG = 1.0; AvgLumB = 1.0; } if (PSPCOLORS == 1) { sat = 1.0; brt = 1.0; con = 1.0; AvgLumR = 0.959299981594085693359375; AvgLumG = 1.0738999843597412109375; AvgLumB = 1.46039998531341552734375; } vec3 AvgLumin = vec3(AvgLumR, AvgLumG, AvgLumB); vec3 conRGB = vec3(0.5); vec3 brtColor = color * brt; vec3 intensity = vec3(((brtColor.x * 0.2125000059604644775390625) + (brtColor.y * 0.7153999805450439453125)) + (brtColor.z * 0.07209999859333038330078125)); vec3 satColor = mix(intensity, brtColor, vec3(sat)); vec3 conColor = mix(conRGB, satColor, vec3(con)); vec3 mixColor = AvgLumin * conColor; color = mixColor; return color; } void main() { SEPIA = 0; GRAYSCALE = 0; NEGATIVE = 0; PSPCOLORS = 0; vec3 color = texture(sampler0, v_texcoord0).xyz; highp vec3 param = color; vec3 _127 = processSHADEBOOST(param); color = _127; _gl_FragColor = vec4(color.x, color.y, color.z, _gl_FragColor.w); _gl_FragColor.w = 1.0; } vs: postshader #version 320 es uniform vec2 u_texelDelta; out vec2 v_texcoord0; in vec2 a_texcoord0; in vec4 a_position; out vec4 v_texcoordNC0; out vec4 v_texcoordNC1; out vec4 v_texcoordNC2; out vec4 v_texcoordNC3; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; v_texcoordNC0 = a_texcoord0.xyxy + (vec4(-0.5, -0.5, -1.5, -1.5) * u_texelDelta.xyxy); v_texcoordNC1 = a_texcoord0.xyxy + (vec4(0.5, -0.5, 1.5, -1.5) * u_texelDelta.xyxy); v_texcoordNC2 = a_texcoord0.xyxy + (vec4(-0.5, 0.5, -1.5, 1.5) * u_texelDelta.xyxy); v_texcoordNC3 = a_texcoord0.xyxy + (vec4(0.5, 0.5, 1.5, 1.5) * u_texelDelta.xyxy); }
Motogp 21 By AS Design v1.11 2021-09-25 Error in shader program link: info: L0001 The fragment floating-point variable u_texelDelta does not match the vertex variable u_texelDelta. The precision does not match. fs: postshader #version 320 es precision mediump float; precision highp int; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; in vec2 v_texcoord0; out vec4 _gl_FragColor; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; void main() { SEPIA = 0; GRAYSCALE = 0; NEGATIVE = 0; PSPCOLORS = 0; vec3 color = texture(sampler0, v_texcoord0).xyz; vec3 colorB = color; mediump int hatsu = 0; float sat = 1.85000002384185791015625; float brt = 1.25; float con = 0.89999997615814208984375; float AvgLumR = 1.08000004291534423828125; float AvgLumG = 1.019999980926513671875; float AvgLumB = 1.019999980926513671875; if (SEPIA == 1) { sat = 0.00999999977648258209228515625; brt = 1.75; con = 1.0; AvgLumR = 0.439999997615814208984375; AvgLumG = 0.2599999904632568359375; AvgLumB = 0.07999999821186065673828125; } if (GRAYSCALE == 1) { sat = 0.0; brt = 1.0; con = 1.0; AvgLumR = 1.0; AvgLumG = 1.0; AvgLumB = 1.0; } if (NEGATIVE == 1) { sat = 1.0; brt = 1.0; con = -1.0; AvgLumR = 1.0; AvgLumG = 1.0; AvgLumB = 1.0; } if (PSPCOLORS == 1) { sat = 1.0; brt = 1.0; con = 1.0; AvgLumR = 0.959299981594085693359375; AvgLumG = 1.0738999843597412109375; AvgLumB = 1.46039998531341552734375; } vec3 AvgLumin = vec3(AvgLumR, AvgLumG, AvgLumB); vec3 conRGB = vec3(0.5); vec3 brtColor = color * brt; vec3 intensity = vec3(((brtColor.x * 0.2125000059604644775390625) + (brtColor.y * 0.7153999805450439453125)) + (brtColor.z * 0.07209999859333038330078125)); vec3 satColor = mix(intensity, brtColor, vec3(sat)); vec3 conColor = mix(conRGB, satColor, vec3(con)); vec3 mixColor = AvgLumin * conColor; color = mixColor; _gl_FragColor = vec4(color.x, color.y, color.z, _gl_FragColor.w); _gl_FragColor.w = 1.0; } vs: postshader #version 320 es uniform vec2 u_texelDelta; out vec2 v_texcoord0; in vec2 a_texcoord0; in vec4 a_position; out vec4 v_texcoordNC0; out vec4 v_texcoordNC1; out vec4 v_texcoordNC2; out vec4 v_texcoordNC3; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; v_texcoordNC0 = a_texcoord0.xyxy + (vec4(-0.5, -0.5, -1.5, -1.5) * u_texelDelta.xyxy); v_texcoordNC1 = a_texcoord0.xyxy + (vec4(0.5, -0.5, 1.5, -1.5) * u_texelDelta.xyxy); v_texcoordNC2 = a_texcoord0.xyxy + (vec4(-0.5, 0.5, -1.5, 1.5) * u_texelDelta.xyxy); v_texcoordNC3 = a_texcoord0.xyxy + (vec4(0.5, 0.5, 1.5, 1.5) * u_texelDelta.xyxy); }
Motogp 21 By AS Design v1.11 2021-10-02 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08fa1460): duplicate handler
Motogp 21 By AS Design v1.11 2021-10-02 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 0939b6c0): duplicate handler
Motogp 21 By AS Design v1.11 2021-09-26 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08ea5370): duplicate handler
Motogp 21 By AS Design v1.11 2021-10-05 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08ea5440): duplicate handler
Motogp 21 By AS Design v1.11 2021-09-25 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 0925fbf0): duplicate handler
Motogp 21 By AS Design v1.11 2021-10-05 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 090febb0): duplicate handler
Motogp 21 By AS Design v1.11 2021-10-05 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 0909d470): duplicate handler
Motogp 21 By AS Design v1.11 2021-10-05 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 09137000): duplicate handler
Motogp 21 By AS Design v1.11 2021-09-25 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 0906cb00): duplicate handler
Motogp 21 By AS Design v1.11 2021-10-05 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 09086310): duplicate handler