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				| Game title | Version | Latest Report | Message | 
			
				| PSP Kiosk #4 | v1.18.1 | 2025-03-28 | 00000800=sceGeEdramSetAddrTranslation(00000400) | 
				| PSP Kiosk #4 | v1.18.1 | 2025-03-28 | Failed to read valid video stream data from header | 
				| PSP Kiosk #4 | v1.18.1 | 2025-03-28 | Could not setup streams, unexpected stream count: 9 | 
				| PSP Kiosk #4 | v1.18.1 | 2025-03-28 | sceKernelLoadModule: unsupported options size=00000014, flags=08b39bb8, pos=0, access=1, data=1, text=1 | 
				| PSP Kiosk #4 | v1.18.1 | 2025-03-28 | sceKernelLoadModule: unsupported options size=00000014, flags=08b39bb8, pos=0, access=1, data=2, text=2 | 
				| PSP Kiosk #4 | v1.18.1 | 2025-03-28 | 00000400=sceGeEdramSetAddrTranslation(00000800) | 
				| PSP Kiosk #4 | v1.18.1 | 2025-03-28 | UNIMPL sceUtilityGameSharingInitStart(097d8d40) | 
				| PSP Kiosk #4 | v1.18.1 | 2025-03-26 | ChDir failed to map device for "host0:Data/PSP/Levels/", failing | 
				| PSP Kiosk #4 | v1.18.1 | 2025-03-26 | sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2 | 
				| PSP Kiosk #4 | v1.18.1 | 2025-03-26 | sceKernelLoadModule: unsupported options size=00000014, flags=08b8b6b0, pos=0, access=1, data=1, text=1 | 
				| PSP Kiosk #4 | v1.18.1 | 2025-03-26 | 00000400=sceGeEdramSetAddrTranslation(00000400) | 
				| PSP Kiosk #4 | v1.16.6 | 2023-12-03 | UNIMPL sceUtilityGameSharingInitStart(089ac0a0) | 
				| PSP Kiosk #4 | v1.15.4 | 2023-09-02 | Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:166: 'outerProduct' : no matching overloaded function found 
ERROR: 0:166: '=' :  cannot convert from 'const float' to '4X4 matrix of float'
ERROR: 2 compilation errors.  No code generated.
80000000:00002b08 HWX C T N Bezier TessT 
#version 300 es
// Driver: Adreno (TM) 306 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 80000000:00002b08 HWX C T N Bezier TessT 
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
uniform sampler2D u_tess_points;
uniform sampler2D u_tess_weights_u;
uniform sampler2D u_tess_weights_v;
uniform int u_spline_counts;
vec2 tess_sample(in vec2 points[16], mat4 weights) {
  vec2 pos = vec2(0.0, 0.0);
  pos += weights[0][0] * points[0];
  pos += weights[0][1] * points[1];
  pos += weights[0][2] * points[2];
  pos += weights[0][3] * points[3];
  pos += weights[1][0] * points[4];
  pos += weights[1][1] * points[5];
  pos += weights[1][2] * points[6];
  pos += weights[1][3] * points[7];
  pos += weights[2][0] * points[8];
  pos += weights[2][1] * points[9];
  pos += weights[2][2] * points[10];
  pos += weights[2][3] * points[11];
  pos += weights[3][0] * points[12];
  pos += weights[3][1] * points[13];
  pos += weights[3][2] * points[14];
  pos += weights[3][3] * points[15];
  return pos;
}
vec3 tess_sample(in vec3 points[16], mat4 weights) {
  vec3 pos = vec3(0.0, 0.0, 0.0);
  pos += weights[0][0] * points[0];
  pos += weights[0][1] * points[1];
  pos += weights[0][2] * points[2];
  pos += weights[0][3] * points[3];
  pos += weights[1][0] * points[4];
  pos += weights[1][1] * points[5];
  pos += weights[1][2] * points[6];
  pos += weights[1][3] * points[7];
  pos += weights[2][0] * points[8];
  pos += weights[2][1] * points[9];
  pos += weights[2][2] * points[10];
  pos += weights[2][3] * points[11];
  pos += weights[3][0] * points[12];
  pos += weights[3][1] * points[13];
  pos += weights[3][2] * points[14];
  pos += weights[3][3] * points[15];
  return pos;
}
vec4 tess_sample(in vec4 points[16], mat4 weights) {
  vec4 pos = vec4(0.0, 0.0, 0.0, 0.0);
  pos += weights[0][0] * points[0];
  pos += weights[0][1] * points[1];
  pos += weights[0][2] * points[2];
  pos += weights[0][3] * points[3];
  pos += weights[1][0] * points[4];
  pos += weights[1][1] * points[5];
  pos += weights[1][2] * points[6];
  pos += weights[1][3] * points[7];
  pos += weights[2][0] * points[8];
  pos += weights[2][1] * points[9];
  pos += weights[2][2] * points[10];
  pos += weights[2][3] * points[11];
  pos += weights[3][0] * points[12];
  pos += weights[3][1] * points[13];
  pos += weights[3][2] * points[14];
  pos += weights[3][3] * points[15];
  return pos;
}
struct Tess {
  vec3 pos;
  vec2 tex;
  vec4 col;
};
void tessellate(out Tess tess) {
  ivec2 point_pos = ivec2(position.z, normal.z) * 3;
  ivec2 weight_idx = ivec2(position.xy);
  vec3 _pos[16];
  vec2 _tex[16];
  vec4 _col[16];
  int index_u, index_v;
  index_u = (0 + point_pos.x);
  index_v = (0 + point_pos.y);
  _pos[0] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz;
  _tex[0] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts, index_v), 0).xy;
  index_u = (1 + point_pos.x);
  index_v = (0 + point_pos.y);
  _pos[1] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz;
  _tex[1] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts, index_v), 0).xy;
  index_u = (2 + point_pos.x);
  index_v = (0 + point_pos.y);
  _pos[2] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz;
  _tex[2] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts, index_v), 0).xy;
  index_u = (3 + point_pos.x);
  ind | 
				| PSP Kiosk #4 | v1.14.4 | 2023-01-06 | UNIMPL sceUtilityGameSharingInitStart(097d8900) | 
				| PSP Kiosk #4 | v1.18.1 | 2025-03-28 | sceNetAdhocMatchingInit(131072) at 0880656c | 
				| PSP Kiosk #4 | v1.17.1-4-gf65c84f4c | 2024-06-25 | 00000000=sceGeEdramSetAddrTranslation(00000000) | 
				| PSP Kiosk #4 | v1.17.1-4-gf65c84f4c | 2024-06-25 | Video out requested, not supported: mode=0 size=0,0 | 
				| PSP Kiosk #4 | v1.17.1-4-gf65c84f4c | 2024-06-25 | 00000400=sceGeEdramSetAddrTranslation(00000000) | 
				| PSP Kiosk #4 | v1.17.1-4-gf65c84f4c | 2024-06-25 | sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0 | 
				| PSP Kiosk #4 | v1.10.3 | 2020-09-29 | Render to area containing texture at 04000000 +208x104 | 
				| PSP Kiosk #4 | v1.18.1 | 2025-03-28 | sceKernelLoadModule: unsupported options size=00000014, flags=ff404040, pos=0, access=1, data=2, text=2 | 
				| PSP Kiosk #4 | v1.18.1 | 2025-03-28 | sceKernelLoadModule: unsupported options size=00000014, flags=ff404040, pos=0, access=1, data=1, text=1 | 
				| PSP Kiosk #4 | v1.18.1 | 2025-03-26 | VTYPE with morph used: THRU=0 TC=1 COL=0 POS=2 NRM=1 WT=0 NW=1 IDX=0 MC=4 | 
				| PSP Kiosk #4 | v1.10.3 | 2020-09-29 | Unsupported AND logic op: 2 | 
				| PSP Kiosk #4 | v1.10.3 | 2020-09-29 | Attempted invert for logic op: 8 | 
				| PSP Kiosk #4 | v1.18.1 | 2025-03-26 | sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=2, text=2 | 
				| PSP Kiosk #4 | v1.18.1 | 2025-03-26 | sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=1, text=1 | 
				| PSP Kiosk #4 | v1.18.1 | 2025-03-26 | sceKernelLoadModule: unsupported options size=00000014, flags=09fbfad0, pos=0, access=1, data=2, text=2 | 
				| PSP Kiosk #4 | v1.18.1 | 2025-03-26 | sceKernelLoadModule: unsupported options size=00000014, flags=09fbfad0, pos=0, access=1, data=1, text=1 | 
				| PSP Kiosk #4 | v1.10.3 | 2020-09-29 | Render to texture with different strides 128 != 64 | 
				| PSP Kiosk #4 | v1.18.1 | 2025-03-26 | sceKernelLoadModule: unsupported options size=00000014, flags=088ad9f4, pos=1, access=-80, data=0, text=0 | 
				| PSP Kiosk #4 | v1.9.3-588-g8e9926394 | 2025-03-28 | sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |