Recent logs - PSP Kiosk #4

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Game title Version Latest Report Message
PSP Kiosk #4 v1.17.1-4-gf65c84f4c 2024-02-05 ChDir failed to map device for "host0:Data/PSP/Levels/", failing
PSP Kiosk #4 v1.17.1-4-gf65c84f4c 2024-02-05 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
PSP Kiosk #4 v1.17.1-4-gf65c84f4c 2024-02-05 sceKernelLoadModule: unsupported options size=00000014, flags=08b8b6b0, pos=0, access=1, data=1, text=1
PSP Kiosk #4 v1.17.1-4-gf65c84f4c 2024-02-05 00000400=sceGeEdramSetAddrTranslation(00000400)
PSP Kiosk #4 v1.16.6 2023-12-03 UNIMPL sceUtilityGameSharingInitStart(089ac0a0)
PSP Kiosk #4 v1.15.4 2023-09-02 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:166: 'outerProduct' : no matching overloaded function found ERROR: 0:166: '=' : cannot convert from 'const float' to '4X4 matrix of float' ERROR: 2 compilation errors. No code generated. 80000000:00002b08 HWX C T N Bezier TessT #version 300 es // Driver: Adreno (TM) 306 - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 80000000:00002b08 HWX C T N Bezier TessT in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; uniform sampler2D u_tess_points; uniform sampler2D u_tess_weights_u; uniform sampler2D u_tess_weights_v; uniform int u_spline_counts; vec2 tess_sample(in vec2 points[16], mat4 weights) { vec2 pos = vec2(0.0, 0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } vec3 tess_sample(in vec3 points[16], mat4 weights) { vec3 pos = vec3(0.0, 0.0, 0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } vec4 tess_sample(in vec4 points[16], mat4 weights) { vec4 pos = vec4(0.0, 0.0, 0.0, 0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } struct Tess { vec3 pos; vec2 tex; vec4 col; }; void tessellate(out Tess tess) { ivec2 point_pos = ivec2(position.z, normal.z) * 3; ivec2 weight_idx = ivec2(position.xy); vec3 _pos[16]; vec2 _tex[16]; vec4 _col[16]; int index_u, index_v; index_u = (0 + point_pos.x); index_v = (0 + point_pos.y); _pos[0] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; _tex[0] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts, index_v), 0).xy; index_u = (1 + point_pos.x); index_v = (0 + point_pos.y); _pos[1] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; _tex[1] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts, index_v), 0).xy; index_u = (2 + point_pos.x); index_v = (0 + point_pos.y); _pos[2] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; _tex[2] = texelFetch(u_tess_points, ivec2(index_u + u_spline_counts, index_v), 0).xy; index_u = (3 + point_pos.x); ind
PSP Kiosk #4 v1.14.4 2023-01-06 UNIMPL sceUtilityGameSharingInitStart(097d8900)
PSP Kiosk #4 v1.16.6 2023-12-03 sceNetAdhocMatchingInit(131072) at 0880656c
PSP Kiosk #4 v1.17.1-4-gf65c84f4c 2024-02-05 00000000=sceGeEdramSetAddrTranslation(00000000)
PSP Kiosk #4 v1.17.1-4-gf65c84f4c 2024-02-05 Video out requested, not supported: mode=0 size=0,0
PSP Kiosk #4 v1.17.1-4-gf65c84f4c 2024-02-05 00000400=sceGeEdramSetAddrTranslation(00000000)
PSP Kiosk #4 v1.17.1-4-gf65c84f4c 2024-02-05 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0
PSP Kiosk #4 v1.10.3 2020-09-29 Render to area containing texture at 04000000 +208x104
PSP Kiosk #4 v1.12.3 2021-12-02 sceKernelLoadModule: unsupported options size=00000014, flags=ff404040, pos=0, access=1, data=2, text=2
PSP Kiosk #4 v1.12.3 2021-12-02 sceKernelLoadModule: unsupported options size=00000014, flags=ff404040, pos=0, access=1, data=1, text=1
PSP Kiosk #4 v1.17.1-4-gf65c84f4c 2024-03-23 VTYPE with morph used: THRU=0 TC=1 COL=0 POS=2 NRM=1 WT=0 NW=1 IDX=0 MC=4
PSP Kiosk #4 v1.10.3 2020-09-29 Unsupported AND logic op: 2
PSP Kiosk #4 v1.10.3 2020-09-29 Attempted invert for logic op: 8
PSP Kiosk #4 v1.17.1-4-gf65c84f4c 2024-03-23 sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=2, text=2
PSP Kiosk #4 v1.17.1-4-gf65c84f4c 2024-03-23 sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=1, text=1
PSP Kiosk #4 v1.10.3 2020-09-29 sceKernelLoadModule: unsupported options size=00000014, flags=09fbfad0, pos=0, access=1, data=2, text=2
PSP Kiosk #4 v1.10.3 2020-09-29 sceKernelLoadModule: unsupported options size=00000014, flags=09fbfad0, pos=0, access=1, data=1, text=1
PSP Kiosk #4 v1.10.3 2020-09-29 Render to texture with different strides 128 != 64
PSP Kiosk #4 v1.10.3 2020-09-29 sceKernelLoadModule: unsupported options size=00000014, flags=088ad9f4, pos=1, access=-80, data=0, text=0
PSP Kiosk #4 v1.9.3-588-g8e9926394 2024-03-23 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2