Recent logs - Midnight Club 3: DUB Edition

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Game title Version Latest Report Message
Midnight Club 3: DUB Edition v1.6.3 2022-12-05 Error in shader program link: info: Link failed because of missing shader. fs: 00000000:0021d022 Tex TexAlpha Fog TFuncMod AlphaTest0 > #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) discard; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; } vs: 01370000:00000b14 HWX T N Fog Tex Light: 0: c:0 t:0 1: c:0 t:0 MatUp:7 #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos1; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
Midnight Club 3: DUB Edition v1.6.3 2022-12-05 Error in shader program link: info: Link failed because of missing shader. fs: 00000000:00017022 Tex TexAlpha TFuncMod AlphaTest0 != #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) discard; fragColor0 = v; } vs: 00000000:00000b10 HWX T N Tex #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
Midnight Club 3: DUB Edition v1.6.3 2022-12-05 Error in shader program link: info: Link failed because of missing shader. fs: 00000000:00000022 Tex TexAlpha TFuncMod #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; fragColor0 = v; } vs: 00000000:00000b10 HWX T N Tex #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
Midnight Club 3: DUB Edition v1.9.3-80-g73bf6098e 2022-12-02 __KernelStopThread: thread 571 does not exist
Midnight Club 3: DUB Edition v1.9.3-80-g73bf6098e 2022-11-25 __KernelStopThread: thread 324 does not exist
Midnight Club 3: DUB Edition v1.9.3-80-g73bf6098e 2022-11-24 __KernelStopThread: thread 421 does not exist
Midnight Club 3: DUB Edition v1.13.2 2022-11-20 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144855016
Midnight Club 3: DUB Edition v1.13.2 2022-11-20 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146694408
Midnight Club 3: DUB Edition v1.13.2 2022-11-20 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145504184
Midnight Club 3: DUB Edition v1.13.2 2022-11-20 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145559772
Midnight Club 3: DUB Edition v1.13.2 2022-11-20 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145551420
Midnight Club 3: DUB Edition v1.13.2 2022-11-20 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=0
Midnight Club 3: DUB Edition v1.13.2 2022-11-20 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147049076
Midnight Club 3: DUB Edition v1.13.2 2022-11-20 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 30
Midnight Club 3: DUB Edition v1.13.2 2022-11-20 Rendering to framebuffer offset: 040cc000 +65x0
Midnight Club 3: DUB Edition v1.10.3 2022-11-19 WASAPI fallback and closest unsupported
Midnight Club 3: DUB Edition v1.13.2 2022-11-16 sceKernelCreateThread(name=update_thread): unsupported attributes a0000000
Midnight Club 3: DUB Edition v1.13.2 2022-11-11 Error in shader program link: info: (unknown reason) fs: 00000000:00000002 Tex TFuncMod #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:00000038 C Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform lowp float u_rotation; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 pos = position; vec4 outPos = pos; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
Midnight Club 3: DUB Edition v1.13.2 2022-11-11 Error in shader program link: info: (unknown reason) fs: 00000000:00000002 Tex TFuncMod #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:00000030 Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform lowp float u_rotation; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 pos = position; vec4 outPos = pos; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
Midnight Club 3: DUB Edition v1.7 2022-11-02 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000
Midnight Club 3: DUB Edition v1.11.1 2022-10-30 Unknown GetPointer 00000000 PC 0001f168 LR 00000008
Midnight Club 3: DUB Edition v1.11.1 2022-10-30 MIPSCompileOp: Invalid instruction 43bd5d5d
Midnight Club 3: DUB Edition v1.11.1 2022-10-30 MIPSCompileOp: Invalid instruction 43bfc789
Midnight Club 3: DUB Edition v1.11.1 2022-10-28 MIPSCompileOp: Invalid instruction 43bd0112
Midnight Club 3: DUB Edition v1.11.1 2022-10-28 MIPSCompileOp: Invalid instruction 43bd2954
Midnight Club 3: DUB Edition v1.11.1 2022-10-28 MIPSCompileOp: Invalid instruction 43bdb83d
Midnight Club 3: DUB Edition v1.11.1 2022-10-28 MIPSCompileOp: Invalid instruction 43bfc7b2
Midnight Club 3: DUB Edition v1.11.1 2022-10-28 MIPSCompileOp: Invalid instruction 43c2d5d3
Midnight Club 3: DUB Edition v1.9.3-80-g73bf6098e 2022-10-23 __KernelStopThread: thread 336 does not exist
Midnight Club 3: DUB Edition v1.13.2-981-gca2962bea 2022-12-05 Ignoring possible texturing from framebuffer at 04178000 +0x64 / 64x321
Midnight Club 3: DUB Edition v1.13.2-981-gca2962bea 2022-12-05 Attempting to texture from current render target (src=04178000 / target=04178000 / flags=7), making a copy
Midnight Club 3: DUB Edition v1.13.2-981-gca2962bea 2022-10-09 Rendering from framebuf with offset 04000000 -> 04000000+0x0
Midnight Club 3: DUB Edition v1.13.2 2022-10-08 Unexpected mpeg first timestamp: 77063616e20 / 8179285061152
Midnight Club 3: DUB Edition v1.12.3 2022-10-05 sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=2, text=2
Midnight Club 3: DUB Edition v1.13.1 2022-10-04 __KernelStopThread: thread 371 does not exist
Midnight Club 3: DUB Edition v1.13.2 2022-09-26 Unknown GetPointer 00000000 PC 00000000 LR 088399e0
Midnight Club 3: DUB Edition v1.13.2 2022-09-25 80630011=sceAtracSetDataAndGetID(08ca5900, 00000000): buffer too small
Midnight Club 3: DUB Edition v1.13.2 2022-09-20 Bottom-right corner of source of block transfer is at an invalid address: 0480ff3e
Midnight Club 3: DUB Edition v1.13.2 2022-09-20 Bottom-right corner of source of block transfer is at an invalid address: 0480ff3c
Midnight Club 3: DUB Edition v1.13.2 2022-09-20 Bottom-right corner of source of block transfer is at an invalid address: 0480ff36
Midnight Club 3: DUB Edition v1.13.2 2022-09-20 Bottom-right corner of source of block transfer is at an invalid address: 0480ff32
Midnight Club 3: DUB Edition v1.13.2 2022-09-20 Bottom-right corner of source of block transfer is at an invalid address: 0480ff2c
Midnight Club 3: DUB Edition v1.13.2 2022-09-20 Bottom-right corner of source of block transfer is at an invalid address: 0480ff26
Midnight Club 3: DUB Edition v1.13.2 2022-09-20 Bottom-right corner of source of block transfer is at an invalid address: 0480ff20
Midnight Club 3: DUB Edition v1.13.2 2022-09-20 Bottom-right corner of source of block transfer is at an invalid address: 0480fede
Midnight Club 3: DUB Edition v1.13.2 2022-09-20 Bottom-right corner of source of block transfer is at an invalid address: 0480fedc
Midnight Club 3: DUB Edition v1.13.2 2022-09-20 Bottom-right corner of source of block transfer is at an invalid address: 0480fed8
Midnight Club 3: DUB Edition v1.13.2 2022-09-20 Bottom-right corner of source of block transfer is at an invalid address: 0480fed4
Midnight Club 3: DUB Edition v1.13.2 2022-09-20 Bottom-right corner of source of block transfer is at an invalid address: 0480fec4
Midnight Club 3: DUB Edition v1.13.2 2022-09-20 Bottom-right corner of source of block transfer is at an invalid address: 0480feba
Midnight Club 3: DUB Edition v1.13.2 2022-09-20 Bottom-right corner of source of block transfer is at an invalid address: 0480feb0
Midnight Club 3: DUB Edition v1.13.2 2022-09-20 Bottom-right corner of source of block transfer is at an invalid address: 0480fea4
Midnight Club 3: DUB Edition v1.13.2 2022-09-20 Bottom-right corner of source of block transfer is at an invalid address: 0480fe96
Midnight Club 3: DUB Edition v1.13.2 2022-09-20 Bottom-right corner of source of block transfer is at an invalid address: 0480fe86
Midnight Club 3: DUB Edition v1.13.2 2022-09-20 Bottom-right corner of source of block transfer is at an invalid address: 0480fe76
Midnight Club 3: DUB Edition v1.13.2 2022-09-20 Bottom-right corner of source of block transfer is at an invalid address: 0480fe52
Midnight Club 3: DUB Edition v1.13.2 2022-09-20 Bottom-right corner of source of block transfer is at an invalid address: 0480fe40
Midnight Club 3: DUB Edition v1.13.2 2022-09-20 Bottom-right corner of source of block transfer is at an invalid address: 0480fe2a
Midnight Club 3: DUB Edition v1.13.2 2022-09-20 Bottom-right corner of source of block transfer is at an invalid address: 0480fe14
Midnight Club 3: DUB Edition v1.9.0 2022-09-14 Error in shader program link: info: Link Error: Fragment shader is missing. fs: thin3d #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision lowp float; #endif #if __VERSION__ >= 130 #define varying in #define texture2D texture #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec4 oColor0; varying vec2 oTexCoord0; uniform sampler2D Sampler0; void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0).zyxw * oColor0; } vs: thin3d #if __VERSION__ >= 130 #define attribute in #define varying out #endif attribute vec3 Position; attribute vec4 Color0; attribute vec2 TexCoord0; varying vec4 oColor0; varying vec2 oTexCoord0; uniform mat4 WorldViewProj; void main() { gl_Position = WorldViewProj * vec4(Position, 1.0); oColor0 = Color0; oTexCoord0 = TexCoord0; }
Midnight Club 3: DUB Edition v1.13.2 2022-11-02 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000
Midnight Club 3: DUB Edition v1.13.2 2022-11-02 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
Midnight Club 3: DUB Edition v1.13.2 2022-11-02 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
Midnight Club 3: DUB Edition v1.13.1-438-g15f51c306 2022-09-09 GetFramebufferCandidates: Multiple (4) candidate framebuffers. texaddr: 04088000 offset: 0 (256x256 stride 256, 565): [DEPTH seq:23868 C:04044000/512 Z:04088000/512 X:0 Y:0 reint: false] [DEPTH seq:23860 C:04000000/512 Z:04088000/512 X:0 Y:0 reint: false] [DEPTH seq:0 C:040cc000/128 Z:04088000/512 X:0 Y:0 reint: false] [COLOR seq:23872 C:04088000/256 Z:00000000/0 X:0 Y:0 reint: false]
Midnight Club 3: DUB Edition v1.13.1 2022-09-08 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=2, text=2
Midnight Club 3: DUB Edition v1.13.1 2022-09-08 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=1, text=1
Midnight Club 3: DUB Edition v1.13.1 2022-09-06 Unexpected mpeg first timestamp: a4d0 / 42192
Midnight Club 3: DUB Edition v1.11.3 2022-09-05 sceKernelCreateThread(name=god_game): unsupported attributes 00000006
Midnight Club 3: DUB Edition v1.13.1 2022-09-03 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2
Midnight Club 3: DUB Edition v1.13.1 2022-09-03 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1
Midnight Club 3: DUB Edition v1.13.1 2022-09-02 Jump to invalid address: 02f04720
Midnight Club 3: DUB Edition v1.12.3-148-g4c5e2068a 2022-08-28 Jump to invalid address: 020a0a08
Midnight Club 3: DUB Edition v1.12.3-148-g4c5e2068a 2022-08-28 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08976798
Midnight Club 3: DUB Edition v1.13.1 2022-11-23 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145759344
Midnight Club 3: DUB Edition v1.13.1 2022-08-15 Jump to invalid address: 00702000
Midnight Club 3: DUB Edition v1.13.1 2022-08-02 Failed to read valid video stream data from header
Midnight Club 3: DUB Edition v1.13.1 2022-10-04 Could not setup streams, unexpected stream count: 13414
Midnight Club 3: DUB Edition v1.13.1 2022-10-04 Unexpected mpeg first timestamp: d59a080000 / 917412249600
Midnight Club 3: DUB Edition v1.12.3 2022-07-28 ReadFromHardware: Invalid address bebc0000 near PC bebc0000 LR 08832dcc
Midnight Club 3: DUB Edition v1.12.3 2022-07-24 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2
Midnight Club 3: DUB Edition v1.12.3 2022-07-24 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1
Midnight Club 3: DUB Edition v1.12.2 2022-07-11 sceKernelLoadModule: unsupported options size=00000014, flags=09fbec58, pos=0, access=1, data=2, text=2
Midnight Club 3: DUB Edition v1.12.3 2022-07-01 Attempted set for logic op: f
Midnight Club 3: DUB Edition v1.12.3 2022-07-01 FBO created from existing depthbuffer as color, 04110000/00000000 and 04154000/04110000
Midnight Club 3: DUB Edition v1.12.3 2022-06-26 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 800
Midnight Club 3: DUB Edition v1.12.3 2022-06-26 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145463692
Midnight Club 3: DUB Edition v1.12.3 2022-06-26 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146507860
Midnight Club 3: DUB Edition v1.12 2022-06-25 sceKernelLoadModule: unsupported options size=00000014, flags=08a889d4, pos=0, access=1, data=2, text=2
Midnight Club 3: DUB Edition v1.12.3 2022-06-24 80630006=sceAtracSetData(1, 08ccc480, 00020000): invalid RIFF header
Midnight Club 3: DUB Edition v1.10.3 2022-06-21 Unimplemented HLE function sceKernelStopUnloadSelfModule
Midnight Club 3: DUB Edition v1.13.2 2022-10-31 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
Midnight Club 3: DUB Edition v1.9.0 2022-06-11 Jump to invalid address: 067bc980
Midnight Club 3: DUB Edition v1.9.0 2022-06-11 Jump to invalid address: 07181590
Midnight Club 3: DUB Edition v1.9.0 2022-06-11 Jump to invalid address: 067bc780
Midnight Club 3: DUB Edition v1.9.0 2022-06-11 Jump to invalid address: 07181750
Midnight Club 3: DUB Edition v1.9.0 2022-06-11 Jump to invalid address: 067bc580
Midnight Club 3: DUB Edition v1.9.0 2022-06-11 Jump to invalid address: 07181e10
Midnight Club 3: DUB Edition v1.9.0 2022-06-11 Jump to invalid address: 0716aa00
Midnight Club 3: DUB Edition v1.9.0 2022-06-11 Jump to invalid address: 067bc380
Midnight Club 3: DUB Edition v1.9.0 2022-06-11 Jump to invalid address: 067c2580