Recent logs - Burnout™ Legends

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Game title Version Latest Report Message
Burnout™ Legends v1.10.3 2021-07-23 Unable to lock rect from 04088000: 67,0 131x64 of 480x272
Burnout™ Legends v1.10.3 2021-07-23 Unable to lock rect from 04088000: 79,0 143x64 of 480x272
Burnout™ Legends v1.5.4 2021-07-21 Bad vertex address 052efefe!
Burnout™ Legends v1.5.4 2021-07-21 Bad bounding box data: ef17c4
Burnout™ Legends v1.5.4 2021-07-21 Bad index address 008c6764!
Burnout™ Legends v1.5.4 2021-07-21 Bad index address 068f6f3c!
Burnout™ Legends v1.5.4 2021-07-21 Bad index address 008ce760!
Burnout™ Legends v1.5.4 2021-07-21 Bad index address 008c036f!
Burnout™ Legends v1.5.4 2021-07-21 Bad index address 008c6f77!
Burnout™ Legends v1.5.4 2021-07-21 Bad index address 008cb34a!
Burnout™ Legends v1.5.4 2021-07-21 Bad index address 0620dfe1!
Burnout™ Legends v1.5.4 2021-07-21 Bad index address 068eb32c!
Burnout™ Legends v1.5.4 2021-07-21 Bad index address 00000000!
Burnout™ Legends v1.5.4 2021-07-21 Unknown GE command : 52950468
Burnout™ Legends v1.5.4 2021-07-13 Render to texture with different strides 512 != 1664
Burnout™ Legends v1.5.4 2021-07-13 BJUMP to illegal address 0e1a1600 - ignoring! data=000000
Burnout™ Legends v1.5.4 2021-07-13 BlockTransfer: Bad source transfer address b9b2c0c0!
Burnout™ Legends v1.5.4 2021-07-13 Unknown GE command : 59595353
Burnout™ Legends v1.11.3 2021-06-27 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2
Burnout™ Legends v1.11.3 2021-06-18 Error in shader compilation: info: (unknown reason) 00000000:0500082e Tex TexAlpha LM StenToAlpha Sten0 TFuncRepl #version 100 // PowerVR SGX 531 - GLSL 100 #define DISCARD discard precision lowp float; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying highp vec3 v_texcoord; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture2D(tex, v_texcoord.xy); vec4 v = t + s; gl_FragColor = vec4(v.rgb, 0.0); }
Burnout™ Legends v1.11.3 2021-06-16 sceKernelLoadModule: unsupported options size=00000014, flags=0033706d, pos=0, access=1, data=2, text=2
Burnout™ Legends v1.11.3 2021-06-16 sceKernelLoadModule: unsupported options size=00000014, flags=0033706d, pos=0, access=1, data=1, text=1
Burnout™ Legends v1.11.3-787-gb07d9073d 2021-06-14 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 04088000 offset: 0 (1024x1024 stride 512, 8888)
Burnout™ Legends v1.11.3-787-gb07d9073d 2021-06-14 BlockTransfer: Bad destination transfer address af166000!
Burnout™ Legends v1.11.3 2021-06-09 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
Burnout™ Legends v1.11.3 2021-06-07 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Burnout™ Legends v1.11.3 2021-06-04 sceKernelLoadModule: unsupported options size=00000014, flags=089d33b8, pos=0, access=1, data=2, text=2
Burnout™ Legends v1.11.3 2021-05-27 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08228844, firstSym=082286c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228854, firstSym=082286e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228858, firstSym=082286e8, varData=00000000, extra=00000000
Burnout™ Legends v1.11.3 2021-05-24 __KernelStopThread: thread 531 does not exist
Burnout™ Legends v1.10.3 2021-05-19 Render to area containing texture at 04110000 +0x4
Burnout™ Legends v1.11.3 2021-05-19 Error in shader compilation: info: Compile failed. ERROR: 0:45: ';' : syntax error; ERROR: 1 compilation errors. No code generated. WARNING: 0:9: 'attribute' : deprecated as of language version 130 WARNING: 0:10: 'attribute' : deprecated as of language version 130 WARNING: 0:11: 'attribute' : deprecated as of language version 130 WARNING: 0:27: 'varying' : deprecated as of language version 130 WARNING: 0:28: 'varying' : deprecated as of language version 130 WARNING: 0:29: 'varying' : deprecated as of language version 130 WARNING: 0:30: 'varying' : deprecated as of language version 130 WARNING: 0:32: '[email protected][email protected]' : used without being initialised WARNING: 8 compilation warnings. 01100000:00000b35 HWX T N LM Fog Tex Light: 0: c:0 t:0 Cull #version 130 // Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130 #define gl_VertexIndex gl_VertexID #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalize(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = splat3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
Burnout™ Legends v1.10.3 2021-05-17 Unable to lock rect from 04088000: 131,50 195x114 of 480x272
Burnout™ Legends v1.10.3 2021-05-17 Unable to lock rect from 04088000: 301,48 365x112 of 480x272
Burnout™ Legends v1.10.3 2021-07-23 Unable to lock rect from 04000000: 0,0 64x64 of 480x272
Burnout™ Legends v1.10.3 2021-05-17 Unable to lock rect from 04000000: 42,0 106x64 of 480x272
Burnout™ Legends v1.10.3 2021-05-17 Unable to lock rect from 04000000: 34,0 98x64 of 480x272
Burnout™ Legends v1.10.3 2021-05-17 Unable to lock rect from 04088000: 184,0 234x50 of 480x272
Burnout™ Legends v1.10.3 2021-05-17 Unable to lock rect from 04088000: 193,0 243x50 of 480x272
Burnout™ Legends v1.10.3 2021-05-17 Unable to lock rect from 04088000: 248,0 298x50 of 480x272
Burnout™ Legends v1.10.3 2021-05-17 Unable to lock rect from 04088000: 165,0 215x50 of 480x272
Burnout™ Legends v1.10.3 2021-05-17 Unable to lock rect from 04088000: 370,0 420x50 of 480x272
Burnout™ Legends v1.10.3 2021-05-17 Unable to lock rect from 04088000: 359,0 409x50 of 480x272
Burnout™ Legends v1.10.3 2021-05-17 Unable to lock rect from 04088000: 22,0 72x50 of 480x272
Burnout™ Legends v1.10.3 2021-05-17 Unable to lock rect from 04000000: 392,4 442x54 of 480x272
Burnout™ Legends v1.10.3 2021-05-17 Unable to lock rect from 04088000: 319,0 369x50 of 480x272
Burnout™ Legends v1.10.3 2021-05-17 Unable to lock rect from 04088000: 0,0 50x50 of 480x272
Burnout™ Legends v1.11.3 2021-06-07 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1
Burnout™ Legends v1.10.3-97-gd0e9d2c54 2021-03-09 Render to texture with different formats 0 != 3
Burnout™ Legends v1.10.3-97-gd0e9d2c54 2021-03-09 Render to texture with different strides 1024 != 512
Burnout™ Legends v1.10.3 2021-03-04 Could not setup streams, unexpected stream count: 4096
Burnout™ Legends v1.11.3 2021-06-13 Ignoring possible texturing from framebuffer at 04174000 +0x188 / 64x272
Burnout™ Legends v1.11.3 2021-04-07 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=1, text=1
Burnout™ Legends v1.11.2 2021-02-25 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=2, text=2
Burnout™ Legends v1.11.3 2021-06-30 Ignoring possible texturing from framebuffer at 04174000 +0x150 / 64x272
Burnout™ Legends v1.11.2 2021-02-17 sceGeBreak(mode=1, unknown=09ffd5f0): unknown ptr (valid)
Burnout™ Legends v1.11.3 2021-06-09 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000
Burnout™ Legends v1.11.3 2021-06-09 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
Burnout™ Legends v1.11.3-574-g8c72cc119 2021-07-25 FBO using existing buffer as depthbuffer, 04000000/04110000 and 04110000/00000000
Burnout™ Legends v1.11.2 2021-02-16 GE Interrupt: newState might be 3
Burnout™ Legends v1.11.2 2021-02-16 GE Interrupt: newState might be 1
Burnout™ Legends v1.11.2 2021-02-16 GE Interrupt: newState might be 0
Burnout™ Legends v1.11.2 2021-02-16 GE Interrupt: newState might be 7
Burnout™ Legends v1.11.2 2021-02-16 GE Interrupt: newState might be 6
Burnout™ Legends v1.11.2 2021-02-16 GE Interrupt: newState might be 5
Burnout™ Legends v1.11.2 2021-02-16 GE Interrupt: newState might be 4
Burnout™ Legends v1.11.2 2021-02-15 sceKernelLoadModule: unsupported options size=00000014, flags=08806470, pos=0, access=1, data=2, text=2
Burnout™ Legends v1.10.1 2021-02-05 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00001234, pos=0, access=1, data=2, text=2
Burnout™ Legends v1.10.1 2021-02-05 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=1, text=1
Burnout™ Legends v1.10.3 2021-02-01 VTYPE with morph used: THRU=0 TC=1 COL=0 POS=3 NRM=1 WT=1 NW=1 IDX=0 MC=7
Burnout™ Legends v1.10.3 2021-02-01 Rendering to framebuffer offset: 04158200 +256x0
Burnout™ Legends v1.10.3 2021-02-01 Unknown syscall in known module 'sceNpService': 0xa01443aa
Burnout™ Legends v1.10.3 2021-02-01 Unknown syscall in known module 'sceNpService': 0x90e4db6a
Burnout™ Legends v1.10.3 2021-02-01 Unknown syscall in known module 'sceNpService': 0x78802d5f
Burnout™ Legends v1.10.3 2021-02-01 Unknown syscall in known module 'sceNpService': 0x66c64821
Burnout™ Legends v1.10.3 2021-01-27 sceKernelLoadModule: unsupported options size=00000014, flags=00001234, pos=0, access=1, data=1, text=1
Burnout™ Legends v1.10.3 2021-01-17 Unknown syscall in known module 'sceNpService': 0xc76f55ed
Burnout™ Legends v1.10.3 2021-02-01 Unknown syscall in known module 'sceNpService': 0xa670d3a3
Burnout™ Legends v1.10.3 2021-01-17 Unknown syscall in known module 'sceNpService': 0x4b4e4e71
Burnout™ Legends v1.10.3 2021-01-17 Unknown syscall in known module 'sceNpService': 0x250488f9
Burnout™ Legends v1.10.3 2021-01-17 Unknown syscall in known module 'sceNpAuth': 0xf4531adc
Burnout™ Legends v1.10.3 2021-01-17 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
Burnout™ Legends v1.10.3 2021-01-17 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
Burnout™ Legends v1.10.3 2021-01-17 Unknown syscall in known module 'sceNpAuth': 0x72bb0467
Burnout™ Legends v1.10.3 2021-01-17 Unknown syscall in known module 'sceNpAuth': 0x6900f084
Burnout™ Legends v1.10.3 2021-01-17 Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70
Burnout™ Legends v1.10.3 2021-01-17 Unknown syscall in known module 'sceNp': 0xbb069a87
Burnout™ Legends v1.10.3 2021-01-17 Unknown syscall in known module 'sceNp': 0x4b5c71c8
Burnout™ Legends v1.10.3 2021-01-17 Unknown syscall in known module 'sceNp': 0x1d60ae4b
Burnout™ Legends v1.11.3 2021-06-07 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616
Burnout™ Legends v1.10.3 2021-01-15 Bad bounding box data: 70fd2a
Burnout™ Legends v1.10.3 2021-01-15 Unknown GE command : feb10000
Burnout™ Legends v1.10.3 2021-01-14 Render to texture with incompatible formats 3 != 1 at 04000000
Burnout™ Legends v1.11.3-787-gb07d9073d 2021-06-14 Normal projection mapping without normal?
Burnout™ Legends v1.11.3 2021-05-27 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144918352
Burnout™ Legends v1.11.3 2021-05-27 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907468
Burnout™ Legends v1.11.3 2021-05-27 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144316544
Burnout™ Legends v1.11.3 2021-05-27 sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=1, text=1
Burnout™ Legends v1.9.3-80-g73bf6098e 2020-12-22 Bad index address 0b8c6a0f!
Burnout™ Legends v1.11.3 2021-07-26 Ignoring possible texturing from framebuffer at 04173200 +0x184 / 64x272
Burnout™ Legends v1.10.3 2021-01-17 Unknown syscall in known module 'sceNpService': 0x5494274b