Recent logs - Prince of Persia - Revelations

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Game title Version Latest Report Message
Prince of Persia - Revelations v1.20.4 2026-09-01 Branch in Jump delay slot at 08bc74d8 in block starting at 08bc2ad8
Prince of Persia - Revelations v1.20.4 2026-08-28 Branch in Jump delay slot at 0881580c in block starting at 08815758
Prince of Persia - Revelations v1.6.3 2026-08-16 80630006=sceAtracSetDataAndGetID(09a5ec00, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.6.3 2026-08-16 80630006=sceAtracSetDataAndGetID(0978cc80, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.6.3 2026-08-16 80630006=sceAtracSetDataAndGetID(09aa8000, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.6.3 2026-08-16 80630006=sceAtracSetDataAndGetID(09a2d300, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.20.4 2026-08-03 Branch in Jump delay slot at 08bc7798 in block starting at 08bc2ad8
Prince of Persia - Revelations v1.20.4 2026-08-03 Branch in Jump delay slot at 08bc7798 in block starting at 08bbb46c
Prince of Persia - Revelations v1.20.4 2026-08-05 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00dev0 [Revision 96995]. 01f74440:00000b20 HWX T N Light: 0: c:0 t:0 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:7 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f74440:00000b20 HWX T N Light: 0: c:0 t:0 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:7 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; float distSq; float invDist; lowp float lightScale; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse); toLight = u_lightpos1 - worldpos; distSq = dot(toLight, toLight); invDist = inversesqrt(distSq); distance = distSq * invDist; toLight *= invDist; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distSq)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distSq = dot(toLight, toLight); invDist = inversesqrt(distSq); distance = distSq * invDist; toLight *= invDist; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distSq)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distSq = dot(toLight, toLight); invDist = inversesqrt(distSq); distance = distSq * invDist; toLight *= invDist; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distSq)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_dept
Prince of Persia - Revelations v1.17.1 2026-07-20 80630006=sceAtracSetDataAndGetID(099a7680, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-20 80630006=sceAtracSetDataAndGetID(09661180, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-20 80630006=sceAtracSetDataAndGetID(097bd6c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-20 80630006=sceAtracSetDataAndGetID(09040f80, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-20 80630006=sceAtracSetDataAndGetID(0970bfc0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-20 80630006=sceAtracSetDataAndGetID(09b8e240, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-20 80630006=sceAtracSetDataAndGetID(09b8c180, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-20 80630006=sceAtracSetDataAndGetID(09bdeac0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-20 80630006=sceAtracSetDataAndGetID(09a39680, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-20 80630006=sceAtracSetDataAndGetID(08fb5fc0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-20 80630006=sceAtracSetDataAndGetID(09756280, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-20 80630006=sceAtracSetDataAndGetID(0984a540, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-17 80630006=sceAtracSetDataAndGetID(095da9c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-17 80630006=sceAtracSetDataAndGetID(095db080, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-14 80630006=sceAtracSetDataAndGetID(0990b600, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-17 80630006=sceAtracSetDataAndGetID(09b246c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-17 80630006=sceAtracSetDataAndGetID(095fe780, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-14 80630006=sceAtracSetDataAndGetID(0958b3c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-14 80630006=sceAtracSetDataAndGetID(09921d00, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-14 80630006=sceAtracSetDataAndGetID(0991e880, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-20 80630006=sceAtracSetDataAndGetID(09589840, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-14 80630006=sceAtracSetDataAndGetID(0958ae00, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-14 80630006=sceAtracSetDataAndGetID(09589700, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-14 80630006=sceAtracSetDataAndGetID(09843280, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-14 80630006=sceAtracSetDataAndGetID(09589b40, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-14 80630006=sceAtracSetDataAndGetID(09586000, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-14 80630006=sceAtracSetDataAndGetID(09585e00, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-14 80630006=sceAtracSetDataAndGetID(09843240, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-14 80630006=sceAtracSetDataAndGetID(098483c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-11 80630006=sceAtracSetDataAndGetID(09666a40, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-11 80630006=sceAtracSetDataAndGetID(097e4780, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-20 80630006=sceAtracSetDataAndGetID(09597200, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-11 80630006=sceAtracSetDataAndGetID(098877c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-11 80630006=sceAtracSetDataAndGetID(08f95200, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-11 80630006=sceAtracSetDataAndGetID(08fa8780, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-11 80630006=sceAtracSetDataAndGetID(097ddc40, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-11 80630006=sceAtracSetDataAndGetID(09abe780, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-11 80630006=sceAtracSetDataAndGetID(08f19c00, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-10 80630006=sceAtracSetDataAndGetID(09814bc0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-10 80630006=sceAtracSetDataAndGetID(099116c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-10 80630006=sceAtracSetDataAndGetID(0990f600, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-10 80630006=sceAtracSetDataAndGetID(0989f0c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-10 80630006=sceAtracSetDataAndGetID(09a2aac0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2026-07-10 80630006=sceAtracSetDataAndGetID(08ffcd00, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.10.2 2026-07-10 80630006=sceAtracSetDataAndGetID(09a37900, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.20.4 2026-07-10 Branch in Jump delay slot at 0959e9a8 in block starting at 0959e950
Prince of Persia - Revelations v1.20.4 2026-07-10 Branch in Jump delay slot at 0959e994 in block starting at 0959e950
Prince of Persia - Revelations v1.11.3 2026-06-25 80630006=sceAtracSetDataAndGetID(09adf540, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.11.3 2026-06-25 80630006=sceAtracSetDataAndGetID(09836e80, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.11.3 2026-06-25 80630006=sceAtracSetDataAndGetID(09652f80, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.11.3 2026-06-25 80630006=sceAtracSetDataAndGetID(09ad4480, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.7.4 2026-06-11 80630006=sceAtracSetDataAndGetID(09623f00, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.7.4 2026-06-11 80630006=sceAtracSetDataAndGetID(09c50dc0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.7.4 2026-06-11 80630006=sceAtracSetDataAndGetID(09738fc0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.7.4 2026-06-12 80630006=sceAtracSetDataAndGetID(097c8780, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.7.4 2026-06-13 80630006=sceAtracSetDataAndGetID(095c7c40, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.20.4 2026-05-28 Error in shader compilation: info: ERROR: 0:172: 'premature EOF' : Syntax error: syntax error ERROR: 1 compilation errors. No code generated. 01000000:80000b20 HWX T N Light: LightUberShader Cull #version 320 es #extension GL_EXT_clip_cull_distance : enable // Driver: Adreno (TM) 610 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b20 HWX T N Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; float distSq; float invDist; lowp float lightScale; mediump float ldot; lowp float angle; uint comp; uint type; float attenuation; if ((u_lightControl & 0x1u) != 0x0u) { comp = (u_lightControl >> 0x04u) & 0x3u; type = (u_lightControl >> 0x06u) & 0x3u; toLight = u_lightpos0; if (type != 0x0u) { toLight -= worldpos; float distSq = dot(toLight, toLight); float invDist = inversesqrt(distSq); distance = distSq * invDist; toLight *= invDist; attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distSq)), 0.0, 1.0); if (type == 0x01u) { lightScale = attenuation; } else { angle = dot(u_lightdir0, toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } } } else { lightScale = 1.0; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0; } diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (comp == 0x1u && ldot >= 0.0) { if (u_matspecular.a > 0.0) { vec3 halfVec = toLight + vec3(0.0, 0.0, 1.0); float halfInvLen = inversesqrt(dot(halfVec, halfVec)); ldot = pow(max(dot(halfVec, worldnormal
Prince of Persia - Revelations v1.13.2 2026-05-27 Unknown GE command : 34324292
Prince of Persia - Revelations v1.20.4 2026-05-27 Branch in Jump delay slot at 09bdff80 in block starting at 09bdff10
Prince of Persia - Revelations v1.20.4 2026-05-27 Branch in Jump delay slot at 09bdff58 in block starting at 09bdff10
Prince of Persia - Revelations v1.20.3 2026-03-31 Branch in Jump delay slot at 08bc74d8 in block starting at 08bbb424
Prince of Persia - Revelations v1.20.3 2026-03-31 Branch in branch delay slot at 08bc551c with different target
Prince of Persia - Revelations v1.20.3 2026-03-31 Invalid replacement op 6ad02924 at 08bc54f0
Prince of Persia - Revelations v1.16.1 2026-03-22 sceGeBreak(mode=0, unknown=09fff520): unknown ptr (valid)
Prince of Persia - Revelations v1.16.1 2026-03-22 sceGeBreak(mode=0, unknown=09fff420): unknown ptr (valid)
Prince of Persia - Revelations v1.16.1 2026-03-22 sceGeBreak(mode=0, unknown=09fff410): unknown ptr (valid)
Prince of Persia - Revelations v1.14.1 2026-01-08 80630006=sceAtracSetDataAndGetID(09688e40, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.1 2026-01-08 80630006=sceAtracSetDataAndGetID(09707040, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.1 2026-01-08 80630006=sceAtracSetDataAndGetID(098249c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.1 2026-01-08 80630006=sceAtracSetDataAndGetID(090f7200, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.1 2026-01-08 80630006=sceAtracSetDataAndGetID(09bef440, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.1 2026-01-08 80630006=sceAtracSetDataAndGetID(098a1b00, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.1 2026-01-08 80630006=sceAtracSetDataAndGetID(0968afc0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.1 2026-01-08 80630006=sceAtracSetDataAndGetID(09ba8b00, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.1 2026-01-08 80630006=sceAtracSetDataAndGetID(0998ed40, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.1 2026-01-08 80630006=sceAtracSetDataAndGetID(095e4700, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.1 2026-01-08 80630006=sceAtracSetDataAndGetID(095ffdc0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.1 2026-01-08 80630006=sceAtracSetDataAndGetID(095fffc0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.1 2026-01-08 80630006=sceAtracSetDataAndGetID(0968c980, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.1 2026-01-08 80630006=sceAtracSetDataAndGetID(09705780, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.1 2026-01-01 80630006=sceAtracSetDataAndGetID(096a37c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.1 2026-01-01 80630006=sceAtracSetDataAndGetID(09a70140, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.1 2026-01-01 80630006=sceAtracSetDataAndGetID(09a75ec0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.1 2026-01-01 80630006=sceAtracSetDataAndGetID(09a6c880, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.1 2026-01-01 80630006=sceAtracSetDataAndGetID(09a5eb00, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.1 2026-01-01 80630006=sceAtracSetDataAndGetID(09a5af40, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.18.1-1419-ga68e4292f9 2025-11-24 Unknown GetPointerWrite 00000008 PC 08b39204 LR 08b3920c
Prince of Persia - Revelations v1.17.1 2025-11-16 ReadFromHardware: Invalid address 00009e08 near PC 08bb89fc LR 08bb868c
Prince of Persia - Revelations v1.17.1 2025-11-16 WriteToHardware: Invalid address 00009df2 near PC 08bb8768 LR 08bb868c
Prince of Persia - Revelations v1.17.1 2025-11-16 WriteToHardware: Invalid address 00009dec near PC 08bb8724 LR 08bb868c
Prince of Persia - Revelations v1.17.1 2025-11-16 WriteToHardware: Invalid address 00009dc8 near PC 08ba9520 LR 08ba94f4