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Game title |
Version |
Latest Report |
Message |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-06-15 |
Unknown GetPointer 00000000 PC 0883d714 LR 0883d77c |
Pro Evolution Soccer 6 |
v1.17.1 |
2025-05-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=0, access=1, data=2, text=2 |
Pro Evolution Soccer 6 |
v1.17.1 |
2025-05-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=0881d430, pos=0, access=1, data=2, text=2 |
Pro Evolution Soccer 6 |
v1.17.1 |
2025-05-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=088c2a14, pos=0, access=1, data=1, text=1 |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-05-26 |
MIPSCompileOp: Invalid instruction 00e70f7c |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-05-26 |
MIPSCompileOp: Invalid instruction 0096da3b |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-05-26 |
Jump to invalid address: 0df2319c |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-05-26 |
MIPSCompileOp: Invalid instruction 011d0295 |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-05-26 |
MIPSCompileOp: Invalid instruction 0072fb39 |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-05-26 |
MIPSCompileOp: Invalid instruction 00151f7a |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-05-26 |
Branch in Jump delay slot at 090fd800 in block starting at 090f3068 |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-05-26 |
MIPSCompileOp: Invalid instruction 008ffc3a |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-05-12 |
Error in shader compilation: info: 0:5: P0007: Extension directive must occur before any non-preprocessor tokens
0:18: L0002: No matching function for call to 'fwidth'
0:19: L0002: Undeclared variable 'boxSize'
0:20: L0002: Undeclared variable 'boxSize'
0:21: L0002: Undeclared variable 'txOffset'
postshader
#ifdef GL_ES
precision mediump float;
#endif
#ifdef GL_ES
#extension GL_OES_standard_derivatives : enable
precision mediump float;
precision mediump int;
#endif
uniform sampler2D sampler0;
varying vec2 v_position;
uniform vec2 u_texelDelta; // (1.0 / bufferWidth, 1.0 / bufferHeight)
uniform vec2 u_pixelDelta; // (1.0 / targetWidth, 1.0 / targetHeight)
// Returns pixel sharpened to nearest pixel boundary.
vec2 sharpSample(vec4 texSize, vec2 coord) {
vec2 boxSize = clamp(fwidth(coord) * texSize.zw, 1e-5, 1.0);
coord = coord * texSize.zw - 0.5 * boxSize;
vec2 txOffset = smoothstep(vec2(1.0) - boxSize, vec2(1.0), fract(coord));
return (floor(coord) + 0.5 + txOffset) * texSize.xy;
}
void main() {
vec2 sharpPos = sharpSample(vec4(u_texelDelta, 1.0 / u_texelDelta), v_position);
vec4 color = texture2D(sampler0, sharpPos);
gl_FragColor = color;
}
|
Pro Evolution Soccer 6 |
v1.18.1 |
2025-05-06 |
MIPSCompileOp: Invalid instruction b3c36973 |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-05-06 |
MIPSCompileOp: Invalid instruction 766c0096 |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-05-06 |
MIPSCompileOp: Invalid instruction 70690073 |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-05-06 |
MIPSCompileOp: Invalid instruction 00000101 |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-05-06 |
MIPSCompileOp 69766944 failed |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-05-06 |
MIPSCompileOp: Invalid instruction 0000ff01 |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-05-06 |
MIPSCompileOp: Invalid instruction 00ff00ff |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-05-06 |
Jump to invalid address: 0703bc00 |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-05-06 |
Jump to invalid address: 07050cc0 |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-05-06 |
MIPSCompileOp: Invalid instruction 73696765 |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-05-06 |
MIPSCompileOp: Invalid instruction 72206f4e |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-04-10 |
MIPSCompileOp: Invalid instruction 01140041 |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-04-10 |
Jump to invalid address: 03095170 |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-04-10 |
Jump to invalid address: 03058430 |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-04-10 |
Branch in Jump delay slot at 08c16018 in block starting at 08c16010 |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-04-10 |
Jump to invalid address: 03076a80 |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-04-10 |
MIPSCompileOp: Invalid instruction 00008001 |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-04-10 |
MIPSCompileOp: Invalid instruction 0000003b |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-04-10 |
Jump to invalid address: 03058400 |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-04-10 |
Branch in Jump delay slot at 08c16018 in block starting at 08c0e808 |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-04-10 |
Jump to invalid address: 03098080 |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-04-12 |
Unknown GetPointer 809a1121 PC 088197e4 LR 088197f8 |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-02-08 |
sceDmacMemcpy(dest=09054040, src=086ce8c0, size=1251136): overlapping read |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-01-07 |
MIPSCompileOp: Invalid instruction 4a104a10 |
Pro Evolution Soccer 6 |
v1.18.1 |
2025-01-07 |
Branch in Jump delay slot at 09116800 in block starting at 0910c750 |
Pro Evolution Soccer 6 |
v1.10.3 |
2025-01-05 |
Render to area containing texture at 04162000 +256x0 |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-05 |
MIPSCompileOp: Invalid instruction edededed |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-05 |
MIPSCompileOp: Invalid instruction ede70000 |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-05 |
Jump to invalid address: 07d8fb00 |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-05 |
MIPSCompileOp: Invalid instruction 0007ffff |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-05 |
MIPSCompileOp: Invalid instruction 6cf66666 |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-05 |
MIPSCompileOp: Invalid instruction 6ccccccc |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-05 |
MIPSCompileOp: Invalid instruction ccba8620 |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-05 |
MIPSCompileOp: Invalid instruction 9fc99600 |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-05 |
MIPSCompileOp: Invalid instruction 00002efa |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-05 |
Branch in RSRTComp delay slot at 080fca24 in block starting at 080fc798 |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-05 |
MIPSCompileOp: Invalid instruction effc9766 |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-05 |
MIPSCompileOp: Invalid instruction b4ff1000 |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-05 |
Jump to invalid address: 07f40008 |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-05 |
MIPSCompileOp: Invalid instruction ef200010 |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-05 |
An uneaten prefix at end of block: 080fca24 |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-05 |
Branch in RSRTComp delay slot at 080fca24 in block starting at 080f0020 |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-05 |
WriteToHardware: Invalid address dead7e0f near PC 0812e744 LR 08000020 |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-05 |
An uneaten prefix at end of block: 0812e748 |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-05 |
An uneaten prefix at end of block: 080cc0c4 |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-04 |
MIPSCompileOp: Invalid instruction 0001beff |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-04 |
MIPSCompileOp: Invalid instruction f3000003 |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-04 |
MIPSCompileOp: Invalid instruction 00003fff |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-04 |
MIPSCompileOp: Invalid instruction 7ea03ee1 |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-04 |
MIPSCompileOp: Invalid instruction cccccccc |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-04 |
MIPSCompileOp: Invalid instruction cccdf200 |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-04 |
MIPSCompileOp: Invalid instruction 9fd30000 |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-04 |
MIPSCompileOp: Invalid instruction 00000afc |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-04 |
MIPSCompileOp: Invalid instruction cf901010 |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-03 |
MIPSCompileOp: Invalid instruction b00af600 |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-03 |
MIPSCompileOp: Invalid instruction 00017cff |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-03 |
MIPSCompileOp: Invalid instruction 0000007e |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-05 |
Branch in Jump delay slot at 08020200 in block starting at 08020020 |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-03 |
WriteToHardware: Invalid address deadbeef near PC 08035f28 LR 08000020 |
Pro Evolution Soccer 6 |
v1.10.2 |
2025-01-03 |
MIPSCompileOp: Invalid instruction 00000214 |
Pro Evolution Soccer 6 |
v1.10.2 |
2024-12-18 |
Unknown GetPointer 00000030 PC 08814fac LR 0881501c |
Pro Evolution Soccer 6 |
v1.18.1 |
2024-12-17 |
Unknown GetPointer f8fa791f PC 088197e4 LR 088197f8 |
Pro Evolution Soccer 6 |
v1.17.1-817-g13506d3d02 |
2024-10-29 |
Unimplemented HLE function sceKernelStopUnloadSelfModule |
Pro Evolution Soccer 6 |
v1.4.2-425-g7a7ccee5e |
2024-12-24 |
Unexpected mpeg first timestamp: 7fe7e7e7e7e / 8789625306750 |
Pro Evolution Soccer 6 |
v1.4.2-425-g7a7ccee5e |
2024-12-24 |
Unexpected mpeg first timestamp: 53333333352 / 5717460464466 |
Pro Evolution Soccer 6 |
v1.4.2-425-g7a7ccee5e |
2024-10-26 |
ReadFromHardware: Invalid address 0000000d near PC 08827920 LR 0882792c |
Pro Evolution Soccer 6 |
v1.17.1 |
2024-10-11 |
sceKernelLoadModule: unsupported options size=00000014, flags=08bf68e0, pos=0, access=1, data=1, text=1 |
Pro Evolution Soccer 6 |
v1.17.1 |
2024-10-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=2, text=2 |
Pro Evolution Soccer 6 |
v1.17.1 |
2024-10-02 |
Branch in branch delay slot at 046cc02c with different target |
Pro Evolution Soccer 6 |
v1.17.1 |
2024-10-02 |
ReadFromHardware: Invalid address 00000000 near PC 044cc024 LR 088494c0 |
Pro Evolution Soccer 6 |
v1.10.3 |
2025-01-16 |
Error in shader program link: info: cannot find a matched output for input v_texcoordNC0
cannot find a matched output for input v_texcoordNC1
cannot find a matched output for input v_texcoordNC2
cannot find a matched output for input v_texcoordNC3
fs: postshader
#ifdef GL_ES
precision mediump float;
#endif
//Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions.
//Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other).
// Awas ngelag! :u
//======================================================================================================================================================================
//SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res
//================
#define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering
#define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
//SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 0.98 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
//UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest"
//Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically
//================
#define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below
#define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details
//================
#define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution
#define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness
//================
//OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define KIMOCHI 1 //Senpai!
#define samples 3 //Default: 4 /higher = more glow, worse performance
#define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality
#define Bpower 1.0 //Default: 1.0 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.69 //Default: 0.5 /strenght of the effect
//================
#define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects
#define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above
//================
#define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest |
Pro Evolution Soccer 6 |
v1.17.1 |
2024-09-27 |
Branch in Jump delay slot at 08d4e818 in block starting at 08d48630 |
Pro Evolution Soccer 6 |
v1.17.1 |
2024-09-27 |
Branch in Jump delay slot at 08d4e818 in block starting at 08d4e810 |
Pro Evolution Soccer 6 |
v1.17.1 |
2024-09-27 |
Unknown GetPointer 00000000 PC 0883e6ec LR 0883e700 |
Pro Evolution Soccer 6 |
v1.17.1 |
2024-09-26 |
Branch in Jump delay slot at 09fc1a5c in block starting at 09fb1c04 |
Pro Evolution Soccer 6 |
v1.17.1 |
2024-09-26 |
Jump to invalid address: 02326be0 |
Pro Evolution Soccer 6 |
v1.17.1 |
2024-09-26 |
Branch in Jump delay slot at 09fc1a4c in block starting at 09fb1c04 |
Pro Evolution Soccer 6 |
v1.17.1 |
2024-09-26 |
Jump to invalid address: 0231d660 |
Pro Evolution Soccer 6 |
v1.17.1 |
2024-09-26 |
Branch in Jump delay slot at 09fc1a48 in block starting at 09fb1c04 |
Pro Evolution Soccer 6 |
v1.17.1 |
2024-09-26 |
Jump to invalid address: 0286eb10 |
Pro Evolution Soccer 6 |
v1.17.1 |
2024-09-26 |
Branch in Jump delay slot at 09fc1a44 in block starting at 09fb1c04 |
Pro Evolution Soccer 6 |
v1.17.1 |
2024-09-26 |
Jump to invalid address: 0286eb40 |
Pro Evolution Soccer 6 |
v1.17.1 |
2024-09-26 |
Branch in Jump delay slot at 09fc1a40 in block starting at 09fb1c04 |
Pro Evolution Soccer 6 |
v1.17.1 |
2024-09-26 |
Jump to invalid address: 0286eab0 |
Pro Evolution Soccer 6 |
v1.17.1 |
2024-09-26 |
MIPSCompileOp: Invalid instruction 0000003c |
Pro Evolution Soccer 6 |
v1.17.1 |
2024-09-26 |
Jump to invalid address: 0286ea80 |
Pro Evolution Soccer 6 |
v1.17.1 |
2024-09-26 |
Branch in Jump delay slot at 09fc1a30 in block starting at 09fb1c04 |