Recent logs - Pro Evolution Soccer 6

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Game title Version Latest Report Message
Pro Evolution Soccer 6 v1.10.3 2020-10-20 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)
Pro Evolution Soccer 6 v1.10.3 2020-10-18 PSPMsgDialog options not coded : 0x80808000
Pro Evolution Soccer 6 v1.10.3 2020-09-17 Render to texture with different formats 0 != 3
Pro Evolution Soccer 6 v1.10.3 2020-09-17 Render to texture with different strides 1024 != 512
Pro Evolution Soccer 6 v1.10.3 2020-09-17 Render to area containing texture at 04161800 +64x0
Pro Evolution Soccer 6 v1.10.3 2020-09-17 Ignoring possible render to texture at 04161800 +0x64 / 480x272
Pro Evolution Soccer 6 v1.10.3 2020-09-17 Rendering to framebuffer offset: 04161800 +64x0
Pro Evolution Soccer 6 v1.10.3 2020-09-17 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
Pro Evolution Soccer 6 v1.10.3 2020-09-13 80630006=sceAtracSetData(2, 08d13180, 00038000): invalid RIFF header
Pro Evolution Soccer 6 v1.10.3 2020-09-05 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149308628
Pro Evolution Soccer 6 v1.10.3 2020-09-23 Game install with no files / data
Pro Evolution Soccer 6 v1.10.3 2020-09-02 sceKernelLoadModule: unsupported options size=00000014, flags=08a870f0, pos=0, access=1, data=2, text=2
Pro Evolution Soccer 6 v1.10.3 2020-09-02 sceKernelLoadModule: unsupported options size=00000014, flags=08b8c790, pos=0, access=1, data=1, text=1
Pro Evolution Soccer 6 v1.10.3 2020-09-02 Unknown GetPointer 00000000 PC 08816150 LR 08816164
Pro Evolution Soccer 6 v1.10.2 2020-08-30 Ignoring func export sceMp3/3c2fa058, already implemented in HLE.
Pro Evolution Soccer 6 v1.10.2 2020-08-30 Ignoring func export sceMp3/35750070, already implemented in HLE.
Pro Evolution Soccer 6 v1.10.2 2020-08-30 Ignoring func export sceMp3/354d27ea, already implemented in HLE.
Pro Evolution Soccer 6 v1.10.2 2020-08-30 Ignoring func export sceMp3/2a368661, already implemented in HLE.
Pro Evolution Soccer 6 v1.10.2 2020-08-30 Ignoring func export sceMp3/0db149f4, already implemented in HLE.
Pro Evolution Soccer 6 v1.10.2 2020-08-30 Ignoring func export sceMp3/07ec321a, already implemented in HLE.
Pro Evolution Soccer 6 v1.10 2020-08-29 Unknown GetPointer 39d84aa4 PC 0881f918 LR 0881f928
Pro Evolution Soccer 6 v1.10 2020-08-27 Bad vertex address 0335e372!
Pro Evolution Soccer 6 v1.10 2020-08-27 Unknown GE command : fd11002f
Pro Evolution Soccer 6 v1.10 2020-08-27 Unknown GetPointer 0cea8938 PC 0881f918 LR 0881f928
Pro Evolution Soccer 6 v1.10.3 2020-08-23 Bad vertex address 00000000!
Pro Evolution Soccer 6 v1.10.3 2020-08-23 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2
Pro Evolution Soccer 6 v1.10.3 2020-08-30 Ignoring func export sceMp3/87677e40, already implemented in HLE.
Pro Evolution Soccer 6 v1.10.3 2020-08-30 Ignoring func export sceMp3/7f696782, already implemented in HLE.
Pro Evolution Soccer 6 v1.10.3 2020-08-30 Ignoring func export sceMp3/44e07129, already implemented in HLE.
Pro Evolution Soccer 6 v1.10.3 2020-08-30 Ignoring func export sceMp3/3cef484f, already implemented in HLE.
Pro Evolution Soccer 6 v1.10.3 2020-08-21 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148111360
Pro Evolution Soccer 6 v1.10.3 2020-08-09 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08227844, firstSym=082276c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08227854, firstSym=082276e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08227858, firstSym=082276e8, varData=00000000, extra=00000000
Pro Evolution Soccer 6 v1.10.3 2020-08-09 Crazy varData address 01011006, skipping rest of module
Pro Evolution Soccer 6 v1.10.3 2020-08-09 Video out requested, not supported: mode=0 size=0,0
Pro Evolution Soccer 6 v1.10.3 2020-08-09 80020001=sceKernelCreateMutex(): invalid name
Pro Evolution Soccer 6 v1.10.3 2020-08-08 Unknown GetPointer 00000000 PC 0887b940 LR 0887b940
Pro Evolution Soccer 6 v1.10.3 2020-08-13 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/04088000
Pro Evolution Soccer 6 v1.9.4 2020-08-06 Error in shader compilation: info: 0:384: L0002: No matching function for call to 'mul' 0:388: L0001: else statement not preceded by if postshader // PPSSPP: Grabbed from Processing and slightly modified. // FXAA shader, GLSL code adapted from: // http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA // Whitepaper describing the technique: // http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf //====================================================================================================================================================================== //Extra options: #define FXAA 0 //ON:1/OFF:0 /default FXAA, info above //there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters #define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ #define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define samples 4 //Default: 4 /higher = more glow, worser performance #define quality 0.25 //Default: 0.25 /lower = smaller glow, better quality #define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts #define Bpower 0.5 //Default: 0.5 /amount of bloom mixed //================ #define COLORED 0 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.5 //Default: 0.5 /amount of effect mixed //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 7.5 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 1 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ #define SHADEBOOST 0 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057 #define saturation 1.0 //Default: 1.0 //negative will look like inverted colors shader #define brightness 1.0 //Default: 1.0 #define contrast 1.0 //Default: 1.0 //negative will be... well negative;p #define red 1.0 //Default: 1.0 #define green 1.0 //Default: 1.0 #define blue 1.0 //Default: 1.0 //Shadeboost presets: //Shadeboost must be activated, presets override options above int SEPIA = 0; //Moody coolors:) int GRAYSCALE = 0; //Just for lols? int NEGATIVE = 0; //As above int PSPCOLORS = 0; //Makes the colors as on older PSP screens(colder) //All presets are simple switch ON:1/OFF:0, //================ #define GAMMA 0 //simple gamma function after reading http://filmicgames.com/archives/299 #define correction 1.0 //Default: 1.0 //================ #define SCANLINES 0 //Ugly lines which never existed on psp, yet are popular among some people(I had to, sorry:P) #define SLsize 1 //Default: 1 /basically sets how wide each line is, from 1 to looks_weird_when_too_high #define SLcolor 2.8 //Default: 2.8 /brightens screen
Pro Evolution Soccer 6 v1.10.3 2020-09-09 Ignoring func export sceMp3/f5478233, already implemented in HLE.
Pro Evolution Soccer 6 v1.10.3 2020-09-09 Ignoring func export sceMp3/d8f54a51, already implemented in HLE.
Pro Evolution Soccer 6 v1.10.3 2020-09-09 Ignoring func export sceMp3/d0a56296, already implemented in HLE.
Pro Evolution Soccer 6 v1.10.3 2020-09-09 Ignoring func export sceMp3/d021c0fb, already implemented in HLE.
Pro Evolution Soccer 6 v1.10.3 2020-09-09 Ignoring func export sceMp3/a703fe0f, already implemented in HLE.
Pro Evolution Soccer 6 v1.10.3 2020-08-30 Ignoring func export sceMp3/8f450998, already implemented in HLE.
Pro Evolution Soccer 6 v1.10.3 2020-08-30 Ignoring func export sceMp3/87c263d1, already implemented in HLE.
Pro Evolution Soccer 6 v1.10 2020-07-30 Unknown GetPointer 26f13f7b PC 0881f918 LR 0881f928
Pro Evolution Soccer 6 v1.10.3 2020-07-29 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
Pro Evolution Soccer 6 v1.10.3 2020-07-18 Render to texture with different formats 1 != 0
Pro Evolution Soccer 6 v1.10.2 2020-07-18 Unknown GetPointer 00000000 PC 0898464c LR 0898464c
Pro Evolution Soccer 6 v1.10.3 2020-09-27 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Pro Evolution Soccer 6 v1.10.3 2020-09-27 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
Pro Evolution Soccer 6 v1.10.3 2020-09-27 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
Pro Evolution Soccer 6 v1.10.3 2020-09-27 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unimplemented HLE function Kprintf
Pro Evolution Soccer 6 v1.10.3 2020-09-27 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'SysMemForKernel': 0xeb7a74db
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'SysMemForKernel': 0x7b749390
Pro Evolution Soccer 6 v1.10.2 2020-07-16 Unknown syscall in known module 'ThreadManForKernel': 0xef9e4c70
Pro Evolution Soccer 6 v1.10.2 2020-07-16 Unknown syscall in known module 'ThreadManForKernel': 0xed1410e0
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1
Pro Evolution Soccer 6 v1.10.2 2020-07-16 Unknown syscall in known module 'ThreadManForKernel': 0xc07bb470
Pro Evolution Soccer 6 v1.10.2 2020-07-16 Unknown syscall in known module 'ThreadManForKernel': 0x812346e4
Pro Evolution Soccer 6 v1.10.2 2020-07-16 Unknown syscall in known module 'ThreadManForKernel': 0x623ae665
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'ThreadManForKernel': 0x616403ba
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'ThreadManForKernel': 0x58b1f937
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'ThreadManForKernel': 0x57cf62dd
Pro Evolution Soccer 6 v1.10.2 2020-07-16 Unknown syscall in known module 'ThreadManForKernel': 0x55c20a00
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'ThreadManForKernel': 0x4e3a1105
Pro Evolution Soccer 6 v1.10.2 2020-07-16 Unknown syscall in known module 'ThreadManForKernel': 0x402fcf22
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'ThreadManForKernel': 0x383f7bcc
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5
Pro Evolution Soccer 6 v1.10.3 2020-09-27 Unknown syscall in known module 'ThreadManForKernel': 0x1fb15a32
Pro Evolution Soccer 6 v1.10.3 2020-09-27 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Pro Evolution Soccer 6 v1.9.3-80-g73bf6098e 2020-07-14 __KernelStopThread: thread 288 does not exist
Pro Evolution Soccer 6 v1.9.4 2020-06-27 Unknown GetPointer 00000000 PC 08809ed4 LR 08809eec
Pro Evolution Soccer 6 v1.9.0 2020-06-26 sceGeBreak(mode=0, unknown=08dfeba8): unknown ptr (valid)
Pro Evolution Soccer 6 v1.9.0 2020-06-26 GE Interrupt: newState might be 1
Pro Evolution Soccer 6 v1.9.3-80-g73bf6098e 2020-05-19 __KernelStopThread: thread 578 does not exist
Pro Evolution Soccer 6 v1.9.3-80-g73bf6098e 2020-08-13 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/04088000
Pro Evolution Soccer 6 v1.9.3-80-g73bf6098e 2020-08-23 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2
Pro Evolution Soccer 6 v1.9.3-80-g73bf6098e 2020-08-23 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
Pro Evolution Soccer 6 v1.9.3-80-g73bf6098e 2020-08-23 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1