Recent logs - v1.4.2-425-g7a7ccee5e

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Game title Version Latest Report Message
DISSIDIA duodecim FINAL FANTASY v1.4.2-425-g7a7ccee5e 2021-09-27 sceDmacMemcpy(dest=49846afc, src=09971ac0, size=704): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.4.2-425-g7a7ccee5e 2021-09-27 sceDmacMemcpy(dest=4989efa4, src=0996dbc0, size=512): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.4.2-425-g7a7ccee5e 2021-09-27 Ignoring possible render to texture at 04186000 +128x60 / 256x128
DISSIDIA duodecim FINAL FANTASY v1.4.2-425-g7a7ccee5e 2021-09-25 Ignoring possible render to texture at 04180000 +128x51 / 256x128
マナケミア~学園の錬金術士たち~PORTABLE+ v1.4.2-425-g7a7ccee5e 2021-09-25 Trying to write block exit to illegal destination 04a15480: pc = 04a05480
マナケミア~学園の錬金術士たち~PORTABLE+ v1.4.2-425-g7a7ccee5e 2021-09-25 Trying to write block exit to illegal destination 04bc5480: pc = 04bb5480
マナケミア~学園の錬金術士たち~PORTABLE+ v1.4.2-425-g7a7ccee5e 2021-09-25 Trying to write block exit to illegal destination 048f5480: pc = 048e5480
マナケミア~学園の錬金術士たち~PORTABLE+ v1.4.2-425-g7a7ccee5e 2021-09-25 Trying to write block exit to illegal destination 04b25480: pc = 04b15480
マナケミア~学園の錬金術士たち~PORTABLE+ v1.4.2-425-g7a7ccee5e 2021-09-25 MIPSCompileOp: Invalid instruction 4290d0c3
マナケミア~学園の錬金術士たち~PORTABLE+ v1.4.2-425-g7a7ccee5e 2021-09-25 Trying to write block exit to illegal destination 04a25480: pc = 04a15480
マナケミア~学園の錬金術士たち~PORTABLE+ v1.4.2-425-g7a7ccee5e 2021-09-25 Trying to write block exit to illegal destination 04825480: pc = 04815480
マナケミア~学園の錬金術士たち~PORTABLE+ v1.4.2-425-g7a7ccee5e 2021-09-25 Trying to write block exit to illegal destination 049e5480: pc = 049d5480
マナケミア~学園の錬金術士たち~PORTABLE+ v1.4.2-425-g7a7ccee5e 2021-09-25 Trying to write block exit to illegal destination 04995480: pc = 04985480
DISSIDIA duodecim FINAL FANTASY v1.4.2-425-g7a7ccee5e 2021-09-24 sceDmacMemcpy(dest=4989ef80, src=0995afc0, size=24576): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.4.2-425-g7a7ccee5e 2021-09-23 sceDmacMemcpy(dest=4989efa4, src=099686c0, size=512): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.4.2-425-g7a7ccee5e 2021-09-23 Ignoring possible render to texture at 04184000 +0x58 / 256x128
マナケミア~学園の錬金術士たち~PORTABLE+ v1.4.2-425-g7a7ccee5e 2021-09-23 Error in shader compilation: info: 0(16) : error C1503: undefined variable "u_proj" / code: #version 330 #define lowp #define mediump #define highp in vec3 position; in mediump vec3 normal; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; }
DISSIDIA duodecim FINAL FANTASY v1.4.2-425-g7a7ccee5e 2021-09-23 sceDmacMemcpy(dest=4989efa4, src=0995d580, size=512): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.4.2-425-g7a7ccee5e 2021-09-22 sceDmacMemcpy(dest=49846b20, src=0996a840, size=640): overlapping read
DISSIDIA FINAL FANTASY v1.4.2-425-g7a7ccee5e 2021-09-21 Error in shader compilation: info: 0(16) : error C1008: undefined variable "u_proj" / code: #version 330 #define lowp #define mediump #define highp in vec3 position; in mediump vec3 normal; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; }
DISSIDIA duodecim FINAL FANTASY v1.4.2-425-g7a7ccee5e 2021-09-21 Error in shader compilation: info: 0(16) : error C1008: undefined variable "u_proj" / code: #version 330 #define lowp #define mediump #define highp in vec3 position; in mediump vec3 normal; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; }
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-20 Ignoring possible render to texture at 04170000 +0x83 / 256x128
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-20 sceDmacMemcpy(dest=49bd83cc, src=09ce10c0, size=47040): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-20 Ignoring possible render to texture at 04170000 +128x51 / 256x128
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-20 sceDmacMemcpy(dest=49bd83cc, src=09ce10c0, size=28352): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-21 FBO reusing depthbuffer, 001de000/00088000 and 00000000/00088000
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-21 FBO reusing depthbuffer, 001ce000/00088000 and 00000000/00088000
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-20 Render to texture with incompatible formats 5 != 1 at 04192000
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-20 Ignoring possible render to texture at 04182000 +0x43 / 256x128
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-19 sceDmacMemcpy(dest=49bd83cc, src=09ce10c0, size=18368): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-19 sceDmacMemcpy(dest=09ce10c0, src=09cd1080, size=28352): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-19 Ignoring possible render to texture at 04194000 +128x85 / 256x128
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-19 sceDmacMemcpy(dest=09ce10c0, src=09cd1080, size=31616): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-18 Ignoring possible render to texture at 04180000 +0x53 / 256x128
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-18 Ignoring possible render to texture at 041a6000 +0x38 / 256x128
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-18 Ignoring possible render to texture at 04170000 +128x74 / 256x128
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-20 sceDmacMemcpy(dest=49bd8420, src=09ce10c0, size=31616): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-20 sceDmacMemcpy(dest=49c2d4a0, src=09ce10c0, size=31616): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-17 Ignoring possible render to texture at 04182000 +128x79 / 256x128
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-17 Ignoring possible render to texture at 041c2000 +0x48 / 256x128
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-18 sceDmacMemcpy(dest=49bd83cc, src=09ce10c0, size=14208): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-17 Render to texture with incompatible formats 5 != 1 at 04194000
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-17 Ignoring possible render to texture at 041c2000 +0x76 / 256x128
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-16 sceDmacMemcpy(dest=49c2d44c, src=09ce10c0, size=28352): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-15 Ignoring possible render to texture at 0419c000 +128x83 / 256x128
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-15 Render to texture with incompatible formats 5 != 1 at 04186000
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-15 Render to texture with incompatible formats 5 != 1 at 0419c000
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-20 sceDmacMemcpy(dest=49c2d4a0, src=09ce10c0, size=38336): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-14 sceDmacMemcpy(dest=49c2d4b0, src=09ce10c0, size=18368): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-14 Render to texture with incompatible formats 5 != 1 at 041a6000
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-14 Ignoring possible render to texture at 04196000 +128x34 / 256x128
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-16 sceDmacMemcpy(dest=49bd83cc, src=09ce10c0, size=37952): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-18 sceDmacMemcpy(dest=49c2d44c, src=09ce10c0, size=14208): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-14 Ignoring possible render to texture at 041c2000 +128x74 / 256x128
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-20 Render to texture with incompatible formats 5 != 1 at 0419a000
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-21 sceDmacMemcpy(dest=49bd8420, src=09ce10c0, size=28352): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-21 sceDmacMemcpy(dest=49bd8420, src=09ce10c0, size=12288): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-20 sceDmacMemcpy(dest=49c2d44c, src=09ce10c0, size=12288): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-18 sceDmacMemcpy(dest=49c2d44c, src=09ce10c0, size=18368): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-13 Ignoring possible render to texture at 04196000 +128x70 / 256x128
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-15 sceDmacMemcpy(dest=49bd83cc, src=09ce10c0, size=54976): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-19 sceDmacMemcpy(dest=49c2d4a0, src=09ce10c0, size=54976): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-20 FBO reusing depthbuffer, 001a4000/00088000 and 00000000/00088000
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-12 Ignoring possible render to texture at 041a0000 +0x52 / 256x128
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-21 sceDmacMemcpy(dest=49c2d4a0, src=09ce10c0, size=14656): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-12 Render to texture with incompatible formats 5 != 1 at 04182000
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-12 Ignoring possible render to texture at 04192000 +128x42 / 256x128
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-12 sceDmacMemcpy(dest=49c2d4b0, src=09ce10c0, size=14208): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-12 sceDmacMemcpy(dest=49c2d4b0, src=09ce10c0, size=14656): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-18 sceDmacMemcpy(dest=49bd83cc, src=09ce10c0, size=27648): overlapping read
ぐるみん v1.4.2-425-g7a7ccee5e 2021-09-12 sceDmacMemcpy(dest=04179000, src=08eb0b60, size=4096): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-20 sceDmacMemcpy(dest=49bd8420, src=09ce10c0, size=37952): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-20 sceDmacMemcpy(dest=49c2d4a0, src=09ce10c0, size=37952): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-11 Ignoring possible render to texture at 04190000 +0x110 / 256x128
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-11 sceDmacMemcpy(dest=49c2d4b0, src=09ce10c0, size=27648): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-20 sceDmacMemcpy(dest=49c2d4a0, src=09ce10c0, size=27648): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-11 Ignoring possible render to texture at 0418a000 +128x74 / 256x128
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-17 sceDmacMemcpy(dest=49c2d43c, src=09ce10c0, size=23424): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-11 Render to texture with incompatible formats 5 != 1 at 0418a000
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-20 sceDmacMemcpy(dest=49c2d4a0, src=09ce10c0, size=47040): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-20 sceDmacMemcpy(dest=49bd8420, src=09ce10c0, size=47040): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-18 Render to texture with incompatible formats 5 != 1 at 04196000
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-20 FBO reusing depthbuffer, 00186000/00088000 and 00000000/00088000
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-12 sceDmacMemcpy(dest=49bd8430, src=09ce10c0, size=27648): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-20 sceDmacMemcpy(dest=49bd8420, src=09ce10c0, size=27648): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-11 Ignoring possible render to texture at 0418a000 +0x50 / 256x128
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-19 sceDmacMemcpy(dest=49c2d4a0, src=09ce10c0, size=6336): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-20 sceDmacMemcpy(dest=49bd8420, src=09ce10c0, size=6336): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-21 sceDmacMemcpy(dest=49c2d4a0, src=09ce10c0, size=28352): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-22 sceDmacMemcpy(dest=49bd8420, src=09ce10c0, size=14656): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-19 sceDmacMemcpy(dest=49bd8420, src=09ce10c0, size=54976): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-11 Ignoring possible render to texture at 0419c000 +0x81 / 256x128
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-24 FBO reusing depthbuffer, 00192000/00088000 and 00000000/00088000
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-24 FBO reusing depthbuffer, 00182000/00088000 and 00000000/00088000
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-11 Render to texture with incompatible formats 5 != 1 at 041c2000
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-20 Error in shader compilation: info: 0(16) : error C1008: undefined variable "u_proj" / code: #version 330 #define lowp #define mediump #define highp in vec3 position; in mediump vec3 normal; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; }
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-20 sceDmacMemcpy(dest=49bd8420, src=09ce10c0, size=38336): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-16 sceDmacMemcpy(dest=49c2d4b0, src=09ce10c0, size=37952): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-19 sceDmacMemcpy(dest=49c2d4a0, src=09ce10c0, size=14208): overlapping read
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.4.2-425-g7a7ccee5e 2021-09-10 Render to texture with incompatible formats 5 != 1 at 04184000