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Game title |
Version |
Latest Report |
Message |
Grand Theft Auto: Vice City Stories |
v1.17.1 |
2025-05-18 |
WriteToHardware: Invalid address 000004e4 near PC 08a6f9d0 LR 08a71550 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-05-15 |
Jump to invalid address: 02fb96c0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-05-15 |
Jump to invalid address: 02fb9f20 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-05-15 |
Branch in Jump delay slot at 08bee398 in block starting at 08bee360 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-05-15 |
Branch in RSZeroComp delay slot at 08bee3a8 in block starting at 08bee360 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-05-14 |
WriteToHardware: Invalid address 0000022c near PC 08aeeaec LR 08aeed2c |
Grand Theft Auto: Vice City Stories |
v1.8.0 |
2025-05-13 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
--NATIVE-DATA-B��NDARY-05bb7c991edecec4-59
Content-Disposition: form-data; name="verify"
Content-Length: 119
Content-Transfer-Encoding: binary
avcodec_decode_audio4: Error decoding audio %d / %08xavcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Grand Theft Auto: Vice City Stories |
v1.17.1 |
2025-05-12 |
sceGeListEnqueue: invalid address c43c920d |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-05-12 |
sceDmacMemcpy(dest=04088000, src=09d2e780, size=557056): overlapping read |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-05-03 |
WriteToHardware: Invalid address 00000224 near PC 08aa877c LR 08aa86c0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-28 |
WriteToHardware: Invalid address 38e76c7c near PC 08000000 LR 08000000 |
Grand Theft Auto: Vice City Stories |
v1.14 |
2025-04-27 |
UI scissor out of bounds in GamePauseScreen: 1765,15-475,390 / 1280,720 |
Grand Theft Auto: Vice City Stories |
v1.14 |
2025-04-27 |
UI scissor out of bounds in GamePauseScreen: 0,15-1743,390 / 1280,720 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-25 |
Branch in Jump delay slot at 09a6831c in block starting at 09a6814c |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-25 |
Jump to invalid address: 069a09a0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-25 |
Branch in Jump delay slot at 09a685f4 in block starting at 09a6814c |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-25 |
Jump to invalid address: 07fda9b0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-25 |
Jump to invalid address: 02ea62f0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Branch in Jump delay slot at 09a6427c in block starting at 09a63f90 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 0698df00 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Branch in Jump delay slot at 09a642cc in block starting at 09a63f90 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 065bac00 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Branch in Jump delay slot at 09a64260 in block starting at 09a63f90 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Branch in Jump delay slot at 09a63ffc in block starting at 09a63f90 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Branch in Jump delay slot at 09a6404c in block starting at 09a63f90 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 054e6630 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 054e7210 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 02432150 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 0698e540 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 06366440 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Branch in Jump delay slot at 09a63fc8 in block starting at 09a63f90 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Branch in Jump delay slot at 09a6413c in block starting at 09a63f90 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 063115c0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Branch in Jump delay slot at 09a64068 in block starting at 09a63f90 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 06643900 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 023b44b0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 069cd8c0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Branch in Jump delay slot at 09a6418c in block starting at 09a63f90 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 06655100 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 0698fe40 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 06634a00 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 063a7940 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 06589300 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 054e8930 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 069cd320 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Branch in Jump delay slot at 09a64018 in block starting at 09a63f90 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Branch in Jump delay slot at 09a64248 in block starting at 09a63f90 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 0665a400 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 069cdb00 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 069cd500 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 063aad80 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 0698d280 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 054e4fb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 054e8750 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 065bd700 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Branch in Jump delay slot at 09a64298 in block starting at 09a63f90 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 069cd920 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 0630e180 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 06386ec0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Branch in Jump delay slot at 09a640ec in block starting at 09a63f90 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 0664cd00 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Branch in Jump delay slot at 09a6422c in block starting at 09a63f90 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 054e9290 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
MIPSCompileOp: Invalid instruction 00000055 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Branch in Jump delay slot at 09a641dc in block starting at 09a63f90 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 02499b60 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 054e5af0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Branch in Jump delay slot at 09a641f8 in block starting at 09a63f90 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 02432a30 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Branch in Jump delay slot at 09a640b8 in block starting at 09a63f90 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 0698eb80 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Branch in Jump delay slot at 09a64108 in block starting at 09a63f90 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 06642c00 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 02432be0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 054e4f10 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Branch in Jump delay slot at 09a6409c in block starting at 09a63f90 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 063a10c0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Branch in Jump delay slot at 09a641a8 in block starting at 09a63f90 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
Jump to invalid address: 06632d00 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-24 |
MIPSCompileOp: Invalid instruction 00001055 |
Grand Theft Auto: Vice City Stories |
v1.17.1 |
2025-04-23 |
MIPSCompileOp: Invalid instruction b7124000 |
Grand Theft Auto: Vice City Stories |
v1.17.1 |
2025-04-23 |
MIPSCompileOp: Invalid instruction b7075000 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-20 |
ReadFromHardware: Invalid address 1e9822c7 near PC 89350015 LR 08898e50 |
Grand Theft Auto: Vice City Stories |
v1.14.2 |
2025-04-23 |
UI scissor out of bounds in MainScreen: 0,0-1177,721 / 1539,720 |
Grand Theft Auto: Vice City Stories |
v1.17.1 |
2025-04-18 |
Unexpected mpeg first timestamp: ecc7 / 60615 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-18 |
ReadFromHardware: Invalid address 4630003c near PC 4630003c LR 08ae2464 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-15 |
Error in shader program link: info: (unknown reason)
fs: postshader
#ifdef GL_ES
precision mediump float;
#endif
/*
AA shader 4.o / AA shader 4.o - filtro
Copyright (C) 2014 guest(r) - [email protected]
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Modified as video aware smoothing effect for PPSSPP.
// Some variable definitions had to be moved inside functions(and so repeated) due to glsl->hlsl auto translation failing.
// Also auto translation fails with bool uniform, which is why u_video is defined as float.
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
uniform sampler2D sampler0;
uniform float u_video;
//===========
varying vec2 v_texcoord0;
const vec3 dt = vec3(1.0,1.0,1.0);
vec3 texture2d (vec2 texcoord) {
float scale = 1.0;
if (u_video==1.0){
scale = 2.0;
} else {
scale = 7.0;
}
vec4 yx = vec4(1.0/480.0,1.0/272.0,-1.0/480.0,-1.0/272.0)/scale;
vec4 xy = vec4(2.0/480.0,2.0/272.0,-2.0/480.0,-2.0/272.0)/scale;
vec3 s00 = texture2D(sampler0, texcoord + yx.zw).xyz;
vec3 s20 = texture2D(sampler0, texcoord + yx.xw).xyz;
vec3 s22 = texture2D(sampler0, texcoord + yx.xy).xyz;
vec3 s02 = texture2D(sampler0, texcoord + yx.zy).xyz;
float m1=dot(abs(s00-s22),dt)+0.001;
float m2=dot(abs(s02-s20),dt)+0.001;
return 0.5*(m2*(s00+s22)+m1*(s02+s20))/(m1+m2);
}
vec3 texture2dd (vec2 texcoord) {
float scale = 1.0;
if (u_video==1.0){
scale = 2.0;
} else {
scale = 7.0;
}
vec4 yx = vec4(1.0/480.0,1.0/272.0,-1.0/480.0,-1.0/272.0)/scale;
vec4 xy = vec4(2.0/480.0,2.0/272.0,-2.0/480.0,-2.0/272.0)/scale;
vec3 c11 = texture2D(sampler0, texcoord ).xyz;
vec3 c00 = texture2D(sampler0, texcoord + xy.zw).xyz;
vec3 c20 = texture2D(sampler0, texcoord + xy.xw).xyz;
vec3 c22 = texture2D(sampler0, texcoord + xy.xy).xyz;
vec3 c02 = texture2D(sampler0, texcoord + xy.zy).xyz;
vec3 s00 = texture2D(sampler0, texcoord + yx.zw).xyz;
vec3 s20 = texture2D(sampler0, texcoord + yx.xw).xyz;
vec3 s22 = texture2D(sampler0, texcoord + yx.xy).xyz;
vec3 s02 = texture2D(sampler0, texcoord + yx.zy).xyz;
float d1=dot(abs(c00-c22),dt)+0.001;
float d2=dot(abs(c20-c02),dt)+0.001;
float m1=dot(abs(s00-s22),dt)+0.001;
float m2=dot(abs(s02-s20),dt)+0.001;
vec3 t2=(d1*(c20+c02)+d2*(c00+c22))/(2.0*(d1+d2));
return 0.25*(c11+t2+(m2*(s00+s22)+m1*(s02+s20))/(m1+m2));
}
void main() {
float scale = 7.0;
bool filtro = false;
if (u_video==1.0){
scale = 2.0;
filtro = true;
} else {
scale = 7.0;
filtro = false;
}
// Calculating texel coordinates
vec2 size = vec2(480.0,272.0)*scale;
vec2 inv_size = vec2(1.0/480.0,1.0/272.0)/scale;
vec2 OGL2Pos = v_texcoord0 * size;
vec2 fp = fract(OGL2Pos);
vec2 dx = vec2(inv_size.x,0.0);
vec2 dy = vec2(0.0, inv_size.y);
vec2 g1 = vec2(inv_size.x,inv_size.y);
vec2 g2 = vec2(-inv_size.x,inv_size.y);
vec2 pC4 = floor(OGL2Pos) * inv_size + 0.5*inv_size;
// Reading the texels
vec3 C0 = texture2d(pC4 - g1);
vec3 C1 = texture2d(pC4 - dy);
vec3 C2 = texture2d(pC4 - g2);
vec3 C3 = texture2d(pC4 - dx);
vec3 C4 = texture2d(pC4 );
vec3 C5 = texture2d(pC4 + dx);
vec3 C6 = texture2d(pC4 + g2);
vec3 C7 = texture2d(pC4 + dy);
vec3 C8 = texture2d(pC4 + g1);
vec3 ul, ur, dl, dr;
float m1, m2;
m1 = dot(abs(C0-C4),dt)+0.001 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-09 |
MIPSCompileOp: Invalid instruction 71317e94 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-08 |
WriteToHardware: Invalid address 0000022c near PC 088b316c LR 088b3f84 |
Grand Theft Auto: Vice City Stories |
v1.11.3 |
2025-04-07 |
Immediate draw: Unexpected primitive 7 at count 4 |
Grand Theft Auto: Vice City Stories |
v1.11.3 |
2025-04-07 |
Unknown GE command : 5a0ed11d |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-05 |
Jump to invalid address: 069c8180 PC 09a72180 LR 09a72180 |
Grand Theft Auto: Vice City Stories |
v1.11.3 |
2025-04-04 |
Branch in RSRTComp delay slot at 08a07eac in block starting at 08a07ea4 |
Grand Theft Auto: Vice City Stories |
v1.17.1 |
2025-04-03 |
ReadFromHardware: Invalid address 000000f8 near PC 08ad9ac0 LR 08ad9ac0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-03 |
WriteToHardware: Invalid address 0000027c near PC 08988d9c LR 08988984 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-02 |
WriteToHardware: Invalid address 42c8031c near PC 088b180c LR 088b4448 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-02 |
WriteToHardware: Invalid address 00000003 near PC 08c47110 LR 08c3f880 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-02 |
MIPSCompileOp: Invalid instruction 77cfc5bd |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-02 |
MFIC instruction hit (71050c24) at 08c58a78 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-04-02 |
Jump to invalid address: 015a4214 |