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Game title |
Version |
Latest Report |
Message |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e93a68 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e93a50 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90ec0 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90e04 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e93a80 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90e00 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e93ac0 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e93a5c in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e93a74 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e93a70 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e93a6c in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e93a64 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e93a84 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90ae4 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e93a54 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90ec4 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90b30 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e93a58 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90af0 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a84 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90ae8 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90adc in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90ae0 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90ab4 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90aec in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90ad8 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a8c in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a88 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90aac in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90ac0 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90acc in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90ab0 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90ad0 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a94 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90ac4 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90aa8 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90aa4 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90ad4 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a98 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90ac8 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90ab8 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90aa0 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a90 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a9c in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a80 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a7c in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a74 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90abc in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a68 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a78 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a5c in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a64 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a58 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a60 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a48 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a6c in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a70 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a4c in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a50 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a40 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a3c in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a44 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a54 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a24 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a38 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a20 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a34 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in Jump delay slot at 08e90a28 in block starting at 08e8c850 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
Branch in branch delay slot at 08eae618 with different target |
Grand Theft Auto: Vice City Stories |
v1.11.3 |
2025-09-08 |
MIPSCompileOp: Invalid instruction 721d64f0 |
Grand Theft Auto: Vice City Stories |
v1.11.3 |
2025-09-08 |
MIPSCompileOp: Invalid instruction 7bd17654 |
Grand Theft Auto: Vice City Stories |
v1.11.3 |
2025-09-07 |
Unexpected mpeg first timestamp: 45052460000 / 4743024214016 |
Grand Theft Auto: Vice City Stories |
v1.11.3 |
2025-08-31 |
sceGeListEnqueue: invalid address 00000011 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-08-28 |
ReadFromHardware: Invalid address 0000d660 near PC 0000d660 LR 0000d660 |
Grand Theft Auto: Vice City Stories |
v1.13.2 |
2025-08-22 |
80630011=sceAtracSetDataAndGetID(0923bcc0, 00000001): buffer too small |
Grand Theft Auto: Vice City Stories |
v1.12.3 |
2025-08-21 |
Unknown GetPointer 11377a90 PC 00000000 LR 00000000 |
Grand Theft Auto: Vice City Stories |
v1.12.3 |
2025-08-21 |
Garbage libstub address 11377aa8 or end 11377cb0 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-08-20 |
Unexpected mpeg first timestamp: efb244f4e42 / 16471808757314 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-08-18 |
sceKernelCreateThread(name=GTAVCS.PPSSPP.WidescreenFix): unsupported attributes 00000007, ignoring |
Grand Theft Auto: Vice City Stories |
v1.17.1-1002-g5fd8fae8b5 |
2025-08-09 |
WriteToHardware: Invalid address 0000022c near PC 08ac2c7c LR 08ac2c4c |
Grand Theft Auto: Vice City Stories |
v1.12.3 |
2025-08-08 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149306068 |
Grand Theft Auto: Vice City Stories |
v1.6.3 |
2025-08-06 |
Error in shader program link: info: Link failed because of missing fragment shader.
fs: 00000000:0020d822 Tex TexAlpha LM Fog TFuncMod AlphaTest >
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
in vec4 v_color0;
in vec3 v_color1;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t + s;
float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
if (aResult < 0.5) discard;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = v;
}
vs: 01070000:00000915 HWX T LM Fog Tex Light: MatUp:7
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
out lowp vec4 v_color0;
out lowp vec3 v_color1;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
mediump float ldot;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = vec3(0.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}
|
Grand Theft Auto: Vice City Stories |
v1.12.3 |
2025-08-04 |
WriteToHardware: Invalid address 0a000018 near PC 08958560 LR 089585ec |
Grand Theft Auto: Vice City Stories |
v1.12.3 |
2025-08-04 |
ReadFromHardware: Invalid address 3a62533a near PC 0895668c LR 08956600 |
Grand Theft Auto: Vice City Stories |
v1.12.3 |
2025-08-04 |
ReadFromHardware: Invalid address 3a625338 near PC 08956624 LR 08956600 |
Grand Theft Auto: Vice City Stories |
v1.12.3 |
2025-08-04 |
WriteToHardware: Invalid address 1cda2f78 near PC 089567c0 LR 089567f4 |
Grand Theft Auto: Vice City Stories |
v1.12.3 |
2025-08-04 |
ReadFromHardware: Invalid address 1cda2f78 near PC 089567c0 LR 089567f4 |
Grand Theft Auto: Vice City Stories |
v1.17.1 |
2025-08-04 |
Unusual bezier/spline vtype: 12000780, morph: 0, bones: 1 |
Grand Theft Auto: Vice City Stories |
v1.11.3 |
2025-08-03 |
Branch in Jump delay slot at 08a0a158 in block starting at 08a0a138 |
Grand Theft Auto: Vice City Stories |
v1.18.1-38-g2daca0fedf |
2025-07-24 |
WriteToHardware: Invalid address 42c805d4 near PC 08862630 LR 0886252c |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
sceAudiocodecInit(08e8e900, 4096): replacing existing context |
Grand Theft Auto: Vice City Stories |
v1.8.0 |
2025-07-19 |
CALL to illegal address 05555560 - ignoring! data=555561 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-07-18 |
ReadFromHardware: Invalid address 00014000 near PC 00010120 LR 08891d5c |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-07-18 |
Trying to write block exit to illegal destination 00020120: pc = 00010120 |
Grand Theft Auto: Vice City Stories |
v1.19.3 |
2025-09-14 |
sceKernelCreateThread(name=sceATRAC3plus_Library): unsupported attributes 00000006, ignoring |
Grand Theft Auto: Vice City Stories |
v1.11.3 |
2025-07-15 |
Bad bounding box data: 5b3ea3 |
Grand Theft Auto: Vice City Stories |
v1.11.3 |
2025-07-15 |
Unknown GE command : fd72393f |
Grand Theft Auto: Vice City Stories |
v1.11.3 |
2025-07-15 |
MIPSCompileOp: Invalid instruction 4ddddddd |
Grand Theft Auto: Vice City Stories |
v1.6.3 |
2025-07-11 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 00000000:00000002 Tex TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
fragColor0 = v;
}
vs: 00000000:00000012 THR Tex
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
Grand Theft Auto: Vice City Stories |
v1.6.3 |
2025-07-11 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 00000000:00a00822 Tex TexAlpha LM Fog 2x TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in vec3 v_color1;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t + s;
v.rgb = v.rgb * 2.0;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = v;
}
vs: 01070000:0000091d HWX C T LM Fog Tex Light: MatUp:7
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
out lowp vec4 v_color0;
out lowp vec3 v_color1;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
mediump float ldot;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = vec3(0.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}
|