Recent logs - Virtua Tennis 3

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Game title Version Latest Report Message
Virtua Tennis 3 v1.7.5 2019-02-15 80630011=sceAtracSetDataAndGetID(08cd8880, 00000004): buffer too small
Virtua Tennis 3 v1.4 2019-02-09 80630006=sceAtracSetDataAndGetID(09974840, 000019b4): invalid RIFF header
Virtua Tennis 3 v1.4 2019-02-09 80630006=sceAtracSetDataAndGetID(0994c780, 00020000): invalid RIFF header
Virtua Tennis 3 v1.4 2019-02-09 80630006=sceAtracSetDataAndGetID(0996c800, 000019b4): invalid RIFF header
Virtua Tennis 3 v1.4 2019-02-09 80630006=sceAtracSetDataAndGetID(09960e80, 000019b4): invalid RIFF header
Virtua Tennis 3 v1.6.3-492-g9fddfff66 2019-01-29 Error in shader program link: info: Link Error: Fragment shader is missing. fs: 00000000:00000000 #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; inout vec4 fragColor0; void main() { vec4 v = v_color0 ; fragColor0 = v; } vs: 00000000:00000908 HWX C T #version 300 es precision highp float; in vec3 position; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; v_color0 = color0; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
Virtua Tennis 3 v1.6.3-492-g9fddfff66 2019-01-29 Error in shader program link: info: Link Error: Vertex shader is missing. fs: 00002a82:00800022 Tex TexAlpha 2x ReplaceBlend_2A:10_B:10_Eq:0 TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform vec3 u_blendFixA; uniform vec3 u_blendFixB; in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0); v.rgb = v.rgb * u_blendFixA; fragColor0 = v; } vs: 00000000:0000001a THR C Tex #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out highp vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
Virtua Tennis 3 v1.6.3-492-g9fddfff66 2019-01-29 Error in shader program link: info: Link Error: Vertex shader is missing. fs: 00000000:0080d022 Tex TexAlpha 2x TFuncMod AlphaTest > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0); float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; fragColor0 = v; } vs: 01130000:00000b10 HWX T N Tex Light: 0: c:0 t:0 MatUp:3 #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out highp vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
Virtua Tennis 3 v1.6.3-492-g9fddfff66 2019-01-29 Error in shader program link: info: Link Error: Vertex shader is missing. fs: 00000000:01800002 Tex 2x StenToAlpha StenUniform TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform float u_stencilReplaceValue; in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0); fragColor0 = vec4(v.rgb, u_stencilReplaceValue); } vs: 01130000:00000b10 HWX T N Tex Light: 0: c:0 t:0 MatUp:3 #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out highp vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
Virtua Tennis 3 v1.5.4 2019-01-26 80630006=sceAtracSetDataAndGetID(09960f40, 00008820): invalid RIFF header
Virtua Tennis 3 v1.5.4 2019-01-26 80630006=sceAtracSetDataAndGetID(09960700, 00008820): invalid RIFF header
Virtua Tennis 3 v1.5.4 2019-01-26 80630006=sceAtracSetDataAndGetID(09965980, 00008820): invalid RIFF header
Virtua Tennis 3 v1.7.5 2019-01-03 80630006=sceAtracSetDataAndGetID(09932700, 00008820): invalid RIFF header
Virtua Tennis 3 v1.7.5 2019-01-03 80630006=sceAtracSetDataAndGetID(09952fc0, 00008820): invalid RIFF header
Virtua Tennis 3 v1.5.4 2018-12-31 80630011=sceAtracSetDataAndGetID(08cd8940, 0000002b): buffer too small
Virtua Tennis 3 v1.7.5 2018-12-28 80630011=sceAtracSetDataAndGetID(08cdad00, 00000004): buffer too small
Virtua Tennis 3 v1.7.5 2018-12-23 80630011=sceAtracSetDataAndGetID(08cd7200, 00000004): buffer too small
Virtua Tennis 3 v1.7.4 2018-12-06 80630011=sceAtracSetDataAndGetID(08cd99c0, 00000004): buffer too small
Virtua Tennis 3 v1.6.3 2018-11-21 80630011=sceAtracSetDataAndGetID(08cd4900, 00000004): buffer too small
Virtua Tennis 3 v1.6.3 2018-10-27 80630011=sceAtracSetDataAndGetID(08cd9000, 00000004): buffer too small
Virtua Tennis 3 v1.6.3 2018-10-27 80630011=sceAtracSetDataAndGetID(08cdb800, 00000004): buffer too small
Virtua Tennis 3 v1.6.3 2018-10-26 80630011=sceAtracSetDataAndGetID(08cd4a40, 00000004): buffer too small
Virtua Tennis 3 v1.5.4 2018-09-29 80630011=sceAtracSetDataAndGetID(08cd7c40, 00000004): buffer too small
Virtua Tennis 3 v1.6.3-492-g9fddfff66 2019-01-29 80630011=sceAtracSetDataAndGetID(08cd8a00, 00000004): buffer too small
Virtua Tennis 3 v1.6.3 2018-09-03 80630011=sceAtracSetDataAndGetID(08cd7600, 00000004): buffer too small
Virtua Tennis 3 v1.6.3 2018-08-15 80630011=sceAtracSetDataAndGetID(08cd8b40, 00000004): buffer too small
Virtua Tennis 3 v1.6.3 2018-06-09 80630011=sceAtracSetDataAndGetID(08cdbd00, 00000004): buffer too small
Virtua Tennis 3 v1.5.4 2018-06-02 80630006=sceAtracSetDataAndGetID(09923fc0, 00020000): invalid RIFF header
Virtua Tennis 3 v1.5.4 2018-06-02 80630006=sceAtracSetDataAndGetID(09924a80, 00020000): invalid RIFF header
Virtua Tennis 3 v1.5.4 2018-03-18 80630011=sceAtracSetDataAndGetID(08cdbdc0, 00000004): buffer too small
Virtua Tennis 3 v1.5.4 2018-02-18 80630006=sceAtracSetDataAndGetID(09962a40, 00006e00): invalid RIFF header
Virtua Tennis 3 v1.5.4 2018-02-18 80630011=sceAtracSetDataAndGetID(08cde040, 00000003): buffer too small
Virtua Tennis 3 v1.5.4 2018-02-18 80630006=sceAtracSetDataAndGetID(09963080, 00006e00): invalid RIFF header
Virtua Tennis 3 v1.5.4 2018-02-18 80630006=sceAtracSetDataAndGetID(09922700, 0001eae4): invalid RIFF header
Virtua Tennis 3 v1.5.4 2018-02-18 80630006=sceAtracSetDataAndGetID(0995b2c0, 000019b4): invalid RIFF header
Virtua Tennis 3 v1.5.4 2018-02-18 80630011=sceAtracSetDataAndGetID(08cd7400, 00000004): buffer too small
Virtua Tennis 3 v1.5.4 2018-02-18 80630006=sceAtracSetDataAndGetID(0993e280, 00020000): invalid RIFF header
Virtua Tennis 3 v1.5.4 2018-06-02 80630006=sceAtracSetDataAndGetID(09944b00, 000019b4): invalid RIFF header
Virtua Tennis 3 v1.5.4 2018-02-17 80630006=sceAtracSetDataAndGetID(09944980, 000019b4): invalid RIFF header
Virtua Tennis 3 v1.5.4 2018-02-17 80630006=sceAtracSetDataAndGetID(09952d80, 000087d0): invalid RIFF header
Virtua Tennis 3 v1.5.4 2018-02-17 80630006=sceAtracSetDataAndGetID(0995b5c0, 000019b4): invalid RIFF header
Virtua Tennis 3 v1.5.4 2018-06-02 80630006=sceAtracSetDataAndGetID(09949bc0, 0001eae4): invalid RIFF header
Virtua Tennis 3 v1.5.4 2018-02-08 80630006=sceAtracSetDataAndGetID(09965ec0, 00008820): invalid RIFF header
Virtua Tennis 3 v1.4.2 2018-01-13 80630011=sceAtracSetDataAndGetID(08cd9800, 0000002b): buffer too small
Virtua Tennis 3 v1.4.2 2018-01-13 80630011=sceAtracSetDataAndGetID(08cd90c0, 0000002b): buffer too small
Virtua Tennis 3 v1.4.2 2018-01-13 80630011=sceAtracSetDataAndGetID(08cd9240, 0000002b): buffer too small
Virtua Tennis 3 v1.4.2 2018-01-13 80630006=sceAtracSetDataAndGetID(09964dc0, 000019b4): invalid RIFF header
Virtua Tennis 3 v1.4.2 2018-01-13 80630011=sceAtracSetDataAndGetID(08ce4340, 0000002b): buffer too small
Virtua Tennis 3 v1.4.2 2018-01-13 80630006=sceAtracSetDataAndGetID(0995a600, 000019b4): invalid RIFF header
Virtua Tennis 3 v1.4.2 2018-01-13 80630011=sceAtracSetDataAndGetID(08cd4940, 0000002b): buffer too small
Virtua Tennis 3 v1.4.2 2018-01-06 80630011=sceAtracSetDataAndGetID(08ce24c0, 00000004): buffer too small
Virtua Tennis 3 v1.7.5 2018-12-23 80630011=sceAtracSetDataAndGetID(08cd8840, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-12-20 80630011=sceAtracSetDataAndGetID(08cd2a80, 00000004): buffer too small
Virtua Tennis 3 v1.5.4 2017-12-16 80630011=sceAtracSetDataAndGetID(08cdc180, 00000004): buffer too small
Virtua Tennis 3 v1.5.4 2017-12-15 80630011=sceAtracSetDataAndGetID(08cd9a00, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-12-02 80630011=sceAtracSetDataAndGetID(08cdedc0, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-12-02 80630011=sceAtracSetDataAndGetID(08cdba40, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-12-02 80630011=sceAtracSetDataAndGetID(08cd6c00, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-29 80630011=sceAtracSetDataAndGetID(08cd9040, 0000002b): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-29 80630011=sceAtracSetDataAndGetID(08ce6080, 0000002b): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-29 80630011=sceAtracSetDataAndGetID(08cd9400, 0000002b): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-29 80630011=sceAtracSetDataAndGetID(08cd6380, 0000002b): buffer too small
Virtua Tennis 3 v1.4.2 2018-01-13 80630006=sceAtracSetDataAndGetID(099554c0, 00020000): invalid RIFF header
Virtua Tennis 3 v1.4.2 2017-11-28 80630006=sceAtracSetDataAndGetID(0995b7c0, 000019b4): invalid RIFF header
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08ce0900, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08ce0940, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08cd4b40, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08ce8ac0, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08cdd4c0, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630006=sceAtracSetDataAndGetID(0983c240, 00020000): invalid RIFF header
Virtua Tennis 3 v1.4.2 2017-11-28 80630006=sceAtracSetDataAndGetID(0985c2c0, 00020000): invalid RIFF header
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08cd62c0, 0000002b): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630006=sceAtracSetDataAndGetID(09946600, 000019b4): invalid RIFF header
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08cda1c0, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08ce3940, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08ce0500, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08ce3c40, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08ce5580, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08cd8300, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08ce4600, 0000002b): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08ce2740, 0000002b): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08ce2080, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08cdb740, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08cdf640, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08ce1900, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08cd9300, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08cd9200, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08cd6cc0, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08ce4d40, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08ce8e40, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08cdbc80, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08cda140, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08ce5ac0, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08ce8c40, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08ce05c0, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08ce7a40, 0000002b): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08ce4440, 00000003): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08ce2f40, 0000002b): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630011=sceAtracSetDataAndGetID(08cd5480, 00000004): buffer too small
Virtua Tennis 3 v1.4.2 2017-11-28 80630006=sceAtracSetDataAndGetID(0996ce40, 00000090): invalid RIFF header