Recent logs - Silent Hill: Shattered Memories

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Game title Version Latest Report Message
Silent Hill: Shattered Memories v1.13.2 2022-11-22 __KernelStopThread: thread 986 does not exist
Silent Hill: Shattered Memories v1.13.2 2022-11-20 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2
Silent Hill: Shattered Memories v1.13.2-1942-g3f133befa 2022-11-18 Ignoring possible texturing from framebuffer at 08bb4780 +32x-14443 / 64x256
Silent Hill: Shattered Memories v1.13.2 2022-11-05 __KernelStopThread: thread 462 does not exist
Silent Hill: Shattered Memories v1.13.2-1944-g3e481634a 2022-11-15 __KernelStopThread: thread 438 does not exist (helper deleted)
Silent Hill: Shattered Memories v1.13.2-1614-g5594db1ef 2022-10-20 Ignoring possible texturing from framebuffer at 08bb4780 +352x-24187 / 64x256
Silent Hill: Shattered Memories v1.13.2-2075-g9c033fb57 2022-11-26 Ignoring possible texturing from framebuffer at 08bb4780 +96x-11196 / 64x256
Silent Hill: Shattered Memories v1.13.2-2075-g9c033fb57 2022-11-26 00000400=sceGeEdramSetAddrTranslation(00001000)
Silent Hill: Shattered Memories v1.13.2 2022-10-16 __KernelStopThread: thread 450 does not exist
Silent Hill: Shattered Memories v1.13.2 2022-10-13 Truncating vertex count from 21999 to 21845
Silent Hill: Shattered Memories v1.13.2 2022-10-13 __KernelStopThread: thread 743 does not exist
Silent Hill: Shattered Memories v1.13.2 2022-10-07 __KernelStopThread: thread 1342 does not exist
Silent Hill: Shattered Memories v1.13.2-1566-g123311b0c 2022-10-17 Ignoring possible texturing from framebuffer at 08bb4780 +32x-14551 / 64x256
Silent Hill: Shattered Memories v1.13.2-1304-g16f93a268 2022-10-06 Ignoring possible texturing from framebuffer at 08bb4780 +32x-9241 / 64x256
Silent Hill: Shattered Memories v1.13.2-1304-g16f93a268 2022-10-06 Ignoring possible texturing from framebuffer at 08bb4780 +288x-16642 / 64x256
Silent Hill: Shattered Memories v1.13.2 2022-10-03 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176
Silent Hill: Shattered Memories v1.12.3-1315-gdd6c35b68 2022-10-01 __KernelStopThread: thread 406 does not exist
Silent Hill: Shattered Memories v1.13.2 2022-09-20 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Silent Hill: Shattered Memories v1.13.1 2022-09-19 __KernelStopThread: thread 782 does not exist
Silent Hill: Shattered Memories v1.9.3-80-g73bf6098e 2022-09-18 __KernelStopThread: thread 2350 does not exist
Silent Hill: Shattered Memories v1.12.3-1352-g3744e1177 2022-09-12 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCUS98632-GAMEINST/CONTENTS.DAT, 09a908d0, 00000002)
Silent Hill: Shattered Memories v1.12.3-1352-g3744e1177 2022-09-12 sceIoChstat: change attr to 0000 requested
Silent Hill: Shattered Memories v1.13.1-438-g15f51c306 2022-09-06 __KernelStopThread: thread 434 does not exist
Silent Hill: Shattered Memories v1.13.1-438-g15f51c306 2022-09-06 GetFramebufferCandidates: Multiple (2) candidate framebuffers. texaddr: 0404c000 offset: 0 (128x128 stride 512, 8888): [COLOR seq:931 C:0404c000/512 Z:04000000/512 X:0 Y:0 reint: false] [COLOR seq:926 C:04000000/512 Z:00000000/0 X:0 Y:152 reint: false]
Silent Hill: Shattered Memories v1.13.2-2075-g9c033fb57 2022-11-26 Attempting to texture from current render target (src=04170000 / target=04170000 / flags=7), making a copy
Silent Hill: Shattered Memories v1.13.1-438-g15f51c306 2022-09-05 GetFramebufferCandidates: Multiple (2) candidate framebuffers. texaddr: 0404c000 offset: 0 (128x128 stride 512, 8888): [COLOR seq:769 C:0404c000/512 Z:04000000/512 X:0 Y:0 reint: false] [COLOR seq:764 C:04000000/512 Z:00000000/0 X:0 Y:152 reint: false]
Silent Hill: Shattered Memories v1.13.1-438-g15f51c306 2022-09-05 GetFramebufferCandidates: Multiple (2) candidate framebuffers. texaddr: 0404c000 offset: 0 (128x128 stride 512, 8888): [COLOR seq:1249 C:0404c000/512 Z:04000000/512 X:0 Y:0 reint: false] [COLOR seq:1244 C:04000000/512 Z:00000000/0 X:0 Y:152 reint: false]
Silent Hill: Shattered Memories v1.13.1-438-g15f51c306 2022-09-04 GetFramebufferCandidates: Multiple (2) candidate framebuffers. texaddr: 0404c000 offset: 0 (128x128 stride 512, 8888): [COLOR seq:82175 C:0404c000/512 Z:04000000/512 X:0 Y:0 reint: false] [COLOR seq:82168 C:04000000/512 Z:00000000/0 X:0 Y:152 reint: false]
Silent Hill: Shattered Memories v1.13.1-438-g15f51c306 2022-09-04 GetFramebufferCandidates: Multiple (2) candidate framebuffers. texaddr: 0404c000 offset: 0 (128x128 stride 512, 8888): [COLOR seq:82801 C:0404c000/512 Z:04000000/512 X:0 Y:0 reint: false] [COLOR seq:82794 C:04000000/512 Z:00000000/0 X:0 Y:152 reint: false]
Silent Hill: Shattered Memories v1.13.1-438-g15f51c306 2022-09-04 GetFramebufferCandidates: Multiple (2) candidate framebuffers. texaddr: 0404c000 offset: 0 (128x128 stride 512, 8888): [COLOR seq:64287 C:0404c000/512 Z:04000000/512 X:0 Y:0 reint: false] [COLOR seq:64282 C:04000000/512 Z:00000000/0 X:0 Y:152 reint: false]
Silent Hill: Shattered Memories v1.13.1-438-g15f51c306 2022-09-04 GetFramebufferCandidates: Multiple (2) candidate framebuffers. texaddr: 0404c000 offset: 0 (128x128 stride 512, 8888): [COLOR seq:108204 C:0404c000/512 Z:04000000/512 X:0 Y:0 reint: false] [COLOR seq:108199 C:04000000/512 Z:00000000/0 X:0 Y:152 reint: false]
Silent Hill: Shattered Memories v1.13.1 2022-08-24 __KernelStopThread: thread 348 does not exist
Silent Hill: Shattered Memories v1.13.1 2022-08-24 sceKernelCreateSema(KSAP_ThLockSema) unsupported attr parameter: 00000011
Silent Hill: Shattered Memories v1.13.1 2022-09-10 __KernelStopThread: thread 432 does not exist
Silent Hill: Shattered Memories v1.13.1 2022-08-22 __KernelStopThread: thread 553 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-08-21 __KernelStopThread: thread 1526 does not exist
Silent Hill: Shattered Memories v1.13.1 2022-08-21 __KernelStopThread: thread 668 does not exist
Silent Hill: Shattered Memories v1.13.1-130-g714afb46a 2022-08-12 Error in shader compilation: info: Compile failed. ERROR: 0:23: 'assign' : cannot convert from '2-component vector of int' to '2-component vector of float' 1 compilation errors. No code generated. 00000000:000007ce Tex TexOffs Depal TClampST TFuncRepl #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // PowerVR Rogue GE8322 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) precision highp int; uniform sampler2D tex; uniform vec4 u_texclamp; uniform vec2 u_texclampoff; uniform sampler2D pal; uniform uint u_depal_mask_shift_off_fmt; in lowp vec4 v_color0; in highp vec3 v_texcoord; out vec4 fragColor0; float mymod(float a, float b) { return a - b * floor(a / b); } void main() { vec2 fixedcoord = vec2((clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z) + u_texclampoff.x), (clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w) + u_texclampoff.y)); vec2 uv = fixedcoord.xy; vec2 uv_round; vec2 tsize = textureSize(tex, 0).xy; vec2 fraction; bool bilinear = (u_depal_mask_shift_off_fmt >> 31) != 0U; if (bilinear) { uv_round = uv * tsize - vec2(0.5, 0.5); fraction = fract(uv_round); uv_round = (uv_round - fraction + vec2(0.5, 0.5)) / tsize; } else { uv_round = uv; } highp vec4 t = texture(tex, uv_round); highp vec4 t1 = textureOffset(tex, uv_round, ivec2(1, 0)); highp vec4 t2 = textureOffset(tex, uv_round, ivec2(0, 1)); highp vec4 t3 = textureOffset(tex, uv_round, ivec2(1, 1)); uint depalMask = (u_depal_mask_shift_off_fmt & 0xFFU); uint depalShift = (u_depal_mask_shift_off_fmt >> 8) & 0xFFU; uint depalOffset = ((u_depal_mask_shift_off_fmt >> 16) & 0xFFU) << 4; uint depalFmt = (u_depal_mask_shift_off_fmt >> 24) & 0x3U; uvec4 col; uint index0; uint index1; uint index2; uint index3; switch (int(depalFmt)) { case 0: col = uvec4(t.rgb * vec3(31.99, 63.99, 31.99), 0); index0 = (col.b << 11) | (col.g << 5) | (col.r); if (bilinear) { col = uvec4(t1.rgb * vec3(31.99, 63.99, 31.99), 0); index1 = (col.b << 11) | (col.g << 5) | (col.r); col = uvec4(t2.rgb * vec3(31.99, 63.99, 31.99), 0); index2 = (col.b << 11) | (col.g << 5) | (col.r); col = uvec4(t3.rgb * vec3(31.99, 63.99, 31.99), 0); index3 = (col.b << 11) | (col.g << 5) | (col.r); } break; case 1: col = uvec4(t.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index0 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); if (bilinear) { col = uvec4(t1.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index1 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); col = uvec4(t2.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index2 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); col = uvec4(t3.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index3 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); } break; case 2: col = uvec4(t.rgba * 15.99); index0 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); if (bilinear) { col = uvec4(t1.rgba * 15.99); index1 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); col = uvec4(t2.rgba * 15.99); index2 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); col = uvec4(t3.rgba * 15.99); index3 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); } break; case 3: col = uvec4(t.rgba * 255.99); index0 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); if (bilinear) { col = uvec4(t1.rgba * 255.99); index1 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); col = uvec4(t2.rgba * 255.99); index2 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); col = uvec4(t3.rgba * 255.99); index3 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); } break; }; index0 = ((index0 >> depalShift) & depalMask) | depalOffset; t = texelFetch(pal, ivec2(index0, 0), 0); if (bilinear && !(index0 == index1 && index1 == index2 && index2 == index
Silent Hill: Shattered Memories v1.10.3 2022-08-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2
Silent Hill: Shattered Memories v1.10.3 2022-08-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
Silent Hill: Shattered Memories v1.13.1-130-g714afb46a 2022-08-07 Error in shader compilation: info: 0:22: S0001: Type mismatch, cannot convert from 'ivec2' to 'vec2' 00000000:000007ce Tex TexOffs Depal TClampST TFuncRepl #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G52 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) precision highp int; uniform sampler2D tex; uniform vec4 u_texclamp; uniform vec2 u_texclampoff; uniform sampler2D pal; uniform uint u_depal_mask_shift_off_fmt; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec2 fixedcoord = vec2((clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z) + u_texclampoff.x), (clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w) + u_texclampoff.y)); vec2 uv = fixedcoord.xy; vec2 uv_round; vec2 tsize = textureSize(tex, 0).xy; vec2 fraction; bool bilinear = (u_depal_mask_shift_off_fmt >> 31) != 0U; if (bilinear) { uv_round = uv * tsize - vec2(0.5, 0.5); fraction = fract(uv_round); uv_round = (uv_round - fraction + vec2(0.5, 0.5)) / tsize; } else { uv_round = uv; } highp vec4 t = texture(tex, uv_round); highp vec4 t1 = textureOffset(tex, uv_round, ivec2(1, 0)); highp vec4 t2 = textureOffset(tex, uv_round, ivec2(0, 1)); highp vec4 t3 = textureOffset(tex, uv_round, ivec2(1, 1)); uint depalMask = (u_depal_mask_shift_off_fmt & 0xFFU); uint depalShift = (u_depal_mask_shift_off_fmt >> 8) & 0xFFU; uint depalOffset = ((u_depal_mask_shift_off_fmt >> 16) & 0xFFU) << 4; uint depalFmt = (u_depal_mask_shift_off_fmt >> 24) & 0x3U; uvec4 col; uint index0; uint index1; uint index2; uint index3; switch (int(depalFmt)) { case 0: col = uvec4(t.rgb * vec3(31.99, 63.99, 31.99), 0); index0 = (col.b << 11) | (col.g << 5) | (col.r); if (bilinear) { col = uvec4(t1.rgb * vec3(31.99, 63.99, 31.99), 0); index1 = (col.b << 11) | (col.g << 5) | (col.r); col = uvec4(t2.rgb * vec3(31.99, 63.99, 31.99), 0); index2 = (col.b << 11) | (col.g << 5) | (col.r); col = uvec4(t3.rgb * vec3(31.99, 63.99, 31.99), 0); index3 = (col.b << 11) | (col.g << 5) | (col.r); } break; case 1: col = uvec4(t.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index0 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); if (bilinear) { col = uvec4(t1.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index1 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); col = uvec4(t2.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index2 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); col = uvec4(t3.rgba * vec4(31.99, 31.99, 31.99, 1.0)); index3 = (col.a << 15) | (col.b << 10) | (col.g << 5) | (col.r); } break; case 2: col = uvec4(t.rgba * 15.99); index0 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); if (bilinear) { col = uvec4(t1.rgba * 15.99); index1 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); col = uvec4(t2.rgba * 15.99); index2 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); col = uvec4(t3.rgba * 15.99); index3 = (col.a << 12) | (col.b << 8) | (col.g << 4) | (col.r); } break; case 3: col = uvec4(t.rgba * 255.99); index0 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); if (bilinear) { col = uvec4(t1.rgba * 255.99); index1 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); col = uvec4(t2.rgba * 255.99); index2 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); col = uvec4(t3.rgba * 255.99); index3 = (col.a << 24) | (col.b << 16) | (col.g << 8) | (col.r); } break; }; index0 = ((index0 >> depalShift) & depalMask) | depalOffset; t = texelFetch(pal, ivec2(index0, 0), 0); if (bilinear && !(index0 == index1 && index1 == index2 && index2 == index3)) { index1 = ((index1 >> depalShift) & depalMask) | depalOffset; index2 = ((index2 >> depalShift) & depalMask) | depalOffset; index3 = ((index3 >> depalShift
Silent Hill: Shattered Memories v1.12.3-1162-gbc61a4b91 2022-08-05 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
Silent Hill: Shattered Memories v1.12.3-1162-gbc61a4b91 2022-08-05 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09121a70): duplicate handler
Silent Hill: Shattered Memories v1.12.3-1162-gbc61a4b91 2022-08-05 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
Silent Hill: Shattered Memories v1.12.3 2022-08-03 __KernelStopThread: thread 805 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-08-03 __KernelStopThread: thread 889 does not exist
Silent Hill: Shattered Memories v1.13.2 2022-12-02 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 0404c000 offset: 0 (128x128 stride 512, 8888): [C:0404c000/512 Z:04000000/512 X:0 Y:0 reint: false] [C:04000000/512 Z:00000000/0 X:0 Y:152 reint: false]
Silent Hill: Shattered Memories v1.12.3 2022-07-17 __KernelStopThread: thread 2175 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-07-17 __KernelStopThread: thread 3102 does not exist
Silent Hill: Shattered Memories v1.13.2 2022-10-07 __KernelStopThread: thread 456 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-07-08 __KernelStopThread: thread 843 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-06-10 __KernelStopThread: thread 929 does not exist
Silent Hill: Shattered Memories v1.13.2 2022-09-20 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Silent Hill: Shattered Memories v1.12.3 2022-06-05 __KernelStopThread: thread 811 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-05-19 __KernelStopThread: thread 829 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-05-14 __KernelStopThread: thread 964 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-05-14 __KernelStopThread: thread 970 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-04-19 __KernelStopThread: thread 1767 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-04-19 __KernelStopThread: thread 2580 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-04-09 __KernelStopThread: thread 1272 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-04-06 __KernelStopThread: thread 801 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-04-06 __KernelStopThread: thread 767 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-04-06 __KernelStopThread: thread 859 does not exist
Silent Hill: Shattered Memories v1.12.3-682-g6ee75ea69 2022-03-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872
Silent Hill: Shattered Memories v1.12.3-682-g6ee75ea69 2022-03-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142637024
Silent Hill: Shattered Memories v1.12.3-682-g6ee75ea69 2022-03-24 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142748256
Silent Hill: Shattered Memories v1.12.3-682-g6ee75ea69 2022-03-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146059204
Silent Hill: Shattered Memories v1.12.3-682-g6ee75ea69 2022-03-24 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2
Silent Hill: Shattered Memories v1.12.3 2022-03-20 __KernelStopThread: thread 826 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-03-20 __KernelStopThread: thread 808 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-03-20 __KernelStopThread: thread 908 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-03-20 __KernelStopThread: thread 820 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-03-20 __KernelStopThread: thread 818 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-03-20 __KernelStopThread: thread 864 does not exist
Silent Hill: Shattered Memories v1.13.2 2022-11-05 __KernelStopThread: thread 412 does not exist
Silent Hill: Shattered Memories v1.13.1 2022-09-17 __KernelStopThread: thread 416 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-03-13 __KernelStopThread: thread 785 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-03-13 __KernelStopThread: thread 1276 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-06-10 __KernelStopThread: thread 458 does not exist
Silent Hill: Shattered Memories v1.13.1 2022-08-07 __KernelStopThread: thread 394 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-02-08 __KernelStopThread: thread 477 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-06-30 __KernelStopThread: thread 749 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-01-29 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
Silent Hill: Shattered Memories v1.12.3 2022-01-19 ReadFromHardware: Invalid address 3f8000b8 near PC 08a7ad18 LR 08a7ae4c
Silent Hill: Shattered Memories v1.12.3 2022-01-19 __KernelStopThread: thread 568 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-01-19 ReadFromHardware: Invalid address 00adce0a near PC 089f4a50 LR 08a25fe0
Silent Hill: Shattered Memories v1.12.3 2022-01-18 WriteToHardware: Invalid address 03fffffe near PC 0898e874 LR 0898e7c8
Silent Hill: Shattered Memories v1.12.3 2022-01-18 __KernelStopThread: thread 2892 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-01-14 __KernelStopThread: thread 3268 does not exist
Silent Hill: Shattered Memories v1.13.2 2022-10-26 __KernelStopThread: thread 388 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-01-06 __KernelStopThread: thread 1773 does not exist
Silent Hill: Shattered Memories v1.10.3 2021-12-19 Unknown GetPointer 00000000 PC 08a0a080 LR 08a0a080
Silent Hill: Shattered Memories v1.12.3 2021-12-05 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=1, text=1
Silent Hill: Shattered Memories v1.12.3 2022-07-12 __KernelStopThread: thread 438 does not exist
Silent Hill: Shattered Memories v1.12.3 2021-11-20 Waiting thread for 20 that was already waiting for 20
Silent Hill: Shattered Memories v1.12.3 2021-11-18 FBO created from existing depthbuffer as color, 04000000/00000000 and 04060000/04000000
Silent Hill: Shattered Memories v1.12.2 2021-11-15 __KernelStopThread: thread 716 does not exist
Silent Hill: Shattered Memories v1.12.3 2021-11-15 __KernelStopThread: thread 719 does not exist
Silent Hill: Shattered Memories v1.12.3 2021-11-15 __KernelStopThread: thread 715 does not exist
Silent Hill: Shattered Memories v1.12.3 2021-11-15 __KernelStopThread: thread 899 does not exist