Recent logs - Silent Hill: Shattered Memories

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Game title Version Latest Report Message
Silent Hill: Shattered Memories v1.10.3-1221-g572a2e48f 2020-11-21 FBO using existing buffer as depthbuffer, 04020000/04000000 and 04000000/00000000
Silent Hill: Shattered Memories v1.10.3-1221-g572a2e48f 2020-11-21 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 0404c000 offset: 0 (128x128 stride 512, 8888)
Silent Hill: Shattered Memories v1.10.3-1221-g572a2e48f 2020-11-21 FBO created from existing depthbuffer as color, 04000000/00000000 and 04170000/04000000
Silent Hill: Shattered Memories v1.10.3-1221-g572a2e48f 2020-11-21 FBO created from existing depthbuffer as color, 04000000/00000000 and 04020000/04000000
Silent Hill: Shattered Memories v1.10.3-1221-g572a2e48f 2020-11-21 FBO created from existing depthbuffer as color, 04000000/00000000 and 0404c000/04000000
Silent Hill: Shattered Memories v1.10.3-1221-g572a2e48f 2020-11-21 FBO created from existing depthbuffer as color, 04000000/00000000 and 040d4000/04000000
Silent Hill: Shattered Memories v1.6.3-432-gfd6c3145d 2020-11-17 Error in shader program link: info: (unknown reason) fs: 00000000:0000008e Tex TClamp TFuncRepl #version 300 es precision lowp float; uniform sampler2D tex; uniform vec4 u_texclamp; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec2 fixedcoord = vec2(mod(v_texcoord.x, u_texclamp.x), mod(v_texcoord.y, u_texclamp.y)); vec4 t = texture(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb, p.a); fragColor0 = v; } vs: 00000000:0000001a THR C Tex #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
Silent Hill: Shattered Memories v1.10.3 2020-11-09 sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=1, text=1
Silent Hill: Shattered Memories v1.10.3 2020-11-09 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
Silent Hill: Shattered Memories v1.10.3 2020-11-09 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08228644, firstSym=082284c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228654, firstSym=082284e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228658, firstSym=082284e8, varData=00000000, extra=00000000
Silent Hill: Shattered Memories v1.10.3 2020-11-09 Crazy varData address 01011006, skipping rest of module
Silent Hill: Shattered Memories v1.10.3 2020-09-20 Video out requested, not supported: mode=0 size=0,0
Silent Hill: Shattered Memories v1.10.3 2020-08-24 Render to area containing texture at 04088000 +128x32
Silent Hill: Shattered Memories v1.10.3 2020-08-24 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
Silent Hill: Shattered Memories v1.10.3 2020-08-24 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
Silent Hill: Shattered Memories v1.10.3 2020-08-24 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
Silent Hill: Shattered Memories v1.10.3 2020-08-24 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
Silent Hill: Shattered Memories v1.10.3 2020-11-09 Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5
Silent Hill: Shattered Memories v1.10.3 2020-11-09 Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1
Silent Hill: Shattered Memories v1.10.3 2020-08-24 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
Silent Hill: Shattered Memories v1.10.3 2020-08-24 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
Silent Hill: Shattered Memories v1.10.3 2020-08-24 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
Silent Hill: Shattered Memories v1.10.3 2020-08-24 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
Silent Hill: Shattered Memories v1.10.3 2020-08-24 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
Silent Hill: Shattered Memories v1.10.3 2020-08-24 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
Silent Hill: Shattered Memories v1.10.3 2020-08-24 Unknown syscall in known module 'ThreadManForKernel': 0x1fb15a32
Silent Hill: Shattered Memories v1.10.3 2020-08-24 Unknown syscall in known module 'ThreadManForKernel': 0x58b1f937
Silent Hill: Shattered Memories v1.10.3 2020-11-09 Unknown syscall in known module 'ThreadManForKernel': 0x4e3a1105
Silent Hill: Shattered Memories v1.10.3 2020-11-09 Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640
Silent Hill: Shattered Memories v1.10.3 2020-11-09 Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c
Silent Hill: Shattered Memories v1.10.3-328-g937042b3d 2020-08-12 Texturing from framebuffer using CLUT with offset at 04000000 +0x152
Silent Hill: Shattered Memories v1.10.3-328-g937042b3d 2020-08-12 Texturing from framebuffer with different formats 3 != 0
Silent Hill: Shattered Memories v1.10.3-328-g937042b3d 2020-08-12 Texturing from framebuffer with different strides 512 != 1024
Silent Hill: Shattered Memories v1.6.3 2020-04-18 Attempting to texture from target (src=0004c000 / target=0004c000 / flags=0)
Silent Hill: Shattered Memories v1.9.3-642-g7d3552ae3 2020-04-15 FBO created from existing depthbuffer as color, 04088000/04110000 and 04044000/04088000
Silent Hill: Shattered Memories v1.9.3-642-g7d3552ae3 2020-04-15 FBO created from existing depthbuffer as color, 04088000/04110000 and 04000000/04088000
Silent Hill: Shattered Memories v1.9.3-642-g7d3552ae3 2020-09-20 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Silent Hill: Shattered Memories v1.9.3-642-g7d3552ae3 2020-08-24 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
Silent Hill: Shattered Memories v1.9.3-642-g7d3552ae3 2020-08-24 Unknown syscall in known module 'ThreadManForKernel': 0x616403ba
Silent Hill: Shattered Memories v1.9.3-642-g7d3552ae3 2020-04-15 Unknown syscall in known module 'ThreadManForKernel': 0x9fa03cd3
Silent Hill: Shattered Memories v1.9.3-642-g7d3552ae3 2020-08-24 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
Silent Hill: Shattered Memories v1.9.3-642-g7d3552ae3 2020-08-24 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
Silent Hill: Shattered Memories v1.9.4 2020-04-29 Render to area containing texture at 04040000 +960x0
Silent Hill: Shattered Memories v1.9.4 2020-02-14 Failed decrypting the PRX (ret = -1, size = 4744308, psp_size = 4744656)!
Silent Hill: Shattered Memories v1.9.3 2020-08-21 Rendering to framebuffer offset: 04170000 +512x0
Silent Hill: Shattered Memories v1.8.0 2019-06-22 Unexpected mpeg first timestamp: 6f6ae / 456366
Silent Hill: Shattered Memories v1.9.4 2020-08-12 Unknown GetPointer 00000000 PC 0897e210 LR 08000030
Silent Hill: Shattered Memories v1.8.0 2019-06-02 FBO using existing buffer as depthbuffer, 040e0000/04000000 and 04000000/04000000
Silent Hill: Shattered Memories v1.8.0 2019-09-03 FBO using existing buffer as depthbuffer, 040c0000/04000000 and 04000000/04000000
Silent Hill: Shattered Memories v1.9.4 2020-10-11 FBO using existing buffer as depthbuffer, 040a0000/04000000 and 04000000/04000000
Silent Hill: Shattered Memories v1.9.4 2020-11-20 FBO using existing buffer as depthbuffer, 04170400/04000000 and 04000000/04000000
Silent Hill: Shattered Memories v1.8.0 2019-06-14 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Silent Hill: Shattered Memories v1.8.0 2019-09-12 GL ran out of GPU memory; switching to low memory mode
Silent Hill: Shattered Memories v1.9.4 2020-10-19 Unknown GetPointer 00000000 PC 08a09fb0 LR 08a09fb0
Silent Hill: Shattered Memories v1.7.4 2019-03-12 Render to area containing texture at 00080000 +960x0
Silent Hill: Shattered Memories v1.7.5-363-ge3dd1533f 2019-01-26 Attempting to texture from target (src=04170000 / target=04170000 / flags=7)
Silent Hill: Shattered Memories v1.9.4 2020-11-03 FBO using existing buffer as depthbuffer, 04080000/04000000 and 04000000/04000000
Silent Hill: Shattered Memories v1.9.4 2020-11-03 FBO using existing buffer as depthbuffer, 04060000/04000000 and 04000000/04000000
Silent Hill: Shattered Memories v1.9.4 2020-11-03 FBO using existing buffer as depthbuffer, 04040000/04000000 and 04000000/04000000
Silent Hill: Shattered Memories v1.9.4 2020-11-24 FBO using existing buffer as depthbuffer, 04020000/04000000 and 04000000/04000000
Silent Hill: Shattered Memories v1.9.4 2020-11-24 Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0
Silent Hill: Shattered Memories v1.9.3 2020-07-15 Unsupported alpha/stencil mask: 7f
Silent Hill: Shattered Memories v1.7.5 2019-02-27 Attempting to texture from target (src=0004c000 / target=0004c000 / flags=7)
Silent Hill: Shattered Memories v1.7.2 2018-11-26 Unexpected mpeg first timestamp: fee000061a8 / 17514876658088
Silent Hill: Shattered Memories v1.9.4 2020-11-21 Render to area containing texture at 04020000 +960x0
Silent Hill: Shattered Memories v1.6.3 2018-11-02 Unexpected mpeg first timestamp: 15f900101 / 5898240257
Silent Hill: Shattered Memories v1.6.3-497-gead4946fd 2018-10-07 FBO using existing buffer as depthbuffer, 000c0000/00000000 and 00000000/00000000
Silent Hill: Shattered Memories v1.8.0 2020-08-27 Unexpected mpeg first timestamp: 0 / 0
Silent Hill: Shattered Memories v1.7.5 2020-11-21 Attempting to texture from target (src=00170000 / target=00170000 / flags=7)
Silent Hill: Shattered Memories v1.7.4 2019-09-24 FBO using existing buffer as depthbuffer, 000a0000/00000000 and 00000000/00000000
Silent Hill: Shattered Memories v1.7.4 2019-09-25 FBO using existing buffer as depthbuffer, 00080000/00000000 and 00000000/00000000
Silent Hill: Shattered Memories v1.7.2 2018-11-19 Rendering to framebuffer offset: 00170000 +512x0
Silent Hill: Shattered Memories v1.9.3 2020-07-16 Unsupported alpha/stencil mask: fd
Silent Hill: Shattered Memories v1.9.4 2020-11-22 Render to texture with incompatible formats 7 != 0 at 0404c000
Silent Hill: Shattered Memories v1.9.4 2020-11-21 A save request is already running, not starting a new one
Silent Hill: Shattered Memories v1.7.4 2019-09-25 FBO using existing buffer as depthbuffer, 00060000/00000000 and 00000000/00000000
Silent Hill: Shattered Memories v1.7.4 2019-09-25 FBO using existing buffer as depthbuffer, 00040000/00000000 and 00000000/00000000
Silent Hill: Shattered Memories v1.8.0 2019-09-24 Unsupported alpha/stencil mask: bf
Silent Hill: Shattered Memories v1.7.5 2019-03-20 FBO using existing buffer as depthbuffer, 00170400/00000000 and 00000000/00000000
Silent Hill: Shattered Memories v1.6.3 2018-08-06 Unexpected mpeg first timestamp: 8ee8e00008e / 9820677603470
Silent Hill: Shattered Memories v1.8.0 2019-09-15 Reader: Unsupported W0 Format 0
Silent Hill: Shattered Memories v1.9.4 2020-11-20 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed
Silent Hill: Shattered Memories v1.9.3 2020-11-21 Unsupported alpha/stencil mask: fe
Silent Hill: Shattered Memories v1.7.5 2020-11-21 Render to area containing texture at 00020000 +960x0
Silent Hill: Shattered Memories v1.9.3 2020-11-21 Unsupported RGB mask: r=07 g=e3 b=ff
Silent Hill: Shattered Memories v1.9.4 2020-11-22 Render to texture using CLUT with offset at 04000000 +0x152
Silent Hill: Shattered Memories v1.9.4 2020-11-16 0 depal unsupported: shift=0 mask=ff offset=0
Silent Hill: Shattered Memories v1.9.4 2020-11-22 Render to texture using CLUT with different strides 512 != 1024
Silent Hill: Shattered Memories v1.7.5 2020-11-21 Render to texture using CLUT with offset at 00000000 +0x152
Silent Hill: Shattered Memories v1.7.5 2020-11-21 Render to texture with incompatible formats 7 != 0 at 0004c000
Silent Hill: Shattered Memories v1.9.4 2020-11-22 Render to texture with different strides 512 != 1024
Silent Hill: Shattered Memories v1.9.4 2020-11-22 Render to texture with different formats 3 != 0
Silent Hill: Shattered Memories v1.7.5 2020-11-17 Render to area containing texture at 00000000 +0x152
Silent Hill: Shattered Memories v1.7.5 2020-11-22 FBO using existing buffer as depthbuffer, 00020000/00000000 and 00000000/00000000
Silent Hill: Shattered Memories v1.9.4 2020-11-24 Render to area containing texture at 04000000 +0x152
Silent Hill: Shattered Memories v1.7.5 2020-11-23 Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0