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Game title |
Version |
Latest Report |
Message |
PES 2014 |
v1.17.1 |
2024-07-19 |
Unknown GetPointer 0480003d PC 088113c4 LR 088113dc |
PES 2014 |
v1.6.3 |
2024-07-13 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 00004000:00200022 Tex TexAlpha Fog Flat TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
flat in vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = v;
}
vs: 40000000:00000914 HWX T Fog Tex Flat
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
flat out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = u_matambientalpha;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}
|
PES 2014 |
v1.17.1 |
2024-07-07 |
sceNetAdhocMatchingInit(32768) at 08a71b9c |
PES 2014 |
v1.17.1 |
2024-07-04 |
Jump to invalid address: 07642040 |
PES 2014 |
v1.17.1 |
2024-07-04 |
Jump to invalid address: 07641980 |
PES 2014 |
v1.17.1 |
2024-07-04 |
Jump to invalid address: 0746f9c0 |
PES 2014 |
v1.17.1 |
2024-07-04 |
Jump to invalid address: 0746f300 |
PES 2014 |
v1.17.1 |
2024-07-03 |
sceGeBreak(mode=0, unknown=08ce050c): unknown ptr (valid) |
PES 2014 |
v1.17.1 |
2024-06-29 |
Jump to invalid address: 00312514 |
PES 2014 |
v1.5.3 |
2024-06-29 |
Error in shader program link during preload: info: cannot find a matched output for input v_texcoord
fs: 00000000:0000001a Tex TFuncUnk
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(p.rgb + t.rgb, p.a);
fragColor0 = v;
}
vs: 00000000:00000000
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
PES 2014 |
v1.12.3 |
2024-06-23 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first |
PES 2014 |
v1.17.1 |
2024-06-15 |
Unknown GetPointer 001e0804 PC 0884a918 LR 0884a938 |
PES 2014 |
v1.5.3 |
2024-06-29 |
Error in shader program link during preload: info: cannot find a matched output for input v_texcoord
fs: 00000000:0000001a Tex TFuncUnk
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(p.rgb + t.rgb, p.a);
fragColor0 = v;
}
vs: 00004000:0001d022 THR UVMtx TessC TessRevN
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
PES 2014 |
v1.17.1 |
2024-06-12 |
Unknown GetPointer 0077502c PC 0884a918 LR 0884a938 |
PES 2014 |
v1.17.1 |
2024-06-11 |
Unknown GetPointer 00413523 PC 0884a918 LR 0884a938 |
PES 2014 |
v1.17.1 |
2024-05-31 |
Unknown GetPointerWrite 00000492 PC 08872bb4 LR 08872c1c |
PES 2014 |
v1.9.4 |
2024-05-30 |
Unknown GetPointer 00000000 PC 08a287a8 LR 08a287a8 |
PES 2014 |
v1.6.3 |
2024-05-28 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 00000000:0001d000 AlphaTest0 >
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D testtex;
in vec4 v_color0;
inout vec4 fragColor0;
void main() {
vec4 v = v_color0 ;
if (v.a < 0.002) discard;
fragColor0 = v;
}
vs: 00000000:0000000a THR C
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction efbbabbb |
PES 2014 |
v1.15.4 |
2024-05-19 |
Branch in branch delay slot at 080bb99c with different target |
PES 2014 |
v1.15.4 |
2024-05-19 |
Branch in branch delay slot at 080bb998 with different target |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction efefef40 |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction efefefef |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction efeff600 |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction 009fa03e |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction 4ed60000 |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction 000006fa |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction 0001eefe |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction effeeeff |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction cccccccf |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction 000003ff |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction 4fc05fc0 |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp 69000bf8 failed |
PES 2014 |
v1.15.4 |
2024-05-19 |
Branch in branch delay slot at 080a3880 with different target |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction 0006f854 |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction b029999a |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction 6cf40000 |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction eccc3fe1 |
PES 2014 |
v1.15.4 |
2024-05-19 |
An uneaten prefix at end of block: 080a3634 |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction 00008fff |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction 04c6f800 |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction 000ac0bf |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction 70005ff6 |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction 9f50af40 |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction 9f604f66 |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction 00004fff |
PES 2014 |
v1.15.4 |
2024-05-19 |
WriteToHardware: Invalid address deadbf57 near PC 080a35d4 LR 08000020 |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction 0007ffff |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction 9f912121 |
PES 2014 |
v1.15.4 |
2024-05-19 |
MIPSCompileOp: Invalid instruction 0039effa |
PES 2014 |
v1.17.1 |
2024-05-07 |
__KernelStopThread: thread 1531 does not exist (ApctlThread deleted) |
PES 2014 |
v1.16.6 |
2024-05-05 |
Unknown GetPointer 00000140 PC 08811240 LR 088113dc |
PES 2014 |
v1.17.1 |
2024-07-02 |
Can't draw: No current render step. Step count: 0 |
PES 2014 |
v1.17.1 |
2024-04-22 |
MIPSCompileOp: Invalid instruction 42a73f00 |
PES 2014 |
v1.17.1 |
2024-04-22 |
MIPSCompileOp: Invalid instruction 45f58310 |
PES 2014 |
v1.17.1 |
2024-04-22 |
MIPSCompileOp: Invalid instruction 45bf4e80 |
PES 2014 |
v1.17.1 |
2024-04-22 |
MIPSCompileOp: Invalid instruction 45b95b20 |
PES 2014 |
v1.17.1 |
2024-04-22 |
MIPSCompileOp: Invalid instruction 45bcb090 |
PES 2014 |
v1.17.1 |
2024-04-13 |
Unknown GetPointer 00000020 PC 08815f88 LR 08815fd4 |
PES 2014 |
v1.10.3 |
2024-04-09 |
ReadFromHardware: Invalid address 7c3e6fe0 near PC 7c3e6fe0 LR 08000018 |
PES 2014 |
v1.10.3 |
2024-04-09 |
ReadFromHardware: Invalid address 7c6ecfe0 near PC 7c6ecfe0 LR 08000018 |
PES 2014 |
v1.13.1 |
2024-04-02 |
Unknown GetPointer fffd0505 PC fffd0505 LR 088681cc |
PES 2014 |
v1.13.1 |
2024-04-02 |
ReadFromHardware: Invalid address fffd0505 near PC fffd0505 LR 088681cc |
PES 2014 |
v1.17.1 |
2024-04-02 |
An uneaten prefix at end of block: 0805edac |
PES 2014 |
v1.17.1 |
2024-04-02 |
MIPSCompileOp: Invalid instruction 02acd2bf |
PES 2014 |
v1.17.1 |
2024-04-02 |
MIPSCompileOp: Invalid instruction 9fb18fb9 |
PES 2014 |
v1.17.1 |
2024-04-02 |
MIPSCompileOp: Invalid instruction b0006fd9 |
PES 2014 |
v1.17.1 |
2024-03-24 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
PES 2014 |
v1.6.3 |
2024-03-16 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 00000000:00200022 Tex TexAlpha Fog TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = v;
}
vs: 00000000:0000091c HWX C T Fog Tex
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}
|
PES 2014 |
v1.12.3 |
2024-03-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146113600 |
PES 2014 |
v1.9.4 |
2024-02-20 |
ReadFromHardware: Invalid address b7b27ca0 near PC b7b27ca0 LR 08000018 |
PES 2014 |
v1.13.2 |
2024-02-17 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid fmt magic: ffee |
PES 2014 |
v1.17.1 |
2024-07-16 |
Unknown GetPointerWrite 00000000 PC 0884bbf8 LR 0884bc14 |
PES 2014 |
v1.17 |
2024-02-01 |
Branch in JumpReg delay slot at 08b0e910 in block starting at 08b0dccc |
PES 2014 |
v1.17 |
2024-02-01 |
Branch in JumpReg delay slot at 08b0e910 in block starting at 08b0dcb8 |
PES 2014 |
v1.17 |
2024-02-01 |
Branch in Jump delay slot at 08b0dcc4 in block starting at 08b0dcb8 |
PES 2014 |
v1.17 |
2024-02-01 |
Branch in JumpReg delay slot at 08b0e910 in block starting at 08b0d760 |
PES 2014 |
v1.17 |
2024-02-01 |
Branch in Jump delay slot at 08b0dcc4 in block starting at 08b0d760 |
PES 2014 |
v1.17 |
2024-02-01 |
Branch in Jump delay slot at 08b0dcb0 in block starting at 08b0d760 |
PES 2014 |
v1.17 |
2024-02-01 |
Jump to invalid address: 073f0200 |
PES 2014 |
v1.17 |
2024-02-01 |
Jump to invalid address: 073f08c0 |
PES 2014 |
v1.17 |
2024-02-01 |
Jump to invalid address: 073ef480 |
PES 2014 |
v1.16.6 |
2024-01-25 |
Unknown GetPointerWrite 00000000 PC 08a8912c LR 08a89150 |
PES 2014 |
v1.16.6 |
2023-12-24 |
807f00fd=sceMp3Init(00000000): invalid bitrate v3 l2 rate 0000 |
PES 2014 |
v1.16.6 |
2023-12-15 |
MIPSCompileOp: Invalid instruction 0000085f |
PES 2014 |
v1.16.6 |
2023-12-07 |
Unknown GetPointerWrite 0000006c PC 08872bb4 LR 08872c1c |
PES 2014 |
v1.16.6 |
2023-12-03 |
80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small |
PES 2014 |
v1.16.6 |
2023-11-20 |
80000107=sceDisplaySetFrameBuf(00000000, 512, 1, 0): must change latched framebuf first |
PES 2014 |
v1.15.3 |
2023-11-15 |
Jump to invalid address: 074b3a40 |
PES 2014 |
v1.15.3 |
2023-11-15 |
Jump to invalid address: 0747c980 |
PES 2014 |
v1.15.3 |
2023-11-15 |
Jump to invalid address: 0747c2c0 |
PES 2014 |
v1.5.3 |
2023-10-31 |
Error in shader program link during preload: info: cannot find a matched output for input v_color1
fs: 00000000:0000091c LM
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
in vec4 v_color0;
in vec3 v_color1;
inout vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 v = v_color0 + s;
fragColor0 = v;
}
vs: 00000000:00200000
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
PES 2014 |
v1.5.3 |
2023-10-31 |
Error in shader program link during preload: info: cannot find a matched output for input v_texcoord
fs: 40000000:00000002 Tex TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
fragColor0 = v;
}
vs: 00000000:00000022 THR
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
PES 2014 |
v1.5.3 |
2023-10-31 |
Error in shader program link during preload: info: cannot find a matched output for input v_color1
fs: 00000000:00000918 LM
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
in vec4 v_color0;
in vec3 v_color1;
inout vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 v = v_color0 + s;
fragColor0 = v;
}
vs: 00000000:0001d022 THR UVMtx TessC TessRevN
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
PES 2014 |
v1.5.3 |
2023-10-31 |
Error in shader program link during preload: info: cannot find a matched output for input v_texcoord
fs: 00000000:0000000a Tex TFuncBlend
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform vec3 u_texenv;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(mix(p.rgb, u_texenv.rgb, t.rgb), p.a);
fragColor0 = v;
}
vs: 00004000:00000002 THR
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
PES 2014 |
v1.5.3 |
2023-10-31 |
Error in shader program link during preload: info: cannot find a matched output for input v_color1
fs: 00000000:00000918 LM
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
in vec4 v_color0;
in vec3 v_color1;
inout vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 v = v_color0 + s;
fragColor0 = v;
}
vs: 00000000:00000002 THR
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
PES 2014 |
v1.5.3 |
2023-10-31 |
Error in shader program link during preload: info: cannot find a matched output for input v_color1
fs: 00000000:00000918 LM
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
in vec4 v_color0;
in vec3 v_color1;
inout vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 v = v_color0 + s;
fragColor0 = v;
}
vs: 00004000:00000000
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
PES 2014 |
v1.12.3 |
2023-10-29 |
__KernelStopThread: thread 308 does not exist |
PES 2014 |
v1.12.3 |
2023-10-29 |
Could not setup streams, unexpected stream count: 13414 |
PES 2014 |
v1.16.6 |
2023-10-28 |
Jump to invalid address: 073dc1c0 |