Recent logs - PES 2014

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
PES 2014 v1.8.0 2019-07-20 Jump to invalid address: 074f1540
PES 2014 v1.8.0-407-g179cafcf3 2019-07-10 MIPSCompileOp: Invalid instruction cc023fff
PES 2014 v1.8.0-407-g179cafcf3 2019-07-10 MIPSCompileOp: Invalid instruction 7c0208ae
PES 2014 v1.8.0-407-g179cafcf3 2019-07-10 MIPSCompileOp: Invalid instruction 7c023fff
PES 2014 v1.8.0-407-g179cafcf3 2019-07-10 MIPSCompileOp: Invalid instruction 46100860
PES 2014 v1.8.0-407-g179cafcf3 2019-07-08 MIPSCompileOp: Invalid instruction 000210fe
PES 2014 v1.8.0 2019-06-29 Jump to invalid address: 074eba40
PES 2014 v1.8.0 2019-06-29 Jump to invalid address: 074eb380
PES 2014 v1.8.0 2019-06-07 MIPSCompileOp: Invalid instruction 00000f69
PES 2014 v1.8.0 2019-06-07 MIPSCompileOp: Invalid instruction 00001445
PES 2014 v1.8.0 2019-06-07 MIPSCompileOp: Invalid instruction 00000678
PES 2014 v1.8.0 2019-06-07 MIPSCompileOp: Invalid instruction 000019a9
PES 2014 v1.8.0 2019-06-07 MIPSCompileOp: Invalid instruction 0000255f
PES 2014 v1.8.0 2019-06-07 MIPSCompileOp: Invalid instruction 00000255
PES 2014 v1.8.0 2019-06-07 MIPSCompileOp: Invalid instruction 000001a9
PES 2014 v1.8.0-237-gd0d8ea3fb 2019-06-03 MIPSCompileOp: Invalid instruction 4382a800
PES 2014 v1.8.0-237-gd0d8ea3fb 2019-06-02 Branch in Jump delay slot at 08e86a68 in block starting at 08e86a18
PES 2014 v1.8.0-237-gd0d8ea3fb 2019-06-02 Jump to invalid address: 03a16860
PES 2014 v1.8.0-237-gd0d8ea3fb 2019-06-02 Jump to invalid address: 03a16400
PES 2014 v1.8.0-237-gd0d8ea3fb 2019-06-02 Jump to invalid address: 03a166a0
PES 2014 v1.8.0-237-gd0d8ea3fb 2019-06-02 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08e84ec8
PES 2014 v1.8.0-237-gd0d8ea3fb 2019-06-02 Jump to invalid address: 03a13510
PES 2014 v1.8.0-237-gd0d8ea3fb 2019-06-02 Jump to invalid address: 03a16780
PES 2014 v1.8.0-237-gd0d8ea3fb 2019-06-02 Jump to invalid address: 03a13590
PES 2014 v1.8.0-237-gd0d8ea3fb 2019-06-02 Jump to invalid address: 03a16940
PES 2014 v1.8.0-237-gd0d8ea3fb 2019-06-02 Jump to invalid address: 03a16320
PES 2014 v1.8.0-237-gd0d8ea3fb 2019-06-02 Jump to invalid address: 03a13490
PES 2014 v1.8.0-237-gd0d8ea3fb 2019-06-02 Jump to invalid address: 03a13410
PES 2014 v1.8.0-237-gd0d8ea3fb 2019-06-02 Jump to invalid address: 03a165c0
PES 2014 v1.8.0-237-gd0d8ea3fb 2019-06-02 Jump to invalid address: 03a164e0
PES 2014 v1.8.0-407-g179cafcf3 2019-07-10 MIPSCompileOp: Invalid instruction 46100460
PES 2014 v1.8.0-237-gd0d8ea3fb 2019-06-02 MIPSCompileOp: Invalid instruction 461004a0
PES 2014 v1.6.3 2019-05-20 Trying to compile instruction 060b0b0b that can't be interpreted
PES 2014 v1.6.3 2019-05-20 MIPSCompileOp: Invalid instruction 7f44067f
PES 2014 v1.6.3 2019-05-20 Jump to invalid address: 0c2c19fc PC 00011a37 LR 00010053
PES 2014 v1.6.3 2019-05-20 Trying to write block exit to illegal destination 0007f677: pc = 0006f677
PES 2014 v1.6.3 2019-05-20 Trying to compile instruction 056e7f44 that can't be interpreted
PES 2014 v1.6.3 2019-05-20 MIPSCompileOp: Invalid instruction 7a7f0b05
PES 2014 v1.6.3 2019-05-20 Trying to write block exit to illegal destination 0006f677: pc = 0005f677
PES 2014 v1.6.3 2019-05-20 Trying to write block exit to illegal destination 0004f677: pc = 0003f677
PES 2014 v1.6.3 2019-05-20 Trying to compile instruction 067f7f7f that can't be interpreted
PES 2014 v1.6.3 2019-05-20 Jump to invalid address: 0c1885fc PC 000119f7 LR 00010053
PES 2014 v1.6.3 2019-05-20 Jump to invalid address: 0c2c2c00 PC 00011a1f LR 00010053
PES 2014 v1.6.3 2019-05-20 MIPSCompileOp: Invalid instruction 7f0b067f
PES 2014 v1.6.3 2019-05-20 MIPSCompileOp: Invalid instruction 63217700
PES 2014 v1.6.3 2019-05-20 MIPSCompileOp: Invalid instruction 6306060b
PES 2014 v1.6.3 2019-05-20 Jump to invalid address: 0dfd5000 PC 00011a0f LR 00010053
PES 2014 v1.6.3 2019-05-20 MIPSCompileOp: Invalid instruction 0000b37f
PES 2014 v1.6.3 2019-05-20 MIPSCompileOp: Invalid instruction 7f060571
PES 2014 v1.6.3 2019-05-20 Jump to invalid address: 0c1531fc PC 000119e7 LR 00010053
PES 2014 v1.6.3 2019-05-20 Jump to invalid address: 0dfdf000 PC 000119cf LR 00010053
PES 2014 v1.6.3 2019-05-20 MIPSCompileOp: Invalid instruction 7d064421
PES 2014 v1.6.3 2019-05-20 Jump to invalid address: 0c2c2c00 PC 000119df LR 00010053
PES 2014 v1.6.3 2019-05-20 Trying to write block exit to illegal destination 0005c0e7: pc = 0004c0e7
PES 2014 v1.6.3 2019-05-20 Trying to write block exit to illegal destination 0004c0e7: pc = 0003c0e7
PES 2014 v1.6.3 2019-05-20 Trying to write block exit to illegal destination 0003c0e7: pc = 0002c0e7
PES 2014 v1.8.0 2019-05-18 sceDmacMemcpy(dest=04154000, src=094900f0, size=557056): overlapping read
PES 2014 v1.5.3 2019-05-14 WriteToHardware: Invalid address 0000000c near PC 0880abb4 LR 0880abbc
PES 2014 v1.5.3 2019-05-14 ReadFromHardware: Invalid address 00000004 near PC 0880b598 LR 08809cc8
PES 2014 v1.8.0 2019-05-11 Unknown GetPointer 0000006c PC 08872bb4 LR 08872c1c
PES 2014 v1.8.0 2019-07-09 Unknown GetPointer 00000000 PC 08000000 LR 08000000
PES 2014 v1.8.0 2019-04-09 Error in shader program link: info: (unknown reason) fs: postshader /* AA shader 4.o / AA shader 4.o - filtro Copyright (C) 2014 guest(r) - [email protected] This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Modified as video aware smoothing effect for PPSSPP. // Some variable definitions had to be moved inside functions(and so repeated) due to glsl->hlsl auto translation failing. // Also auto translation fails with bool uniform, which is why u_video is defined as float. #ifdef GL_ES precision mediump float; precision mediump int; #endif uniform sampler2D sampler0; uniform float u_video; //=========== varying vec2 v_texcoord0; const vec3 dt = vec3(1.0,1.0,1.0); vec3 texture2d (vec2 texcoord) { float scale = 1.0; if (u_video==1.0){ scale = 2.0; } else { scale = 7.0; } vec4 yx = vec4(1.0/480.0,1.0/272.0,-1.0/480.0,-1.0/272.0)/scale; vec4 xy = vec4(2.0/480.0,2.0/272.0,-2.0/480.0,-2.0/272.0)/scale; vec3 s00 = texture2D(sampler0, texcoord + yx.zw).xyz; vec3 s20 = texture2D(sampler0, texcoord + yx.xw).xyz; vec3 s22 = texture2D(sampler0, texcoord + yx.xy).xyz; vec3 s02 = texture2D(sampler0, texcoord + yx.zy).xyz; float m1=dot(abs(s00-s22),dt)+0.001; float m2=dot(abs(s02-s20),dt)+0.001; return 0.5*(m2*(s00+s22)+m1*(s02+s20))/(m1+m2); } vec3 texture2dd (vec2 texcoord) { float scale = 1.0; if (u_video==1.0){ scale = 2.0; } else { scale = 7.0; } vec4 yx = vec4(1.0/480.0,1.0/272.0,-1.0/480.0,-1.0/272.0)/scale; vec4 xy = vec4(2.0/480.0,2.0/272.0,-2.0/480.0,-2.0/272.0)/scale; vec3 c11 = texture2D(sampler0, texcoord ).xyz; vec3 c00 = texture2D(sampler0, texcoord + xy.zw).xyz; vec3 c20 = texture2D(sampler0, texcoord + xy.xw).xyz; vec3 c22 = texture2D(sampler0, texcoord + xy.xy).xyz; vec3 c02 = texture2D(sampler0, texcoord + xy.zy).xyz; vec3 s00 = texture2D(sampler0, texcoord + yx.zw).xyz; vec3 s20 = texture2D(sampler0, texcoord + yx.xw).xyz; vec3 s22 = texture2D(sampler0, texcoord + yx.xy).xyz; vec3 s02 = texture2D(sampler0, texcoord + yx.zy).xyz; float d1=dot(abs(c00-c22),dt)+0.001; float d2=dot(abs(c20-c02),dt)+0.001; float m1=dot(abs(s00-s22),dt)+0.001; float m2=dot(abs(s02-s20),dt)+0.001; vec3 t2=(d1*(c20+c02)+d2*(c00+c22))/(2.0*(d1+d2)); return 0.25*(c11+t2+(m2*(s00+s22)+m1*(s02+s20))/(m1+m2)); } void main() { float scale = 7.0; bool filtro = false; if (u_video==1.0){ scale = 2.0; filtro = true; } else { scale = 7.0; filtro = false; } // Calculating texel coordinates vec2 size = vec2(480.0,272.0)*scale; vec2 inv_size = vec2(1.0/480.0,1.0/272.0)/scale; vec2 OGL2Pos = v_texcoord0 * size; vec2 fp = fract(OGL2Pos); vec2 dx = vec2(inv_size.x,0.0); vec2 dy = vec2(0.0, inv_size.y); vec2 g1 = vec2(inv_size.x,inv_size.y); vec2 g2 = vec2(-inv_size.x,inv_size.y); vec2 pC4 = floor(OGL2Pos) * inv_size + 0.5*inv_size; // Reading the texels vec3 C0 = texture2d(pC4 - g1); vec3 C1 = texture2d(pC4 - dy); vec3 C2 = texture2d(pC4 - g2); vec3 C3 = texture2d(pC4 - dx); vec3 C4 = texture2d(pC4 ); vec3 C5 = texture2d(pC4 + dx); vec3 C6 = texture2d(pC4 + g2); vec3 C7 = texture2d(pC4 + dy); vec3 C8 = texture2d(pC4 + g1); vec3 ul, ur, dl, dr; float m1, m2; m1 = dot(abs(C0-C4),dt)+0.001; m2 = dot(abs(C1-C3),dt)+0.001; ul = (m2
PES 2014 v1.8.0 2019-04-08 Error in shader program link: info: (unknown reason) fs: postshader /* Hyllian's 5xBR v3.5a Shader Copyright (C) 2011 Hyllian/Jararaca - [email protected] This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifdef GL_ES precision mediump float; precision mediump int; #endif uniform sampler2D sampler0; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; varying vec2 v_texcoord0; const float coef = 2.0; const vec3 rgbw = vec3(16.163, 23.351, 8.4772); const vec4 Ao = vec4( 1.0, -1.0, -1.0, 1.0 ); const vec4 Bo = vec4( 1.0, 1.0, -1.0,-1.0 ); const vec4 Co = vec4( 1.5, 0.5, -0.5, 0.5 ); const vec4 Ax = vec4( 1.0, -1.0, -1.0, 1.0 ); const vec4 Bx = vec4( 0.5, 2.0, -0.5,-2.0 ); const vec4 Cx = vec4( 1.0, 1.0, -0.5, 0.0 ); const vec4 Ay = vec4( 1.0, -1.0, -1.0, 1.0 ); const vec4 By = vec4( 2.0, 0.5, -2.0,-0.5 ); const vec4 Cy = vec4( 2.0, 0.0, -1.0, 0.5 ); vec4 df(vec4 A, vec4 B) { return abs(A-B); } vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h) { return (df(a,b) + df(a,c) + df(d,e) + df(d,f) + 4.0*df(g,h)); } void main(){ bool upscale = u_texelDelta.x > (1.6 * u_pixelDelta.x); vec3 res = texture2D(sampler0, v_texcoord0.xy).xyz; // Let's skip the whole scaling if output size smaller than 1.6x of input size if (upscale) { bvec4 edr, edr_left, edr_up, px; // px = pixel, edr = edge detection rule bvec4 interp_restriction_lv1, interp_restriction_lv2_left, interp_restriction_lv2_up; bvec4 nc; // new_color bvec4 fx, fx_left, fx_up; // inequations of straight lines. vec2 pS = 1.0 / u_texelDelta.xy; vec2 fp = fract(v_texcoord0.xy*pS.xy); vec2 TexCoord_0 = v_texcoord0.xy-fp*u_pixelDelta.xy; vec2 dx = vec2(u_texelDelta.x,0.0); vec2 dy = vec2(0.0,u_texelDelta.y); vec2 y2 = dy + dy; vec2 x2 = dx + dx; vec3 A = texture2D(sampler0, TexCoord_0 -dx -dy ).xyz; vec3 B = texture2D(sampler0, TexCoord_0 -dy ).xyz; vec3 C = texture2D(sampler0, TexCoord_0 +dx -dy ).xyz; vec3 D = texture2D(sampler0, TexCoord_0 -dx ).xyz; vec3 E = texture2D(sampler0, TexCoord_0 ).xyz; vec3 F = texture2D(sampler0, TexCoord_0 +dx ).xyz; vec3 G = texture2D(sampler0, TexCoord_0 -dx +dy ).xyz; vec3 H = texture2D(sampler0, TexCoord_0 +dy ).xyz; vec3 I = texture2D(sampler0, TexCoord_0 +dx +dy ).xyz; vec3 A1 = texture2D(sampler0, TexCoord_0 -dx -y2).xyz; vec3 C1 = texture2D(sampler0, TexCoord_0 +dx -y2).xyz; vec3 A0 = texture2D(sampler0, TexCoord_0 -x2 -dy).xyz; vec3 G0 = texture2D(sampler0, TexCoord_0 -x2 +dy).xyz; vec3 C4 = texture2D(sampler0, TexCoord_0 +x2 -dy).xyz; vec3 I4 = texture2D(sampler0, TexCoord_0 +x2 +dy).xyz; vec3 G5 = texture2D(sampler0, TexCoord_0 -dx +y2).xyz; vec3 I5 = texture2D(sampler0, TexCoord_0 +dx +y2).xyz; vec3 B1 = texture2D(sampler0, TexCoord_0 -y2).xyz; vec3 D0 = texture2D(sampler0, TexCoord_0 -x2 ).xyz; vec3 H5 = texture2D(sampler0, TexCoord_0 +y2).xyz; vec3 F4 = texture2D(sampler0, TexCoord_0 +x2 ).xyz; vec4 b = vec4(dot(B ,rgbw), dot(D ,rgbw), dot(H ,rgbw), dot(F ,rgbw)); vec4 c = vec4(dot(C ,rgbw), dot(A ,rgbw), dot(G ,rgbw), dot(I ,rgbw)); vec4 d = vec4(b.y, b.z, b.w, b.x); vec4 e = vec4(dot(E,rgbw)); vec4 f = vec4(b.w, b.x, b.y, b.z); vec4 g = vec4(c.z, c.w, c.x, c.y); vec4 h = vec4(b.z, b.w, b.x, b.y); vec4 i = vec4(c.w,
PES 2014 v1.8.0 2019-04-02 Jump to invalid address: 029b4c00
PES 2014 v1.8.0 2019-04-02 MIPSCompileOp: Invalid instruction 75374700
PES 2014 v1.8.0 2019-04-02 Branch in RSZeroComp delay slot at 0001004f in block starting at 0001000b
PES 2014 v1.8.0 2019-04-02 80020001=sceKernelCreateThread((invalid), 08aef588, 00000000, 0, 00000000, 00000000): NULL thread name
PES 2014 v1.8.0 2019-04-02 80020001=sceKernelCreateThread((invalid), deadbeef, deadbeef, -559038737, 00000000, 00000000): NULL thread name
PES 2014 v1.8.0 2019-07-12 Unknown GetPointer 00000000 PC 0881f5b8 LR 08000020
PES 2014 v1.8.0 2019-03-20 MIPSCompileOp: Invalid instruction 007e007b
PES 2014 v1.8.0 2019-03-20 Jump to invalid address: 07758480
PES 2014 v1.8.0 2019-03-20 MIPSCompileOp: Invalid instruction 473f4040
PES 2014 v1.8.0 2019-03-20 MIPSCompileOp: Invalid instruction 007e0055
PES 2014 v1.8.0 2019-03-20 Jump to invalid address: 07759200
PES 2014 v1.8.0 2019-03-20 MIPSCompileOp: Invalid instruction 007e0038
PES 2014 v1.8.0 2019-03-20 MIPSCompileOp: Invalid instruction 00313341
PES 2014 v1.8.0 2019-03-20 Jump to invalid address: 07758b40
PES 2014 v1.8.0 2019-03-20 MIPSCompileOp: Invalid instruction 007e007e
PES 2014 v1.8.0 2019-03-20 Jump to invalid address: 077598c0
PES 2014 v1.8.0 2019-03-20 MIPSCompileOp: Invalid instruction 403f4240
PES 2014 v1.8.0-277-gb3221bd31 2019-07-19 Unknown GetPointer 00000000 PC 08a1b7b0 LR 08000030
PES 2014 v1.7.5 2019-03-15 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
PES 2014 v1.7.4 2019-03-14 Jump to invalid address: 074be980
PES 2014 v1.7.4 2019-03-14 Jump to invalid address: 074be2c0
PES 2014 v1.7.4 2019-03-14 Jump to invalid address: 074bdc00
PES 2014 v1.7.4 2019-03-14 Jump to invalid address: 074bf040
PES 2014 v1.7.4 2019-03-14 Jump to invalid address: 074cae40
PES 2014 v1.7.4 2019-03-14 Jump to invalid address: 074cc280
PES 2014 v1.7.4 2019-03-14 Jump to invalid address: 074cbbc0
PES 2014 v1.7.4 2019-03-14 MIPSCompileOp: Invalid instruction 072700de
PES 2014 v1.7.4 2019-03-14 MIPSCompileOp: Invalid instruction 0404000e
PES 2014 v1.7.4 2019-03-14 MIPSCompileOp: Invalid instruction 00e6840e
PES 2014 v1.7.4 2019-03-14 Jump to invalid address: 03840000
PES 2014 v1.7.4 2019-03-14 MIPSCompileOp: Invalid instruction 0727001e
PES 2014 v1.7.4 2019-03-14 Branch in Jump delay slot at 04107268 in block starting at 04107240
PES 2014 v1.7.4 2019-03-14 MIPSCompileOp: Invalid instruction 04040023
PES 2014 v1.7.4 2019-03-14 MIPSCompileOp: Invalid instruction 04040035
PES 2014 v1.7.4 2019-03-14 MIPSCompileOp: Invalid instruction 051e014b
PES 2014 v1.7.4 2019-03-14 MIPSCompileOp: Invalid instruction 011201ce
PES 2014 v1.7.4 2019-03-14 MIPSCompileOp: Invalid instruction 0404000b