Recent logs - PES 2014

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Game title Version Latest Report Message
PES 2014 v1.16.6 2023-12-03 80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small
PES 2014 v1.16.6 2023-11-20 80000107=sceDisplaySetFrameBuf(00000000, 512, 1, 0): must change latched framebuf first
PES 2014 v1.15.3 2023-11-15 Jump to invalid address: 074b3a40
PES 2014 v1.15.3 2023-11-15 Jump to invalid address: 0747c980
PES 2014 v1.15.3 2023-11-15 Jump to invalid address: 0747c2c0
PES 2014 v1.5.3 2023-10-31 Error in shader program link during preload: info: cannot find a matched output for input v_color1 fs: 00000000:0000091c LM #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; in vec3 v_color1; inout vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 v = v_color0 + s; fragColor0 = v; } vs: 00000000:00200000 #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj * vec4(position.xyz, 1.0); }
PES 2014 v1.5.3 2023-10-31 Error in shader program link during preload: info: cannot find a matched output for input v_texcoord fs: 40000000:00000002 Tex TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:00000022 THR #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
PES 2014 v1.5.3 2023-10-31 Error in shader program link during preload: info: cannot find a matched output for input v_color1 fs: 00000000:00000918 LM #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; in vec3 v_color1; inout vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 v = v_color0 + s; fragColor0 = v; } vs: 00000000:0001d022 THR UVMtx TessC TessRevN #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
PES 2014 v1.5.3 2023-10-31 Error in shader program link during preload: info: cannot find a matched output for input v_texcoord fs: 00000000:0000000a Tex TFuncBlend #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform vec3 u_texenv; in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(mix(p.rgb, u_texenv.rgb, t.rgb), p.a); fragColor0 = v; } vs: 00004000:00000002 THR #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
PES 2014 v1.5.3 2023-10-31 Error in shader program link during preload: info: cannot find a matched output for input v_color1 fs: 00000000:00000918 LM #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; in vec3 v_color1; inout vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 v = v_color0 + s; fragColor0 = v; } vs: 00000000:00000002 THR #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
PES 2014 v1.5.3 2023-10-31 Error in shader program link during preload: info: cannot find a matched output for input v_color1 fs: 00000000:00000918 LM #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; in vec3 v_color1; inout vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 v = v_color0 + s; fragColor0 = v; } vs: 00004000:00000000 #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj * vec4(position.xyz, 1.0); }
PES 2014 v1.12.3 2023-10-29 __KernelStopThread: thread 308 does not exist
PES 2014 v1.12.3 2023-10-29 Could not setup streams, unexpected stream count: 13414
PES 2014 v1.16.6 2023-10-28 Jump to invalid address: 073dc1c0
PES 2014 v1.16.6 2023-10-28 Jump to invalid address: 0739a780
PES 2014 v1.16.6 2023-10-28 Jump to invalid address: 0739a0c0
PES 2014 v1.16.6 2023-10-28 Jump to invalid address: 07399a00
PES 2014 v1.16.6 2023-10-28 Jump to invalid address: 07357880
PES 2014 v1.16.6 2023-10-28 Jump to invalid address: 073571c0
PES 2014 v1.16.6 2023-10-28 Jump to invalid address: 07356b00
PES 2014 v1.16.6 2023-10-28 Jump to invalid address: 07356440
PES 2014 v1.16.6 2023-10-28 Jump to invalid address: 0741dac0
PES 2014 v1.16.6 2023-10-28 Jump to invalid address: 073ae8c0
PES 2014 v1.16.6 2023-10-28 Jump to invalid address: 073ae200
PES 2014 v1.16.6 2023-10-28 Jump to invalid address: 073adb40
PES 2014 v1.16.6 2023-10-28 Jump to invalid address: 07388900
PES 2014 v1.16.6 2023-10-28 Jump to invalid address: 07388240
PES 2014 v1.16.6 2023-10-28 Jump to invalid address: 07387b80
PES 2014 v1.16.6 2023-10-28 Jump to invalid address: 073874c0
PES 2014 v1.11 2023-10-27 MIPSCompileOp: Invalid instruction 7850ff68
PES 2014 v1.16.6 2023-10-20 MIPSCompileOp: Invalid instruction cf505fa0
PES 2014 v1.16.6 2023-10-20 MIPSCompileOp: Invalid instruction f3333333
PES 2014 v1.16.6 2023-10-20 Jump to invalid address: 07d9bffc
PES 2014 v1.16.6 2023-10-20 MIPSCompileOp: Invalid instruction 42e92ee1
PES 2014 v1.16.6 2023-10-20 Jump to invalid address: 0b333330
PES 2014 v1.16.6 2023-10-20 MIPSCompileOp: Invalid instruction 000009f8
PES 2014 v1.16.2 2023-10-18 Unexpected mpeg first timestamp: fff000fffff / 17587892125695
PES 2014 v1.15.4 2023-10-16 Unknown GetPointerWrite 00000000 PC 08872c14 LR 08872c1c
PES 2014 v1.16.6 2023-10-17 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a51d8, pos=0, access=1, data=2, text=2
PES 2014 v1.6.3 2023-09-25 Error in shader program link: info: Link Error: Vertex shader is missing. fs: 00004000:00000022 Tex TexAlpha Flat TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; flat in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; fragColor0 = v; } vs: 40000000:00000010 Tex Flat #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; flat out lowp vec4 v_color0; out highp vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; gl_Position = u_proj * vec4(position.xyz, 1.0); }
PES 2014 v1.16.1 2023-09-20 Unknown GetPointerWrite 000004ad PC 08872bb4 LR 08872c1c
PES 2014 v1.15.4 2023-09-17 MIPSCompileOp: Invalid instruction 00000401
PES 2014 v1.15.4 2023-09-17 MIPSCompileOp: Invalid instruction 00020101
PES 2014 v1.15.2 2023-09-15 Unknown GetPointer 0000e3a4 PC 08872bcc LR 08872c1c
PES 2014 v1.11.3 2023-09-15 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 27748
PES 2014 v1.11.3 2023-09-12 Unknown GetPointer 00000000 PC 08816130 LR 08816144
PES 2014 v1.11.3 2023-09-09 80630006=sceAtracSetDataAndGetID(09a25200, 00002000): unsupported sample rate: 268479556
PES 2014 v1.11.3 2023-09-09 80630011=sceAtracSetDataAndGetID(09a25200, 00002000): too small for WAVE chunk at -2080368160
PES 2014 v1.15.4 2023-09-08 Branch in Jump delay slot at 0800000c in block starting at 08000000
PES 2014 v1.15.4 2023-09-08 MIPSCompileOp: Invalid instruction 4c010c01
PES 2014 v1.10.3 2023-09-04 Unknown syscall in known module 'sceOpenPSID_driver': 0x47db48c2
PES 2014 v1.15.4 2023-08-18 Unknown GetPointerWrite 00000000 PC 08a02a0c LR 0881615c
PES 2014 v1.4.2 2023-08-02 sceDmacMemcpy(dest=09054040, src=086cea00, size=1250816): overlapping read
PES 2014 v1.15.4 2023-07-22 MIPSCompileOp: Invalid instruction 4422a800
PES 2014 v1.5.3 2023-07-06 Error in shader program link during preload: info: cannot find a matched output for input v_texcoord fs: 00000000:0000000a Tex TFuncBlend #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform vec3 u_texenv; in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(mix(p.rgb, u_texenv.rgb, t.rgb), p.a); fragColor0 = v; } vs: 00004000:0001d000 UVMtx TessC TessRevN #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj * vec4(position.xyz, 1.0); }
PES 2014 v1.5.3 2023-07-06 Error in shader program link during preload: info: cannot find a matched output for input v_texcoord fs: 40000000:00000002 Tex TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00004000:00000000 #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj * vec4(position.xyz, 1.0); }
PES 2014 v1.9.4 2023-07-04 Branch in RSRTComp delay slot at 0001000c in block starting at 00010000
PES 2014 v1.9.4 2023-07-04 Jump to invalid address: 07530300
PES 2014 v1.15.2 2023-06-28 __KernelStopThread: thread 1634 does not exist (helper deleted)
PES 2014 v1.11.3 2023-06-26 ReadFromHardware: Invalid address ffff0010 near PC ffff0010 LR 08a3c164
PES 2014 v1.15.4 2023-10-31 Unknown GetPointerWrite 00000000 PC 08808458 LR 08808460
PES 2014 v1.10-6-g8ac4efd3c 2023-06-23 ReadFromHardware: Invalid address 7c52cf20 near PC 7c52cf20 LR 08000018
PES 2014 v1.15.4 2023-06-12 Unknown GetPointerWrite 00000000 PC 08871374 LR 0887138c
PES 2014 v1.11.3 2023-06-07 Jump to invalid address: 0753b3c0
PES 2014 v1.11.3 2023-06-07 Branch in Jump delay slot at 09d4eca8 in block starting at 09d4eca0
PES 2014 v1.11.3 2023-06-07 Jump to invalid address: 0753b480
PES 2014 v1.11.3 2023-06-07 Branch in Jump delay slot at 09d4eca4 in block starting at 09d4eca0
PES 2014 v1.11.3 2023-06-07 Jump to invalid address: 0753c4c0
PES 2014 v1.11.3 2023-06-07 Branch in Jump delay slot at 09d4eca0 in block starting at 09d4eca0
PES 2014 v1.11.3 2023-06-07 Jump to invalid address: 0753b5c0
PES 2014 v1.15.4 2023-06-06 MIPSCompileOp: Invalid instruction 4651f000
PES 2014 v1.15.4 2023-06-06 MIPSCompileOp: Invalid instruction 00020dff
PES 2014 v1.15.4 2023-06-06 MIPSCompileOp: Invalid instruction 05060805
PES 2014 v1.15.4 2023-06-06 MIPSCompileOp: Invalid instruction 462661f8
PES 2014 v1.15.4 2023-06-06 MIPSCompileOp: Invalid instruction 46423a70
PES 2014 v1.14.1 2023-06-06 UI scissor out of bounds in GameSettingsScreen: 352,0-1247,720 / 1516,720
PES 2014 v1.14 2023-06-06 UI scissor out of bounds in GameSettingsScreen: 269,0-1350,817 / 1632,816
PES 2014 v1.14 2023-06-06 UI scissor out of bounds in GameSettingsScreen: 238,0-1191,721 / 1440,720
PES 2014 v1.10.3 2023-05-27 807f00fd=sceMp3Init(00000000): invalid bitrate v2 l0 rate 000a
PES 2014 v1.12.2 2023-05-26 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34536
PES 2014 v1.14.1 2023-05-25 UI scissor out of bounds in GameSettingsScreen: 63,0-225,483 / 272,483
PES 2014 v1.14.1 2023-05-25 UI scissor out of bounds in MainScreen: 0,407-153,399 / 272,483
PES 2014 v1.14.1 2023-05-25 UI scissor out of bounds in MainScreen: 0,350-153,456 / 272,483
PES 2014 v1.14.1 2023-05-25 UI scissor out of bounds in MainScreen: 581,2-269,134 / 483,272
PES 2014 v1.14.1 2023-05-25 UI scissor out of bounds in MainScreen: 0,18-573,119 / 483,272
PES 2014 v1.14.1 2023-05-25 UI scissor out of bounds in MainScreen: 0,0-573,137 / 483,272
PES 2014 v1.14.1 2023-05-25 UI scissor out of bounds in GameSettingsScreen: 113,0-399,272 / 483,272
PES 2014 v1.14.1 2023-05-25 UI scissor out of bounds in GameSettingsScreen: 452,0-1596,1088 / 1934,1088
PES 2014 v1.14.1 2023-05-25 UI scissor out of bounds in MainScreen: 581,2-269,151 / 483,272
PES 2014 v1.14.1 2023-05-25 UI scissor out of bounds in MainScreen: 0,18-573,135 / 483,272
PES 2014 v1.14.1 2023-05-25 UI scissor out of bounds in MainScreen: 0,0-573,153 / 483,272
PES 2014 v1.14.1 2023-05-25 UI scissor out of bounds in MainScreen: 0,0-573,19 / 483,272
PES 2014 v1.14.1 2023-05-25 UI scissor out of bounds in ReportScreen: 63,17-85,841 / 272,483
PES 2014 v1.14.1 2023-05-25 UI scissor out of bounds in ReportScreen: 576,5-269,148 / 483,272
PES 2014 v1.15.2 2023-05-25 Unknown GetPointer 0000ab00 PC 0884a918 LR 0884a938
PES 2014 v1.15.3 2023-05-24 sceDmacMemcpy(dest=04154000, src=09518100, size=557056): overlapping read
PES 2014 v1.15.3 2023-05-19 Unknown GetPointer 00000140 PC 088113b0 LR 088113dc
PES 2014 v1.15.2 2023-05-13 MIPSCompileOp: Invalid instruction 00000178
PES 2014 v1.10.3 2023-05-11 ReadFromHardware: Invalid address a3911b00 near PC a3911b00 LR 08000018
PES 2014 v1.15.3 2023-05-10 Jump to invalid address: 076333c0