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Game title |
Version |
Latest Report |
Message |
英雄伝説 空の軌跡 the 3rd |
v1.17.1 |
2024-10-21 |
sceIoIoctl(disc0:/sce_lbn051db6_size0xc2ff, 0101000a, 09faf8c0, 4, 00000000, 0) |
英雄伝説 空の軌跡 the 3rd |
v1.17.1 |
2024-10-21 |
sceIoIoctl(disc0:/sce_lbn0503fe_size0xdb27, 0101000a, 09faf8c0, 4, 00000000, 0) |
英雄伝説 空の軌跡 the 3rd |
v1.17.1 |
2024-10-21 |
sceIoIoctl(disc0:/sce_lbn0527be_size0xf837, 0101000a, 09faf8c0, 4, 00000000, 0) |
英雄伝説 空の軌跡 the 3rd |
v1.17.1 |
2024-10-21 |
sceIoIoctl(disc0:/sce_lbn052b89_size0x11a1, 0101000a, 09faf8c0, 4, 00000000, 0) |
英雄伝説 空の軌跡 the 3rd |
v1.17.1 |
2024-10-27 |
sceIoIoctl(disc0:/sce_lbn0870b4_size0x522c, 0101000a, 09faf8c0, 4, 00000000, 0) |
英雄伝説 空の軌跡 the 3rd |
v1.17.1 |
2024-10-14 |
sceDmacMemcpy(dest=041cc900, src=08e3eb40, size=4096): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.17.1 |
2024-10-13 |
sceIoIoctl(disc0:/sce_lbn08561b_size0xb094, 0101000a, 09faf8c0, 4, 00000000, 0) |
英雄伝説 空の軌跡 the 3rd |
v1.17.1 |
2024-10-13 |
sceIoIoctl(disc0:/sce_lbn05d137_size0x1b215, 0101000a, 09faf8c0, 4, 00000000, 0) |
英雄伝説 空の軌跡 the 3rd |
v1.17.1 |
2024-10-12 |
sceIoIoctl(disc0:/sce_lbn05a4e9_size0x12278, 0101000a, 09faf8c0, 4, 00000000, 0) |
英雄伝説 空の軌跡 the 3rd |
v1.17.1 |
2024-10-08 |
sceIoIoctl(disc0:/sce_lbn08b802_size0xd624, 0101000a, 09faf8c0, 4, 00000000, 0) |
英雄伝説 空の軌跡 the 3rd |
v1.17.1 |
2024-10-06 |
sceDmacMemcpy(dest=041e7100, src=08e3d6a0, size=65536): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.17.1 |
2024-10-05 |
sceIoIoctl(disc0:/sce_lbn08470a_size0xbe61, 0101000a, 09faf8c0, 4, 00000000, 0) |
英雄伝説 空の軌跡 the 3rd |
v1.17.4-1 |
2024-09-13 |
sceDmacMemcpy(dest=041ef100, src=08e3c620, size=65536): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.4.2-425-g7a7ccee5e |
2024-09-13 |
Error in shader compilation: info: 0(158) : error C1503: undefined variable "u_proj"
0(159) : error C1503: undefined variable "col"
0(175) : error C1503: undefined variable "col"
0(178) : error C1503: undefined variable "col"
0(179) : error C1503: undefined variable "col"
0(190) : error C1503: undefined variable "col"
0(193) : error C1503: undefined variable "col"
0(194) : error C1503: undefined variable "col"
0(205) : error C1503: undefined variable "col"
0(208) : error C1503: undefined variable "col"
0(209) : error C1503: undefined variable "col"
0(220) : error C1503: undefined variable "col"
0(223) : error C1503: undefined variable "col"
0(224) : error C1503: undefined variable "col"
0(226) : error C1503: undefined variable "tex"
/ code: #version 330
#define lowp
#define mediump
#define highp
in mediump vec4 w1, w2;
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mediump mat4 u_texmtx;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform mat4 u_bone6;
uniform mat4 u_bone7;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump float u_lightangle0;
uniform mediump float u_lightspotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump float u_lightangle1;
uniform mediump float u_lightspotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump float u_lightangle2;
uniform mediump float u_lightspotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump float u_lightangle3;
uniform mediump float u_lightspotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
flat out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
uniform sampler1D u_tess_pos_tex;
uniform sampler1D u_tess_tex_tex;
uniform sampler1D u_tess_col_tex;
uniform int u_spline_count_u;
vec2 tess_sample(in vec2 points[16], in vec2 weights[4]) {
vec2 pos = vec2(0.0);
for (int i = 0; i < 4; ++i) {
for (int j = 0; j < 4; ++j) {
float f = weights[j].x * weights[i].y;
if (f != 0.0)
pos = pos + f * points[i * 4 + j];
}
}
return pos;
}
vec3 tess_sample(in vec3 points[16], in vec2 weights[4]) {
vec3 pos = vec3(0.0);
for (int i = 0; i < 4; ++i) {
for (int j = 0; j < 4; ++j) {
float f = weights[j].x * weights[i].y;
if (f != 0.0)
pos = pos + f * points[i * 4 + j];
}
}
return pos;
}
vec4 tess_sample(in vec4 points[16], in vec2 weights[4]) {
vec4 pos = vec4(0.0);
for (int i = 0; i < 4; ++i) {
for (int j = 0; j < 4; ++j) {
float f = weights[j].x * weights[i].y;
if (f != 0.0)
pos = pos + f * points[i * 4 + j];
}
}
return pos;
}
uniform int u_spline_count_v;
uniform int u_spline_type_u;
uniform int u_spline_type_v;
void spline_knot(ivec2 num_patches, ivec2 type, out vec2 knot[6], ivec2 patch_pos) {
for (int i = 0; i < 6; ++i) {
knot[i] = vec2(float(i + patch_pos.x - 2), float(i + patch_pos.y - 2));
}
if ((type.x & 1) != 0) {
if (patch_pos.x <= 2)
knot[0].x = 0.0;
if (patch_pos.x <= 1)
knot[1].x = 0.0;
}
if ((type.x & 2) != 0) {
if (patch_pos.x >= (num_patches.x - 2))
knot[5].x = float(num_patches.x);
if (pa |
英雄伝説 空の軌跡 the 3rd |
v1.4.2-425-g7a7ccee5e |
2024-09-12 |
Error in shader compilation: info: ERROR: 0:158: 'u_proj' : undeclared identifier
ERROR: 0:159: 'col' : undeclared identifier
ERROR: 0:165: 'toLight' : undeclared identifier
ERROR: 0:165: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:166: 'assign' : l-value required "distance" (can't modify void)
ERROR: 0:166: 'assign' : cannot convert from 'float' to 'void'
ERROR: 0:167: 'assign' : cannot convert from 'void' to 'float'
ERROR: 0:168: 'dot' : no matching overloaded function found (using implicit conversion)
ERROR: 0:169: 'dot' : no matching overloaded function found (using implicit conversion)
ERROR: 0:171: 'lightScale' : undeclared identifier
ERROR: 0:171: 'constructor' : can't convert
ERROR: 0:171: 'constructor' : can't convert
ERROR: 0:173: 'lightScale' : undeclared identifier
ERROR: 0:175: 'diffuse' : undeclared identifier
ERROR: 0:175: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:175: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:178: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:178: 'lightScale' : undeclared identifier
ERROR: 0:179: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:180: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:181: 'assign' : l-value required "distance" (can't modify void)
ERROR: 0:181: 'assign' : cannot convert from 'float' to 'void'
ERROR: 0:182: 'assign' : cannot convert from 'void' to 'float'
ERROR: 0:183: 'dot' : no matching overloaded function found (using implicit conversion)
ERROR: 0:184: 'dot' : no matching overloaded function found (using implicit conversion)
ERROR: 0:186: 'constructor' : can't convert
ERROR: 0:186: 'constructor' : can't convert
ERROR: 0:190: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:190: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:193: 'rgb' : field / code: #version 330
#define lowp
#define mediump
#define highp
in mediump vec4 w1, w2;
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mediump mat4 u_texmtx;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform mat4 u_bone6;
uniform mat4 u_bone7;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump float u_lightangle0;
uniform mediump float u_lightspotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump float u_lightangle1;
uniform mediump float u_lightspotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump float u_lightangle2;
uniform mediump float u_lightspotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump float u_lightangle3;
uniform mediump float u_lightspotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
flat out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
uniform sampler1D u_tess_pos_tex;
uniform sampler1D u_tess_tex_tex;
uniform sampler1D u_tess_col_tex;
uniform int u_spline_count_u;
vec2 tess_sample(in vec2 points[16], in vec2 |
英雄伝説 空の軌跡 the 3rd |
v1.17.4-1 |
2024-09-12 |
sceIoIoctl(disc0:/sce_lbn0ac771_size0x37283, 0101000a, 09faf8c0, 4, 00000000, 0) |
英雄伝説 空の軌跡 the 3rd |
v1.17.4-1 |
2024-09-12 |
sceIoIoctl(disc0:/sce_lbn0aaa15_size0x3f5d0, 0101000a, 09faf8c0, 4, 00000000, 0) |
英雄伝説 空の軌跡 the 3rd |
v1.17.4-1 |
2024-09-09 |
sceDmacMemcpy(dest=0416c900, src=08e36740, size=16384): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.17.4-1 |
2024-09-08 |
sceDmacMemcpy(dest=04136000, src=08d53280, size=65536): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.12.3-1071-g830420f0c |
2024-08-16 |
Failed to read valid video stream data from header |
英雄伝説 空の軌跡 the 3rd |
v1.17.3 |
2024-07-26 |
sceDmacMemcpy(dest=041e7100, src=090208a0, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.17.3 |
2024-07-23 |
sceDmacMemcpy(dest=0416c100, src=08ed38c0, size=4096): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.17.3 |
2024-07-12 |
sceDmacMemcpy(dest=04162100, src=08e665a0, size=4096): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.17.3 |
2024-07-12 |
sceDmacMemcpy(dest=041c2100, src=08e398c0, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.17.3 |
2024-07-10 |
sceIoIoctl(disc0:/sce_lbn04fad0_size0x3b701, 0101000a, 09faf8c0, 4, 00000000, 0) |
英雄伝説 空の軌跡 the 3rd |
v1.17.3 |
2024-07-10 |
sceIoIoctl(disc0:/sce_lbn04fa7a_size0x2afde, 0101000a, 09faf8c0, 4, 00000000, 0) |
英雄伝説 空の軌跡 the 3rd |
v1.17.3 |
2024-07-10 |
sceIoIoctl(disc0:/sce_lbn0c6205_size0x164de, 0101000a, 09faf8c0, 4, 00000000, 0) |
英雄伝説 空の軌跡 the 3rd |
v1.17.3 |
2024-07-09 |
sceDmacMemcpy(dest=041df100, src=08ed6a60, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.17.1 |
2024-05-17 |
Unexpected mpeg first timestamp: 0 / 0 |
英雄伝説 空の軌跡 the 3rd |
v1.17.1 |
2024-05-17 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2 |
英雄伝説 空の軌跡 the 3rd |
v1.17.1 |
2024-05-17 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1 |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-14 |
sceDmacMemcpy(dest=041fa100, src=08e9e7e0, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-13 |
sceDmacMemcpy(dest=041fa100, src=08eaee20, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-13 |
sceDmacMemcpy(dest=04168100, src=08eeb200, size=4096): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-12 |
sceDmacMemcpy(dest=041fc100, src=08ea54c0, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-12 |
sceDmacMemcpy(dest=04168100, src=08e9e7e0, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-12 |
sceDmacMemcpy(dest=041f4d00, src=08f1fdc0, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-12 |
sceDmacMemcpy(dest=0416a100, src=08ea68e0, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-12 |
sceDmacMemcpy(dest=04168100, src=08f0c500, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-12 |
sceDmacMemcpy(dest=04167100, src=08e9dfa0, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-11 |
sceDmacMemcpy(dest=0418a100, src=08eeb340, size=4096): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-11 |
sceDmacMemcpy(dest=04181100, src=08f0dfa0, size=16384): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-11 |
sceDmacMemcpy(dest=04175100, src=08f162a0, size=16384): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-11 |
sceDmacMemcpy(dest=041ff100, src=08fc1e00, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-11 |
sceDmacMemcpy(dest=041ff100, src=08fb0aa0, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-11 |
sceDmacMemcpy(dest=041ff100, src=09005de0, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-11 |
sceDmacMemcpy(dest=041ff100, src=08fadce0, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-11 |
sceDmacMemcpy(dest=04164100, src=08edf3e0, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-11 |
sceDmacMemcpy(dest=04166100, src=08edf3e0, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-11 |
sceDmacMemcpy(dest=041ff100, src=08fb1ac0, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-11 |
sceDmacMemcpy(dest=041ff100, src=08fbdb80, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-11 |
sceDmacMemcpy(dest=0416d100, src=09021440, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-11 |
sceDmacMemcpy(dest=041ff100, src=08fb4d80, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-11 |
sceDmacMemcpy(dest=041ff100, src=08fe1a80, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-11 |
sceDmacMemcpy(dest=041ff100, src=08fd9680, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-11 |
sceDmacMemcpy(dest=041ff100, src=08fb5880, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-10 |
sceDmacMemcpy(dest=041ff100, src=08ed83c0, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-10 |
sceDmacMemcpy(dest=041ff100, src=08fe7880, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-10 |
sceDmacMemcpy(dest=041ff100, src=08faece0, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-10 |
sceDmacMemcpy(dest=041ff100, src=08fb2440, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-10 |
sceDmacMemcpy(dest=04170100, src=08ee1400, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-10 |
sceDmacMemcpy(dest=041ff100, src=08fcf180, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-10 |
sceDmacMemcpy(dest=041ff100, src=08f8f4e0, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-10 |
sceDmacMemcpy(dest=041ff100, src=08ff1060, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-10 |
sceDmacMemcpy(dest=041fe100, src=08fea140, size=4096): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-10 |
sceDmacMemcpy(dest=04170100, src=08f01920, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-10 |
sceDmacMemcpy(dest=0416e100, src=08ec4100, size=4096): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-10 |
sceDmacMemcpy(dest=041ff100, src=08ff9420, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-10 |
sceDmacMemcpy(dest=041ff100, src=08fa8a40, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-10 |
sceDmacMemcpy(dest=041ff100, src=09004740, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-10 |
sceDmacMemcpy(dest=0416d100, src=08ea1480, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-10 |
sceDmacMemcpy(dest=041ff100, src=08fbe1e0, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-09 |
sceDmacMemcpy(dest=0416b100, src=08ff45a0, size=4096): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-09 |
sceDmacMemcpy(dest=041c2100, src=08e356c0, size=65536): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-07 |
sceDmacMemcpy(dest=041ff100, src=08f37760, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-07 |
sceDmacMemcpy(dest=04166100, src=09022780, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-06 |
sceDmacMemcpy(dest=041a4100, src=08e34640, size=65536): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-06 |
sceIoIoctl(disc0:/sce_lbn04360b_size0x23412, 0101000a, 09faf8c0, 4, 00000000, 0) |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-06 |
sceDmacMemcpy(dest=04170100, src=08ec7820, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-06 |
sceDmacMemcpy(dest=0416e100, src=08f03740, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-06 |
sceDmacMemcpy(dest=04162100, src=08f54900, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-06 |
sceDmacMemcpy(dest=041ff100, src=0900c980, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-05 |
sceDmacMemcpy(dest=041ff100, src=08f748a0, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-05 |
sceDmacMemcpy(dest=041ff100, src=08fcd800, size=2048): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-05 |
sceDmacMemcpy(dest=041fd100, src=09017760, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-05 |
sceDmacMemcpy(dest=04168100, src=08ea1ba0, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-05 |
sceDmacMemcpy(dest=04170100, src=08eaa0c0, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-05 |
sceDmacMemcpy(dest=0416d100, src=09021ac0, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-05 |
sceDmacMemcpy(dest=04164100, src=090246a0, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-05 |
sceDmacMemcpy(dest=04169100, src=08f0e9a0, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-01 |
sceDmacMemcpy(dest=041e6100, src=08e3a100, size=4096): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-05-01 |
sceDmacMemcpy(dest=04169100, src=08e394a0, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-10-26 |
sceDmacMemcpy(dest=041ec100, src=08e3a940, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-04-11 |
sceDmacMemcpy(dest=041cc100, src=08e38840, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.9.0 |
2024-04-09 |
sceDmacMemcpy(dest=041b4100, src=08e373a0, size=65536): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.15.4-89-g5d149e379 |
2024-01-14 |
sceIoIoctl(disc0:/sce_lbn04f4c2_size0x747d9, 0101000a, 09faf8c0, 4, 00000000, 0) |
英雄伝説 空の軌跡 the 3rd |
v1.14.4 |
2023-05-08 |
sceDmacMemcpy(dest=041fa900, src=08e3b180, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.14.4 |
2023-05-02 |
sceDmacMemcpy(dest=041fb900, src=08e94e20, size=8192): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.14.4 |
2023-04-29 |
sceDmacMemcpy(dest=041cc100, src=08ebc980, size=4096): overlapping read |
英雄伝説 空の軌跡 the 3rd |
v1.14.4 |
2023-04-28 |
sceDmacMemcpy(dest=041f8100, src=08e418a0, size=4096): overlapping read |