Recent logs - CRIMSON ROOM Reverse

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Game title Version Latest Report Message
CRIMSON ROOM Reverse v1.8.0 2019-07-06 Decoding texture from VRAM mirror at 04710000 swizzle=0
CRIMSON ROOM Reverse v1.8.0 2019-07-06 Render to texture using CLUT with different strides 256 != 128
CRIMSON ROOM Reverse v1.8.0 2019-07-06 Render to texture with different strides 512 != 256
CRIMSON ROOM Reverse v1.8.0 2019-07-06 Render to texture with different formats 3 != 0
CRIMSON ROOM Reverse v1.8.0 2019-07-06 Render to texture with incompatible formats 6 != 3 at 04174000
CRIMSON ROOM Reverse v1.8.0 2019-07-06 VTYPE with morph used: THRU=0 TC=2 COL=0 POS=2 NRM=1 WT=0 NW=1 IDX=2 MC=5
CRIMSON ROOM Reverse v1.6.3 2019-01-17 VTYPE with morph used: THRU=0 TC=3 COL=0 POS=3 NRM=1 WT=0 NW=1 IDX=2 MC=2
CRIMSON ROOM Reverse v1.4.2-575-g0c7ae95df 2018-06-02 Loading module sceFont_Library with version 0101, devkit 03050010
CRIMSON ROOM Reverse v1.4.2-575-g0c7ae95df 2018-06-02 Loading module scePsmf_library with version 0101, devkit 03090510
CRIMSON ROOM Reverse v1.4.2-575-g0c7ae95df 2018-06-02 Loading module sceNetApDialogDummy_Library with version 0102, devkit 03090510
CRIMSON ROOM Reverse v1.4.2-575-g0c7ae95df 2018-06-02 Loading module sceCcc_Library with version 0101, devkit 03090510
CRIMSON ROOM Reverse v1.4.2 2018-02-21 Loading module sceFont_Library with version 0101, devkit 03090510
CRIMSON ROOM Reverse v1.4.2-575-g0c7ae95df 2018-06-02 Loading module scePsmfP_library with version 0101, devkit 03090510
CRIMSON ROOM Reverse v1.9.4 2020-07-04 VTYPE with morph used: THRU=0 TC=1 COL=0 POS=2 NRM=1 WT=0 NW=1 IDX=2 MC=2
CRIMSON ROOM Reverse v1.9.4 2020-07-04 A save request is already running, not starting a new one
CRIMSON ROOM Reverse v1.9.4 2020-05-11 Ignoring func export sceLibFont/ee232411, already implemented in HLE.
CRIMSON ROOM Reverse v1.9.4 2020-05-11 Ignoring func export sceLibFont/0da7535e, already implemented in HLE.
CRIMSON ROOM Reverse v1.9.4 2020-05-11 Ignoring func export sceLibFont/ca1e6945, already implemented in HLE.
CRIMSON ROOM Reverse v1.9.4 2020-05-11 Ignoring func export sceLibFont/574b6fbc, already implemented in HLE.
CRIMSON ROOM Reverse v1.9.4 2020-05-11 Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE.
CRIMSON ROOM Reverse v1.9.4 2020-05-11 Ignoring func export sceLibFont/a834319d, already implemented in HLE.
CRIMSON ROOM Reverse v1.9.4 2020-05-11 Ignoring func export sceLibFont/099ef33c, already implemented in HLE.
CRIMSON ROOM Reverse v1.9.4 2020-05-11 Ignoring func export sceLibFont/67f17ed7, already implemented in HLE.
CRIMSON ROOM Reverse v1.9.4 2020-05-11 Ignoring func export sceLibFont/980f4895, already implemented in HLE.
CRIMSON ROOM Reverse v1.9.4 2020-05-11 Ignoring func export sceLibFont/bc75d85b, already implemented in HLE.
CRIMSON ROOM Reverse v1.9.4 2020-05-11 Ignoring func export sceLibFont/27f6e642, already implemented in HLE.
CRIMSON ROOM Reverse v1.9.4 2020-05-11 Ignoring func export sceLibFont/3aea8cb6, already implemented in HLE.
CRIMSON ROOM Reverse v1.9.4 2020-05-11 Ignoring func export sceLibFont/57fcb733, already implemented in HLE.
CRIMSON ROOM Reverse v1.9.4 2020-05-11 Ignoring func export sceLibFont/681e61a7, already implemented in HLE.
CRIMSON ROOM Reverse v1.9.4 2020-05-11 Ignoring func export sceLibFont/5c3e4a9e, already implemented in HLE.