Recent logs - MONSTER HUNTER PORTABLE 2nd G

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Game title Version Latest Report Message
MONSTER HUNTER PORTABLE 2nd G v1.9.3 2019-11-15 sceDmacMemcpy(dest=0414e000, src=0952c6d0, size=256144): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.3 2019-11-15 sceDmacMemcpy(dest=0414e000, src=095335d0, size=236864): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-15 sceDmacMemcpy(dest=0414e000, src=09638730, size=229296): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-14 sceDmacMemcpy(dest=0414e000, src=094f6ca0, size=195968): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-10 sceDmacMemcpy(dest=0414e000, src=09510570, size=158640): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-11-10 Unknown GE command : 34323265
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-11-10 BJUMP to illegal address 0a19d880 - ignoring! data=c14280
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-11-10 Bad vertex address 00d18696!
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-11-10 Bad vertex address 00f3648b!
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-11-10 Unknown GE command : 1120fddd
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-09 sceDmacMemcpy(dest=0414e000, src=095e0270, size=307616): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-08 sceDmacMemcpy(dest=0414e000, src=094f6530, size=230848): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-08 sceDmacMemcpy(dest=0414e000, src=094f8d80, size=244016): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-08 sceDmacMemcpy(dest=0414e000, src=095ccdb0, size=245376): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-14 sceDmacMemcpy(dest=040e4000, src=091bb2e0, size=14000): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-07 sceDmacMemcpy(dest=0414e000, src=095d9d30, size=204848): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-06 sceDmacMemcpy(dest=0414e000, src=095cfe00, size=222080): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-05 sceDmacMemcpy(dest=0414e000, src=095cfd40, size=253632): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-05 sceDmacMemcpy(dest=0414e000, src=0958e620, size=237104): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-11-05 Error in shader program link: info: (unknown reason) fs: 00000000:0021d022 Tex TexAlpha Fog TFuncMod AlphaTest0 > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); if (v.a < 0.002) discard; fragColor0 = v; } vs: 01730000:00000b14 HWX T N Fog Tex Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 MatUp:3 #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos1; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos2; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-11-05 Error in shader program link: info: (unknown reason) fs: 00000000:0021d002 Tex Fog TFuncMod AlphaTest0 > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); if (v.a < 0.002) discard; fragColor0 = v; } vs: 01730000:00000b14 HWX T N Fog Tex Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 MatUp:3 #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos1; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos2; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-05 sceDmacMemcpy(dest=0414e000, src=095b1710, size=198032): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-04 sceDmacMemcpy(dest=0414e000, src=095b1600, size=236864): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-04 sceDmacMemcpy(dest=0414e000, src=095b16f0, size=242480): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-04 sceDmacMemcpy(dest=0414e000, src=09615030, size=251328): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-03 sceDmacMemcpy(dest=0414e000, src=0950f700, size=229296): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-02 sceDmacMemcpy(dest=0414e000, src=09510740, size=222096): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-11-02 Unknown GE command : 0db20032
MONSTER HUNTER PORTABLE 2nd G v1.8.0 2019-11-02 sceDmacMemcpy(dest=0414e000, src=095dc760, size=202336): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-02 sceDmacMemcpy(dest=08c74880, src=08474580, size=466944): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-02 sceDmacMemcpy(dest=0414e000, src=095c0cd0, size=282208): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-01 sceDmacMemcpy(dest=0414e000, src=094fd710, size=198032): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-01 sceDmacMemcpy(dest=09d5df80, src=08484800, size=2048): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-01 sceDmacMemcpy(dest=0414e000, src=094ac830, size=229728): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-01 sceDmacMemcpy(dest=0414e000, src=096ed530, size=188768): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-01 sceDmacMemcpy(dest=0414e000, src=094ac500, size=239760): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-10-31 sceDmacMemcpy(dest=0414e000, src=0949d5e0, size=267424): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-10-31 sceDmacMemcpy(dest=0414e000, src=094ac600, size=174480): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-10-31 sceDmacMemcpy(dest=0414e000, src=095c5e00, size=249584): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-10-30 sceDmacMemcpy(dest=0414e000, src=095cc620, size=237104): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-10-30 sceDmacMemcpy(dest=0414e000, src=095dd7b0, size=181328): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-10-30 sceDmacMemcpy(dest=0414e000, src=095d04f0, size=189120): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.8.0 2019-10-29 sceDmacMemcpy(dest=0414e000, src=095cfc30, size=149152): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.8.0 2019-10-29 sceDmacMemcpy(dest=0414e000, src=095d4620, size=309760): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-10-29 sceDmacMemcpy(dest=09d5df80, src=08481000, size=1152): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-10-29 sceDmacMemcpy(dest=0414e000, src=095b1550, size=211232): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-10-28 sceDmacMemcpy(dest=0414e000, src=0958e5b0, size=245376): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-10-27 sceDmacMemcpy(dest=09d5df80, src=08487000, size=1792): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-10-27 sceDmacMemcpy(dest=041ce680, src=09595670, size=7920): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-10-27 sceDmacMemcpy(dest=09d5df80, src=08498000, size=2560): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-04 sceDmacMemcpy(dest=0414e000, src=095d5710, size=198032): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.8.0 2019-10-27 sceDmacMemcpy(dest=0414e000, src=095cfd70, size=201504): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.3 2019-10-26 sceDmacMemcpy(dest=0414e000, src=0957f550, size=261120): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-10-25 sceDmacMemcpy(dest=0414e000, src=0957f5b0, size=244016): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-10-24 sceDmacMemcpy(dest=0414e000, src=094ac6c0, size=242560): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-10-24 Error in shader program link: info: Link failed because of missing shader. fs: 00000000:00000002 Tex TFuncMod #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:0000001a THR C Tex #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
MONSTER HUNTER PORTABLE 2nd G v1.8.0 2019-10-23 sceDmacMemcpy(dest=0414e000, src=095f1cf0, size=189120): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-10-23 sceDmacMemcpy(dest=09d5df80, src=08497000, size=2944): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-10-21 sceDmacMemcpy(dest=0414e000, src=0940ddc0, size=230976): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-10-21 Jump to invalid address: 07ff7480
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-10-21 Jump to invalid address: 07ffa670
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-10-21 Jump to invalid address: 07ff73b0
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-10-21 sceDmacMemcpy(dest=0414e000, src=094ef590, size=206576): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-10-21 sceDmacMemcpy(dest=08c74880, src=084bc5a0, size=751616): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-10-20 sceDmacMemcpy(dest=0414e000, src=0940a5a0, size=222080): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-10-20 sceDmacMemcpy(dest=0414e000, src=0940cdc0, size=230976): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-10-20 sceDmacMemcpy(dest=09d5df80, src=0847b800, size=1408): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-10-19 sceDmacMemcpy(dest=040e4000, src=091bb290, size=16512): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.3 2019-10-17 sceDmacMemcpy(dest=0414e000, src=095abf00, size=184016): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.8.0 2019-10-16 sceDmacMemcpy(dest=0414e000, src=09633690, size=248368): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-10-21 sceDmacMemcpy(dest=040e4000, src=091bb360, size=17328): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.3 2019-10-16 sceDmacMemcpy(dest=09d5df80, src=0849e800, size=3584): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.3 2019-10-16 sceDmacMemcpy(dest=09d5df80, src=08452800, size=1280): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-10-15 Jump to invalid address: 03f66ff0
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-10-15 MIPSCompileOp: Invalid instruction 41000200
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-10-15 Jump to invalid address: 03faabbc
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-10-15 Jump to invalid address: 0b8402bc
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-10-15 Branch in RSZeroComp delay slot at 040cc218 in block starting at 040cc1f0
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-10-15 MIPSCompileOp: Invalid instruction 02018401
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-10-15 MIPSCompileOp: Invalid instruction 00000201
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-10-15 MIPSCompileOp: Invalid instruction ec000301
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-10-15 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 088ddc24
MONSTER HUNTER PORTABLE 2nd G v1.9.3 2019-10-15 sceDmacMemcpy(dest=09d5df80, src=0845f800, size=8064): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-10-14 sceDmacMemcpy(dest=0414e000, src=0952ed20, size=210944): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-10-14 sceDmacMemcpy(dest=0414e000, src=0952edc0, size=175072): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.3 2019-10-14 sceDmacMemcpy(dest=0414e000, src=095ccd80, size=155872): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-10-14 sceDmacMemcpy(dest=0414e000, src=0952d640, size=226816): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9 2019-10-14 sceDmacMemcpy(dest=09d5df80, src=0847f000, size=1280): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-11-02 sceDmacMemcpy(dest=040e4000, src=091bb2a0, size=18032): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-10-13 sceDmacMemcpy(dest=0414e000, src=0952e530, size=304000): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.8.0 2019-10-13 sceDmacMemcpy(dest=0414e000, src=0963af00, size=272096): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.6.3-492-g9fddfff66 2019-10-13 sceDmacMemcpy(dest=0414e000, src=0952e5d0, size=246896): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2019-10-22 sceDmacMemcpy(dest=040e4000, src=091bb2b0, size=16304): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9 2019-10-13 sceDmacMemcpy(dest=040e4000, src=091bb340, size=16992): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9 2019-10-11 sceDmacMemcpy(dest=09d5df80, src=0848f000, size=1408): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9 2019-10-11 sceDmacMemcpy(dest=09d5df80, src=084b0800, size=2816): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.8.0 2019-10-11 sceDmacMemcpy(dest=0414e000, src=0952d5b0, size=251632): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9 2019-10-14 sceDmacMemcpy(dest=040e4000, src=091bb380, size=19264): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.3 2019-10-10 sceDmacMemcpy(dest=0414e000, src=095d2ca0, size=193808): overlapping read
MONSTER HUNTER PORTABLE 2nd G v1.9.3 2019-10-10 sceDmacMemcpy(dest=0414e000, src=095d7000, size=251328): overlapping read