Recent logs - v1.9.3

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
MONSTER HUNTER FREEDOM 2 v1.9.3 2020-02-27 sceDmacMemcpy(dest=09b71300, src=08472000, size=1792): overlapping read
MONSTER HUNTER FREEDOM 2 v1.9.3 2020-02-27 sceDmacMemcpy(dest=09b71300, src=0849b000, size=3072): overlapping read
Dragon Ball Z: Tenkaichi Tag Team v1.9.3 2020-02-27 ReadFromHardware: Invalid address 00000400 near PC 0880dac4 LR 08f1d8a0
Dragon Ball Z: Tenkaichi Tag Team v1.9.3 2020-02-27 WriteToHardware: Invalid address 00000000 near PC 0880ca80 LR 0880cae8
Dragon Ball Z: Tenkaichi Tag Team v1.9.3 2020-02-27 ReadFromHardware: Invalid address 3b49505c near PC 08901e5c LR 08901eac
ロコロコデモ v1.9.3 2020-02-27 MFIC instruction hit (70020024) at 089bc020
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.9.3 2020-02-27 Unknown GetPointer 00000000 PC 08aebca8 LR 08aebca8
CRISIS CORE -FINAL FANTASY VII- v1.9.3 2020-02-27 sceDmacMemcpy(dest=0845a9c0, src=098ae4c0, size=1597440): overlapping read
LAST RANKER v1.9.3 2020-02-27 sceDmacMemcpy(dest=040cc000, src=08d55890, size=82576): overlapping read
GITAROO MAN Lives! v1.9.3 2020-02-27 sceKernelLoadModule: unsupported options size=00000014, flags=08c4d000, pos=0, access=1, data=1, text=1
GITAROO MAN Lives! v1.9.3 2020-02-27 sceKernelLoadModule: unsupported options size=00000014, flags=08c4d000, pos=0, access=1, data=2, text=2
GITAROO MAN Lives! v1.9.3 2020-02-27 sceKernelLoadModule: unsupported options size=00000014, flags=08fc61d0, pos=0, access=1, data=2, text=2
GITAROO MAN Lives! v1.9.3 2020-02-27 sceKernelLoadModule: unsupported options size=00000014, flags=08fc61d0, pos=0, access=1, data=1, text=1
GITAROO MAN Lives! v1.9.3 2020-02-27 Lots of blits needed for obscure blending: 49 per frame, blend 6/9/0
WWE 2K20 by GamerNafZ™ v1.9.3 2020-02-27 80630007=sceAtracSetData(2, 08d4b180, 00007334): atracID uses different codec type than data
Routes PORTABLE v1.9.3 2020-02-27 sceDmacMemcpy(dest=097ad540, src=08c60200, size=1920): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2020-02-27 sceDmacMemcpy(dest=0414e000, src=0950b0a0, size=195968): overlapping read
Ys -THE ARK OF NAPISHTIM- SPECIAL VERSION v1.9.3 2020-02-27 Unknown GE command : edffffff
英雄伝説 零の軌跡 v1.9.3 2020-02-27 sceDmacMemcpy(dest=041ee600, src=08e34bc0, size=4096): overlapping read
Dragon Ball Z: Tenkaichi Tag Team v1.9.3 2020-02-27 ReadFromHardware: Invalid address 15236644 near PC 0881a994 LR 0881a994
Dragon Ball Z: Tenkaichi Tag Team v1.9.3 2020-02-27 ReadFromHardware: Invalid address 34a94a98 near PC 0889bbe0 LR 0889bbe0
CODED ARMS v1.9.3 2020-02-27 Unknown GetPointer 00000000 PC 08806d84 LR 08806d84
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.3 2020-02-27 sceDmacMemcpy(dest=498451a4, src=0995a680, size=512): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2020-02-26 sceDmacMemcpy(dest=0414e000, src=09443320, size=189712): overlapping read
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.3 2020-02-26 Ignoring possible render to texture at 0418c000 +0x41 / 256x128
Def Jam® Fight For NY™: The Takeover v1.9.3 2020-02-26 sceDmacMemcpy(dest=097ffe40, src=08400000, size=72384): overlapping read
Def Jam® Fight For NY™: The Takeover v1.9.3 2020-02-26 sceDmacMemcpy(dest=095de900, src=08400000, size=203968): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2020-02-26 sceDmacMemcpy(dest=0414e000, src=095d28c0, size=222080): overlapping read
Tomb Raider: Anniversary™ v1.9.3 2020-02-26 sceDmacMemcpy(dest=041ef800, src=09549490, size=9216): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2020-02-26 sceDmacMemcpy(dest=0414e000, src=095331c0, size=257472): overlapping read
Def Jam® Fight For NY™: The Takeover v1.9.3 2020-02-26 sceDmacMemcpy(dest=09a016c0, src=08400000, size=203968): overlapping read
PSX_CD v1.9.3 2020-02-26 Failed decrypting the PRX (ret = -1, size = 26836, psp_size = 29248)!
Dragon Ball Z: Tenkaichi Tag Team v1.9.3 2020-02-26 ReadFromHardware: Invalid address 0a979dcc near PC 0881a994 LR 0881a994
Tomb Raider: Anniversary™ v1.9.3 2020-02-26 sceDmacMemcpy(dest=041f9800, src=09a033c0, size=9216): overlapping read
SBK®08 Superbike World Championship v1.9.3 2020-02-26 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 096c2020): duplicate handler
SBK®08 Superbike World Championship v1.9.3 2020-02-26 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09111520): duplicate handler
Tomb Raider: Anniversary™ v1.9.3 2020-02-26 sceDmacMemcpy(dest=041ba400, src=0953f2f0, size=9216): overlapping read
DISSIDIA duodecim FINAL FANTASY v1.9.3 2020-02-26 sceDmacMemcpy(dest=49846b10, src=099712c0, size=1024): overlapping read
Def Jam® Fight For NY™: The Takeover v1.9.3 2020-02-26 sceDmacMemcpy(dest=096ab580, src=08400000, size=31360): overlapping read
(homebrew) v1.9.3 2020-02-26 Render to area containing texture at 04088000 +8x0
凉宫春日的追忆 v1.9.3 2020-02-26 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08d5fae8, 4, 00000000, 0)
凉宫春日的追忆 v1.9.3 2020-02-26 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08be8868, 4, 00000000, 0)
Avatar: The Legend of Aang v1.9.3 2020-02-26 sceDmacMemcpy(dest=041b6200, src=09a6cfa0, size=32768): overlapping read
SBK®08 Superbike World Championship v1.9.3 2020-02-26 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08f673f0): duplicate handler
Def Jam® Fight For NY™: The Takeover v1.9.3 2020-02-26 sceDmacMemcpy(dest=096afd80, src=08400000, size=72384): overlapping read
WWE'12 v1.9.3 2020-02-26 sceDmacMemcpy(dest=04197ef0, src=0948f8b0, size=65552): overlapping read
Tales of Destiny2 v1.9.3 2020-02-26 ReadFromHardware: Invalid address 2f003e4d near PC 0895246c LR 08951f4c
Tales of Destiny2 v1.9.3 2020-02-26 Unknown GetPointer 00032d06 PC 00032d06 LR 08951f6c
Tales of Destiny2 v1.9.3 2020-02-26 ReadFromHardware: Invalid address 0d09fd1a near PC 08952490 LR 08951f4c
Tales of Destiny2 v1.9.3 2020-02-26 ReadFromHardware: Invalid address 3800414b near PC 0895246c LR 08951f4c
Tales of Destiny2 v1.9.3 2020-02-26 ReadFromHardware: Invalid address 3abe4009 near PC 08952488 LR 08951f4c
英雄伝説 空の軌跡FC v1.9.3 2020-02-26 sceDmacMemcpy(dest=0418f800, src=08de9470, size=4096): overlapping read
Silent Hill Zero v1.9.3 2020-02-26 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r6p0-01rel1 [Revision 96995]. 03f04444:41800b14 HWX T N Fog Tex Bones:7 Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 WScale 1 #version 100 precision highp float; attribute mediump vec4 w1; attribute mediump vec3 w2; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform mat4 u_bone4; uniform mat4 u_bone5; uniform mat4 u_bone6; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { mat4 skinMatrix = w1.x * u_bone0 + w1.y * u_bone1 + w1.z * u_bone2 + w1.w * u_bone3 + w2.x * u_bone4 + w2.y * u_bone5 + w2.z * u_bone6; vec3 skinnedpos = (skinMatrix * vec4(position, 1.0)).xyz * 1.9921875; vec3 worldpos = (u_world * vec4(skinnedpos, 1.0)).xyz; mediump vec3 skinnednormal = (skinMatrix * vec4(normal, 0.0)).xyz * 1.9921875; mediump vec3 worldnormal = normalize((u_world * vec4(skinnednormal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * u_matambientalpha.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (
Tales of Destiny2 v1.9.3 2020-02-26 sceDmacMemcpy(dest=08eb4840, src=09c71200, size=8192): overlapping read
Tales of Destiny2 v1.9.3 2020-02-26 sceDmacMemcpy(dest=08eb4840, src=09c702d0, size=8192): overlapping read
初音ミク -Project DIVA- extend v1.9.3 2020-02-26 UNIMPL sceRtcSetAlarmTick(9fff560, e25f76)
初音ミク -Project DIVA- extend v1.9.3 2020-02-26 00000000=sceUtilityScreenshotInitStart(095e9410)
初音ミク -Project DIVA- extend v1.9.3 2020-02-26 00000000=sceUtilityScreenshotInitStart(095e8860)
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2020-02-26 sceDmacMemcpy(dest=0414e000, src=0952c9f0, size=230976): overlapping read
ドラゴンボール タッグバーサス v1.9.3 2020-02-26 Unknown GetPointer 00000000 PC 00000000 LR 0883e31c
ドラゴンボール タッグバーサス v1.9.3 2020-02-26 ReadFromHardware: Invalid address 00000010 near PC 0883c778 LR 0883c788
ドラゴンボール タッグバーサス v1.9.3 2020-02-26 WriteToHardware: Invalid address 2144ce7d near PC 08a54260 LR 08a54260
WWE 2K20 By Lucha Games v1.9.3 2020-02-26 80630007=sceAtracSetData(2, 08d4b180, 000161a8): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.3 2020-02-26 80630007=sceAtracSetData(2, 08d4b180, 00014308): atracID uses different codec type than data
METAL GEAR SOLID PEACE WALKER v1.9.3 2020-02-26 __KernelStopThread: thread 3761 does not exist
初音ミク -Project DIVA- extend v1.9.3 2020-02-26 00000000=sceUtilityScreenshotInitStart(09234f90)
Def Jam® Fight For NY™: The Takeover v1.9.3 2020-02-26 sceDmacMemcpy(dest=095e9f80, src=08400000, size=104640): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2020-02-25 sceDmacMemcpy(dest=0414e000, src=095d90b0, size=175072): overlapping read
Pro Evolution Soccer 2018 - PES Libertadores v4.1 - DAEMHVJPB v1.9.3 2020-02-25 Unknown GetPointer 00000020 PC 08815ed4 LR 08815f20
Def Jam® Fight For NY™: The Takeover v1.9.3 2020-02-25 sceDmacMemcpy(dest=096461c0, src=08400000, size=72384): overlapping read
Dragon Ball Z: Tenkaichi Tag Team v1.9.3 2020-02-25 ReadFromHardware: Invalid address 1c9d1e52 near PC 0881a994 LR 0881a994
CRISIS CORE -FINAL FANTASY VII- v1.9.3 2020-02-25 sceDmacMemcpy(dest=09634680, src=086cff80, size=221184): overlapping read
Ben 10 Ultimate Alien Cosmic Destruction v1.9.3 2020-02-25 Texture with unexpected bufw (full=58502)
Ben 10 Ultimate Alien Cosmic Destruction v1.9.3 2020-02-25 Texture with unexpected bufw (full=46027)
Ben 10 Ultimate Alien Cosmic Destruction v1.9.3 2020-02-25 Texture with unexpected bufw (full=10361)
Ben 10 Ultimate Alien Cosmic Destruction v1.9.3 2020-02-25 Texture with unexpected bufw (full=46472)
Ben 10 Ultimate Alien Cosmic Destruction v1.9.3 2020-02-25 Texture with unexpected bufw (full=39997)
Ben 10 Ultimate Alien Cosmic Destruction v1.9.3 2020-02-25 Texture with unexpected bufw (full=41747)
Ben 10 Ultimate Alien Cosmic Destruction v1.9.3 2020-02-25 Texture with unexpected bufw (full=52203)
Ben 10 Ultimate Alien Cosmic Destruction v1.9.3 2020-02-25 Unknown GE command : ef8b334b
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2020-02-25 sceDmacMemcpy(dest=0414e000, src=09535920, size=210944): overlapping read
Dragon Ball Z: Tenkaichi Tag Team v1.9.3 2020-02-25 Bad vertex address 0266bb6c!
Dragon Ball Z: Tenkaichi Tag Team v1.9.3 2020-02-25 Bad vertex address 0266aa8c!
Dragon Ball Z: Tenkaichi Tag Team v1.9.3 2020-02-25 Bad vertex address 0266b574!
Dragon Ball Z: Tenkaichi Tag Team v1.9.3 2020-02-25 Bad vertex address 0266b294!
Dragon Ball Z: Tenkaichi Tag Team v1.9.3 2020-02-25 Bad vertex address 0266b85c!
Dragon Ball Z: Tenkaichi Tag Team v1.9.3 2020-02-25 Bad vertex address 0266acd4!
Dragon Ball Z: Tenkaichi Tag Team v1.9.3 2020-02-25 Bad vertex address 0266afb4!
Dragon Ball Z: Tenkaichi Tag Team v1.9.3 2020-02-25 Unknown GetPointer 000902a4 PC 000902a4 LR 089cfd90
Dragon Ball Z: Tenkaichi Tag Team v1.9.3 2020-02-25 WriteToHardware: Invalid address 0f926cc4 near PC 08902b8c LR 08902b9c
Dragon Ball Z: Tenkaichi Tag Team v1.9.3 2020-02-25 ReadFromHardware: Invalid address 074ca06c near PC 0889bbe0 LR 0889bbe0
Phantom Brave : The Hermuda Triangle v1.9.3 2020-02-25 sceDmacMemcpy(dest=08d6ecc0, src=08d7efa0, size=7520): overlapping read
BLAZBLUE CONTINUUM SHIFT Ⅱ v1.9.3 2020-02-25 WriteToHardware: Invalid address 00001c78 near PC 0881e350 LR 08827304
Pokémon Fire Red Version v1.9.3 2020-02-25 MFIC instruction hit (70020024) at 08a2d950
Pokémon FireRed v1.9.3 2020-02-25 MFIC instruction hit (70020024) at 08a2d950
ドラゴンボール タッグバーサス v1.9.3 2020-02-25 ReadFromHardware: Invalid address 18b841a3 near PC 08a5d9b4 LR 08a5ece4
ドラゴンボール タッグバーサス v1.9.3 2020-02-25 ReadFromHardware: Invalid address 18b841b0 near PC 0881a994 LR 0881a994
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.9.3 2020-02-26 Ignoring func export sceLibFont/ee232411, already implemented in HLE.
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.9.3 2020-02-26 Ignoring func export sceLibFont/3aea8cb6, already implemented in HLE.
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.9.3 2020-02-26 Ignoring func export sceLibFont/57fcb733, already implemented in HLE.