Recent logs - v1.9.3

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Game title Version Latest Report Message
Resistance: Retribution™ v1.9.3 2024-11-15 sceDmacMemcpy(dest=04000000, src=09d8a4a0, size=557056): overlapping read
WWE SmackDown vs. RAW 2007 v1.9.3 2024-11-02 sceDmacMemcpy(dest=04130850, src=0932e0c0, size=65552): overlapping read
初音ミク -Project DIVA- 2nd v1.9.3 2024-10-29 sceDmacMemcpy(dest=04110000, src=094938b0, size=557056): overlapping read
僕の私の塊魂 v1.9.3 2024-10-29 sceDmacMemcpy(dest=04088000, src=08f14ab0, size=557056): overlapping read
Dragon Ball Z: Tenkaichi Tag Team v1.9.3 2024-10-29 ReadFromHardware: Invalid address 3983a1a3 near PC 08a5e9f4 LR 08a5fd24
Dragon Ball Z: Tenkaichi Tag Team v1.9.3 2024-10-29 ReadFromHardware: Invalid address 3983a1b0 near PC 0881a994 LR 0881a994
PES 2014 v1.9.3 2024-10-26 ReadFromHardware: Invalid address 9d6795ad near PC 9d6795ad LR 08000018
eFootball By TM ARTS v1.9.4 2024-11-17 ReadFromHardware: Invalid address b8ab230b near PC b8ab230b LR b8ab230b
(untitled homebrew) v1.9.3 2024-10-15 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball Chelito 19 v1.9.3 2024-10-12 Unknown GetPointer 5d12eae5 PC 0888d404 LR 0888d40c
喧哗番长兄弟 东京之战 PLAY汉化版 v1.9.3 2024-10-10 00000000=sceUtilityScreenshotInitStart(0970bea0)
喧哗番长兄弟 东京之战 PLAY汉化版 v1.9.3 2024-10-10 00000000=sceUtilityScreenshotInitStart(09449b90)
喧哗番长兄弟 东京之战 PLAY汉化版 v1.9.3 2024-10-10 00000000=sceUtilityScreenshotInitStart(09445640)
eFootball Euro y Copa America By T. Bendezu v1.9.4 2024-11-16 Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b
Resistance: Retribution™ v1.9.3 2024-10-09 Unknown GE command : 4e394a5d
Obscure: The Aftermath v1.9.3 2024-10-06 sceDmacMemcpy(dest=0936ee60, src=099ccfc0, size=8192): overlapping read
Obscure: The Aftermath v1.9.3 2024-10-18 sceDmacMemcpy(dest=085dfd00, src=093969f0, size=262144): overlapping read
Obscure: The Aftermath v1.9.3 2024-10-05 sceDmacMemcpy(dest=0847b200, src=093969f0, size=238558): overlapping read
Obscure: The Aftermath v1.9.3 2024-10-05 sceDmacMemcpy(dest=085daa80, src=093969f0, size=5178): overlapping read
Obscure: The Aftermath v1.9.3 2024-10-05 sceDmacMemcpy(dest=08749840, src=093969f0, size=262144): overlapping read
TEKKEN 6 v1.9.3 2024-10-05 ReadFromHardware: Invalid address 27bdbca6 near PC 089e059c LR 089e0850
TEKKEN 6 v1.9.3 2024-10-05 ReadFromHardware: Invalid address 0be448db near PC 089e07cc LR 089e07e8
Obscure: The Aftermath v1.9.3 2024-10-04 sceDmacMemcpy(dest=0844bd00, src=093969f0, size=68329): overlapping read
eFootball 2025 STAR PATCH v1.9.4 2024-11-18 Savedata version requested on save: 3
eFootball 2025 STAR PATCH v1.9.4 2024-11-18 Savedata version requested: 3
eFootball PC - V. v1.9.4 2024-11-17 Unknown GetPointer 00000000 PC 088287f0 LR 08828800
TEKKEN 6 v1.9.3 2024-09-28 ReadFromHardware: Invalid address 1c70061a near PC 089e1c34 LR 089e17d4
TEKKEN 6 v1.9.3 2024-09-28 ReadFromHardware: Invalid address 1c700622 near PC 089e1c34 LR 089e17d4
eFootball By TM ARTS v1.9.4 2024-11-18 Unknown GetPointer 00000000 PC 08816130 LR 08816144
eFootball By TM ARTS v1.9.4 2024-11-18 Savedata version requested on save: 3
ザ・キング・オブ・ファイターズ'95 v1.9.3 2024-09-25 Render to texture with incompatible formats 0 != 3 at 04088000
God of War: Chains of Olympus v1.9.3 2024-09-23 ReadFromHardware: Invalid address 0000fd67 near PC 089b795c LR 089b7d94
God of War: Chains of Olympus v1.9.3 2024-09-23 WriteToHardware: Invalid address 0000fd00 near PC 089b0cf0 LR 089b0cf0
BLEACH ヒート・ザ・ソウル4 v1.9.3 2024-09-20 Failed decrypting the PRX (ret = -1, size = 3535452, psp_size = 3535792)!
Me & My Katamari v1.9.3 2024-09-19 Unknown GetPointer 00000000 PC 0882f778 LR 08000020
eFootball Chelito 19 v1.9.4 2024-11-18 Game install with no files / data
eFootball Chelito 19 v1.9.4 2024-11-18 Savedata version requested on save: 3
eFootball Chelito 19 v1.9.4 2024-11-18 Savedata version requested: 3
Ο ΡΑΤΑΤΟΥΗΣ v1.9.3 2024-09-12 sceDmacMemcpy(dest=04088000, src=085806c0, size=557056): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2024-09-12 sceDmacMemcpy(dest=0414e000, src=095d49b0, size=245376): overlapping read
eFootball By TM ARTS v1.9.4 2024-11-18 Savedata version requested: 3
Mega Man Maverick Hunter X v1.9.3 2024-09-09 DrawActiveTexture() failed: 80004005
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.3 2024-11-08 Render to area containing texture at 04000000 +112x0
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 00000260!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 0000032a!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 00000312!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 000002b6!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 00000336!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 000002c4!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 00000330!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 00000322!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 00000302!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 000001e0!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 00000224!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 000002ee!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 000002a4!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 00000210!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 000001c2!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 00000342!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 000001e8!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 000002da!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 0000031a!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 0000033c!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 000002d0!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 000002e4!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 0000030a!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 00000238!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 0000028e!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 00000278!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 00000232!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 000001fe!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 000001d0!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 00000208!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 000001ac!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 000002f8!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 000001ca!
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2024-11-08 Bad index address 000001f0!
BUBBLE BOBBLE EVOLUTION v1.9.3 2024-09-04 Unknown GetPointer 00000000 PC 08804128 LR 08000030
DISSIDIA™ FINAL FANTASY® v1.9.3 2024-08-30 Ignoring possible render to texture at 0415a000 +16x55 / 256x128
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.9.4 2024-10-18 sceDmacMemcpy(dest=04126e80, src=09753af0, size=448): overlapping read
Assassin's Creed: Bloodlines™ v1.9.3 2024-08-28 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r4p1-01rel0 [Revision 96995]. 01f14444:00000b18 HWX C T N Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = vec4(u_cullRangeMax.w); } } gl_Position = outPos; }
EFOOTBALL NEW PATCH SEASON v1.9.4 2024-11-18 Savedata version requested: 3
Dragon Ball Z: Tenkaichi Tag Team v1.9.3 2024-08-25 WriteToHardware: Invalid address 000009b0 near PC 089b7d50 LR 089b8260
Ben 10 Alien Force: Vilgax Attacks v1.9.3 2024-08-16 Texture with unexpected bufw (full=45162)
Ben 10 Alien Force: Vilgax Attacks v1.9.3 2024-08-16 Unknown GE command : fefd56fc
WWE SmackDown vs. RAW 2011 v1.9.3 2024-08-16 ReadFromHardware: Invalid address 53242438 near PC 53242438 LR 088f68dc
eFootball PES By HAROUN TECH v1.9.3 2024-08-12 sceDmacMemcpy(dest=086ce8c0, src=09054040, size=1251136): overlapping read
大戦略 大東亜興亡史 第二次世界大戦勃発! ~枢軸軍対連合軍 全世界戦~ v1.9.3 2024-08-11 Texture with unexpected bufw (full=6441)
喧嘩番長4~一年戦争~ v1.9.3 2024-08-08 00000000=sceUtilityScreenshotInitStart(09776070)
SBK®09 Superbike World Championship v1.9.3 2024-08-06 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09055f40): duplicate handler
喧哗番长兄弟 东京之战 PLAY汉化版 v1.9.3 2024-08-05 00000000=sceUtilityScreenshotInitStart(09678790)
喧哗番长兄弟 东京之战 PLAY汉化版 v1.9.3 2024-08-05 00000000=sceUtilityScreenshotInitStart(095d6640)
喧哗番长兄弟 东京之战 PLAY汉化版 v1.9.3 2024-08-05 00000000=sceUtilityScreenshotInitStart(095d6670)
喧哗番长兄弟 东京之战 PLAY汉化版 v1.9.3 2024-08-05 00000000=sceUtilityScreenshotInitStart(095d55d0)
喧哗番长兄弟 东京之战 PLAY汉化版 v1.9.3 2024-08-05 00000000=sceUtilityScreenshotInitStart(095d4530)
eFootball v1.9.4 2024-11-13 Game install with no files / data
eFootball 2024 v1.9.4 2024-11-18 Savedata version requested on save: 3
eFootball 2024 v1.9.4 2024-11-18 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
eFootball 2024 v1.9.4 2024-11-18 Savedata version requested: 3
MONSTER HUNTER FREEDOM UNITE™ v1.9.3 2024-07-29 sceDmacMemcpy(dest=08c78b40, src=084903f0, size=706560): overlapping read