Recent logs - 金色のコルダ3

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Game title Version Latest Report Message
金色のコルダ3 v1.11.2 2021-07-09 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
金色のコルダ3 v1.11.2 2021-07-09 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
金色のコルダ3 v1.8.0 2020-11-02 Render to texture using CLUT with different strides 32 != 64
金色のコルダ3 v1.8.0 2019-09-01 Render to texture with incompatible formats 4 != 0 at 04110000
金色のコルダ3 v1.8.0 2020-11-02 4 and 8-bit CLUT format not supported for framebuffers
金色のコルダ3 v1.8.0 2020-11-02 Render to texture with different strides 448 != 64
金色のコルダ3 v1.4.2 2017-08-29 Loading module scePsmf_library with version 0101, devkit 06000010
金色のコルダ3 v1.8.0 2020-11-02 Render to texture with different formats 3 != 0