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| Game title |
Version |
Latest Report |
Hits |
Message |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-09 |
1 |
Jump to invalid address: 03895e20 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-09 |
2 |
Jump to invalid address: 038a1f20 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-09 |
1 |
Jump to invalid address: 0388dd50 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-09 |
1 |
Jump to invalid address: 0388dd60 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-09 |
1 |
Jump to invalid address: 0388dd70 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-09 |
1 |
Jump to invalid address: 0388dd80 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-09 |
1 |
MIPSCompileOp: Invalid instruction 719519dc |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-09 |
1 |
MIPSCompileOp: Invalid instruction 7197092c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-09 |
1 |
MIPSCompileOp: Invalid instruction 71970644 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-06-18 |
2 |
MIPSCompileOp: Invalid instruction d1fa38c2 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-09 |
1 |
MIPSCompileOp: Invalid instruction 7196ed1c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-09 |
1 |
MIPSCompileOp: Invalid instruction 71967538 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-09 |
1 |
MIPSCompileOp: Invalid instruction 719663f0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-09 |
1 |
MIPSCompileOp: Invalid instruction 716a48c8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.12.3 |
2023-09-09 |
1 |
WriteToHardware: Invalid address c789a780 near PC 0880dcc8 LR 0880dcc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-09 |
1 |
Unknown GE command : b6a7c5ac |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 9c160568 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction b7068850 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-09-08 |
1 |
Jump to invalid address: 07d701c4 PC 0883e32c LR 0883e31c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 7109a5d1 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 7162a215 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1-783-g81015abef7 |
2025-04-25 |
170 |
80020191=sceKernelChangeCurrentThreadAttr(deadbeef, deadbeef): invalid attr |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-09-08 |
1 |
80020191=sceKernelChangeCurrentThreadAttr(00000000, 09fce790): invalid attr |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 4f18eb50 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 71123871 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-09-08 |
1 |
ReadFromHardware: Invalid address 1ead474b near PC 089aa10c LR 089aa490 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 7173b085 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-09-08 |
1 |
WriteToHardware: Invalid address 04f062cc near PC 089aa10c LR 089aa490 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 40248dc0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 407d9882 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 41809f47 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 4066c51f |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction b075468f |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-09-08 |
1 |
Jump to invalid address: 07b3ca00 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction b3a250cd |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 706e010c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction cfc77293 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
Jump to invalid address: 05229044 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
ReadFromHardware: Invalid address 00000000 near PC 0921ed00 LR 08000000 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 48ab7d04 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction b288a022 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 6e6fc71a |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
WriteToHardware: Invalid address 97020202 near PC 089adbb4 LR 089adbb4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
Unaligned icache invalidation of 09e4eff4 (09e487a0 + 26708) at PC=00010158 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 42d5e6f5 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 43731f14 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 42f39d67 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 43868c66 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 43086ea4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 43932372 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 439f6384 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 43ab7cad |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 43766cb5 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 434c81b8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 43c4daef |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 40a23136 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 422985eb |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 40677ac3 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 422c49db |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 40da7708 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction 422606aa |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction b0d2ffa1 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction b199e190 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction b0b2683a |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction b197d8b2 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction b0c360f8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction b196794e |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction b1ce93b2 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction b097f984 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction b1f72895 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction b66a2d0a |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
1 |
MIPSCompileOp: Invalid instruction b6097083 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
2 |
MIPSCompileOp: Invalid instruction b5ea2d04 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-08 |
2 |
MIPSCompileOp: Invalid instruction b589708e |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-10 |
3 |
Jump to invalid address: 03868ec0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-07 |
1 |
WriteToHardware: Invalid address aa13cac0 near PC 0880dcc8 LR 0880dcc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-07 |
1 |
WriteToHardware: Invalid address 00030000 near PC 089adbb4 LR 089adbb4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-07 |
1 |
ReadFromHardware: Invalid address 68000000 near PC 68000000 LR 08a60d44 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-07 |
1 |
Decoding texture from VRAM mirror at 0479c1b0 swizzle=1 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-09-07 |
1 |
WriteToHardware: Invalid address b7b00340 near PC 0880dcc8 LR 0880dcc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2023-09-06 |
1 |
BJUMP to illegal address 0a464ba0 - ignoring! data=d6a460 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2023-09-06 |
1 |
BJUMP to illegal address 0a337b20 - ignoring! data=c9e120 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-06 |
1 |
80420014=__sceSasCoreWithMix(08b65a00, 2ee91700, 4096, 4096): invalid address |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3-1276-g192a43c1c |
2023-09-06 |
1 |
Error in shader compilation: info: Compile failed.
ERROR: 0:20: 'assign' : l-value required (can't modify a vertex in/attribute)
1 compilation errors. No code generated.
00000000:0000001a THR C Tex
#version 320 es
// PowerVR Rogue GE8300 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
in float h_depth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
v_color0.rgb = vec3(0.0);
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3-1276-g192a43c1c |
2023-09-06 |
1 |
Error in shader compilation: info: Compile failed.
ERROR: 0:17: 'assign' : l-value required (can't modify a vertex in/attribute)
1 compilation errors. No code generated.
00000000:0000000a THR C
#version 320 es
// PowerVR Rogue GE8300 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
in float h_depth;
void main() {
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
v_color0.rgb = vec3(0.0);
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3-1276-g192a43c1c |
2023-09-06 |
7 |
Error in shader compilation: info: Compile failed.
ERROR: 0:19: 'assign' : l-value required (can't modify a vertex in/attribute)
1 compilation errors. No code generated.
00000000:0000001a THR C Tex
#version 320 es
// PowerVR Rogue GE8300 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
in float h_depth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3-1276-g192a43c1c |
2023-09-06 |
7 |
Error in shader compilation: info: Compile failed.
ERROR: 0:19: 'assign' : l-value required (can't modify a vertex in/attribute)
1 compilation errors. No code generated.
00000000:00000012 THR Tex
#version 320 es
// PowerVR Rogue GE8300 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
in float h_depth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3-1276-g192a43c1c |
2023-09-06 |
7 |
Error in shader compilation: info: Compile failed.
ERROR: 0:34: 'assign' : l-value required (can't modify a vertex in/attribute)
1 compilation errors. No code generated.
00000000:00000030 Tex Cull
#version 320 es
// PowerVR Rogue GE8300 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
in float h_depth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
vec4 outPos = mul(u_proj, vec4(position.xyz, 1.0));
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3-1276-g192a43c1c |
2023-09-06 |
7 |
Error in shader compilation: info: Compile failed.
ERROR: 0:34: 'assign' : l-value required (can't modify a vertex in/attribute)
1 compilation errors. No code generated.
00000000:00000038 C Tex Cull
#version 320 es
// PowerVR Rogue GE8300 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
in float h_depth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
vec4 outPos = mul(u_proj, vec4(position.xyz, 1.0));
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3-1276-g192a43c1c |
2023-09-06 |
3 |
Error in shader compilation: info: Compile failed.
ERROR: 0:21: 'assign' : l-value required (can't modify a vertex in/attribute)
ERROR: 0:22: 'assign' : l-value required (can't modify a vertex in/attribute)
2 compilation errors. No code generated.
00000000:0000001a THR C Tex
#version 320 es
// PowerVR Rogue GE8300 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
in float h_depth;
in vec3 h_normal;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
v_color0.rgb = vec3(0.0);
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
h_normal = vec3(-1.0);
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3-1276-g192a43c1c |
2023-09-06 |
2 |
Error in shader compilation: info: Compile failed.
ERROR: 0:21: 'assign' : l-value required (can't modify a vertex in/attribute)
ERROR: 0:22: 'assign' : l-value required (can't modify a vertex in/attribute)
2 compilation errors. No code generated.
00000000:00000012 THR Tex
#version 320 es
// PowerVR Rogue GE8300 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
in float h_depth;
in vec3 h_normal;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
v_color0.rgb = vec3(0.0);
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
h_normal = vec3(-1.0);
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3-1276-g192a43c1c |
2023-09-06 |
2 |
Error in shader compilation: info: Compile failed.
ERROR: 0:36: 'assign' : l-value required (can't modify a vertex in/attribute)
ERROR: 0:37: 'assign' : l-value required (can't modify a vertex in/attribute)
2 compilation errors. No code generated.
00000000:00000030 Tex Cull
#version 320 es
// PowerVR Rogue GE8300 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
in float h_depth;
in vec3 h_normal;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
vec4 outPos = mul(u_proj, vec4(position.xyz, 1.0));
v_color0.rgb = vec3(0.0);
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
h_normal = vec3(-1.0);
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3-1276-g192a43c1c |
2023-09-06 |
2 |
Error in shader compilation: info: Compile failed.
ERROR: 0:36: 'assign' : l-value required (can't modify a vertex in/attribute)
ERROR: 0:37: 'assign' : l-value required (can't modify a vertex in/attribute)
2 compilation errors. No code generated.
00000000:00000038 C Tex Cull
#version 320 es
// PowerVR Rogue GE8300 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
in float h_depth;
in vec3 h_normal;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
vec4 outPos = mul(u_proj, vec4(position.xyz, 1.0));
v_color0.rgb = vec3(0.0);
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
h_normal = vec3(-1.0);
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3-1276-g192a43c1c |
2023-09-06 |
3 |
Error in shader compilation: info: Compile failed.
ERROR: 0:18: 'assign' : l-value required (can't modify a vertex in/attribute)
ERROR: 0:19: 'assign' : l-value required (can't modify a vertex in/attribute)
2 compilation errors. No code generated.
00000000:0000000a THR C
#version 320 es
// PowerVR Rogue GE8300 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
in float h_depth;
in vec3 h_normal;
void main() {
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
v_color0.rgb = vec3(0.0);
gl_Position = outPos;
h_depth = outPos.z/outPos.w;
h_normal = vec3(-1.0);
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-04-29 |
31 |
Unknown GetPointerWrite 28488d60 PC 08821420 LR 08821150 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-04-29 |
30 |
Unknown GetPointer 28488d60 PC 088213fc LR 08821150 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-06 |
1 |
MIPSCompileOp: Invalid instruction 43a25d69 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-06 |
1 |
MIPSCompileOp: Invalid instruction 437002de |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-06 |
1 |
MIPSCompileOp: Invalid instruction 76cda546 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2023-09-06 |
1 |
MIPSCompileOp: Invalid instruction 45cfc71f |