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Game title |
Version |
Latest Report |
Message |
WWE 2K16 |
v1.13.2 |
2023-01-11 |
80630007=sceAtracSetData(3, 08d4b180, 000079c8): atracID uses different codec type than data |
WWE 2K16 |
v1.13.2 |
2023-01-11 |
80630007=sceAtracSetData(2, 08d4b180, 00007798): atracID uses different codec type than data |
WWE 2K16 |
v1.13.2 |
2023-01-07 |
80630007=sceAtracSetData(2, 08d4b180, 00009750): atracID uses different codec type than data |
WWE 2K16 |
v1.9.4 |
2023-01-03 |
Bad vertex address 00004230! |
WWE 2K16 |
v1.9.4 |
2023-01-03 |
Bad vertex address 00002790! |
WWE 2K16 |
v1.9.4 |
2023-01-03 |
Bad vertex address 00001b30! |
WWE 2K16 |
v1.13.2 |
2022-11-25 |
ReadFromHardware: Invalid address ff0f0f0d near PC ff0f0f0d LR 089b6e68 |
WWE 2K16 |
v1.13.2 |
2023-01-07 |
80630007=sceAtracSetData(3, 08d4b180, 000060a0): atracID uses different codec type than data |
WWE 2K16 |
v1.13.2 |
2022-11-25 |
80630007=sceAtracSetData(2, 08d4b180, 00006ed8): atracID uses different codec type than data |
WWE 2K16 |
v1.13.2 |
2022-11-24 |
80630007=sceAtracSetData(2, 08d13140, 00009408): atracID uses different codec type than data |
WWE 2K16 |
v1.13.2 |
2022-11-22 |
Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038 |
WWE 2K16 |
v1.13.2 |
2022-12-03 |
80630007=sceAtracSetData(2, 08d4b180, 0000ae48): atracID uses different codec type than data |
WWE 2K16 |
v1.9.4 |
2022-11-22 |
80630007=sceAtracSetData(2, 08d4b180, 0000bfc8): atracID uses different codec type than data |
WWE 2K16 |
v1.12.3 |
2022-11-17 |
80630007=sceAtracSetData(2, 08d4b180, 00005b28): atracID uses different codec type than data |
WWE 2K16 |
v1.12.3 |
2022-09-25 |
Unknown GetPointer 00000000 PC 088d8d80 LR 088d8d98 |
WWE 2K16 |
v1.13.1 |
2022-08-26 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first |
WWE 2K16 |
v1.11.3 |
2022-07-04 |
ReadFromHardware: Invalid address ccf895b5 near PC ccf895b5 LR ccf895b5 |
WWE 2K16 |
v1.11.3 |
2022-07-04 |
Unknown GetPointer 29bbe5a2 PC 089fb7a8 LR 089fb7c4 |
WWE 2K16 |
v1.10.2 |
2022-07-03 |
80630007=sceAtracSetData(2, 08d13140, 000015a4): atracID uses different codec type than data |
WWE 2K16 |
v1.12.3 |
2022-04-03 |
80630006=sceAtracSetData(2, 08d4b180, 0000ba50): invalid RIFF header |
WWE 2K16 |
v1.12.3 |
2022-03-31 |
80630006=sceAtracSetDataAndGetID(08a87000, 00020000): invalid RIFF header |
WWE 2K16 |
v1.12.3 |
2022-03-31 |
80630006=sceAtracSetDataAndGetID(08a87000, 80020323): invalid RIFF header |
WWE 2K16 |
v1.12.3 |
2022-02-15 |
80630007=sceAtracSetData(2, 08d4b180, 0000af60): atracID uses different codec type than data |
WWE 2K16 |
v1.11.3 |
2021-09-20 |
An uneaten prefix at end of block: 088b6500 |
WWE 2K16 |
v1.11.3 |
2021-09-20 |
Jump to invalid address: 022d9400 |
WWE 2K16 |
v1.11.3 |
2021-09-20 |
Jump to invalid address: 027e1160 |
WWE 2K16 |
v1.11.3 |
2021-09-20 |
Jump to invalid address: 0344bdc0 |
WWE 2K16 |
v1.11.3 |
2021-09-20 |
Jump to invalid address: 027e1d00 |
WWE 2K16 |
v1.11.3 |
2021-09-20 |
Jump to invalid address: 027e1d50 |
WWE 2K16 |
v1.11.3 |
2021-09-20 |
WriteToHardware: Invalid address 5fc3f980 near PC 000101ac LR 00000000 |
WWE 2K16 |
v1.11.3 |
2021-09-20 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 088f68dc |
WWE 2K16 |
v1.10.3 |
2021-08-21 |
ReadFromHardware: Invalid address 12800000 near PC 12800000 LR 12800000 |
WWE 2K16 |
v1.9.4 |
2021-07-31 |
80630006=sceAtracSetData(2, 08d13140, 00015e60): invalid RIFF header |
WWE 2K16 |
v1.9.4 |
2021-07-31 |
80630006=sceAtracSetData(2, 08d13140, 0001bb58): invalid RIFF header |
WWE 2K16 |
v1.9.4 |
2021-07-31 |
80630006=sceAtracSetData(2, 08d13140, 000170f8): invalid RIFF header |
WWE 2K16 |
v1.9.4 |
2021-07-27 |
ReadFromHardware: Invalid address 0a000000 near PC 00000000 LR 00000000 |
WWE 2K16 |
v1.11.3 |
2021-06-05 |
80630007=sceAtracSetData(2, 08d4b180, 00006ca8): atracID uses different codec type than data |
WWE 2K16 |
v1.9.4 |
2022-12-31 |
80630007=sceAtracSetData(2, 08d4b180, 00011860): atracID uses different codec type than data |
WWE 2K16 |
v1.11.3 |
2021-06-01 |
80630006=sceAtracSetData(2, 08d4b180, 000092f0): invalid RIFF header |
WWE 2K16 |
v1.13.1 |
2022-09-01 |
Unimplemented HLE function sceKernelDcacheWritebackAll |
WWE 2K16 |
v1.8.0 |
2021-03-11 |
80630006=sceAtracSetData(2, 08d4b180, 00004bd8): invalid RIFF header |
WWE 2K16 |
v1.11.2 |
2021-03-04 |
80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data |
WWE 2K16 |
v1.9.4 |
2020-12-27 |
Render to area containing texture at 04162000 +256x0 |
WWE 2K16 |
v1.9.4 |
2020-12-26 |
Ignoring possible render to texture at 04161800 +0x64 / 480x272 |
WWE 2K16 |
v1.9.4 |
2020-12-26 |
Render to texture with different strides 1024 != 512 |
WWE 2K16 |
v1.9.4 |
2020-12-27 |
Rendering to framebuffer offset: 04162000 +256x0 |
WWE 2K16 |
v1.12.3 |
2022-02-12 |
Unknown GetPointer 00000010 PC 089c3258 LR 089c326c |
WWE 2K16 |
v1.7.5 |
2020-11-14 |
80630007=sceAtracSetData(3, 08d4b180, 0000a7b8): atracID uses different codec type than data |
WWE 2K16 |
v1.7.5 |
2020-11-14 |
80630007=sceAtracSetData(3, 08d4b180, 0000d378): atracID uses different codec type than data |
WWE 2K16 |
v1.7.5 |
2020-11-13 |
80630007=sceAtracSetData(2, 08d4b180, 000040e8): atracID uses different codec type than data |
WWE 2K16 |
v1.10.3 |
2020-11-06 |
Bad vertex address 00006ba8! |
WWE 2K16 |
v1.10.3 |
2020-11-18 |
Bad vertex address 00004d78! |
WWE 2K16 |
v1.10.3 |
2020-11-18 |
Bad vertex address 00004358! |
WWE 2K16 |
v1.10.3 |
2020-11-18 |
Bad vertex address 00003fc8! |
WWE 2K16 |
v1.10.3 |
2020-11-18 |
Bad vertex address 000035d0! |
WWE 2K16 |
v1.10.3 |
2020-10-29 |
80630007=sceAtracSetData(3, 08d4b180, 00002400): atracID uses different codec type than data |
WWE 2K16 |
v1.10.3 |
2020-10-10 |
80630007=sceAtracSetData(2, 08d13140, 00019cb8): atracID uses different codec type than data |
WWE 2K16 |
v1.10.3 |
2020-10-04 |
80630007=sceAtracSetData(3, 08d4b180, 0000c770): atracID uses different codec type than data |
WWE 2K16 |
v1.10.3 |
2020-10-02 |
sceDmacMemcpy(dest=0412e060, src=096d3df0, size=65552): overlapping read |
WWE 2K16 |
v1.10.3 |
2020-11-14 |
80630006=sceAtracSetData(2, 08d13140, 000015a4): invalid RIFF header |
WWE 2K16 |
v1.10.3 |
2020-09-27 |
80630006=sceAtracSetData(2, 08d4b180, 000091d8): invalid RIFF header |
WWE 2K16 |
v1.10.3 |
2020-09-26 |
Bad vertex address 00002c70! |
WWE 2K16 |
v1.10.3 |
2020-09-24 |
80630007=sceAtracSetData(3, 08d4b180, 00001800): atracID uses different codec type than data |
WWE 2K16 |
v1.10.3 |
2020-09-21 |
Bad vertex address 00006240! |
WWE 2K16 |
v1.10.3 |
2020-09-21 |
Bad vertex address 00005190! |
WWE 2K16 |
v1.10.3 |
2020-09-20 |
80630007=sceAtracSetData(3, 08d4b180, 00001600): atracID uses different codec type than data |
WWE 2K16 |
v1.10.3 |
2020-09-17 |
80630007=sceAtracSetData(3, 08d4b180, 00006848): atracID uses different codec type than data |
WWE 2K16 |
v1.10.3 |
2020-09-16 |
sceDmacMemcpy(dest=041b6b40, src=0960fd60, size=65552): overlapping read |
WWE 2K16 |
v1.10.3 |
2020-09-08 |
80630007=sceAtracSetData(3, 08d4b180, 0000eb88): atracID uses different codec type than data |
WWE 2K16 |
v1.10.3 |
2020-09-08 |
80630007=sceAtracSetData(3, 08d4b180, 00009868): atracID uses different codec type than data |
WWE 2K16 |
v1.10.3 |
2020-09-07 |
80630007=sceAtracSetData(3, 08d4b180, 00002018): atracID uses different codec type than data |
WWE 2K16 |
v1.10.3 |
2020-09-07 |
80630007=sceAtracSetData(3, 08d4b180, 0000b708): atracID uses different codec type than data |
WWE 2K16 |
v1.10.3 |
2020-09-04 |
Render to texture using CLUT with offset at 04044000 +64x0 |
WWE 2K16 |
v1.10.3 |
2020-08-31 |
80630007=sceAtracSetData(3, 08d4b180, 000035f8): atracID uses different codec type than data |
WWE 2K16 |
v1.7.5 |
2020-11-13 |
80630007=sceAtracSetData(3, 08d4b180, 0000d8f0): atracID uses different codec type than data |
WWE 2K16 |
v1.10.3 |
2020-09-21 |
Bad vertex address 00003e40! |
WWE 2K16 |
v1.10.3 |
2020-09-21 |
Bad vertex address 00002ca0! |
WWE 2K16 |
v1.10.3 |
2020-08-27 |
80630007=sceAtracSetData(3, 08d4b180, 00005268): atracID uses different codec type than data |
WWE 2K16 |
v1.10.3 |
2020-08-26 |
80630007=sceAtracSetData(3, 08d4b180, 0000a358): atracID uses different codec type than data |
WWE 2K16 |
v1.10.3 |
2020-08-26 |
80630007=sceAtracSetData(3, 08d4b180, 00005a10): atracID uses different codec type than data |
WWE 2K16 |
v1.10.3 |
2020-08-30 |
80630007=sceAtracSetData(3, 08d4b180, 0000d260): atracID uses different codec type than data |
WWE 2K16 |
v1.10.3 |
2020-09-20 |
80630007=sceAtracSetData(3, 08d4b180, 0000cf18): atracID uses different codec type than data |
WWE 2K16 |
v1.10.3 |
2020-08-25 |
80630007=sceAtracSetData(3, 08d4b180, 0000bd98): atracID uses different codec type than data |
WWE 2K16 |
v1.10.3 |
2020-08-25 |
80630007=sceAtracSetData(3, 08d4b180, 0000d7d8): atracID uses different codec type than data |
WWE 2K16 |
v1.10.3 |
2020-08-30 |
80630007=sceAtracSetData(3, 08d4b180, 0000b3c0): atracID uses different codec type than data |
WWE 2K16 |
v1.7.5 |
2020-11-14 |
80630007=sceAtracSetData(3, 08d4b180, 0000bfc8): atracID uses different codec type than data |
WWE 2K16 |
v1.13.2 |
2023-01-06 |
80630007=sceAtracSetData(3, 08d4b180, 0000beb0): atracID uses different codec type than data |
WWE 2K16 |
v1.10.3 |
2020-08-25 |
80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data |
WWE 2K16 |
v1.7.5 |
2020-11-14 |
80630007=sceAtracSetData(3, 08d4b180, 00006ca8): atracID uses different codec type than data |
WWE 2K16 |
v1.11.3 |
2021-05-30 |
80630006=sceAtracSetData(2, 08d13180, 00038000): invalid RIFF header |
WWE 2K16 |
v1.9.4 |
2020-08-10 |
80630007=sceAtracSetData(3, 08d4b180, 0000ae48): atracID uses different codec type than data |
WWE 2K16 |
v1.9.4 |
2022-02-15 |
80630007=sceAtracSetData(3, 08d4b180, 00009750): atracID uses different codec type than data |
WWE 2K16 |
v1.9.4 |
2020-08-10 |
sceDmacMemcpy(dest=0412d1d0, src=096b1330, size=65552): overlapping read |
WWE 2K16 |
v1.6.2 |
2020-07-31 |
sceDmacMemcpy(dest=0412fa80, src=0942fbd0, size=65552): overlapping read |
WWE 2K16 |
v1.6.2 |
2020-07-30 |
sceDmacMemcpy(dest=04132590, src=0942a250, size=65552): overlapping read |
WWE 2K16 |
v1.10.3 |
2020-07-22 |
Bad vertex address 00005af0! |
WWE 2K16 |
v1.9.4 |
2020-09-27 |
80630006=sceAtracSetData(2, 08d4b180, 0000cce8): invalid RIFF header |
WWE 2K16 |
v1.9.4 |
2020-07-13 |
80630006=sceAtracSetData(2, 08d4b180, 00007bf8): invalid RIFF header |
WWE 2K16 |
v1.9.4 |
2021-11-19 |
80630007=sceAtracSetData(3, 08d4b180, 00004f20): atracID uses different codec type than data |
WWE 2K16 |
v1.9.4 |
2020-06-21 |
80630006=sceAtracSetData(2, 08d4b180, 00009bb0): invalid RIFF header |