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Game title |
Version |
Latest Report |
Message |
Virtua Tennis 3 |
v1.17.1-980-gabaea0197b |
2024-10-12 |
Unknown GetPointer 00000000 PC 0884a918 LR 0884a938 |
Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.17.1-980-gabaea0197b |
2024-10-11 |
80630006=sceAtracSetMOutHalfwayBuffer(0, 09267840, 00001000, 00001000): multiple fmt definitions |
Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.17.1-980-gabaea0197b |
2024-10-11 |
80630006=sceAtracSetMOutHalfwayBuffer(0, 091aa528, 00001000, 00001000): multiple fmt definitions |
Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.17.1-980-gabaea0197b |
2024-10-11 |
80630006=sceAtracSetMOutHalfwayBuffer(0, 091a5918, 00001000, 00001000): multiple fmt definitions |
eFootball By TM ARTS |
v1.17.1-980-gabaea0197b |
2024-10-09 |
MIPSCompileOp: Invalid instruction ef403ef4 |
eFootball By TM ARTS |
v1.17.1-980-gabaea0197b |
2024-10-09 |
MIPSCompileOp: Invalid instruction cf600000 |
eFootball By TM ARTS |
v1.17.1-980-gabaea0197b |
2024-10-09 |
MIPSCompileOp: Invalid instruction 76300000 |
WWE SmackDown vs. RAW 2011 |
v1.17.1-980-gabaea0197b |
2024-10-08 |
sceDmacMemcpy(dest=041474c0, src=09624160, size=65552): overlapping read |
Prince of Persia: The Forgotten Sands™ |
v1.17.1-980-gabaea0197b |
2024-10-06 |
Can't draw: No current render step. Step count: 0 |
eFootball By TM ARTS |
v1.17.1-980-gabaea0197b |
2024-10-09 |
MIPSCompileOp: Invalid instruction 00000001 |
eFootball By TM ARTS |
v1.17.1-980-gabaea0197b |
2024-10-09 |
MIPSCompileOp: Invalid instruction 0000003f |
ブラック★ロック シューター THE GAME |
v1.17.1-980-gabaea0197b |
2024-10-08 |
sceDmacMemcpy(dest=040cc000, src=08b17a20, size=83056): overlapping read |
ナルティメットアクセル3 |
v1.17.1-980-gabaea0197b |
2024-10-06 |
00000000=sceUtilityScreenshotInitStart(09a63d68) |
ブラック★ロック シューター THE GAME |
v1.17.1-980-gabaea0197b |
2024-10-06 |
sceDmacMemcpy(dest=040cc000, src=08c98c30, size=140944): overlapping read |
Lego Star Wars II: The Original Trilogy |
v1.17.1-980-gabaea0197b |
2024-10-06 |
Unaligned icache invalidation of 086030f8 (086030f8 + 0) at PC=088454a0 |
テイルズ オブ ザ ワールド レディアント マイソロジー3 |
v1.17.1-980-gabaea0197b |
2024-10-05 |
sceDmacMemcpy(dest=04110000, src=093bd9c0, size=557056): overlapping read |
Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.17.1-980-gabaea0197b |
2024-10-11 |
80630006=sceAtracSetMOutHalfwayBuffer(0, 0926d580, 00001000, 00001000): multiple fmt definitions |
Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.17.1-980-gabaea0197b |
2024-10-04 |
80630006=sceAtracSetMOutHalfwayBuffer(0, 09268b20, 00001000, 00001000): multiple fmt definitions |
Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.17.1-980-gabaea0197b |
2024-10-04 |
80630006=sceAtracSetMOutHalfwayBuffer(0, 091aa460, 00001000, 00001000): multiple fmt definitions |
Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.17.1-980-gabaea0197b |
2024-10-04 |
80630006=sceAtracSetMOutHalfwayBuffer(0, 092679a8, 00001000, 00001000): multiple fmt definitions |
Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.17.1-980-gabaea0197b |
2024-10-04 |
80630006=sceAtracSetMOutHalfwayBuffer(0, 091aa5d0, 00001000, 00001000): multiple fmt definitions |
Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.17.1-980-gabaea0197b |
2024-10-04 |
80630006=sceAtracSetMOutHalfwayBuffer(0, 091a5910, 00001000, 00001000): multiple fmt definitions |
Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.17.1-980-gabaea0197b |
2024-10-11 |
80630006=sceAtracSetMOutHalfwayBuffer(0, 0922f768, 00001000, 00001000): multiple fmt definitions |
eFootball By TM ARTS |
v1.17.1-980-gabaea0197b |
2024-10-10 |
sceNetAdhocMatchingInit(32768) at 08a71984 |
Ben 10 Alien Force: Vilgax Attacks |
v1.17.1-980-gabaea0197b |
2024-10-05 |
80630006=sceAtracSetMOutHalfwayBuffer(0, 09b35d48, 00001000, 00001000): multiple fmt definitions |
ブラック★ロック シューター THE GAME |
v1.17.1-980-gabaea0197b |
2024-10-04 |
sceDmacMemcpy(dest=040cc020, src=0906c1f0, size=231104): overlapping read |
初音ミク -Project DIVA- |
v1.17.1-980-gabaea0197b |
2024-10-04 |
00000000=sceUtilityScreenshotInitStart(09280850) |
ブラック★ロック シューター THE GAME |
v1.17.1-980-gabaea0197b |
2024-10-03 |
sceDmacMemcpy(dest=040cc000, src=08e2bb50, size=8720): overlapping read |
eFootball Ardi Css |
v1.17.1-980-gabaea0197b |
2024-10-12 |
Savedata version requested: 3 |
eFootball 2025 STAR PATCH |
v1.9.4 |
2024-10-12 |
Savedata version requested: 3 |
eFootball PC - V. |
v1.17.1-980-gabaea0197b |
2024-09-30 |
Can't draw: No current render step. Step count: 0 |
eFootball PC - V. |
v1.17.1-980-gabaea0197b |
2024-10-07 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00001000): invalid RIFF header |
eFootball PC - V. |
v1.17.1-980-gabaea0197b |
2024-10-11 |
Unknown GetPointer 00000020 PC 08815fc8 LR 08815fd4 |
LEGO® Batman™: The Videogame |
v1.17.1-980-gabaea0197b |
2024-09-29 |
Unaligned icache invalidation of 086cd438 (086cd438 + 0) at PC=089741fc |
eFootball PC - V. |
v1.8.0 |
2024-10-09 |
sceDmacMemcpy(dest=040cc000, src=086ce900, size=1251072): overlapping read |
eFootball PC - V. |
v1.17.1-980-gabaea0197b |
2024-10-12 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
eFootball PC - V. |
v1.17.1-980-gabaea0197b |
2024-10-11 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
eFootball Chelito 19 |
v1.17.1-980-gabaea0197b |
2024-09-29 |
MIPSCompileOp: Invalid instruction 9ff98858 |
eFootball Chelito 19 |
v1.17.1-980-gabaea0197b |
2024-09-29 |
MIPSCompileOp: Invalid instruction 0000009f |
eFootball Chelito 19 |
v1.17.1-980-gabaea0197b |
2024-09-29 |
MIPSCompileOp: Invalid instruction 0000dfff |
eFootball 2025 Betway Premiership By Zamani |
v1.9.4 |
2024-10-11 |
Savedata version requested: 3 |
eFootball PC - V. |
v1.9.4 |
2024-10-12 |
Savedata version requested: 3 |
Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.17.1-980-gabaea0197b |
2024-09-28 |
80630006=sceAtracSetMOutHalfwayBuffer(0, 091c51b8, 00001000, 00001000): multiple fmt definitions |
Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.17.1-980-gabaea0197b |
2024-09-28 |
80630006=sceAtracSetMOutHalfwayBuffer(0, 091bfe70, 00001000, 00001000): multiple fmt definitions |
Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.17.1-980-gabaea0197b |
2024-09-28 |
80630006=sceAtracSetMOutHalfwayBuffer(0, 09269a90, 00001000, 00001000): multiple fmt definitions |
Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.17.1-980-gabaea0197b |
2024-09-28 |
80630006=sceAtracSetMOutHalfwayBuffer(0, 091a3590, 00001000, 00001000): multiple fmt definitions |
Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.17.1-980-gabaea0197b |
2024-09-28 |
80630006=sceAtracSetMOutHalfwayBuffer(0, 091bc828, 00001000, 00001000): multiple fmt definitions |
Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.17.1-980-gabaea0197b |
2024-09-28 |
80630006=sceAtracSetMOutHalfwayBuffer(0, 091a2b18, 00001000, 00001000): multiple fmt definitions |
Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.17.1-980-gabaea0197b |
2024-09-28 |
80630006=sceAtracSetMOutHalfwayBuffer(0, 091c4c50, 00001000, 00001000): multiple fmt definitions |
Virtua Tennis 3 |
v1.17.1-980-gabaea0197b |
2024-10-12 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
God of War®: Ghost of Sparta |
v1.17.1-980-gabaea0197b |
2024-09-27 |
WriteToHardware: Invalid address 0000004c near PC 08a9969c LR 08a9969c |
Dragon Ball TAG VS |
v1.17.1-980-gabaea0197b |
2024-09-27 |
ReadFromHardware: Invalid address 00000010 near PC 0880cddc LR 0880cddc |
eFootball By TM ARTS |
v1.17.1-980-gabaea0197b |
2024-10-10 |
Unknown GetPointer 00000020 PC 08844a88 LR 08844a9c |
eFootball By TM ARTS |
v1.17.1-980-gabaea0197b |
2024-10-10 |
Unknown GetPointerWrite 00000000 PC 08815fa8 LR 08815fbc |
eFootball By TM ARTS |
v1.9.4 |
2024-10-10 |
ReadFromHardware: Invalid address 11bc20a8 near PC 11bc20a8 LR 11bc20a8 |
eFootball By TM ARTS |
v1.17.1-980-gabaea0197b |
2024-10-11 |
Unknown GetPointer 00000000 PC 0884d7a4 LR 0884d7c4 |
eFootball By TM ARTS |
v1.17.1-980-gabaea0197b |
2024-10-11 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
Daxter |
v1.17.1-980-gabaea0197b |
2024-09-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a61f00, pos=0, access=1, data=1, text=1 |
Daxter |
v1.17.1-980-gabaea0197b |
2024-09-26 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ea9ec0, 4, 00000000, 0) |
Daxter |
v1.17.1-980-gabaea0197b |
2024-09-26 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e8efa0, 4, 00000000, 0) |
Dragon Ball TAG VS |
v1.17.3 |
2024-10-01 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
Dragon Ball TAG VS |
v1.17.1-980-gabaea0197b |
2024-10-11 |
WriteToHardware: Invalid address 0000007c near PC 08000000 LR 08000000 |
Dragon Ball TAG VS |
v1.17.3 |
2024-10-11 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.17.1-980-gabaea0197b |
2024-09-26 |
sceDmacMemcpy(dest=4989d5bc, src=09964740, size=768): overlapping read |
The Godfather™ Mob Wars |
v1.17.1-980-gabaea0197b |
2024-09-25 |
80631003=sceAtracSetAA3DataAndGetID(08b70ec0, 00012120, 00012120, 09fbba6c[ffffffff]): invalid ea3 magic bytes |
The Godfather™ Mob Wars |
v1.17.1-980-gabaea0197b |
2024-09-25 |
80631003=sceAtracSetAA3DataAndGetID(08b70ec0, 00028000, 0006ea54, 09fbba6c[ffffffff]): invalid ea3 magic bytes |
FIFA 08 |
v1.17.1-980-gabaea0197b |
2024-09-25 |
Unknown GetPointerWrite 000741a4 PC 08db5064 LR 08b972b8 |
喧嘩番長4~一年戦争~ |
v1.17.1-980-gabaea0197b |
2024-09-25 |
Vertices without position found: (12000060) [12000060] P: ? N: f (16b) |
Disney•Pixar Cars 2 |
v1.17.1-980-gabaea0197b |
2024-09-24 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r4p1-01rel0 [Revision 96995].
01f05555:00000321 HWX N LM Light: 0: c:1 t:1 1: c:1 t:1 2: c:1 t:1 3: c:1 t:1 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f05555:00000321 HWX N LM Light: 0: c:1 t:1 1: c:1 t:1 2: c:1 t:1 3: c:1 t:1 Cull
attribute vec3 position;
attribute mediump vec3 normal;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * specularColor * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * specularColor * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, d |
RESISTANCE® ~報復の刻~ |
v1.17.1-980-gabaea0197b |
2024-09-24 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2 |
RESISTANCE® ~報復の刻~ |
v1.17.1-980-gabaea0197b |
2024-09-24 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1 |
ブラック★ロック シューター THE GAME |
v1.17.1-980-gabaea0197b |
2024-09-24 |
sceDmacMemcpy(dest=040cc000, src=08cf6700, size=33808): overlapping read |
ナルティメットインパクト |
v1.17.1-980-gabaea0197b |
2024-09-24 |
Branch in Jump delay slot at 08891334 in block starting at 08891334 |
ナルティメットインパクト |
v1.17.1-980-gabaea0197b |
2024-09-24 |
Branch in branch delay slot at 08894590 with different target |
WWE DON'21 |
v1.17.1-980-gabaea0197b |
2024-10-09 |
80630007=sceAtracSetData(2, 08d4b180, 00009900): atracID uses different codec type than data |
WWE DON'21 |
v1.17.1-980-gabaea0197b |
2024-10-11 |
80630007=sceAtracSetData(2, 08d4b180, 00003900): atracID uses different codec type than data |
WWE DON'21 |
v1.17.1-980-gabaea0197b |
2024-10-11 |
80630007=sceAtracSetData(2, 08d4b180, 0000ff00): atracID uses different codec type than data |
WWE DON'21 |
v1.17.1-980-gabaea0197b |
2024-10-11 |
80630007=sceAtracSetData(2, 08d4b180, 00014a00): atracID uses different codec type than data |
METAL GEAR SOLID PEACE WALKER |
v1.17.1-980-gabaea0197b |
2024-09-23 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1-980-gabaea0197b |
2024-09-23 |
WriteToHardware: Invalid address 7bee61d0 near PC 0880dcc8 LR 0880dcc8 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1-980-gabaea0197b |
2024-09-23 |
WriteToHardware: Invalid address 79a7254c near PC 0880dcc8 LR 0880dcc8 |
STREET FIGHTER ZERO3 DOUBLE UPPER |
v1.17.1-980-gabaea0197b |
2024-09-22 |
sceKernelSetCompiledSdkVersion600_602 unknown SDK: 5000010 |
初音ミク -Project DIVA- |
v1.17.1-980-gabaea0197b |
2024-09-22 |
00000000=sceUtilityScreenshotInitStart(0946cf60) |
初音ミク -Project DIVA- |
v1.17.1-980-gabaea0197b |
2024-09-22 |
00000000=sceUtilityScreenshotInitStart(09247620) |
eFootball Chelito 19 |
v1.17.1-980-gabaea0197b |
2024-10-12 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0 |
eFootball Chelito 19 |
v1.7.4 |
2024-10-12 |
Unimplemented HLE function sceKernelDcacheWritebackAll |
Resistance: Retribution™ |
v1.17.1-980-gabaea0197b |
2024-09-22 |
Unknown GetPointerWrite 287fa938 PC 08d09d20 LR 08cd6754 |
EA-Sports FC PC-V |
v1.17.1-980-gabaea0197b |
2024-09-22 |
Unknown GetPointer 00003f88 PC 0881c428 LR 0881c438 |
Yu-Gi-Oh! GX Tag Force 2 |
v1.17.1-980-gabaea0197b |
2024-09-22 |
__KernelStopThread: thread 405 does not exist (helper deleted) |
METAL SLUG XX |
v1.17.1-980-gabaea0197b |
2024-09-21 |
Unimplemented HLE function sceUtilityPsnGetStatus |
eFootball Chelito 19 |
v1.17.1-980-gabaea0197b |
2024-09-29 |
Branch in Jump delay slot at 08020400 in block starting at 08020020 |
eFootball Chelito 19 |
v1.17.1-980-gabaea0197b |
2024-10-12 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
eFootball Chelito 19 |
v1.17.1-980-gabaea0197b |
2024-10-12 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
eFootball Chelito 19 |
v1.17.1-980-gabaea0197b |
2024-10-12 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
eFootball Chelito 19 |
v1.9.4 |
2024-10-12 |
Savedata version requested: 3 |
LEGO® Batman™: The Videogame |
v1.17.1-980-gabaea0197b |
2024-09-12 |
Unaligned icache invalidation of 08618778 (08618778 + 0) at PC=089741fc |
Dante's Inferno™ |
v1.17.1-980-gabaea0197b |
2024-09-12 |
80000107=sceDisplaySetFrameBuf(00000000, 512, 3, 0): must change latched framebuf first |
初音ミク -Project DIVA- |
v1.17.1-980-gabaea0197b |
2024-09-12 |
00000000=sceUtilityScreenshotInitStart(094a0360) |
Indiana Jones® and the Staff Of Kings™ |
v1.17.1-980-gabaea0197b |
2024-09-11 |
sceKernelCreateThread(name=update_thread): unsupported attributes a0000000 |
Indiana Jones® and the Staff Of Kings™ |
v1.17.1-980-gabaea0197b |
2024-09-11 |
Unimplemented HLE function sceKernelStopUnloadSelfModule |