Recent logs - v1.17.1-980-gabaea0197b

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Game title Version Latest Report Message
WWE2K24-V1.04 BY MANIA SVR v1.17.1-980-gabaea0197b 2025-08-02 sceDmacMemcpy(dest=04199190, src=093cc2a0, size=65552): overlapping read
WWE 2K25 v1.17.1-980-gabaea0197b 2025-08-01 UNTESTED sceNetAdhocPollSocket(09fff4bc, 1, 0, 1) at 08a63f20
WWE 2K25 v1.17.1-980-gabaea0197b 2025-08-01 sceNetAdhocMatchingInit(32768) at 08a587d0
WWE 2K23 by Modder DX2000 v1.17.1-980-gabaea0197b 2025-08-01 sceDmacMemcpy(dest=0417bf50, src=094101f0, size=65552): overlapping read
WWE 2K16 v1.17.1-980-gabaea0197b 2025-08-01 80630007=sceAtracSetData(2, 08d4b180, 00010fa0): atracID uses different codec type than data
WWE 2K16 v1.17.1-980-gabaea0197b 2025-07-28 sceDmacMemcpy(dest=041b69a0, src=09360da0, size=65552): overlapping read
eFootball Lop - Play v1.18.1-846-gab47c3cb1f 2025-08-05 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
eFootball Lop - Play v1.9.4 2025-08-06 Savedata version requested: 3
eFootball Chelito 19 v1.17.1-980-gabaea0197b 2025-07-19 Unknown GetPointer 0000ab95 PC 0881c0fc LR 0881c10c
eFootball PES 2026 By Bro Game ID v1.9.4 2025-08-05 Savedata version requested: 3
eFootball Chelito 19 v1.17.1-980-gabaea0197b 2025-07-19 Unknown GetPointer 0000fa10 PC 0881c428 LR 0881c438
eFootball Chelito 19 v1.17.1-980-gabaea0197b 2025-07-18 Unknown GetPointer 0000ab87 PC 0881c0fc LR 0881c10c
FC 26 Danilo Gamer v1.17.1-980-gabaea0197b 2025-07-11 Can't draw: No current render step. Step count: 0
FC 26 Danilo Gamer v1.9.4 2025-08-06 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
FC 26 Danilo Gamer v1.9.4 2025-08-05 Savedata version requested: 3
eFootball 26 BY DIWAX GAMING v1.9.4 2025-08-06 Savedata version requested: 3
WWE DON'21 v1.19.2 2025-07-24 Unexpected mpeg first timestamp: 5fe920b5caf / 6590930050223
EA FC26 By Official Gameplay v1.9.4 2025-08-05 Savedata version requested: 3
BETEGAMING12 v1.9.4 2025-08-06 Savedata version requested: 3
WWE 2K16 v1.17.1-980-gabaea0197b 2025-06-14 80630007=sceAtracSetData(3, 08d4b180, 0000e3e0): atracID uses different codec type than data
FIFA 07 v1.17.1-980-gabaea0197b 2025-06-09 MIPSCompileOp: Invalid instruction 0000000e
eFootball 25 Hend Asean New Season v1.17.1-980-gabaea0197b 2025-06-04 ReadFromHardware: Invalid address d8abd431 near PC d8abd431 LR d8abd431
eFootball 25 Hend Asean New Season v1.17.1-980-gabaea0197b 2025-05-31 80420014=__sceSasCore(08bb3a00, 303c40c0): invalid address
Grand Theft Auto: Vice City Stories v1.17.1-980-gabaea0197b 2025-05-30 AT3 header map lacks entry for bpf: 0 channels: 0
eFootball 2025 Official Gameplay v1.17.1-980-gabaea0197b 2025-05-25 sceDmacMemcpy(dest=040cc000, src=086ce940, size=1251008): overlapping read
WWE 2K25 BY LETSKIMODZ v1.17.1-980-gabaea0197b 2025-05-24 80630007=sceAtracSetData(2, 08d4b180, 0001aaf0): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.17.1-980-gabaea0197b 2025-05-24 80630007=sceAtracSetData(2, 08d4b180, 0001f320): atracID uses different codec type than data
WWE 2K15 v1.17.1-980-gabaea0197b 2025-05-21 80630007=sceAtracSetData(2, 08d4b180, 000092f0): atracID uses different codec type than data
WWE 2K15 v1.17.1-980-gabaea0197b 2025-05-21 80630007=sceAtracSetData(2, 08d4b180, 00011dd8): atracID uses different codec type than data
eFootball 2025 MAH v1.19.1 2025-06-14 Savedata version requested: 3
WWE 2K25 v1.9.4 2025-08-05 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
WWE 2K25 v1.9.4 2025-08-05 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)
WWE 2K25 BY LETSKIMODZ v1.19.3 2025-07-18 sceNetAdhocMatchingInit(32768) at 08a587d0
WWE2K24-V1.04 BY MANIA SVR v1.18.1 2025-08-04 80630007=sceAtracSetData(2, 08d4b180, 00010050): atracID uses different codec type than data
eFootball 2025 Official Gameplay v1.19.3 2025-08-05 Savedata version requested: 3
PATCH SPARTAN11 v1.9.4 2025-08-05 MIPSCompileOp: Invalid instruction 46800499
PATCH SPARTAN11 v1.9.4 2025-08-06 Savedata version requested: 3
Justice League: Heroes™ v1.17.1-980-gabaea0197b 2025-04-17 sceDmacMemcpy(dest=085a6cc0, src=09bff300, size=65536): overlapping read
DRAGON BALL SUPER TORNEO DEL PODER FINAL v1.17.1-980-gabaea0197b 2025-04-16 Video out requested, not supported: mode=0 size=512,272
Justice League: Heroes™ v1.17.1-980-gabaea0197b 2025-04-14 Drawing region rate add non-zero: 0255, 0255 of 01df, 010f
Justice League: Heroes™ v1.17.1-980-gabaea0197b 2025-04-14 Vertices without position found: (04125600) [04125600] P: ? W: f (2x) I: u16 Morph: 5 (60b)
NARUTO: Ultimate Ninja Heroes v1.17.1-980-gabaea0197b 2025-04-08 sceMpegRingbufferPut(): invalid mpeg data
eFootball RB - V. v1.9.4 2025-08-06 Savedata version requested: 3
eFootball CESAR - PATCH v1.9.4 2025-08-05 Game install with no files / data
eFootball CESAR - PATCH v1.18.1-362-g01b4eb41be 2025-08-06 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
Justice League: Heroes™ v1.17.1-980-gabaea0197b 2025-03-18 sceDmacMemcpy(dest=0859a240, src=09a3ec40, size=65536): overlapping read
eFootball CESAR - PATCH v1.9.4 2025-08-06 Savedata version requested: 3
Justice League: Heroes™ v1.17.1-980-gabaea0197b 2025-03-17 sceDmacMemcpy(dest=0859a040, src=09a3ec40, size=65536): overlapping read
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-08-05 80630007=sceAtracSetData(2, 08d4b180, 00003080): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-07-29 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-07-29 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
SplinterCell v1.17.1-980-gabaea0197b 2025-03-16 MIPSCompileOp: Invalid instruction 000f0efe
EA FC 2024 BY RA-PATCH v1.9.4 2025-08-06 Savedata version requested: 3
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-08-05 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
F1 Grand Prix v1.17.1-980-gabaea0197b 2025-03-14 sceDmacMemcpy(dest=04088000, src=0989ee40, size=557056): overlapping read
Killzone™: Liberation v1.17.1-980-gabaea0197b 2025-03-10 sceDmacMemcpy(dest=041c8400, src=09516590, size=5584): overlapping read
WWE 2K25 BY LETSKIMODZ v1.18.1 2025-07-15 Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-07-24 Unknown GetPointer 00000000 PC 08bf6830 LR 08bf6840
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-07-31 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.19.3 2025-08-05 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-08-05 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)
WWE 2K15 v1.17.1-980-gabaea0197b 2025-03-08 sceDmacMemcpy(dest=041ad4a0, src=095935d0, size=65552): overlapping read
PATCH SPARTAN11 v1.18.1-908-gd7aa236e13 2025-08-04 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
PATCH SPARTAN11 v1.9.4 2025-08-06 Savedata version requested: 3
Killzone™: Liberation v1.17.1-980-gabaea0197b 2025-03-04 sceDmacMemcpy(dest=04113100, src=097e6860, size=7840): overlapping read
Killzone™: Liberation v1.17.1-980-gabaea0197b 2025-03-03 sceDmacMemcpy(dest=0419e500, src=0924f2f0, size=976): overlapping read
Killzone™: Liberation v1.17.1-980-gabaea0197b 2025-03-03 sceKernelLoadModule: unsupported options size=00000014, flags=08cacbd0, pos=0, access=1, data=2, text=2
Killzone™: Liberation v1.17.1-980-gabaea0197b 2025-03-03 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=1, text=1
Killzone™: Liberation v1.17.1-980-gabaea0197b 2025-02-28 sceDmacMemcpy(dest=041fe000, src=09957970, size=944): overlapping read
Killzone™: Liberation v1.17.1-980-gabaea0197b 2025-02-28 sceDmacMemcpy(dest=041fe900, src=09b15fb0, size=448): overlapping read
Killzone™: Liberation v1.17.1-980-gabaea0197b 2025-02-26 sceDmacMemcpy(dest=041c3200, src=09242e50, size=2112): overlapping read
Killzone™: Liberation v1.17.1-980-gabaea0197b 2025-02-25 sceDmacMemcpy(dest=041bfa00, src=099784b0, size=1280): overlapping read
WWE DON'21 v1.17.1-980-gabaea0197b 2025-02-23 80630006=sceAtracSetData(2, 08d4b180, 00007334): invalid RIFF header
WWE DON'21 v1.17.1-980-gabaea0197b 2025-02-23 80630006=sceAtracSetData(2, 08d4b180, 00007044): invalid RIFF header
WWE DON'21 v1.17.1-980-gabaea0197b 2025-02-23 80630006=sceAtracSetData(2, 08d4b180, 000052e4): invalid RIFF header
WWE DON'21 v1.17.1-980-gabaea0197b 2025-02-23 80630006=sceAtracSetData(2, 08d4b180, 00005a3c): invalid RIFF header
eFootball Chelito 19 v1.17.1-980-gabaea0197b 2025-07-13 Unknown GetPointer 0000a300 PC 0884a918 LR 0884a938
NARUTO: Ultimate Ninja Heroes v1.17.1-980-gabaea0197b 2025-02-17 Error in shader program link: info: (unknown reason) fs: 00180000:0600d400 TexAlpha StenToAlphaDual Sten0 AlphaTest > #version 400 // Driver: Intel(R) HD Graphics - GLSL 400 #define DISCARD discard #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00180000:0600d400 TexAlpha StenToAlphaDual Sten0 AlphaTest > uniform uint u_alphacolorref; uniform uint u_alphacolormask; in lowp vec4 v_color0; in mediump float v_fogdepth; int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); } out vec4 fragColor0; out vec4 fragColor1; void main() { vec4 v = v_color0; if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 0x18u)) <= int(u_alphacolorref >> 0x18u)) DISCARD; fragColor0 = vec4(v.rgb, 0.0); fragColor1 = vec4(0.0, 0.0, 0.0, v.a); } vs: 00000000:00000120 HWX Cull #version 400 // Driver: Intel(R) HD Graphics - GLSL 400 #define gl_VertexIndex gl_VertexID #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00000000:00000120 HWX Cull in vec3 position; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; v_color0 = u_matambientalpha; v_texcoord = splat3(0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; if (u_depthRange.y - u_depthRange.x >= 1.0) { gl_ClipDistance[0] = outPos.w + outPos.z; } else if (u_depthRange.x + u_depthRange.y <= 65534.0) { gl_ClipDistance[0] = outPos.w - outPos.z; } else { gl_ClipDistance[0] = 0.0; } vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_ClipDistance[1] = projZ * outPos.w + outPos.w + 0.000001; gl_Position = outPos; }
NARUTO: Ultimate Ninja Heroes v1.17.1-980-gabaea0197b 2025-02-17 Error in shader program link: info: (unknown reason) fs: 00180000:0a00d400 TexAlpha StenToAlphaDual Sten1 AlphaTest > #version 400 // Driver: Intel(R) HD Graphics - GLSL 400 #define DISCARD discard #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00180000:0a00d400 TexAlpha StenToAlphaDual Sten1 AlphaTest > uniform uint u_alphacolorref; uniform uint u_alphacolormask; in lowp vec4 v_color0; in mediump float v_fogdepth; int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); } out vec4 fragColor0; out vec4 fragColor1; void main() { vec4 v = v_color0; if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 0x18u)) <= int(u_alphacolorref >> 0x18u)) DISCARD; fragColor0 = vec4(v.rgb, 1.0); fragColor1 = vec4(0.0, 0.0, 0.0, v.a); } vs: 00000000:00000120 HWX Cull #version 400 // Driver: Intel(R) HD Graphics - GLSL 400 #define gl_VertexIndex gl_VertexID #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00000000:00000120 HWX Cull in vec3 position; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; v_color0 = u_matambientalpha; v_texcoord = splat3(0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; if (u_depthRange.y - u_depthRange.x >= 1.0) { gl_ClipDistance[0] = outPos.w + outPos.z; } else if (u_depthRange.x + u_depthRange.y <= 65534.0) { gl_ClipDistance[0] = outPos.w - outPos.z; } else { gl_ClipDistance[0] = 0.0; } vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_ClipDistance[1] = projZ * outPos.w + outPos.w + 0.000001; gl_Position = outPos; }
NARUTO: Ultimate Ninja Heroes v1.17.1-980-gabaea0197b 2025-02-17 Error in shader program link: info: (unknown reason) fs: 00190000:0000d400 TexAlpha AlphaTest > TestDiscardToZero #version 400 // Driver: Intel(R) HD Graphics - GLSL 400 #define DISCARD discard #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00190000:0000d400 TexAlpha AlphaTest > TestDiscardToZero uniform uint u_alphacolorref; uniform uint u_alphacolormask; in lowp vec4 v_color0; in mediump float v_fogdepth; int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); } out vec4 fragColor0; void main() { vec4 v = v_color0; if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 0x18u)) <= int(u_alphacolorref >> 0x18u)) v.a = 0.0; fragColor0 = v; } vs: 00000000:00000002 THR #version 400 // Driver: Intel(R) HD Graphics - GLSL 400 #define gl_VertexIndex gl_VertexID #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00000000:00000002 THR in vec4 position; in highp float fog; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; uniform lowp float u_rotation; uniform highp vec2 u_fogcoef; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; v_fogdepth = fog; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
eFootball PC - V. v1.18.1-1785-g3f583ff5ab 2025-08-05 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
eFootball PC - V. v1.9.4 2025-08-06 Savedata version requested: 3
EFOOTBALL 2025 LITE BY ARDI CSS v1.9.4 2025-08-06 Savedata version requested: 3
DBS TTT LATINO - LOS IJUE30S v1.18.1-908-gd7aa236e13 2025-08-02 AT3 header map lacks entry for bpf: 0 channels: 0
DBS TTT LATINO - LOS IJUE30S v1.18.1-783-g81015abef7 2025-08-04 00000400=sceGeEdramSetAddrTranslation(00000800)
eFootball REBELMODZZ v1.9.4 2025-08-06 Savedata version requested: 3
eFootball 2025 by MP v1.9.4 2025-08-06 Savedata version requested: 3
eFootball 25 Hend Asean New Season v1.18.1 2025-05-01 sceDmacMemcpy(dest=09054040, src=086ce8c0, size=1251136): overlapping read
WWE MINI 2K22 BY DON MODDER v1.17.1-980-gabaea0197b 2025-02-03 Unknown GetPointerWrite 00000000 PC 08900d68 LR 08900d7c
eFootball SM - V. v1.19.3 2025-08-03 sceNetAdhocMatchingInit(32768) at 08a719b8
eFootball 25 Hend Asean New Season v1.18.1 2025-06-17 Unknown GetPointer 00000020 PC 08815f70 LR 08815fbc
eFootball SM - V. v1.9.4 2025-08-06 Savedata version requested: 3
eFootball SM - V. v1.18.1-945-gb0182ed0e6 2025-08-05 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
Prince of Persia The Forgotten Sands™ v1.17.1-980-gabaea0197b 2025-01-14 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 095328a4, 4, 00000000, 0)
Prince of Persia The Forgotten Sands™ v1.17.1-980-gabaea0197b 2025-01-14 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 095328a4, 4, 00000000, 0)
F1 Grand Prix v1.17.1-980-gabaea0197b 2025-01-12 sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=2, text=2
F1 Grand Prix v1.17.1-980-gabaea0197b 2025-01-12 sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=1, text=1
F1 Grand Prix v1.17.1-980-gabaea0197b 2025-01-12 sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=2, text=2
F1 Grand Prix v1.17.1-980-gabaea0197b 2025-01-12 sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=1, text=1
eFootball 25 Hend Asean New Season v1.18.1 2025-07-07 Unknown GetPointerWrite 00000000 PC 088287e0 LR 088287f0